Commit Graph

138 Commits

Author SHA1 Message Date
Neerti 3ebd27eece Forgot to commit this. 2015-11-22 22:03:50 -05:00
PsiOmegaDelta d709363ff7 Radio NanoUI.
Ports the radio NanoUI interface from Paradise with some Bay-adjustments.
Based on the latest revision https://github.com/ParadiseSS13/Paradise/pull/2369.
2015-11-22 21:42:54 -05:00
PsiOmegaDelta 3eae0d5101 Destroy tweaks.
Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091.
Adds returns in Destroy()s, to prepare for future return values.
2015-11-22 21:42:27 -05:00
PsiOmegaDelta 2200bfe436 Map tweaks.
Adds a couple of decals to the Thunderdome.
Rotates sleepers/scanners on z-level 1 and 2. Had already done so for z-level 5. Fixes #11058.
Full tile windows no longer appear to exist? Replaces the glass on the toxin test site with reinforced glass spawners.
2015-11-22 21:41:41 -05:00
PsiOmega 5047ea8267 Observers can now view radio settings, admins can alter them.
Conflicts:
	code/game/objects/items/devices/radio/headset.dm
2015-11-22 21:40:59 -05:00
PsiOmega 5bf7158c9d Non-headset/borg radios now all allow access to department channels. Headset and borg radios still rely on their encryption keys.
Conflicts:
	html/changelogs/PsiOmegaDelta-Radio.yml
2015-11-22 21:37:21 -05:00
PsiOmega 1bd40cf8aa Makes the cyborg radio menu more consistent. 2015-11-22 21:36:18 -05:00
PsiOmega 42342bedcb Rotates and otherwise cleans up map intercom usage.
Conflicts:
	code/controllers/communications.dm
2015-11-22 21:35:36 -05:00
PsiOmega 92afc566bb Makes it possible to select department channels on intercoms.
Conflicts:
	code/game/objects/items/devices/radio/intercom.dm
	code/game/objects/items/devices/radio/radio.dm
2015-11-22 21:34:13 -05:00
Neerti 4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti 45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00
PsiOmegaDelta 0c3b6c01e2 Radio NanoUI.
Ports the radio NanoUI interface from Paradise with some Bay-adjustments.
Based on the latest revision https://github.com/ParadiseSS13/Paradise/pull/2369.
2015-10-16 16:01:36 +02:00
Neerti 24d9545790 Headset/shield issues. 2015-10-11 00:54:01 -04:00
Mark9013100 fb1134a24b Changes several helmets, fixes shields
Conflicts:
	code/game/objects/items/devices/radio/headset.dm
	code/game/objects/items/weapons/shields.dm
	code/modules/clothing/head/helmet.dm
	icons/mob/head.dmi
	icons/obj/clothing/hats.dmi
2015-10-11 00:39:38 -04:00
PsiOmegaDelta 9dd1a54191 Destroy tweaks.
Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091.
Adds returns in Destroy()s, to prepare for future return values.
2015-09-25 10:44:23 +02:00
PsiOmegaDelta 7d975aa36f Map tweaks.
Adds a couple of decals to the Thunderdome.
Rotates sleepers/scanners on z-level 1 and 2. Had already done so for z-level 5. Fixes #11058.
Full tile windows no longer appear to exist? Replaces the glass on the toxin test site with reinforced glass spawners.
2015-09-20 17:59:57 +02:00
Chinsky 2563821832 Merge pull request #10972 from Zuhayr/resomi
Adds the Resomi.
2015-09-06 13:09:34 +03:00
PsiOmega 93a8a3a13f Observers can now view radio settings, admins can alter them. 2015-09-04 10:07:41 +02:00
Zuhayr a41ce0bd93 Added the Resomi. 2015-09-04 08:57:03 +09:30
PsiOmega e5aa095f09 Non-headset/borg radios now all allow access to department channels. Headset and borg radios still rely on their encryption keys. 2015-09-03 09:38:15 +02:00
PsiOmega 52eae80d74 Makes the cyborg radio menu more consistent. 2015-09-03 08:41:02 +02:00
PsiOmega 13780eba09 Rotates and otherwise cleans up map intercom usage. 2015-09-02 14:26:59 +02:00
PsiOmega c730a67d79 Makes it possible to select department channels on intercoms. 2015-09-02 10:38:16 +02:00
PsiOmega e1aa20fda5 Radio changes.
Removes the radio free range option.
Instead all users can move within the standard radio frequency range, while authorized users can also select department channels.
2015-08-29 17:12:48 +02:00
Zuhayr 3bfa541612 Adds variables for CentComm, NanoTrasen and the station name. 2015-08-22 02:10:11 +09:30
PsiOmegaDelta 55bc41241f Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/setup.dm
2015-08-17 09:37:49 +02:00
PsiOmega 21fd8d825d Makes the private AI channel truly private. 2015-08-16 15:43:28 +02:00
PsiOmega ba240cb768 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/antagonist/station/rogue_ai.dm
	code/game/machinery/atmoalter/portable_atmospherics.dm
	code/game/machinery/spaceheater.dm
	code/modules/clothing/head/soft_caps.dm
	maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
PsiOmega e4f6436a85 Fixes #10494.
Borgs have their very own custom little headset, so cute.
2015-08-11 21:11:16 +02:00
GinjaNinja32 631ff21980 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/objects/items/weapons/implants/implantcase.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/modules/mob/living/carbon/human/emote.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/silicon/robot/drone/drone.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/nano/modules/crew_monitor.dm
	code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
SomeoneElse 8c0984d5b1 Fix gender issues, some typos from various files 2015-08-11 13:41:40 +03:00
PsiOmegaDelta 3e266ab377 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-08-05 09:25:53 +02:00
PsiOmegaDelta 6b01a67c50 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/admin/admin_verbs.dm
	code/modules/nano/interaction/default.dm
2015-08-05 09:16:50 +02:00
GinjaNinja32 595b58197d fix pAI radios not working 2015-08-05 00:49:28 +01:00
Zuhayr 48cf00ca54 Merge with dev-freeze. 2015-06-21 20:45:47 +09:30
mwerezak f8d5127078 Adds SLOT_EARS to various items 2015-06-21 01:45:43 -04:00
PsiOmegaDelta 5b4dfdda9c Allows one to define list of random selection items.
Includes a default list with a couple of semi-randomly selected probabilities.
2015-06-17 15:04:06 +02:00
GinjaNinja32 c77605265c code/game/objects, code/game/machinery merge fix 2015-06-02 20:18:45 +01:00
PsiOmegaDelta ccf5945944 Merge pull request #9362 from Kelenius/ofResearchAndPrototypes
Updates to science
2015-05-25 19:55:01 +02:00
RavingManiac 04293467e8 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2015-05-22 00:04:37 +10:00
Kelenius 35a20002c6 Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	baystation12.dme
	code/defines/obj/weapon.dm
	code/game/mecha/equipment/tools/medical_tools.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha.dm
	code/game/mecha/mecha_parts.dm
	code/game/objects/items/devices/flash.dm
	code/game/objects/items/devices/powersink.dm
	code/game/objects/items/devices/scanners.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
	code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
	code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
	code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
	code/game/objects/items/weapons/circuitboards/machinery/power.dm
	code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
	code/game/objects/items/weapons/circuitboards/machinery/research.dm
	code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
	code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
	code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
	code/game/objects/items/weapons/flamethrower.dm
	code/game/objects/items/weapons/handcuffs.dm
	code/game/objects/items/weapons/kitchen.dm
	code/game/objects/items/weapons/shields.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/objects/items/weapons/teleportation.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/assembly/igniter.dm
	code/modules/assembly/infrared.dm
	code/modules/assembly/mousetrap.dm
	code/modules/assembly/proximity.dm
	code/modules/assembly/signaler.dm
	code/modules/assembly/timer.dm
	code/modules/assembly/voice.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/hydroponics/trays/tray_tools.dm
	code/modules/mining/drilling/scanner.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/ore.dm
	code/modules/mob/living/silicon/robot/analyzer.dm
	code/modules/power/rust/circuits_and_design.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/projectiles/guns/energy/laser.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/designs.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
	code/modules/research/research.dm
	code/modules/research/server.dm
	code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Mustafa Kalash a5aede3b70 Gives IA agents bridge access and the HoS' encryption key. Changes IA agents' supervisor to Nanotrasen officials and regulations. 2015-05-17 12:43:20 -04:00
RavingManiac f66cf9af05 get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers

Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
Ccomp5950 4ec41c73ca Merge pull request #9195 from atlantiscze/radio-fix
Fixes common channel radios not working.
2015-05-14 12:34:43 -04:00
Zuhayr 495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Atlantiscze f9d28385d3 Fixes common channel radios not working. 2015-05-11 20:20:57 +02:00
Zuhayr e28acd5045 Dev merge. 2015-05-11 18:45:14 +09:30
Zuhayr bc50ba5166 Merge resolution. 2015-05-11 11:47:24 +09:30
Mloc e602a7e286 remove the sub-area system
Removes area/list/related and area/master.
They were only used by the old lighting subarea system.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-10 17:06:29 +01:00
PsiOmega fcfdcecd3a initialize() should now always be called, be it on game starting up or object being created after game start.
Partially fixes #9036.
2015-04-30 19:28:35 +02:00