Commit Graph

13064 Commits

Author SHA1 Message Date
Neerti
24e2daa663 Merge pull request #560 from Woodratt/1.3.2_Minor_fixesnadditions
-1.3.2-
2015-12-13 21:27:52 -05:00
Neerti
2aaa4e9a5e Merge pull request #525 from Zuhayr/qol
Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
woodratt
cbb8a93451 -1.3.2-
- Fixed stripe on xenoarch outpost
- Added in a airlock for toxins to go to the toxins test site.
- Underwear closet added to visitor's laundry.
- Bar code scanner added to the library office.
- Added in missing window pane on detective's office.
- Added in chapel office shutters.
- Fixed leather jacket alt
- White Stockings added.
2015-12-13 17:36:20 -08:00
Neerti
0c8038f893 Merge pull request #550 from Yoshax/master
Makes the mythical special blend whiskey real
2015-12-12 23:20:35 -05:00
Neerti
55432f7be6 Merge pull request #548 from EmperorJon/13_Dec._Headphones
HEADPHONES.
2015-12-12 23:20:00 -05:00
Yoshax
48dcb85b44 Makes the mythical special blend whiskey real 2015-12-13 03:31:36 +00:00
Jon
6bc3390841 HEADPHONES.
DO THEY WORK PROPERLY NOW? OF COURSE!

Okay, now that's all sorted, Zuhayr's sprites, so kudos.
They cost 1 point in the loadout menu. Work just like earmuffs with added verb functionality to toggle cool animation. That's all.
2015-12-13 01:37:34 +00:00
Neerti
64a5290711 Adds set_tcrystals() to hidden adminverb list.
As requested by Datraen.
2015-12-12 19:38:41 -05:00
Mark9013100
52d361af72 Fixes evidence bags 2015-12-12 19:10:21 -05:00
Neerti
aa2285cfb5 Fixes admin check in new set_telecrystal proc. 2015-12-12 10:56:06 -05:00
EmperorJon
f7e5c7cd50 Merge pull request #542 from Woodratt/1.3.0_grenades_elevators
1.3.0 of Grenades and Elevators
2015-12-12 15:37:04 +00:00
woodratt
a22195aed3 1.3.0 of Grenades and Elevators
- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
Datraen
ef0337fccf Refactors Telecrystals into individual pools, adds a new command to allow for admins to modify telecrystal levels. 2015-12-11 21:14:11 -05:00
EmperorJon
07d1e6bbaf Merge pull request #531 from EmperorJon/11_Dec._IRC_related_changes
Makes changes to allow IRC bot output
2015-12-11 20:09:06 +00:00
Jon
238292a9a6 Makes changes to allow IRC bot output at Sparky's request. 2015-12-11 19:58:05 +00:00
woodratt
3d750f1ff6 1.2.9.
- Added missing shutters to certain areas.
- Military Jacket variant added (different patches)
- Added different colored jumpsuits to the loadout
- Fixed some voided tiles on the telecomm outpost
- Added missing equipment to the forensics area
- Edited the crew transfer wording to be more lore friendly
2015-12-10 22:12:07 -08:00
Zuhayr
7a8d88f5a9 Tweaks to the previous commits. 2015-12-11 15:55:31 +10:30
Zuhayr
1ea7aebb62 Added boot knives and putting a knife in your boot. 2015-12-11 15:55:23 +10:30
Zuhayr
5589050767 Comments out the starving/overfed examine lines. 2015-12-11 15:55:05 +10:30
Zuhayr
793bc18efd Mops can now be wet in buckets or sinks. 2015-12-11 15:54:56 +10:30
Zuhayr
d2399e5f66 Drones now get a jetpack and extinguishers. 2015-12-11 15:54:47 +10:30
Zuhayr
1a42e14833 You can now pull your punches when engaging in unarmed combat. 2015-12-11 15:54:37 +10:30
Zuhayr
14b124a97e Duct tape can now be used to gag, blindfold or cuff people, and cable cuffs/duct tape can restrain rig-wearing people (poorly). 2015-12-11 15:54:04 +10:30
Zuhayr
2edf2c499f POCKET SAND! 2015-12-11 15:53:40 +10:30
Zuhayr
5bf4d2599b Renamed silicates to sand. 2015-12-11 15:53:23 +10:30
Zuhayr
d2e092c899 Diona nymphs and fruit are now able to be holstered. 2015-12-11 15:52:22 +10:30
Zuhayr
07874b9ca8 Holsters will now show as 'occupied' on examine if something is in them. 2015-12-11 15:52:05 +10:30
Neerti
5dbbbaa80b Merge pull request #456 from Zuhayr/master
Porting forensics from Aurora.
2015-12-10 19:50:44 -05:00
zaredman
84832f8a9d Merge pull request #515 from EmperorJon/10_Dec._Removes_grimderp_AI_news_event
Changes the description for the AI SYSTEMATICALLY KILLING CIVILIANS GRIMDEERRRRP news event
2015-12-10 17:11:45 -05:00
Jon
5d3e3cf863 Removes the AI SYSTEMATICALLY KILLING CIVILIANS GRIMDEERRRRP news event. Replaces the message with one saying it simply caused damage. 2015-12-10 21:35:35 +00:00
Neerti
a9e7783bcb Merge pull request #511 from Woodratt/1.2.7_map_fixes2
1.2.7 Map Fixes and sprite additions
2015-12-10 13:50:01 -05:00
Neerti
a25c728c07 Merge pull request #509 from Hubblenaut/master
Fixes onmob icons for holders
2015-12-10 13:40:31 -05:00
woodratt
be97cbaf48 1.2.7 Map Fixes and sprite additions
- Soda fountains added to heist base and merc base. Flamethrowers removed.
- Reduced the amount dufflebags can carry to 12 slots
- Additional shuttles added to captain's office, bridge hallway, hop office, engineering engine area, chapel, security restroom.
- Double disposal pipes and atmos pipes removed from several areas.
- Tweaked engineering restroom
- Two communicators added to the map, hotel area and civilian lockeroom.
- Groundwork added for head of staff folders added.
2015-12-10 10:35:38 -08:00
Hubblenaut
9980b7ef13 Fixes onmob icons for holders 2015-12-10 19:17:13 +01:00
Neerti
ef5c20f9b3 Merge pull request #506 from Hubblenaut/master
Fixes Cable Merging and Floor Placing
2015-12-10 12:45:02 -05:00
Neerti
9d4d8e3998 Merge pull request #508 from Hubblenaut/flavor
Tiny Fixes
2015-12-10 12:44:43 -05:00
Hubblenaut
95a190ae30 Fixes empty flavor text drawing two spaces 2015-12-10 18:07:00 +01:00
Hubblenaut
76577f2696 Fixes subcategories of cable coils not being mergeable 2015-12-10 16:28:44 +01:00
GinjaNinja32
6c736adfbb fix autohiss for fully-capitalised strings 2015-12-10 10:55:41 +00:00
GinjaNinja32
1b2a068d7e fix #11637 2015-12-10 10:55:31 +00:00
ccomp5950
f0b6a933aa Ninjas teleporter: Checks Z levels and distance.
Ninjas are able to use a camera console and teleport across the map.  This resolves that.
2015-12-10 10:55:13 +00:00
Zuhayr
906318d3fc Compile fixes. 2015-12-10 19:22:15 +10:30
Zuhayr
4376948bdf Forensics fixes/tweaks. 2015-12-10 19:20:09 +10:30
Zuhayr
565e39a28f Porting forensics from Aurora. 2015-12-10 19:16:28 +10:30
Neerti
e1694c40fe Merge pull request #483 from Hubblenaut/ttv
Ports Bay Fixes for TTV Yield
2015-12-09 22:30:25 -05:00
Neerti
e573581a28 Merge pull request #496 from Woodratt/1.2.6_Bar_Signs_and_Power
1.2.6 Bar Sign and Power tweaks
2015-12-09 03:41:48 -05:00
woodratt
b1735a3063 1.2.6 Bar Sign and Power tweaks
- Created prescription Huds for medical and security. Two exist in the medical exam room, two in the security restroom.
- Boot Knives Bar Sign
- Tactical light in the warehouse replaced with a more low speed option
- Adjusted Atmos SMES to input from round start
- Adjusted Main SMES to start with about 70% power and a 700k Output.
2015-12-09 00:21:26 -08:00
Neerti
894ad58277 Fixes people spawning in space.
People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
HarpyEagle
a9d3f02cd5 Updates preset TTV bombs, adds debug verb 2015-12-08 18:15:55 +01:00
Hubblenaut
183ac02f32 Merge branch 'master' of https://github.com/PolarisSS13/Polaris
Conflicts:
	html/changelogs/Hubblenaut-dev.yml
2015-12-08 15:50:00 +01:00