Mloc
278a4c38ec
get rid of mob.see_in_dark and species.darksight
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They don't work with the current lighting system and cause weird artifacts.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-09 19:17:04 +01:00
Mloc
ffbf547923
Merge pull request #9889 from PJB3005/bay-lights
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Lighting optimizations + NVG meson fix
2015-07-09 14:50:10 +01:00
GinjaNinja32
05c280ff2d
Merge pull request #10064 from Kelenius/ofVotesAndLinks
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Fixes #9894
2015-07-09 10:38:03 +01:00
Kelenius
879fc98a8c
Fixes #9894
2015-07-09 11:50:42 +03:00
Kelenius
12fdb7521a
Fixes #9908
2015-07-09 11:29:49 +03:00
PsiOmegaDelta
3751e1cdbf
Merge pull request #10055 from Zuhayr/dev-freeze
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Fixes.
2015-07-09 08:35:06 +02:00
PsiOmegaDelta
14acf43646
Merge pull request #10059 from Baystation12/master
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Dev-freeze
2015-07-09 08:34:43 +02:00
Zuhayr
9d02b41ae7
Emergency workaround for the observer bug.
2015-07-09 11:01:42 +09:30
Atlantis
e37503dedb
Fixes #9965
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- Hardsuit injectors now only work on carbon-based mobs. This prevents injecting of AIs, Robots and other silicon-based mobs.
2015-07-08 21:44:04 +02:00
Zuhayr
e4fdf84ef7
Fixes #10054 , fixes some mushroom issues.
2015-07-09 04:25:36 +09:30
Zuhayr
d47c2c8a02
Fixes #10013
2015-07-09 04:05:40 +09:30
Zuhayr
550ea5f127
Fixes #9740
2015-07-09 03:40:26 +09:30
Zuhayr
76571bf758
Fixes #9646
2015-07-09 03:29:24 +09:30
ccomp5950
0f764d8779
Admins will no longer see stars when viewing faxes.
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If an admin wasn't human / ghosting / or a silicon mob they would see garbled text.
This uses the "force view" setting to 1 bypassing the check.
Fixes #10050
2015-07-08 10:47:22 -04:00
PsiOmegaDelta
2de04f110d
Merge pull request #10048 from PsiOmegaDelta/dev-freeze
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Dev freeze
2015-07-08 09:10:42 +02:00
PsiOmegaDelta
f1a790f162
Fixes duplicate var definition.
2015-07-08 09:05:55 +02:00
PsiOmegaDelta
16abe8148a
Relocates drone law update to the new law set location.
2015-07-08 08:58:38 +02:00
PsiOmegaDelta
e18472c444
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/datums/ai_laws.dm
code/modules/hydroponics/spreading/spreading.dm
2015-07-08 08:57:48 +02:00
Zuhayr
89f93d4aac
Fixes an issue with plants.
2015-07-08 16:08:59 +09:30
Zuhayr
97c1822be0
Merge pull request #10015 from Dragor/patch-1
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Rewording of maintenance drone laws
2015-07-08 05:51:16 +09:30
Zuhayr
b8623859b0
Merge pull request #10029 from mwerezak/vines
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Stops sampling from being a means of fighting vines
2015-07-08 05:50:22 +09:30
GinjaNinja32
27911bb7ad
Fixes num2hex
2015-07-07 18:02:59 +01:00
PsiOmegaDelta
ed5a12c2a2
Revert "[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes"
2015-07-07 17:14:42 +02:00
Chinsky
64fba0e4d5
Merge pull request #10023 from PsiOmegaDelta/150705-NoClientQdel
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Removes a qdel(client) call.
2015-07-07 07:54:10 +03:00
PsiOmegaDelta
62017e7af2
Merge pull request #10008 from mwerezak/custom-item-icons
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[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-07 06:44:10 +02:00
PsiOmega
cdb4270f48
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-06 17:31:41 +02:00
mwerezak
8925a5b23e
Stops sampling from being a means of fighting vines
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Vines can now only be sampled once mature, can only be sampled
periodically, and take less damage from sampling.
2015-07-05 20:59:23 -04:00
PsiOmegaDelta
8f24ad03d2
Merge pull request #10019 from GinjaNinja32/provisional
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Adds 'Provisional' to the list of acting rank prefixes
2015-07-05 22:26:15 +02:00
PsiOmegaDelta
f134ef55a1
Merge pull request #10012 from mwerezak/guntweak
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Shooting and machine/structure penetration tweaks
2015-07-05 22:26:05 +02:00
Zuhayr
8305dd65a3
Merge pull request #10011 from GinjaNinja32/robot-inventory
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Changes cyborg HUD to not display a superfluous empty row
2015-07-06 05:55:34 +09:30
Zuhayr
69168b8b29
Merge pull request #10020 from PsiOmegaDelta/170605-NullSpaceShield
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qdel shield generators no longer runtime every tick until hard deleted.
2015-07-06 05:54:18 +09:30
Zuhayr
2129bf6c2e
Merge pull request #10014 from mwerezak/raider-gear
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Fixes issues with equipping raiders, raider gun type
2015-07-06 05:48:25 +09:30
Chinsky
0b22c65eca
Merge pull request #10006 from PsiOmegaDelta/150703-Rejuvenate
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Rejuvenation now clears chemicals in mobs.
2015-07-05 23:08:01 +03:00
PsiOmega
944b167e10
Removes a qdel(client) call.
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Clients are not subtypes of datums. The garbage collector does not like this.
2015-07-05 21:01:09 +02:00
Chinsky
c5eb043a46
Merge pull request #9998 from Kearel/trayFix
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Fixing Tray Bug
2015-07-05 20:10:26 +03:00
PsiOmega
d32b58790d
A deleted shield generator no longer runtime every tick until force-deleted.
2015-07-05 17:33:55 +02:00
GinjaNinja32
25a4fb7d9a
Adds 'Provisional' to the list of acting rank prefixes
2015-07-05 12:29:46 +01:00
PsiOmegaDelta
1910a9a12d
Merge pull request #10016 from mwerezak/airlockfix
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Airlock and atmos machine fixes
2015-07-05 08:43:16 +02:00
mwerezak
1abb52532d
Merge branch 'atmosfix' into airlockfix
2015-07-05 01:20:33 -04:00
mwerezak
bd59733fdb
Fixes #9714
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Fixes incorrect arguments to calculate_transfer_moles()
2015-07-05 01:18:38 -04:00
mwerezak
6b550f7166
Fixes more instances of = instead of += inside loop
2015-07-05 01:02:52 -04:00
mwerezak
c46f32e8d7
Airlock controller fixes
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Fixes airlocks opening their doors before the pumps have turned off.
Fixes airlocks getting confused if you mash buttons in quick succession.
2015-07-04 23:49:54 -04:00
mwerezak
508827580c
Formatting
2015-07-04 22:39:09 -04:00
Dragor
2c61ae8e12
Rewording of maintenance drones
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Just slight rewording of a law to make clearer that they shouldn't interact with crew at all.
2015-07-05 00:07:55 +02:00
mwerezak
c1bbc5c3a6
Fixes issues with raider equipping
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Fixes raiders not being able to ever spawn with guns that cannot be equipped to the belt, despite those gun types being in the raider_guns list.
Fixes raiders spawning with guns for which they have no ammo.
Fixes taj/unathi raiders having a 2/3 chance of spawning without any shoes.
2015-07-04 16:32:35 -04:00
mwerezak
fad0a712d8
Expands raider gear list
2015-07-04 15:39:31 -04:00
mwerezak
cf5e4a17d6
Adds raider gun type, fixes sawn shotgun inhands
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Also adds type def to allow spawning sawn shotguns.
2015-07-04 15:39:05 -04:00
PJB3005
aa30a12125
Fixes another bug
2015-07-04 17:55:41 +02:00
mwerezak
8d1e669588
Shooting while on help intent no longer auto switches to hostage mode
2015-07-04 10:47:56 -04:00
mwerezak
ef538f2a8c
Adjusts bullet penetration chance for default machines and structures
2015-07-04 10:46:38 -04:00