Ren Erthilo
28b5d86f83
Fix for jetpack traitor objective.
2012-04-14 01:12:40 +01:00
Ren Erthilo
e7c4e0c31f
Fixes toxin crate charges.
2012-04-14 00:12:45 +01:00
Ren Erthilo
d93c292056
Adds slashing to Soghuns and nerfs human punching. Slighty buffs disarm pushing.
2012-04-13 18:41:34 +01:00
Miniature
0a8b9f8813
Fixed a recursion crash in organs taking damage.
2012-04-13 19:34:54 +09:30
Albert Iordache
8444351921
Merge pull request #827 from SkyMarshal/Airlocks
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ROBOLIMBS
2012-04-11 22:50:56 -07:00
SkyMarshal
d03228bc6e
Adds in limb replacement surgery, robolimbs, and all the crap for them. They can take more damage, require wires and welder to repair, but malfunction when they get more damaged, and explode when destroyed.
2012-04-11 15:42:54 -07:00
Ren Erthilo
cbad550bf1
Limb attachment
2012-04-11 13:01:05 -07:00
SkyMarshal
d388f8f26f
Fixed some organ based bugginess.
2012-04-11 12:56:52 -07:00
Ren Erthilo
c33a00a1b2
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-04-11 20:49:14 +01:00
SkyMarshal
f0490787ef
Merge pull request #819 from Erthilo/TGUpdates
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TG Updates up to r2928
2012-04-11 11:36:41 -07:00
Ren Erthilo
e2921b646d
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-04-11 19:28:27 +01:00
Albert Iordache
f205bec4e3
Merge pull request #826 from SkyMarshal/Airlocks
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Fixes for a lot of implant things. Fixes some runtimes related to explosive and death alarm implants. Fixed organ based damage. Added a variable to hold the children organs of an organ, to simplify damage spread and droppage.
2012-04-11 10:57:51 -07:00
Ren Erthilo
19a7f2307d
Unreverts ZAS fix.
2012-04-11 18:32:32 +01:00
Ren Erthilo
ae12815a63
Proper commenting out of sounds.
2012-04-11 17:55:10 +01:00
Ren Erthilo
8885320528
Merge fixes.
2012-04-11 11:16:42 +01:00
SkyMarshal
2b619a2dd5
Made bans automatically show the address for the appeal forum, if set in config.
2012-04-10 23:52:28 -07:00
SkyMarshal
80158164dc
Fixed organ based damage. Added a variable to hold the children organs of an organ, to simplify damage spread and droppage. Fixed DNA proc stuff for monkey transforms. Removed Bartender's closet o' armor.
2012-04-10 22:32:24 -07:00
Ren Erthilo
893b3ac6eb
Fixes hand icon always showing right hand on rejoining round. Credit: JakeTweet
2012-04-10 22:59:00 +01:00
SkyMarshal
49d6a0092c
Fixes for a lot of implant things. Fixes some runtimes related to explosive and death alarm implants.
2012-04-10 12:38:34 -07:00
Ren Erthilo
ae5ea54af1
Reverts ZAS
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This reverts commit fd09ea6ce8 . and https://github.com/Baystation12/Baystation12/pull/681
2012-04-10 17:38:44 +01:00
Ren Erthilo
1b54233248
TG: •Softcaps, flippable
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•Improved bodybags, also changed sprites. Scream at me if you don't like them,
I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this
•You can find the unused newscaster sprite of my new project in terminals.dmi
Revision: r2928
Author: polyxenitopalidou
2012-04-10 00:17:14 +01:00
Ren Erthilo
4c8989e05d
TG: Moves the areas procs all into the same file.
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Comments out an if statement to supress a warning.
Although not yet located on the map, adds the code for gravity generators.
Actually enables attack logging by default, now. Revision: r2927
Author: VivianFoxfoot
2012-04-09 22:09:07 +01:00
Ren Erthilo
3b22ebee38
TG: Adds logging in the form of an attack log.log (now enabled by default)
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You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.
Revision: r2926
Author: VivianFoxfoot
Other misc changes to logging.
2012-04-09 18:15:16 +01:00
Ren Erthilo
61d5eff00a
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
2012-04-09 17:57:12 +01:00
Ren Erthilo
7cb6114eff
TG: Steel renamed to plasteel.
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Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: uporotiy
2012-04-09 17:15:57 +01:00
Ren Erthilo
d7cf9d51f2
TG: Committing some patches for Donkieyo.
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You can now relabel canisters if they're under 1kPa.
You must now repair damaged plating with a welder before placing a floor tile. r2923 Author: petethegoat
2012-04-09 15:57:55 +01:00
Ren Erthilo
9c3ce6aaf0
TG: Jobbans now ask for a reason each time you try to apply a jobban. Reasons are
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displayed in the 'show job bans' panel. r2922
Author: baloh.matevz
2012-04-09 15:34:41 +01:00
Ren Erthilo
795929d759
Compile fix.
2012-04-09 15:19:41 +01:00
Ren Erthilo
5f54641c82
TG: - Welding shards while on top of a stack of glass (with less than 50 sheets) now
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adds the produced glass to the stack.
- Some runtime fixes r2919 Author: quartz235
2012-04-09 15:06:03 +01:00
Ren Erthilo
19cf6b3b47
TG: Adds a new special object (stop) that can be used when you need someone to stop
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moving right away, even before the next life(). Used in door crushing to
prevent people from inertiaing through. Checks for /obj/special/stop in loc
every move. Compared to the number of other checks, I don't expect this to be
an undo burden, but can be commented out in case of OH SHIT LAG under heavy
load.
Moves /area/entered to its own file.
Adds a new area var called has_gravity. Determines if floor tiles count for
movement control (planning on adding more, currently can only be badmined)
Adds a new mob var called lastarea that is updated with the area you're in every
time /area/entered is called. r2917
Moves /obj/special/stop into /obj/effect/stop.
Thunks people when gravity changes. r2918
2012-04-09 14:35:18 +01:00
Ren Erthilo
4a39151e9e
TG: Renamed the prisoner computer's file to prisoner and added a sanity check.
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The singularity is now able to eat things like signs and chameleon projectors'
projections.
A few other misc runtime fixes. r2916
2012-04-09 13:28:45 +01:00
Ren Erthilo
73f2c98e76
TG: Chemical Implant now correctly reads 15 Units. r2915
2012-04-09 12:55:22 +01:00
Ren Erthilo
c8fca21dab
TG: Blob ending number of blobs is now a var.
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The nuke now properly checks to see if its on the station when it explodes and
most of the derp var has been removed from the bomb code. r2913
2012-04-09 12:54:15 +01:00
Ren Erthilo
eee2057453
TG: Shades now properly ghost people when they die.
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Changed a nuke feedback back to what it was.
SMES code slightly cleaned up.
Removed a few of the HIGH VOLTAGE signs that were on grilles.
Added a san check to hydro to remove a runtime. r2910
2012-04-09 12:44:56 +01:00
Ren Erthilo
a548d23194
Adds confirmation to AI call shuttle verb.
2012-04-09 12:23:51 +01:00
Ren Erthilo
111e748c34
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-04-09 11:24:10 +01:00
Ren Erthilo
dcc7b8e1dd
Reverted some changes. Clarified the admin messages.
2012-04-08 21:10:51 +01:00
Albert Iordache
f15bf584c4
Antagonists wearing Syndicate ID cards are now marked as such in the player panel. Fixes #800
2012-04-08 23:07:21 +03:00
Albert Iordache
86370f7d26
Admins are now warned when objective assignment fails. See #812
2012-04-08 22:47:28 +03:00
Albert Iordache
7049cd4391
Fixed a compilation error.
2012-04-08 21:24:23 +03:00
Albert Iordache
0f592970b9
Fixed a death implant-related runtime error
2012-04-08 21:09:09 +03:00
Albert Iordache
6e6fd14578
Fixed a blood drip related runtime error.
2012-04-08 20:54:57 +03:00
Albert Iordache
29d19df962
Trying to figure out a virus2 related runtime error
2012-04-08 20:45:35 +03:00
Ren Erthilo
ad590fbbc4
Fixes setting status display from comms console. Messages can now be sent to CentCom (admins) using comms console, and the Syndicate (also admins) when emagged. This functions like a prayer.
2012-04-08 12:20:14 +01:00
Ren Erthilo
d14a05f7b0
Hotfix for virology.
2012-04-08 09:23:49 +01:00
Ren Erthilo
9c0ff3844b
Readds remote control links to air alarms. Fixes implant messages. Reduce PDA flashlight range.
2012-04-08 08:21:04 +01:00
Ren Erthilo
2cabc9ccda
Reclarifies malf AI laws.
2012-04-08 08:13:14 +01:00
Ren Erthilo
61cc933a38
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-04-08 08:06:03 +01:00
Travis Whitehead
fa1b9855d3
Added game kit to crew quarters + Fixed genetics inner shutters
2012-04-08 09:22:14 +03:00
Travis Whitehead
7c2d3979ff
Set malf AI laws to default, so players don't metagame seeing asimov.
2012-04-08 09:18:21 +03:00