Commit Graph

53 Commits

Author SHA1 Message Date
Atermonera
21c1b12ef1 Colony Director -> Site Manager 2020-08-27 20:43:04 -04:00
Schnayy
f9c3cf616e Clothes, clothes, clothes! 2020-07-31 04:02:49 -04:00
Schnayy
4cf5f95991 Clothes! (And rats) 2020-07-22 06:13:29 -04:00
Atermonera
28a1d8669c Merge pull request #6614 from Shadow-Quill/Psyche-Turtleneck
Psychiatrists can now properly get the medical turtleneck via loadout
2020-01-15 23:09:19 -05:00
Schnayy
29e187bb83 Adds 10 new clothes + sprite fixes. (#6575) 2019-12-20 00:44:28 -05:00
Atermonera
de27063ae1 Merge pull request #6334 from Schnayy/clothingpack1
New Clothing & Sweaters
2019-07-27 15:09:11 -04:00
Heroman
2c11586f7d Fixes some personal fluff items being selectable in loadout 2019-07-05 09:58:27 +10:00
mistyLuminescence
26ead98d6f Loadout item role tweaks (#5998)
* Loadout ItemRoles tweak
2019-03-30 04:10:16 -04:00
Atermonera
bf7686cd02 Merge pull request #5992 from mistyLuminescence/turtlenecks
Departmental Turtlenecks
2019-03-08 01:45:09 -05:00
Cerebulon
0be6662dc5 Adds 12 new futuristic loadout clothing items + colour variants 2018-12-06 16:17:20 -05:00
Shophaune
7266f28757 Fix for duplicated loadout descriptions (#5694)
* Add files via upload

* Revert "Merge pull request #1 from Shophaune/plant-bag-ui-bug-fix"

This reverts commit 62a60d4f87774508621506b347c679191e1a242f, reversing
changes made to 6f909ce590.

* Borrowing Ibnesquik's descriptions to fix this issue quickly.
2018-10-21 14:23:59 -04:00
Neerti
3aca2c38e2 Yet Another Circuit Update (#5549)
* Circuit updates, adds new components, improves printer, new assemblies.

* Finishes powernet circuit.

* Adds wearable assemblies.

* Finialization before merging with GLOB port.

* Finishes circuit update, hopefully.

* Forgot to undo map.

* Removes debug output.
2018-09-12 20:51:32 -05:00
Schnayy
36236e1883 Sivian Western Sprite Pack (#4970)
* Adds: flamenco dress, bustle dress, cowboy duster, sheriff badge, tiny cowboy hat. To be added: 2 pairs of cowboy boots, stick horse.

* Adds 2 cowboy boots and a stick horse. yeehaw.

* Attempting to squash conflict that was caused by one of my OWN prs. For shame.

* attempting to fix conflict ft. anewbe
2018-02-27 14:24:20 -06:00
Anewbe
3b89c5e320 Merge pull request #4384 from Belsima/maid
Adds maid bonnet, more hair pins, and adds maid uniform to locker.
2017-12-12 19:51:35 -06:00
Anewbe
ff1103c7d9 Removes the military clothing from the loadout, repaths things 2017-12-07 21:21:05 -06:00
Belsima
0a76047cef Loadout adjustments. 2017-12-02 08:59:46 -05:00
Belsima
2d3a306dea Loadout additions + fixes. (#4339)
* Loadout additions + fixes.

* Selection fix.
2017-11-27 19:21:49 -06:00
mistyLuminescence
e76447a719 Loadout stuff, but done right! (#4094)
* Loadout and accessory path tweaks.

* updated: armbands

* except it's better now

* no ian shirt and psych medHUD, travis fixed?

* OKAY ROUND THREE
2017-10-19 09:36:15 -05:00
Belsima
fb0e4d3cf9 General uniform updates. (#3814)
* General uniform update.

* Maps in bathrobe.

* Revert "Maps in bathrobe."

This reverts commit 9cbe47671da7a452cb5ac040aeefdcb98dbe180a.

* Fixes cheongsams and maps in the bath robe.

* Removes unintentionally added sprite.

* Assorted bugfixes.
2017-09-15 17:14:20 -05:00
MatchaFrappe
68310de0ae Update loadout_uniform.dm 2017-06-05 17:06:32 +10:00
Schnayy
b1cb74b318 Adds 4 new clothing sprites & puts them in the loadout.
Peacoats: Requested.

Black corset/skirt combo: Requested.

Flower dress: First ss13 sprite I made, threw it in.

Red swept dress: A new, nicer red dress.
2017-05-22 18:08:01 -05:00
Cerebulon
0ce6ca7290 Cleans up uniform loadout menu.
Suits are now mostly under one-piece (subtypes of 'lawyer') and modular (subtypes of 'suit_jacket') selection menus. Croptops also under selection menu.
2017-05-08 00:31:31 +01:00
Cerebulon
36decd20b7 Adds icons. Adds skirts to loadout options and closets. 2017-04-30 02:39:27 +01:00
Cerebulon
339b269393 Adds 23 new skirt versions of existing suit sprites.
Adds them to loadout options and departmental uniform lockers as appropriate.
One new (Old Woman Attire) as equivalent to old man suit.
Some are unused, but now skirt sprites exist.
2017-04-29 12:01:40 +01:00
Yoshax
ba7cad162d Revert "Makes space in the uniforms.dmi file"
This reverts commit 6b0500dd27.
2017-03-27 03:34:12 +01:00
Anewbe
6b0500dd27 Makes space in the uniforms.dmi file 2017-03-26 00:59:14 -05:00
Schnayy
ade40d627e Added 3 clothing sprites w/ appropriate ground/held sprites. (#3134)
* Added 3 clothing sprites w/ appropriate ground/held sprites.

1, white yoga pants, intended to be any color.

2, white kimono, intended to be any color.

3, red and black jacket.

All intended to be in the loadout.

* Put coding in. Jacket has pockets, same cold resistance as a hoodie. Kimono and yoga pants have color selectors. All are in the loadout.

* Removed cold protection from jacket & fixed missing mob sprites. Don't know what happened with the latter, was definitely there when I tested it.
2017-03-25 17:44:04 -05:00
Anewbe
00dfa331f3 Renames SCG Expeditionary Corps to Sif Homeguard Corps (SifGuard) 2017-01-14 18:06:31 -06:00
Anewbe
6d7d5af896 The TSC jumpsuits should be properly selectable now. 2016-12-11 16:50:04 -06:00
woodratt
5444a4ad52 1.6.5 Port of Bay's uniforms
- Port of all of the uniform items that we did not have.
- Aether, Sweater, Ward-T. Frontier, Focal, Heph. Grayson, M. Bill, PCRC outfits/uniforms ported. (Loadout, some restricted)
- All of the military jumpsuits and uniforms have been ported. (Not Avail).
- Plain utility outfits are available in the loadout, as well as the pt outfits (except for marine).
- Hazard, Sterile, Saare, and Confederate outfits ported. (Not Avail).
2016-11-29 03:07:18 -08:00
Spades
2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
redstryker
1a94474605 Dress Loadout Additions 2016-09-18 15:24:46 -04:00
SinTwo
a2a2f58e93 Fixes #2352 2016-08-27 13:44:32 -04:00
SinTwo
1a6504a47c more item_state fixes: worn_state purge 2016-07-24 19:03:15 -04:00
Anewbe
0396675865 Corrects a "Wardem" reference 2016-07-10 07:01:31 -05:00
Yoshax
02fa5585c5 Fixes loadout skirts all spawning as black skirts 2016-05-23 19:35:13 +01:00
Yoshax
334a0238ae Replaces instances of Xenobotanist in loadout with Xenobiologist 2016-05-22 14:22:47 +01:00
SinTwo
3ed17ad1ec Back to /rank/ 2016-05-18 15:08:18 -04:00
SinTwo
64df53f568 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into clothes
Conflicts:
	icons/mob/uniform.dmi
2016-05-06 21:03:18 -04:00
SinTwo
5e4ca22080 Adds skirts by JakkSergal, cleans up skirts, simplify skirts on loadout. 2016-05-06 18:17:19 -04:00
Yoshax
c81679c0ee Adds some dresses 2016-04-27 23:14:58 +01:00
Yoshax
0353ac2238 Makes cheongasm loadout selection clearer 2016-04-22 01:17:11 +01:00
Yoshax
c77a7d4c00 Makes cheongasms use fancy loadout tweak stuff 2016-04-21 22:29:30 +01:00
Yoshax
9e2119a873 Adds different colored cheongsams 2016-04-21 21:28:34 +01:00
Mark9013100
54955c4ea0 Adds the Warden & HoS navy blue and corp jumpsuits to loadout 2016-04-15 13:44:04 -04:00
Datraen
d40b34d4dc Adds jumpskirt to the jumpclothes list, renames selections for clothing. 2016-04-08 14:02:56 -04:00
Datraen
e1c0256477 Brings the jumpsuits, pants, shorts, ponchos and hoodies under the path system. 2016-04-05 14:44:31 -04:00
Jon
eb0efbf2ef Adds grey jeans, jeans shorts, and jeans shorts (female). Kinda annoyed we have so many variants but that's for another day.
The grey jeans are the black jeans sprite (which are grey...)
The black jeans are now darker! But they still look different from black pants.
The black shorts have had their side-sprites darkened so they look black, not grey, and match the front/back view better.
The new grey variants keep those grey sides and have grey back and fronts too.
2016-04-04 00:07:50 +01:00
redstryker
7a437e12f5 Adds Navy Blue scrubs and a navy blue surgical cap. Also adds them to the loadout and all appropriate lockers. 2016-03-28 23:53:38 -04:00
redstryker
1a0a517f47 Adds Security Skirts 2016-03-15 23:04:26 -04:00