PsiOmega
2a46b83dce
Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928
2014-08-13 09:35:04 +02:00
Snapshot
1476234698
Merge pull request #5958 from iamgoofballsecondfork/familyman
...
https://www.youtube.com/watch?v=tZZv5Z2Iz_s (Because there's so many of us, git it?)
Ports the "Family Man" Hair Pack from /vg/station.
2014-08-12 22:39:14 -07:00
Chinsky
7befe12950
Merge pull request #5965 from Lancer411/dev
...
Fixes for grid_check random event.
2014-08-12 21:55:38 +04:00
Zuhayr
3d16309444
Merge pull request #5956 from comma/optable
...
Optable changes
2014-08-13 00:46:21 +09:30
Lancer411
80305bc2fb
Checks for SMES Z level at power_failure.dm
...
Little fix which checks Z level of SMES before drying it up at grid_check event.
2014-08-12 22:05:28 +08:00
Lancer411
784b546e93
Fixes for grid_check random event.
...
There was an issue, when APC with removed cell in area was powered at power_restore() proc, making area allways powered despite APC was not working.
Removed part of code which unpowers area directly, bypassing the APC process code. This makes grid_check event less laggy and smooth. Downside is lights not being shut down immediatly.
AI SMES still not being affected after this fix.
2014-08-12 19:50:20 +08:00
iamgoofball
88c034a30b
Ports the "Family Man" Hair Pack from /vg/station.
2014-08-11 13:25:57 -07:00
Chinsky
37ad0e3c1c
Changed optable so it would not care why victim is lying down. It would only accept victim if it was resting, so sometimes it would not recognize lying mobs as valid victims, leading to lots of unfun in surgery.
...
Updated surgery helper to account for that, also cleaned it up a little with replacing all the possible causes of lying down with just lying check. It's all checked in can_move already.
2014-08-11 19:07:19 +04:00
PsiOmega
c3de9ca3c7
Fixes #5946 and cuts down on duplicate code across Life() procs.
2014-08-11 10:42:32 +02:00
Zuhayr
a2945a00d7
Merge pull request #5940 from mwerezak/power-net
...
Update for shield generator power use and power net fixes
2014-08-11 10:13:26 +09:30
Ccomp5950
a44a9b2d61
Merge pull request #5942 from Jarcolr/customs
...
Fixes 2 broken custom items, adds 1 new one and removes duplicate icon_state file
2014-08-10 18:54:36 -05:00
mwerezak
03e557823c
Fixed #5912
...
Also fixes hydroponics trays not updating
2014-08-10 16:29:09 -04:00
mwerezak
58e0b659d4
Reorganizes shieldgen source code and icon files
2014-08-10 11:58:25 -04:00
Chinsky
3d3ef4bf58
Merge pull request #5931 from Mloc/bs12-power
...
XGM optimizations and fixes
2014-08-10 18:08:50 +04:00
Jarcolr
2db24a17d5
Typo
2014-08-10 11:57:40 +03:00
Jarcolr
4666966dab
Fixes 2 broken custom items, adds 1 new one
...
Fixes hazard hardsuit icon_state, paper icon_state missing for an item,
removed krinn_hatt from obj/clothing/hats.dmi since it's defined to be
in custom_items.dmi and added MiT labcoat
2014-08-10 11:49:14 +03:00
mwerezak
444d03a335
Fixes #5901
2014-08-10 04:00:20 -04:00
mwerezak
e1dc7d436b
Fixes icons and other things not updating when the master controller updates power status.
...
This was due to the master controller using update_powered_status()
instead of power_change(), but many machines override power_change() to
do various things when the machine gains or loses power.
2014-08-10 03:45:20 -04:00
mwerezak
4b070a2de6
Fixes #5935
...
Also improves apc/process() (doesnt add and then remove charge from
cells when it doesn't have to).
2014-08-10 03:44:56 -04:00
mwerezak
3be94d47c1
Updates renwick shield generator
2014-08-10 00:42:25 -04:00
mwerezak
213b11601e
Updates emitters and containment field power usage
...
As well as PA power usage. It's not used at the moment, but it might be
used by downstream or in the future.
2014-08-10 00:40:58 -04:00
mwerezak
a08204fc16
Updates emergency and wall shield power usage
2014-08-10 00:39:57 -04:00
Chinsky
18070da974
Merge pull request #5922 from Jarcolr/customs
...
Complements the job specific satchels with 5 new job specific backpacks
2014-08-10 04:02:26 +04:00
Chinsky
749bd6d3f2
Merge pull request #5920 from Jarcolr/patch-1
...
Move through blenders and pull blenders places
2014-08-10 04:00:11 +04:00
Mloc-Argent
674343ce18
XGM optimizations and fixes
...
fixes ZAS unsim connections filling up
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-08-09 19:49:08 +01:00
Jarcolr
b4e9d9923f
Complements the satchels with backpacks
...
5 new backpacks: virologist, chemistry, geneticist, science,
hydroponics.
2014-08-08 22:20:11 +03:00
Jarcolr
a3cbbe4d0b
Move through and pull blender
...
Changed density and anchored to 0.
2014-08-08 20:39:35 +03:00
PsiOmega
00fcfa7899
Makes it possible to setup pAI configuration from the character setup screen.
2014-08-08 13:31:52 +02:00
PsiOmega
8568a6aa89
Explicit proc/Topic definitions.
2014-08-08 13:21:51 +02:00
Chinsky
9f9865dac4
Merge pull request #5619 from mwerezak/power-net
...
ATMOSPHERICS and Power Net Overhaul
2014-08-08 09:49:42 +04:00
mwerezak
47b32122d4
Updates disposal bin pressurization
...
Also tweaks flasher power use.
2014-08-07 19:31:17 -04:00
Zuhayr
1384a93b59
Merge pull request #5904 from MrSnapwalk/icanseeeverything
...
Adds toggleable goggles.
2014-08-07 10:02:34 +09:30
mwerezak
319b9181e6
Improves h/e radiation
2014-08-06 10:36:49 -04:00
MrSnapwalk
96849c6de4
Adds a feedback message for toggling goggles.
2014-08-05 21:28:16 -05:00
MrSnapwalk
507b173d11
Adds toggleable goggles.
2014-08-05 21:24:45 -05:00
mwerezak
018079beb5
Fixes gas mixture bugs, other bugs, and cleanup
...
In particular, gas_mixture/remove() was not accounting for
group_multiplier when determining the maximum amount of gas to remove
Also cleans up the interface for gas_mixture/heat_capacity().
2014-08-05 17:04:17 -04:00
mwerezak
f50a24163b
Updates medical equipment power usage
...
Also adds a couple of cell chargers to engineering workshop and aux tool
storage.
2014-08-04 21:27:19 -04:00
mwerezak
d662c5e804
Fixes issues with group_multiplier, filtering lists
2014-08-04 20:56:22 -04:00
mwerezak
949cdd275b
Updates portable pumps and scrubbers
2014-08-04 20:55:45 -04:00
Ccomp5950
ec3262a2a9
Merge pull request #5894 from atlantiscze/cyborg_module_icons
...
Cyborg component icons!
2014-08-04 19:38:57 -05:00
mwerezak
b7c13bc4b6
Allows atmos helpers to be used with portable_atmos
2014-08-04 16:53:13 -04:00
Ccomp5950
a4fc1bfd6a
Merge pull request #5886 from mwerezak/stun-baton
...
Fixes some handcuff oversights
2014-08-04 15:15:52 -05:00
mwerezak
c9f16ec665
Fixes freezer UI bug
2014-08-04 14:48:47 -04:00
mwerezak
a772d9094c
Optimizes pipe network updating
2014-08-04 13:29:09 -04:00
mwerezak
c640729b4d
Rewrite of passive gate, updates air injector
2014-08-04 13:28:48 -04:00
Atlantiscze
3627417c7b
- Adds cyborg module icons. Each component has it's own specific icon now. Two icons are animated, four static. Includes broken versions.
...
- AI radio icon (chat icon) updated to use icon from robot_component.dmi file - removed duplicity from radio.dmi
- Cyborg radio icon (chat icon) updated to look like the radio module.
2014-08-04 09:25:53 +02:00
mwerezak
14b57e3560
Pipe networks now cache their total volume
2014-08-03 22:41:31 -04:00
mwerezak
6eb2fe3028
Device working volumes are configurable from setup
2014-08-03 22:11:45 -04:00
mwerezak
5d0ce492b7
Updates dual port vent pumps
2014-08-03 15:17:28 -04:00
mwerezak
8d04a83e97
Updates gas coolers, upgrading of coolers/heaters
2014-08-03 14:34:31 -04:00