Commit Graph

6 Commits

Author SHA1 Message Date
Superxpdude@gmail.com
0379692215 The walls on Ruskie DJ station should no longer be animated with the false wall opening sprite.
The prison shuttle console now only requires a security access ID to use.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1719 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-24 17:44:27 +00:00
rastaf.zero@gmail.com
05fa76963e Added primitive optimization to radio code.
Lag reduced by approx 30% (0.5 seconds of total 1.5 on my system).
Some air alarms on the map copypasted from toxins one, with its special settings.
Added list of used frequencies and HOW IT WORKS section to communications.dm. Sorry for some engrish.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@895 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-21 19:20:17 +00:00
noisomehollow@lycos.com
1a5a2ba826 More updates to death commandos. Their shuttle should now work, along with other fixes. They are complete at this time.
Updated icons for plastic explosives.
Replaced one of the Construction sites with a Xenobiology lab on request. It is a temporary location and is mostly for roleplay. There will NOT be a job associated with it.
Added Barhandar's updated shieldgen stuff.
Copied icons to stationobjs.dmi for future shieldgen update.
Misc changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@666 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-19 02:39:56 +00:00
crazyclonetheninja
12c53e514e Prison Shuttle can now only be called by people with Armory access.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@502 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-28 18:56:39 +00:00
crazyclonetheninja
0f0b099660 Prison Break random event is now added in.
*Airlocks bolt open, APC blows its lights, sec lockers on the station open up.
*AI can still access prison station.
*Disposal (not toilets) now leads to a maintenance access.
*Admins can activate a prison break event.
*Further additions will be made.

New unpowered door code to allow for locked shuttle doors (not for players).

HONK! sprite added to blood.dm for future clown stamp use.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@478 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-22 01:04:36 +00:00
noisomehollow@lycos.com
1394170ed0 Fixes:
Wiring and APCs should work properly now. 
The SMES batteries are also properly connected to the power grid thanks to Muskets. Engine should stay contained.
The crew cabins were made larger and reduced in number to a total of 8. 
The Prison shuttle now works thanks to Callagan.
Robotics is now the man-cave once again.
Virology airlock should be working and Med Bay features anesthetic as before.
There are more comm radios around that station.
Atmos is now color-coded on top of walls as requested in the forum.
Beepsky should patrol normally now.
Other fixes.

Issues:

Toilets will still likely lack air until they are properly coded.
The crew cabins are not ID locked until they are coded.
The brig does not feature a button for prisoners to leave until coded.
Showers are missing until coded.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@430 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-16 20:43:57 +00:00