Commit Graph

10882 Commits

Author SHA1 Message Date
ARandomAlien
324f18753e Add files via upload 2020-04-09 05:59:00 -04:00
TheFurryFeline
07a56e5f94 YW Emotes, Too 2020-03-26 14:59:02 -04:00
TheFurryFeline
425fe022d5 [Earlyport] Mutable Emotes
Ports https://github.com/VOREStation/VOREStation/pull/7005 early. Also restores some code that got removed: Skrell warbling, but leaving it commented out until I get some feedback on it.

Changelog Notes:

- Allows muting of any audible emotes such as merps, squishes, and so on.
2020-03-26 14:40:22 -04:00
Razgriz
bb9dc62e63 Update types_ch.dm 2020-03-17 18:18:58 -07:00
Razgriz
65144c8365 Update types_ch.dm 2020-03-17 18:18:34 -07:00
Razgriz
c086871b09 Add files via upload 2020-03-17 18:17:07 -07:00
Razgriz
d873a62bbc Merge pull request #262 from Shadowfire117/FluidBelliesPhase2
Liquid belly phase 2
2020-03-16 04:04:50 -07:00
Razgriz
63d7f35218 Add files via upload 2020-03-15 23:41:31 -07:00
Shadowfire
6e3b4490dc Reagent belly phase 2
Heres the big bug fix and improvement update, first to list improvements and then fixes.

Custom max limit for vore bellies, so can be lower than 100 units.
Mechanical pref window now shows receiving and giving prefs.
receiving and giving prefs are now saved to client and no longer have to be set each shift, beta period is over so no need to make people actively activate the transfer system for fun stuff.
changed reagent rate system, now is fixed settings that allows even 24 hours time from 0 to 10, though there is no persistency system yet as its being reconsider how to implement without causing issues.
Changed up code to be less messy.
Made so attack logs for transfer are certain, to ensure griefers and such can be caught.
Custom name for reagents! Will affect what it is called when transfered and when spilling on floor, doesnt change actual chems name.
Transfer verb as well! So can be things like inject, pump, and other words for how liquid is transfered from a belly.
Custom puddle system! Spilling enough liquid spawns a puddle of that reagents color, with custom name affecting name and description!
Custom sloshing noise system, allows individual bellies to be enabled to slosh louder and more frequently with how much is in them, no worries, made it so the system just bases chance on the highest volume at a given time and not spam sounds, also the sloshing noises are tied to digestion noises preference for those not wishing to hear that stuff. A big thanks to wheatley for supplying some audio files for the sloshing!

bug fixing
made adjacancy check to transfer to avoid long distance liquid transfer, thats silly.
Fixed issue where failed attempt to find a container would result in succesful message even though nothing occurs.
2020-03-15 22:52:40 +01:00
Razgriz
172e103e33 Update rakshasa_abilities.dm 2020-03-03 14:32:20 -07:00
Razgriz
170f088051 Port shadekins 2020-03-03 14:31:13 -07:00
Razgriz
9fd938a392 Update types_ch.dm 2020-03-02 19:24:45 -07:00
Razgriz
a847701b32 Port shadekins 2020-03-02 16:50:32 -07:00
Razgriz
c7655df479 Port Shadekins 2020-03-01 20:48:48 -07:00
Razgriz
f64c077a66 Remove lunarmoth from spawn 2020-02-28 00:15:24 -07:00
Razgriz
aafc858b30 Merge pull request #235 from Shadowfire117/Fluidvorebellies
Liquid vore bellies!
2020-02-19 01:28:34 -07:00
Shadowfire
71b3c11df7 Liquid vore bellies!
After a week of non-stop work on coding this its finally here! Churn your friends into different liquids in your vore bellies, make some over time using nutrition, empty into containers, into other vore bellies or stomach, even into other people as well! You can write custom messages for every belly for people to see if you want them to, so this vore addition works well for not only vore, but also for inflation and other 'kinky' things, bottoms can take advantage of this as well to show off 'donation's from your tops!

It works for anything that has a vorepanel, so synths and borgs can also join in on the fun! (Not an expert on those folks, so sorry if there are some bugs when I made it to include them :c)

I plan on making on the second phase of this poject (wont start now, I need break and feedback x.x):

Allow people to set transfer verbs and custom names for liquids when they are transfered, sorry, there wont be actual custom fluids, thats not something that can really be done easily if at all!
Toggle for belly noises when walking around, so the more full people are the more often and clearly sloshing and such is heard
More reagents! Do give tell what you would like, of course meds and absurd chems will be a no!
Certain races/synths/borgs will be able to select additional liquids they can already produce in non-vore way!
Potential round persistency of liquids! This will only be the fullness of belly, not the content, since this can be abused to transfer powergaming reagents across shifts! So selected reagent of belly will be what the belly contains
Adjust how quick and slow the rate of liquid production can be
Possible custom messages to replace normal vore messages when at certain intervals of fullness, like prey splashing in fluids, folks seeing struggle messages with bulges appearing on liquid filled belly
Puddles! Puddles which name and color are based on fluid spilled on floor! Will also mean transfer will get a choice to dump onto floor

Finally I wanna thank Jon for a lot of code help, and Aronai to get the few final kinks worked out!
2020-02-16 12:40:29 +01:00
Razgriz
5b8750d4bb Merge pull request #229 from Shadow-Quill/Boozeborg-IcoRuntime
Fixes Runtime/Icon Selection for boozeborgs
2020-02-15 00:23:00 -07:00
Razgriz
439613f3eb Merge pull request #227 from Kazzc/ArmadilloPet
Tiny Armadillo
2020-02-14 23:50:26 -07:00
Razgriz
01f02f14de Remove teshari near-sightedness
Just a reversion of this that made teshari have welder vision, but thermal vision outside of that: https://github.com/Yawn-Wider/YWPolarisVore/pull/505
2020-02-14 23:47:47 -07:00
Shadow
f4879f71e2 Fixes Runtime/Icon Selection 2020-02-14 16:32:11 -06:00
Kassc Zeravla
9dd1071ed2 Tiny Armadillo
Sprited and coded a simple little critter, I plan to work on it more in the future to wear them as a hat. For now is a simple mob.

*It can be pet
*Runs fast if you hurt it
*Taste like sand
*Can handle higher temperatures but will die in the cold
*Can walk over it
*Makes cute armadillo noises
*Is a chubby critter that rolls around.
2020-02-14 02:04:11 -06:00
Erik
11268a3ff4 Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into MyUpstreamMerge 2020-02-13 20:36:32 -08:00
Razgriz
335745d4b7 Merge pull request #220 from JesusChristItsJasonBourne/dogborg-fix
minor dog-borg patch
2020-02-12 16:18:47 -07:00
Skits
a6a2190fae added chompedit
sample text
2020-02-13 08:55:53 +10:00
Skits
0c11752601 added chompedit
sampletext
2020-02-13 08:55:01 +10:00
Skits
4b5be1ca7e added CHOMPEdit
sample text
2020-02-13 08:54:16 +10:00
ExabyteDiscord
d1d7abc9b0 Merge pull request #191 from Rykka-Stormheart/shep-dev-moths-drawn-to-the-flame
Port Solarmoths to modern mob AI system
2020-02-11 20:23:16 -08:00
JesusChristItsJasonBourne
9d023908f4 minor dog-borg patch
re-adds V-3 security borg and V-3 medihound so that everyone can enjoy vale's sprites again - additionally re-adds medical grabber so medihounds can once more do chems
2020-02-10 22:53:37 +10:00
SplinterGP
090938cd06 Makes grey don't take damage from sulphuric acid
greys won't take damage from sacid
2020-02-09 23:34:01 -03:00
SplinterGP
ff7e364558 Greys get fire damage instead from being soaked in water and grey telep.
Now greys will get fire damage instead of toxin damage from water when soaked, the greys also now know what grey is doing telepathy with them (only grey)
2020-02-09 20:40:26 -03:00
SplinterGP
894058cb04 Makes psionic communiation grey restricted
No more species other than grey can get them (tested)
2020-02-09 13:08:13 -03:00
SplinterGP
7c0796668d Adds grey, sprites for items, (jumpsuit etc.) for them, add them to rigsuit list, and also adds their language that they use and telepathy 2020-02-05 19:43:55 -03:00
izac112
a792f018ee . 2020-02-01 01:23:29 +01:00
izac112
52b41f0019 Might look better
Signed-off-by: izac112 <izac10@live.com>
2020-02-01 01:22:50 +01:00
izac112
684b737dd0 Re-Adds prom water damage 2020-02-01 01:11:13 +01:00
Repede
2be5ceca85 Fixes service borg having plasteel for some reason / compile fix 2020-01-31 17:44:15 -05:00
izac112
933385020f Merge branch 'master' of https://github.com/VOREStation/VOREStation into izac-update
# Conflicts:
#	code/modules/mining/machine_stacking.dm
#       Resolved
#	code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm #       Resolved mostly besides line 717 "plasteel: undefined var"
#       even though the only change in this line is removing the comment
#	icons/mob/widerobot_vr.dmi
#       Resolved
#	maps/tether/tether-07-station3.dmm
#       Resolved
2020-01-31 18:23:50 +01:00
Darlantan
0de62d1bc3 Sets "vore_ignores_undigestable" to 0 2020-01-30 22:39:52 -05:00
Rykka
f22962b01b CHOMPEDIT, PAWSTAMP. Rename Solarmoth to _ch until Virgo ports. :C 2020-01-27 02:13:16 -07:00
Rykka
6f180cac6c Finally fix pickweight var 2020-01-27 02:08:36 -07:00
Novacat
75b8b621f9 Merge pull request #6490 from Rykka-Stormheart/shep-dev-borghound-buffs
Add additional tools for Research Hound and Pupdozer - Upstream Port
2020-01-26 16:38:37 -05:00
Novacat
f522a88378 Merge pull request #6489 from Rykka-Stormheart/shep-dev-pupdozer-model
Add Citadel RP Alternative Pupdozer + Additional Tools - Upstream Port
2020-01-26 16:38:25 -05:00
RadiantFlash7
bfef971ffd Merge branch 'master' into master 2020-01-25 01:25:45 -05:00
RadiantFlash7
c2ea5fd750 Merge branch 'master' of https://github.com/RadiantFlash7/YWPolarisVore 2020-01-25 01:23:25 -05:00
RadiantFlash7
2931d08ffe Medbay Re-work, gunless vendors
Moves Ballestics guns from vendors to equipment area in front of armoury (Still for officer's use.)
Reworks like. Most of medbay. (I pulled my hair out for you hawk. Love me ;-;)
Most important feature: Emotional support Corgi named Mister Wiggles.
2020-01-25 01:23:16 -05:00
Repede
5a9ab0a62a Makes Teshari able to "see" (IC: Hear) people through walls, but as a drawback, are always near-sighted.
A deaf teshari cannot see mobs through walls, they are still near-sighted though.

Also re-adds ventcrawling for protean blobs.
2020-01-23 18:17:15 -05:00
Novacat
2914cbf2ce Merge pull request #6497 from VOREStation/upstream-merge-6648
[MIRROR] Fix Water Resistance.
2020-01-23 17:40:31 -05:00
Novacat
37f2862660 Update species.dm 2020-01-23 17:14:31 -05:00
Atermonera
b2cafb7e14 Fix Water Resistance. 2020-01-23 17:13:51 -05:00