Mark Aherne (Faerdan)
5f4cc7e108
Nano UI Framework
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nanoui - For creating and updating browser UIs
manomanager - For managing nanouis
Includes the "D:\Development\SS13-TG\code\game\machinery\cryo.dm" rebuilt using Nano.
Templates are stored in /nano/templates
This code is in development, it's also not commented yet.
2013-08-19 22:52:23 +01:00
Zuhayr
cd30be7067
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-08-06 07:40:21 -07:00
Mloc-Argent
9a5a1dc82c
Made IRCbot's password and host a config option.
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Added a hook to send a message to the bot when a round starts.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-08-05 14:07:06 +01:00
Kilakk
2eae729426
Absolute paths for shuttle controller
2013-08-04 00:19:37 -04:00
Kilakk
603fa03826
Shuttle doors will now close and lock upon departure
2013-08-03 23:39:51 -04:00
SkyMarshal
72c331bfa7
Several ZAS fixes.
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Adds insulation to doors, modifiable by admins from the ZAS setting panel.
Fixes a logic error with connections. (I am dumb some days)
Improves the runtime detection and reporting.
Improves "zone info" debug verb.
2013-07-25 21:34:12 -07:00
Kilakk
afeb753f8e
Cleaned up vote oocmute a tad
2013-07-21 19:26:05 -04:00
Zuhayr
78653b3175
Removes visible tallies from votes.
2013-07-07 02:42:28 -07:00
Zuhayr
e9210b0701
Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting.
2013-07-07 02:28:34 -07:00
Mloc-Argent
08393161c0
Merge branch 'master' into BEF-staging
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Conflicts:
config/config.txt
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-04 13:08:28 +01:00
Ispil
4c1bb073ff
Fixes issue #2872 , partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
2013-07-04 04:55:24 -07:00
Mloc-Argent
cf4bd39f6e
Updated the linkage between the NanoTrasen IRC bot and the server.
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- Server will now send adminhelps to the admin channel, with information if there is no admins online.
- Server will inform the admin channel if the last admin online logs out.
- When a round ends, the server will alert the main channel, supplying some statistics.
Additionally, laid the groundwork for an external scripts system.
This is fully configurable/togglable in the config.txt file.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-02 23:41:40 +01:00
Spamcat
11e27c5999
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
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Conflicts:
code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
Whitellama
bf953679c7
No more placeholder antags, and WIP space ninja gamemode stuff
2013-06-25 16:49:53 -07:00
meyar
6f84917a58
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-23 00:17:13 -04:00
SkyMarshal
9591c3773e
Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
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beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00
Jim Apples
ec43741f2f
Changed the vote sound as discussed by admins, and made it so that -all- votes (Not just crew transfer) automatically disable OOC.
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Signed-off-by: Jim Apples <cheeckan@gmail.com >
2013-06-21 14:40:36 +01:00
Kilakk
516c2697cd
Adds auto OOC mute for crew transfer votes
2013-06-19 19:48:03 -04:00
Kilakk
13045af61a
Adds a crew transfer notice for new players
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Adds the "The station is currently undergoing evacuation procedures"
notice for new people trying to join when there's a crew transfer going
on.
2013-06-16 12:38:38 -04:00
cib
4e0c68b88a
Added a configuration option that allows putting the .rsc on external servers.
2013-06-11 21:28:59 +02:00
SkyMarshal
39df196edc
Fixed disposal issue.
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Delayed Jungle setup until after air master initializes
Master controller now properly ceases atmos simulation if runtimes occur (and are detected).
Cleanup more ZAS stuff. FEA_system.dm, ZAS/ZAS_Turfs.dm, ZAS_Zones.dm.
Canisters now autoconnect to portables connectors on creation. (Fixes airlocks not having attached canisters)
Doors can now be made which respect directional door types (e.g. windoors and directional firelocks) and is handled better.
2013-05-21 23:12:47 -07:00
cib
914a9079f0
Added serithi's soundbits as mode sound announcements.
2013-05-19 05:56:18 +02:00
cib
fc20393b60
Merge branch 'master' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
baystation12.dme
2013-05-19 05:54:14 +02:00
cib
be197afc77
Added system for newscaster events.
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This way people can write stories, separated into several pieces, which will be announced through the newscasters over the course of the round.
2013-05-18 13:06:16 +02:00
cib
0da9a4538e
New debug log system.
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You can as admin toggle debug messages, VERY useful for devs and debugging the main server.
2013-05-18 10:02:37 +02:00
Mordeth221
09a41d83cc
New less obnoxious vote noise
2013-05-17 17:44:39 +02:00
Mordeth221
a6c995e321
New less obnoxious vote noise
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And everyone will love this noise too!
2013-05-17 11:02:31 +02:00
Chinsky
a9883979ce
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/voting.dm
2013-05-10 15:28:32 +04:00
Mloc
b718bf5bf9
Makes change game mode votes in pre-game lobby delay the roundstart. Fixes #2686 .
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Signed-off-by: Mloc <colmohici@gmail.com >
2013-05-02 14:07:11 +01:00
Chinsky
b6597c1310
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/surgery/braincore.dm
2013-04-20 12:11:52 +04:00
SkyMarshal
b0d1d47c23
Fixes lighting, backpacks getting contaminated, and bombs not working.
2013-04-18 09:58:37 -07:00
SkyMarshal
55183ca30a
Fix for lighting before roundstart.
2013-04-18 09:58:36 -07:00
SkyMarshal
7827eec629
Plasma no longer contaminates backpacks (They cannot be washed)
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Increased speed of zone equalization.
Lighting controller and ticker now initialized after world is set up and a player has joined.
2013-04-18 09:57:28 -07:00
SkyMarshal
76d561f003
Activated magboots will now, definitely, prevent airflow based grieving of your personage. (Included is a possible fix for airflow opening doors by throwing you at them)
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Added in code to debug ZAS tile interactions, currently in the unchecked "Debug" file.
The blasted FloodFill proc now works properly, and zones are connecting right (Should finally fix that damn part of medbay not connecting to the hallway)
Plasma can contaminate again.
The master controller and world startup code has been reworked for faster server boots.
Fixed a runtime originating from a Away Mission map trying to create objects of type "null"
2013-04-18 09:57:27 -07:00
Chinsky
d58ef35b6f
Made vote play alarm sound when started.
2013-03-17 04:41:42 +04:00
cib
ae53c1e2d4
Shuttle doors now lock on transit.
2013-03-15 15:50:55 +01:00
cib
3d1aa9c428
Moved the time from which crew transfer factor is > 1 up by an hour.
2013-03-13 10:58:28 +01:00
cib
0a37535d37
Crew transfer votes now have a bias depending on how far into the round.
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Untested so far.
2013-03-12 02:17:53 +01:00
Cael_Aislinn
3c3d19ade8
added missing config links, added holder rights check to hearing deadchat
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 01:31:52 +10:00
Cael_Aislinn
e6e4b89819
disabled simultaneous admin PM warning
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 17:49:48 +10:00
Cael_Aislinn
c05b9869e6
restructured/cleaned up how admin-pms are sent (retained original code just in case), made it so that only holders with R_ADMIN can see private messages, added a timeout warning to anyone PMing a player so they dont get spammed (default to 5 seconds, config edited)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-10 21:29:02 +10:00
Cael_Aislinn
15bc6ed7b2
restructured event system, re-merged CIB's event system with TG's
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-10 21:24:31 +10:00
cib
934eae1d15
Removes new event code and reinstates old event code.
2013-02-09 18:38:35 +01:00
Cael_Aislinn
06809c3651
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/master_controller.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
icons/mob/human_face.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:45:13 +10:00
Cael_Aislinn
05bd27d777
re-enabled air profiling, some tweaks to turf changes to resolve outstanding issues (will be overwritten by master)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:07:28 +10:00
Chinsky
5498ec206a
Fixed air controller not advancing.
2013-01-24 21:30:27 +04:00
Cael_Aislinn
104bc8dd98
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/supplypacks.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
icons/mob/head.dmi
icons/mob/suit.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:48:07 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
entrian.tration@gmail.com
32c65d614d
Now you can properly profile all the components of the master controller. Preliminary tests show machines in aggregate are more processor intensive than atmospherics.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5570 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-18 01:19:03 +00:00