Ccomp5950
12e32c8159
Oops, compile fix on hear_say.dm
2014-04-23 17:40:42 -05:00
Ccomp5950
9f3e58cfe9
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into say_code_fix
...
Conflicts:
code/modules/mob/hear_say.dm
2014-04-22 18:25:03 -05:00
Ccomp5950
166da096c3
Merge pull request #4794 from faerindel/changecard
...
Adding change cards and a couple little changes.
2014-04-22 17:39:04 -05:00
Ccomp5950
09ed42f793
Merge pull request #4795 from Jarcolr/customitems
...
Adds 2 approved custom items and sprites to code
2014-04-22 17:06:32 -05:00
Ccomp5950
f56ddba067
Merge pull request #4791 from thelegendofbrian/manuals
...
Update and clean up of all manuals
2014-04-22 17:03:10 -05:00
Ccomp5950
dada7f1d96
Merge pull request #4767 from comma/master
...
has_reagents baguette
2014-04-22 17:02:03 -05:00
Brian Cook
182be1a8d3
Added bucket lid sprite and functionality
...
Buckets can be lidded, however there is no change in the sprite when
this happens. This adds a lid and it's functional in game.
2014-04-22 01:57:01 -07:00
Ravensdale
a72f8d3ded
Spelling correction: tratior and Tratior to traitor and Traitor
2014-04-22 01:12:17 -07:00
Ccomp5950
4e1db5ea47
Merge pull request #4763 from mwerezak/actuator
...
Fixes #4758
2014-04-21 21:56:33 -05:00
Jarcolr
51f8c4a530
Removes rogue , \ 's
...
Why are you still here?
2014-04-21 20:09:51 +03:00
Jarcolr
7734e69dda
Quick fix
...
Whoops.
2014-04-21 19:50:19 +03:00
Jarcolr
80b4e0fa5b
Adds "Harold's Cane" and "Farwa plush doll"
...
Adds the defines and custom sprites for 2 approved custom items.
http://baystation12.net/forums/viewtopic.php?f=33&t=9960
http://baystation12.net/forums/viewtopic.php?f=33&t=9780
2014-04-21 19:32:05 +03:00
igalan
7e8ff266a1
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into ewallet
...
Conflicts:
icons/obj/items.dmi
2014-04-21 06:07:02 +01:00
DJSnapshot
fcdbda8383
fix for IPCs taking rad damage.
2014-04-20 21:57:12 -07:00
Brian Cook
804e3f1a29
Update and clean up of all manuals
...
- Fixed typos
- Fixed grammar/punctuation
- Corrected out-of-date details
- Formatted to match font type and size of rest of the game
2014-04-20 16:09:57 -07:00
Ccomp5950
186e78d2cf
Say code fixes.
...
Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...
2014-04-20 04:37:46 -05:00
DJSnapshot
6082340077
super quick fix. Didn't realize my antag option thing would produce a null unclickable state.
2014-04-19 23:38:43 -07:00
Mike
e955753acf
Reverted energy_consumption value
...
Reverted energy_consumption value for
/datum/robot_component/binary_communication to 0.
2014-04-19 17:17:22 -04:00
Chinsky
34b0226b9e
Merge pull request #4771 from Ccomp5950/broke_arm_fix
...
Fixes the bug where people with broke arms don't drop what they are holding
2014-04-19 21:09:19 +04:00
Chinsky
58430c03a7
Lets everyone delete AdminBot's notes.
...
Fuck robot rights.
2014-04-18 23:25:21 +04:00
Ccomp5950
e1a0cac64b
Juggernauts will no longer be weakened and unable to click stuff if zas knocks them over.
2014-04-18 06:40:45 -05:00
Ccomp5950
fbfcb03788
Fixes the bug where people with broke arms don't drop what they are holding.
2014-04-18 04:53:22 -05:00
Mloc-Argent
28a57a1029
human: move organ generation into a species proc
...
New proc: /datum/species/create_organs
Called in set_species when no organs exist or it's forced.
Also shuffled set_species around a bit, adding a var to human/new to
specify a species to start as.
Should fix the adminspawn vox organ runtime.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-18 10:44:21 +01:00
igalan
fdb3d55483
-Printable transaction logs.
2014-04-18 05:42:25 +01:00
Mike
b00670abc2
Fixed misplace span tags
...
Fixed some misplaced span tags in say code that were making
alien-language text look funny.
2014-04-17 23:42:45 -04:00
igalan
44c5fad3a0
-Added Malsquando's icon to items.dmi
...
-Changed Reset transaction link to Back and made it to not ask for code if already paid.
2014-04-18 03:00:44 +01:00
Mike
e76f431687
Adjusted fuel spread
...
Made fuel stickier, so it spreads less thinly.
2014-04-17 21:19:05 -04:00
Mike
9162ea03bb
Fueltanks leak fuel when wrenched open
...
Fueltanks now actually leak fuel when wrenched open. The leaking only occurs at the initial wrenching and when tank is moved.
2014-04-17 20:54:19 -04:00
Chinsky
a2035bb69b
Better check for toxins.
...
Didn't realize class tree was so neat nao.
2014-04-18 04:24:06 +04:00
Chinsky
a3e6e416dc
has_reagent crackdown TROIX FUCK
...
Got condition backwards, it was internal wounds don't grow bigger UNLESS they have bicard.
2014-04-18 04:05:46 +04:00
Chinsky
35bf44cce5
has_reagent crackdown Deux
...
Nothing fancy, I assume that get_amount is as bad as has_reagent, so might as well cut it.
2014-04-18 03:55:32 +04:00
Chinsky
96a40af9d1
has_reagent crackdown Uno
...
Moved check for toxins inside the loop checking for booze.
Instead of looping over reagents for EACH type of toxin.
2014-04-18 03:43:23 +04:00
Ravensdale
45d82c2e00
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into phoron
...
Conflicts:
code/modules/mob/living/say.dm
maps/tgstation2.dmm
2014-04-16 22:13:48 -07:00
Ravensdale
68eda5201b
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
...
Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/modules/paperwork/paper.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ccomp5950
daed8dd7ec
Code for new bots allowing admins to PM Players via IRC and vice versa.
2014-04-16 23:14:17 -05:00
SkyMarshal
efcad9f527
Removal of Telescience.
2014-04-16 20:23:56 -07:00
igalan
60fbe4b3be
First commit for review:
...
-ATMs no longer spawn spacecash when you Withdraw funds from them. Instead they spawn a charge card with the funds asked.
-You can swipe a charge card at an EFTPOS instead of your ID. The funds will be substracted from the charge card and won't ask for any PIN.
(ID card swiping is still available, of course)
-You can insert a change card in a vending machine. You can retrieve multiple products from the machine as long as the change card has enough funds to pay for them.
-Also, the EFTPOS instructions are rewritten into a simpler text. The text is not final.
Needed:
-A better name than "change card"? Also, until a name is set, variables are keeping the name "ewallet".
-An icon for the change card. For now it's using the 1000$ cash icon as placeholder.
2014-04-17 01:48:06 +01:00
Mike
0df1ce1b41
Fixes #4758
...
Fixed issue where removing the power cell would prevent certain checks
on robot components. Also cleaned up
/mob/living/silicon/robot/proc/use_power(), moved code related to status
for better SRP. Added a line to the examine text to hint that the borg
can still move without power.
Sorry for all of this being in a single commit, things got screwed up
with git.
2014-04-16 19:55:22 -04:00
Brian Cook
5878cebb85
Fixed typo on Standard Operating Procedure paper
...
Changed alrms to alarms
2014-04-16 02:47:48 -07:00
Brian Cook
507fb71b99
Fixed typo in RD Readme
...
Scalple corrected to Scalpel
2014-04-16 02:41:54 -07:00
igalan
67fb9e510d
-Ewallet can be extracted and inserted from and into ATMs.
...
-Working with EFTPOS.
Todos:
-Vending machines.
-Proper icon.
-Proper name.
-Test.
2014-04-15 07:41:54 +01:00
igalan
10e76d9762
E-Wallet object added.
...
Made ATM to spawn e-wallets.
Untested.
2014-04-15 05:27:23 +01:00
Chinsky
336a1c09ab
Merge pull request #4753 from mwerezak/magboots-action-icon
...
Magboots action icon
2014-04-14 16:11:52 +04:00
Jarcolr
2ab200681b
New IPC Faces - SparklySheep
...
http://baystation12.net/forums/viewtopic.php?f=44&t=9840
2014-04-14 11:30:29 +03:00
iamgoofball
e7b4161011
Fixed chameleon bullets being able to embed.
2014-04-13 19:21:49 -07:00
Mike
b24b39d267
Clean up check for item being equipped
...
Moved some common code to item.dm. Someone should probably take a look
at get_equipped_items() in inventory.dm sometime in the future.
2014-04-13 13:36:48 -04:00
Mike
dc6af64416
Prevent vox boots from enabling in player's hand
...
Vox players can't "dig their claws into the flooring" when holding the
boots in their hand. When enabled, the boots can't be taken off until
disabled.
2014-04-13 13:18:36 -04:00
Mike
55b7f7a283
Removed the now-redundant verb
...
Less clutter for the object panel.
2014-04-13 10:59:13 -04:00
Mike
d85d2ce1e4
Enabled action icon for magboots
2014-04-13 10:58:31 -04:00
DJSnapshot
756d7a83e9
Merge pull request #4715 from Iamgoofball/FUCKMONKEY
...
Removes the last traces of Monkey Emergency
2014-04-11 11:47:37 -07:00