Commit Graph

11 Commits

Author SHA1 Message Date
Verkister
198e1c05ec You know what? *unfucks your elevator lights*
Makes elevator lights take a sensitivity course on ocd issues.
2022-11-06 20:09:56 +02:00
Razgriz
e6636d3c6d Hardcoded firedoors for elevators 2020-01-10 01:39:45 -07:00
Neerti
3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Heroman
87f89f2728 Fixed elevator button being borked 2019-03-03 18:16:02 +10:00
Unknown
a4317b1910 [5654] Makes this PR Compile
This one made me cry.
2019-02-23 12:30:16 -05:00
kevinz000
fc178c1e04 Makes math helpers defines for performance 2018-12-06 16:15:00 -05:00
Leshana
cef001bf2a Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Leshana
4f5c66e94f Allow turbolift automapping to build a lift without elevator car walls.
* Relying on external walls prevents the need for double-thick walls that take up more space.  Useful for some maps.
2017-05-26 14:02:53 -04:00
Leshana
b5dbe8492c Fix crash in turbolifts built on any z-level other than "1"
Port of https://github.com/Baystation12/Baystation12/pull/16941
* Turbolift auto-mapping code assumed that all lift's first floor would be on z=1.  Fixed so it picks the first floor instead of the zth floor from the floor list.
2017-04-17 13:13:39 -04:00
Neerti
411bd2b05b Ports Turbolifts from Bay. 2017-03-04 21:35:00 -05:00