mwerezak
3de6374b4a
Allows unconscious/dead exosuit pilots to be removed if maintenance protocols are enabled.
...
Enable maintenance protocols -> wrench -> crowbar -> multitool.
2015-03-10 02:47:54 -04:00
Chinsky
db450303c4
Merge pull request #8379 from Neerti/3-6-2015_help_text_weapons
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Examine Tab Text: (Some) Weapons
2015-03-08 10:57:36 +03:00
Neerti
a49dcb2470
Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it.
2015-03-06 23:40:50 -05:00
Zuhayr
ac860b976a
Fixing compile issues, adjusted buckle code after a weird merge.
2015-03-07 11:52:14 +10:30
Zuhayr
9f1e04aa50
Thanks TortoiseGit.
2015-03-07 11:40:00 +10:30
Zuhayr
1984ef6e51
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
PsiOmega
0262ab0de0
Runtime fixes
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Fixes
````
runtime error: Cannot read null.name
proc name: sql report cyborg death (/proc/sql_report_cyborg_death)
source file: statistics.dm,87
usr: the maintenance drone (106) (/mob/living/silicon/robot/drone)
src: null
````
````
runtime error: Cannot read null.name
proc name: sql report death (/proc/sql_report_death)
source file: statistics.dm,52
usr: null
src: null
````
````
runtime error: Cannot read null.armor
proc name: infection check (/proc/infection_check)
source file: helpers.dm,16
usr: null
src: null
````
````
runtime error: bad client
proc name: open (/datum/nanoui/proc/open)
source file: nanoui.dm,419
usr: null
src: /datum/nanoui (/datum/nanoui)
/datum/nanoui (/datum/nanoui): open()
````
````
runtime error: undefined variable /obj/effect/plantsegment/var/movable
proc name: update canmove (/mob/proc/update_canmove)
source file: mob.dm,862
usr: null
src: the monkey (643) (/mob/living/carbon/monkey)
````
2015-03-06 18:39:44 +01:00
Zuhayr
82640b95e9
Merge pull request #8370 from PsiOmegaDelta/PaperTracking
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AI can now track people holding up objects to the camera.
2015-03-06 22:18:27 +10:30
Chinsky
36233b72e2
Merge pull request #8367 from mwerezak/cult-conversion
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Improves cult conversion
2015-03-06 11:57:03 +03:00
Chinsky
07ee8424da
Merge pull request #8371 from mwerezak/gun-rewrite
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Edits Z8 desc
2015-03-06 11:56:31 +03:00
mwerezak
875f805724
Edits Z8 desc
2015-03-06 00:06:53 -05:00
mwerezak
32ee4d57dd
Improves cult conversion
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Now uses a continuous damage system, dealing damage once every 100 ticks (~10 seconds).
Also improves effects dealt when resisting conversion.
2015-03-05 23:58:56 -05:00
Chinsky
f064305a7b
Fixes #8268
2015-03-06 07:11:19 +03:00
Daniel García Baldomir
429b35b526
Removed auto_use_power from process.
2015-03-06 00:05:22 +01:00
Daniel García Baldomir
73ca3b0656
Fixed holosign not being registered as machine. The master controller does not find you worthy of the machines list if you don't process.
2015-03-05 23:30:06 +01:00
PsiOmega
bdd84767d1
AI can now track people holding up objects to the camera.
2015-03-05 22:28:22 +01:00
Daniel García Baldomir
94477bd66c
Minor fixes on the overlays. Made holosigns functional again.
2015-03-05 21:47:26 +01:00
PsiOmegaDelta
45e2423dca
Merge pull request #8365 from Ccomp5950/re-admin
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Staff now have a "re-admin self" button after de-admining themselves.
2015-03-05 18:10:46 +01:00
ccomp5950
ebabf53c6d
Staff now have a "re-admin self" button after de-admining themselves.
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Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
PsiOmega
173f0527eb
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/nano/nanomanager.dm
code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Zuhayr
b62a6dc76d
Merge pull request #8354 from PsiOmegaDelta/Jaunt
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Fixes #8342 .
2015-03-05 12:47:01 +10:30
Zuhayr
b4b43a6206
Merge pull request #8350 from PsiOmegaDelta/NanoRuntime
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Fixes NanoUI transfer runtime.
2015-03-05 09:19:41 +10:30
Raptor1628
cf0e526d91
Fixes and adjustments
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Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
PsiOmega
8feec5760f
Fixes #8342 .
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Secbots now continually checks if their target remains in sight before bashing the head in.
2015-03-04 16:54:07 +01:00
PsiOmegaDelta
7d3c01c51e
Merge pull request #8341 from mwerezak/temperature-fix
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Fixes #7363
2015-03-04 12:40:54 +01:00
PsiOmegaDelta
6799569d16
Merge pull request #8344 from comma/surgeryfixies
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Surgerything
2015-03-04 11:00:22 +01:00
PsiOmega
05c487ca8f
Fixes NanoUI transfer runtime.
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No longer unconditionally attempts to transfer NanoUIs from one mob to another.
Previously caused runtimes if the source-mob was gibbed or otherwise destroyed.
2015-03-04 09:46:49 +01:00
mwerezak
f8831fa513
Adjusts human temperature damage intervals
2015-03-03 19:31:01 -05:00
Chinsky
43cc464c28
Merge pull request #8346 from PsiOmegaDelta/Fuel
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Fixes #8343
2015-03-03 23:55:06 +03:00
PsiOmega
8f929331d8
Fixes #8343
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Fuel no longer attempts to spread itself after having been deleted.
2015-03-03 15:33:15 +01:00
Chinsky
b0be5a90ff
Fixed exploit that allowed you to apply surgery step to any zone regardless of where you state it. For example it allows you to cut off heads, groins and even torsos by starting to cut off limb and then switching to other zone. Also now surgery lock is area-based, so more than one surgeon can work on different organs at same time.
2015-03-03 13:37:26 +03:00
Chinsky
9be2b8d64c
Merge pull request #8330 from PsiOmegaDelta/Access
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Increased check_rights flexibility.
2015-03-03 10:21:11 +03:00
Snapshot
68d206be6a
Merge pull request #8329 from PsiOmegaDelta/Smile
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Fixes #8322 .
2015-03-02 18:36:46 -08:00
mwerezak
1a4cedd412
Fixes #7363
2015-03-02 13:24:52 -05:00
PsiOmega
a11c7ba1c7
Fixes #8334 .
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Removes references to the load_speed argument in load_map as it doesn't actually exist.
For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
2015-03-02 11:42:40 +01:00
PsiOmegaDelta
1acfce9b29
Merge pull request #8332 from PsiOmegaDelta/dev-freeze
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Dev freeze
2015-03-01 21:14:34 +01:00
PsiOmega
cf11fad8bc
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-01 21:13:38 +01:00
Chinsky
a783e7fd52
Merge pull request #8325 from GinjaNinja32/vines
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Properly fixes vines pulling through windoors
2015-03-01 22:29:21 +03:00
PsiOmega
df689a4f72
Increased check_rights flexibility.
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NanoUI interfaces no longer appear locked when admin observers look at them for too long.
2015-03-01 15:29:17 +01:00
PsiOmega
bdce7a8e41
Fixes #8322 .
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When copying a photo new instances are created of relevant icons, instead of referencing them.
2015-03-01 15:21:15 +01:00
Snapshot
413b085994
Merge pull request #8323 from PsiOmegaDelta/NanoDistance
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Fixes issue with borg remote access.
2015-02-28 20:17:36 -08:00
Snapshot
c1108b2ad2
Merge pull request #8318 from mwerezak/hardsuit-emp
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Hardsuit fixes, tweaks, EMP effects
2015-02-28 20:16:36 -08:00
GinjaNinja32
34e30fd76a
Properly fixes vines pulling through windoors
2015-02-28 21:35:29 +00:00
PsiOmega
65e01c50c1
Fixes issue with borg remote access.
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Borgs had better remote access than even the AI, ignoring all distances if viewing through cameras.
Introducing view limit.
2015-02-28 20:47:27 +01:00
mwerezak
8d1a92a0f5
Hardsuit tweaks
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Spider fang blade uses power faster.
Light hardsuits (minus ninja suit) have voidsuit-level breach thresholds.
If the suit is malfunctioning when it runs out of power then you will need someone to cut you out.
2015-02-28 14:04:53 -05:00
PsiOmega
00becda446
Few Fixes.
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Fixes #8304 .
Fixes #8306 .
2015-02-28 14:29:30 +01:00
mwerezak
a026922115
More hardsuit fixes, ion rifle fix
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Fixes modules being usable when destroyed.
Fixes charge display for fractional charge values.
Fixes ion rifles EMPing themselves.
2015-02-28 04:15:29 -05:00
mwerezak
7dd82f8763
Merge remote-tracking branch 'upstream/dev-freeze' into backup
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Conflicts:
code/modules/clothing/spacesuits/rig/rig.dm
code/modules/clothing/spacesuits/rig/rig_pieces.dm
2015-02-28 03:39:38 -05:00
mwerezak
55a3b94995
Hardsuit adjustments, fixes
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Default inherited offline_slowdown set to 3, as most hardsuits use this
value. ERT no longer get rad immunity, they have enough advantages -
instead only ERT engineers get that.
ERT engineer gauntlets are also now insulated, allowing them to do
wiring work in space.
Fixed a compile error.
Fixed mounted laser cannons taking too long to recharge.
2015-02-28 03:36:00 -05:00
mwerezak
a8c315ad52
Updates rig emp_act
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EMPing hardsuits drains a bit of charge. Module damage is dealt to
damaged modules first. Various other adjustments.
2015-02-28 03:17:47 -05:00