PsiOmega
1bd4f21c58
Makes objects without moues opacity not appear via alt-click.
...
Prevents clicking objects you should not be able to click.
2015-04-15 08:31:40 +02:00
PsiOmegaDelta
f988545ed5
Merge pull request #8827 from comma/dev-freeze
...
Some fixes
2015-04-13 08:17:53 +02:00
Chinsky
d39cc9686d
Fixes #8687
2015-04-13 06:25:30 +03:00
Chinsky
b436925a33
Fixes #8735
2015-04-13 03:54:29 +03:00
PsiOmega
6458d91d83
Fixes AIs inside inteliCards being unable to interact with the world around it.
...
Apparently being inside an object affects view() in unexpected ways.
2015-04-12 14:04:00 +02:00
Zuhayr
d70ea77c2d
Moved stack into heist antag creation for pariah reinclusion.
2015-04-10 02:35:04 -07:00
Zuhayr
e4a0edb309
Readds CAN_JOIN to Vox for Ikky.
2015-04-10 02:28:38 -07:00
Chinsky
5fc3a2a511
Merge pull request #8792 from GinjaNinja32/runtime
...
Runtime fixes
2015-04-10 12:24:35 +03:00
Kelenius
20d62c87ff
Borg module fixes
...
Fixes #8775
Fixes #8797
2015-04-10 09:50:47 +03:00
GinjaNinja32
b35fe67be8
Fixes robot Life() runtime
...
Fixes #8610
2015-04-09 16:08:33 +01:00
Chinsky
14124985cc
Offhand gun doesn't decrease probability of accidental shot now.
2015-04-05 05:29:04 +03:00
Chinsky
ae75e3555e
Merge remote-tracking branch 'remotes/upstream/dev-freeze' into conscience
...
Conflicts:
code/modules/mob/living/carbon/human/human_attackhand.dm
2015-04-05 05:23:14 +03:00
PsiOmega
4326b8c5d8
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-04-03 09:22:23 +02:00
PsiOmega
ca70ac1efe
Fixes #8582 .
...
simple_animal/Life() did not terminate properly on death.
Caused issues with bears that would update their icons if Life() returned true (despite having called death).
2015-04-02 09:47:20 +02:00
Zuhayr
63a2fc6bff
Fixes #8682
2015-04-01 07:05:58 -07:00
Kelenius
524ea8aeb7
Fixes a typo
2015-03-31 18:37:15 +03:00
Zuhayr
3472513cf9
Merge pull request #8645 from mwerezak/gun-icons
...
Adds Skowron's inhand icons for various guns
2015-03-31 14:12:03 +10:30
Chinsky
286e1cfc6b
Merge pull request #8632 from PsiOmegaDelta/StopTheHurting
...
Fixes #8624 .
2015-03-30 22:36:54 +03:00
Chinsky
c0b62fd94a
Fixes #8488
2015-03-30 22:32:52 +03:00
Chinsky
1a94b6cc35
Fixes #8393
2015-03-30 22:26:46 +03:00
Chinsky
1e6e7b0146
Fixes #8580
...
Also fixed condition thing where having second pistol would lower chance of main one going off
2015-03-30 22:08:08 +03:00
Chinsky
dfdea36479
Fixes #8642
2015-03-30 21:36:41 +03:00
Zuhayr
2f60c4b82d
Merge pull request #8638 from Zuhayr/vox
...
Removes the vox armalis.
2015-03-30 08:56:34 +10:30
PsiOmega
59638b2300
Fixes #8661 .
...
Now ghosts the AI before it's deleted, setting the respawn timer.
2015-03-29 16:53:48 +02:00
mwerezak
ba9b8756da
Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file
2015-03-29 01:52:26 -04:00
PsiOmega
c93c81e77c
Fixes #8624
...
Synthetics are no longer described as being wounded when dragged.
2015-03-28 20:28:39 +01:00
Zuhayr
59adbae59e
Removes the vox armalis.
2015-03-27 16:41:32 +10:30
Zuhayr
dda3fc8f02
Merge pull request #8469 from mwerezak/robot-emp
...
Reduces the effect of EMP on robot power cells, some other things
2015-03-26 19:00:39 +10:30
Zuhayr
14950a7e3a
Merge pull request #8584 from Kelenius/ofBorgsAndGlass
...
Fixed construction borg's Rglass
2015-03-23 21:34:36 +10:30
PsiOmega
1908ba59e2
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 11:45:32 +01:00
Kelenius
026ec265d4
Fixed construction borg's Rglass
2015-03-23 12:11:58 +03:00
mwerezak
ceaa938b89
EMP deals burn instead of brute to silicons, and bypasses robot armour
2015-03-23 02:47:05 -04:00
mwerezak
28df26b36c
Reduces the effect of EMP on robot power cells
...
Temporary fix to resolve #8454
2015-03-23 02:34:17 -04:00
Zuhayr
1474c6fdd1
Merge pull request #8574 from PsiOmegaDelta/AIDel
...
Deletes AI eye along with the AI.
2015-03-23 10:54:36 +10:30
PsiOmega
767f4dd537
Deletes AI eye along with the AI.
2015-03-22 18:51:15 +01:00
PsiOmega
f9b8c2dbc9
Fixes #8534 .
...
Sets icontype to its proper value.
2015-03-22 16:25:24 +01:00
GinjaNinja32
04640eafb1
Fix issues with skill class procs
2015-03-20 22:47:51 +00:00
Chinsky
d3b202db4d
Merge pull request #8512 from Zuhayr/dev-freeze
...
Fixes.
2015-03-17 14:19:59 +03:00
PsiOmega
018bd4ebdd
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-17 12:01:09 +01:00
Zuhayr
beaba0b88f
Fixes #8440
2015-03-17 19:35:25 +10:30
Zuhayr
b766f9efcf
Fixes #8378
2015-03-17 19:20:33 +10:30
Zuhayr
0267f156b5
Fixes #8446
2015-03-17 19:17:36 +10:30
Zuhayr
1f1fe76ec6
Fixes #8495
2015-03-17 19:16:56 +10:30
PsiOmega
cfb3bad3e2
Fixes #8498 .
...
Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
mwerezak
e6e0c87062
Aggressive grab auto hit only applies to close targets and melee attacks
2015-03-14 01:53:11 -04:00
mwerezak
812ff9869d
Implements projectile point blank damage multipliers for targets being grabbed.
2015-03-14 00:41:55 -04:00
mwerezak
6a5dd6c89e
Aggressive grabs prevent missing with weapons
2015-03-13 21:30:18 -04:00
PsiOmega
ac25b0a614
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-13 14:21:38 +01:00
PsiOmega
2efa9c78f0
Corrects pulling icon_states.
2015-03-13 11:02:18 +01:00
Zuhayr
b5419a1673
Merge pull request #8443 from Baystation12/master
...
Master into dev-freeze.
2015-03-11 19:37:19 +10:30