Mike
f3b0ee8a43
Fixes #4856
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Shotgun pumping not playing
2014-04-30 10:38:30 -04:00
Mloc-Hibernia
2040c5a720
controllers: make process_machines more profilable
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Splits process_machines() into 3 procs for its actions, trying to
figure out which is causing the lagspikes.
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com >
2014-04-30 09:56:55 +00:00
Ccomp5950
df0fe76155
Ooops fix, "right_ear" should be "right ear".
2014-04-30 04:03:55 -05:00
Hubblenaut
87d4cf7238
Photocopiers now copy stamped papers, also minor bugfix
2014-04-30 05:46:51 +02:00
Mike
55e103ee7a
Fixed holster verb runtime
2014-04-29 23:22:40 -04:00
Mike
ba0dded672
Holsters and Unathi knife harness
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Also fixed mistyped path and OnClick bug.
2014-04-29 22:43:10 -04:00
Mike
ae49ba210b
Webbings now use internal storage
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Clothing no longer manipulates webbing members for better encapsulation.
Instead attackby() and attack_hand() are forwarded to accessories if
they are present.
Removed "Look in Storage" verb for less verb clutter.
2014-04-29 20:34:01 -04:00
Chinsky
224fa5e8f9
Merge pull request #4847 from Ravensdale/atmosia
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Atmos mainline pipe code moved and enabled.
2014-04-30 04:07:01 +04:00
Chinsky
d709c3c9c5
Merge pull request #4853 from Ccomp5950/ghostwrite_runtime
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Fixes runtime that stops ghosts from ghostwriting...yay 4 month old bugs
2014-04-30 04:05:47 +04:00
Ccomp5950
7f5b5bb5af
Merge pull request #4851 from thelegendofbrian/pAI
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pAI GUI Massive Update
2014-04-29 18:49:54 -05:00
Mike
172bda548e
Fixed internal storage, added coat pockets
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/mob/proc/ClickOn() now checks storage levels, not just contents levels,
now allows items to be taken out of internal storage attached to another
item.
Coats now use internal storage for their pocket slots, removed duplicate
storage code.
Moved coat.dm out of it's special folder and into modules/clothing.
2014-04-29 19:00:36 -04:00
Mike
74009f8332
Fixed hats not being pocketable
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Made shoes pocketable again too, why not.
2014-04-29 15:42:29 -04:00
Mike
1e5ad59b8c
More sensible clothing w_class
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Helmets, suits, shoes, and large articles of clothing now have a more
appropriate w_class = 3. Slippers are small enough to have w_class = 2.
2014-04-29 14:42:22 -04:00
Mike
51f8bfe3ce
Fixed accidentally omitted call to parent
2014-04-29 09:37:25 -07:00
Mike
591df34c86
Removed broken backpack unequipping sound
2014-04-29 09:20:21 -07:00
Mike
5a797b8d03
Add internal storage type
2014-04-29 09:18:17 -07:00
Mloc
352f212689
Merge pull request #4848 from Ccomp5950/supermatter
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Deadlier supermatter. If you don't add coolant, you will have a bad time
2014-04-29 16:37:45 +01:00
Mloc
ca67af9d4f
Merge pull request #4846 from Ccomp5950/ear_fix
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Radio :r and :l fixes and feature.
2014-04-29 09:38:53 +01:00
Ccomp5950
e3dd035aa7
Fixes runtime that stops ghosts from ghostwriting...yay 4 month old bugs.
2014-04-29 03:30:50 -05:00
Brian Cook
96d1609bda
Reverted "Paroled" to "Parolled"
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To avoid conflicts with other variables and spellings.
2014-04-28 20:20:30 -07:00
Brian Cook
6b16a4140c
Added missing header to pAI Request Module
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Also changed max frequency of radio config to 159.9 instead of 159.1
2014-04-28 16:56:39 -07:00
Brian Cook
67da07445b
Added refresh button to host bioscan page
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Also tweaked all pAI GUI so the background doesn't repeat-y
2014-04-28 13:26:52 -07:00
Ccomp5950
085c209651
Merge pull request #4845 from RavingManiac/master
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Inflatable barrier fixes
2014-04-28 12:08:50 -05:00
Ccomp5950
44578b7832
Deadlier supermatter. If you don't add coolant, you will have a bad time.
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Before: Supermatter would raise the temperature without taking into account how many moles it grabbed in it's "breath" meaning it was better that you had a lower pressure inside your engine chamber so the engine would spit back out it's "breath" and it couldn't heat up the engine room as much.
Now: Supermatter will take into account the heat_capacity of the breath it takes and will heat up it up accordingly and proportional to how much energy it has.
Gone are the days you could run the supermatter engine without adding coolant.
Also: Added a debugverb that setups the engine for you, the verb is based off of baystations map and areas and shouldn't require too much change to bring it in line for other servers.
2014-04-28 11:42:48 -05:00
Ravensdale
3b67dabb17
Atmos mainline pipe code moved and enabled.
2014-04-28 09:08:38 -07:00
Ccomp5950
c8f98337a4
Radio :r and :l fixes and feature.
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If you have a hand held radio in your right hand and use :r it will send through it.
If you have a radio on both ears and no radio in your hand and use :r it will use the right side ear radio.
Priority is given to the radio in the hand over the ear but this fix should make both side happy, those that want it to be ears and those tht want it to be hand helds.
2014-04-28 02:50:38 -05:00
Chinsky
f04383e184
Merge pull request #4840 from Ccomp5950/say-code-tweaks
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Say code tweaks (GhostRADIO, Unconscious folks and holopad talk ohmy!)
2014-04-28 11:19:26 +04:00
Chinsky
ae206ac2e7
Merge pull request #4844 from Mloc/bs12-nui
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turfs: fix some playsound ERRORs on areas
2014-04-28 11:18:22 +04:00
suethecake
21c58eb2a3
FIX 2 ELECTRIC BOOGALOO
2014-04-27 12:31:10 -06:00
suethecake
95fc3c29e3
Fixes small issues in save files.
2014-04-27 12:29:25 -06:00
RavingManiac
96b7647039
Inflatable barrier boxes readded to engineering. Inflatable barriers can no longer be deflated by ghosts.
2014-04-28 00:28:06 +08:00
Mloc-Argent
01e1153c00
turfs: fix some playsound ERRORs on areas
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Turf (de)construction playsound()s were using src.loc, instead of src
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-27 15:06:42 +01:00
Ccomp5950
0ef558cfa2
Paperbin fix, now doesn't silently fail if it has papers shoved into it.
2014-04-27 08:54:31 -05:00
Brian Cook
381a61d6be
Centered background on pAI GUIs
2014-04-27 05:22:36 -07:00
suethecake
beea526685
Few bugfixes - namely species hair still having do coloration = 0 and the tail rendering over equipment. Tajaran and Unathi sprites are also now black to facilitate more vibrant colors.
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Trying to color them while dark green and brown-grey ended up in odd colorations. Quality of life change.
2014-04-27 04:05:55 -06:00
suethecake
2b2d64f05f
Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY!
2014-04-27 01:00:16 -06:00
Ccomp5950
343d04c726
Silicon emotes.
2014-04-27 00:06:19 -05:00
Brian Cook
2ea7ff44a3
Improved GUI for users interfacing with pAI
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Also minor tweak to GUI for requesting pAI.
2014-04-26 20:13:22 -07:00
Brian Cook
cca92a2e85
Improved GUI for requesting pAI
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Made the pAI Request Module and the pAI Availability List pretty.
2014-04-26 17:10:37 -07:00
Ccomp5950
4572414a49
Holopad talk fixed. Was being truncated due to new bahavior of say_quote()
2014-04-26 18:45:16 -05:00
Ccomp5950
7a8180989d
Ghosts with GHOSTRADIO on won't hear people talk into radios only the radio chatter.
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Unconscience folk will also not hear speech or radio.
2014-04-26 18:40:48 -05:00
DJSnapshot
7964e7b784
Merge pull request #4837 from Ccomp5950/dept_radio_fix
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Misc saycode fixes.
2014-04-26 00:35:26 -07:00
Ccomp5950
fdab05baef
ghosts won't see the random names given to announcement AI's
2014-04-26 02:29:41 -05:00
Ccomp5950
c985ecb02d
Eavesdrop range on people talking into headsets is right next to them again.
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Distance dropped from 3 to 1
2014-04-26 01:09:19 -05:00
Ccomp5950
2f2a308bfc
Drunks will slur again. whoops.
2014-04-26 01:03:53 -05:00
Ccomp5950
5da8ce2cba
Humans can use :h again for their departments.
2014-04-26 00:03:56 -05:00
DJSnapshot
185f325944
fix for paper bin runtime
2014-04-25 21:42:59 -07:00
Ccomp5950
976ae06e6b
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/modules/mob/living/say.dm
code/modules/paperwork/paper.dm
code/modules/telesci/bscrystal.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-25 21:14:58 -05:00
suethecake
3f9eff36fc
Initial commit for Kaine's custom items.
2014-04-25 19:13:51 -06:00
Brian Cook
93c581128a
Refined pAI Personality Config GUI
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This is the GUI when a pAI chooses and name, etc.
2014-04-25 16:46:45 -07:00