ShadowLarkens
a20eef5bfb
TGUI Camera Console - Part 1; Plain console done
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# Conflicts:
# code/_onclick/hud/skybox.dm
# code/controllers/subsystems/skybox.dm
# code/game/machinery/computer/camera.dm
# tgui/packages/tgui/public/tgui.bundle.js
2020-07-16 16:17:36 -07:00
Aronai Sieyes
c2ca984d18
Merge VS changes for telecomms
2020-04-29 10:24:37 -04:00
Atermonera
eb6eb7bcd6
Refactor telecomms and consoles to operate on logical zlevels
2020-04-28 17:56:35 -04:00
Aronai Sieyes
98dd3707c1
Refactor consoles to operate on logically adjacent zlevels
2020-04-11 12:03:10 -04:00
Neerti
16b3b58259
[REVIEW] Ports Modular Computers from Baystation
2019-04-28 22:06:40 -04:00
Neerti
86174593bf
Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
2019-03-26 23:58:26 -04:00
Leshana
7ed3d2c2f6
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
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# Conflicts:
# code/_onclick/hud/screen_objects.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/game/objects/structures/crates_lockers/closets/secure/medical.dm
# code/modules/admin/admin_verbs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/gloves/color.dm
# code/modules/lore_codex/codex.dm
# code/modules/mob/living/simple_animal/aliens/alien.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/goose.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/mob_defines.dm
# code/modules/projectiles/projectile/special.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-7.dmm
# vorestation.dme
2018-02-17 00:35:29 -05:00
Cyantime
b0b821cb71
Adds hidden alarms, for air alarms, fire alarms, and APCs ( #4816 )
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* Adds hidden alarms
* TRUE/FALSE defines
* Renames var to alarms_hidden
2018-02-16 12:50:06 -06:00
Arokha Sieyes
8f71a052a4
VS: Planes shenanigans. Begins 'plane' work, for VS specific things.
2018-01-14 00:40:00 -05:00
Leshana
c3df48f949
Fixes Runtime in atmosphere_alarm.dm,24: list index out of bounds
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proc name: on alarm change (/datum/alarm_handler/atmosphere/on_alarm_change)
2017-05-23 01:14:55 -04:00
Arokha Sieyes
c9f7b77e93
Make AR glasses show messages like HUDs
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So AR-M get the medibot messages, AR-S get the security bot messages, and now AR-E glasses get atmos and fire alarm messages
2017-03-28 16:09:14 -04:00
Yoshax
f75d509e7f
Ports event system from Bay
2016-06-01 22:05:04 +01:00
PsiOmegaDelta
e7686dd3e7
Camera fixes and performance tweaks.
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Improves camera EMP handling. Now uses a var and processing to determine when the EMP should end, preventing inconsistent states when a camera is EMPd multiple times.
Reduces the process and bandwidth need for cameras.
* There is now a common camera repository, responsible for setting up cameras once for every invalidation.
* Camera consoles now only updates when the camera cache is invalidated, not every second.
* The console now only presents one network at a time, and only sends the data necessary to view that network (as opposed to sending the data for all cameras).
2016-03-21 17:30:52 -04:00
Mloc
895e78df1e
more lightweight camera caching
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no loops
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:30 +01:00
Mloc
e602a7e286
remove the sub-area system
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Removes area/list/related and area/master.
They were only used by the old lighting subarea system.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:29 +01:00
PsiOmega
4dca85b17c
Fixes camera network changes not always being reflected in camera consoles.
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Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmega
d8245540ef
Restores silicon alarm notices.
2015-02-23 21:29:00 +01:00
PsiOmega
f510c38d22
Alarm centralization completion
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Atmosphere alarms now handled centrally.
2015-02-23 15:11:13 +01:00
PsiOmega
a2cd104cc9
Alarm centralization completion
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Fire alarms now handled centrally.
2015-02-23 13:28:19 +01:00
PsiOmega
93b049e7a6
Alarm centralization completion
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Ensures the master area is always used, to avoid issues caused by dynamic lightning which splits areas into sub-areas.
Power alarms now handled centrally.
2015-02-23 11:23:23 +01:00
PsiOmega
5578afa07c
General update.
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NanoUI interface sorted.
Accessible by AI, borgs, and through consoles.
Automatic alarm resets in case of lost sources.
2015-02-23 10:32:25 +01:00
PsiOmega
2e9c266a2f
Basic main structure for centralized alarm handling.
2015-02-17 08:34:26 +01:00