CHOMPStation2StaffMirrorBot
f72f2f8c89
[MIRROR] Server maint subsystem ( #9408 )
...
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2024-11-04 22:00:41 +01:00
CHOMPStation2
cb45bebdc3
[MIRROR] General improvements to Action Buttons ( #9250 )
...
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-18 21:20:38 +02:00
CHOMPStation2
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
...
Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
Kashargul
e28fa96705
Tg panel patch 2 ( #8085 )
...
Co-authored-by: Cadyn Bombaci <cadynspacetechguy@gmail.com >
2024-05-15 13:42:13 +02:00
Aronai Sieyes
c611419f93
Fix #7581
2020-05-01 20:46:08 -04:00
Aronai Sieyes
99fa98f437
Get your clicks out of my movement code
2020-04-30 15:40:41 -04:00
Atermonera
a45472b446
Update Chat System to use to_chat(src, "") instead of src << ""
2019-11-05 19:22:38 -05:00
Neerti
2f7db506eb
Adds Variable Click Delay
...
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Zuhayr
4429f027e7
Replacing hardcoded key/name checks in rig admin alert with key_name_admin().
2015-08-24 16:44:17 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
Zuhayr
a00ac82221
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
...
Conflicts:
code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Zuhayr
59d0e28aff
Allowed pAIs and AIs loaded into hardsuits to move and rest when control is enabled or the user is unconcious/dead.
...
Allows AIs/pAIs in rigs to use the selected module via middle click.
2015-08-13 17:09:22 +09:30
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
...
Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
GinjaNinja32
3b81d0987b
soft_assert addition
2015-05-23 19:41:42 +01:00
GinjaNinja32
11af65d1e0
Changes hardsuit activation button to a per-client toggle.
...
Currently toggleable between:
- middle-click (default)
- alt-click
- control-click
2015-05-23 14:00:09 +01:00