Razgriz
c446790d4f
Merge pull request #1234 from cadyn/ballistics-v4
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Ballistics v4
2021-02-06 22:59:44 -07:00
Sym
9b69e4ab34
Clean the addition
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Oh god I forgot to update the branch before I did all this stuff.
2021-02-05 00:16:11 -05:00
Sym
da52aa33cc
Updoot?
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Oh god what is it doing
2021-02-05 00:02:34 -05:00
Sym
420a38a8c4
Balance 1.1, less damage
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Reduce from 55 to 48.
2021-02-04 23:55:47 -05:00
cadyn
3bc058624e
Merge branch 'master' into Precursorpewpew
2021-02-04 20:49:25 -08:00
Sym
2d641fed65
Adds Precursor Projectile for alien guns
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Replaces default cyan beam with new precursor beam, complete with new icon. Credit to Kassc for sprucing up the sprite.
2021-02-04 23:15:51 -05:00
Cadyn
d93a3dac65
Ballistics v4
2021-02-04 01:56:16 -08:00
cadyn
6e569ca7de
Merge pull request #1209 from MisterGrimm/GammaJamma
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Adds the GA-X Experimental Gamma Laser for mechs
2021-02-03 13:16:02 -08:00
Sym
6edff03a2e
Remove a comment
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Thats alot of balance
2021-01-29 18:50:07 -05:00
Sym
9739b67368
Balance buff
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Hurt me more baby
2021-01-29 16:18:48 -05:00
Sym
55a6523bc0
Adds Gamma Laser for mech, tweaks gamma laser
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Tweaking Gamma Laser projectile to be used in mech weapon
2021-01-29 15:04:36 -05:00
Novacat
5211edc9c0
Merge pull request #9573 from VOREStation/upstream-merge-7786
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[MIRROR] Gadgets & Gizmos
2021-01-24 06:55:05 +00:00
Razgriz
0f781684d9
Update bullets_ch.dm
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Add comments describing the new variables
2021-01-21 19:30:17 -07:00
Razgriz
1889d68b2b
Update bullets_ch.dm
2021-01-21 18:41:23 -07:00
Razgriz
768c79d42d
Update bullets_ch.dm
2021-01-21 18:33:44 -07:00
Razgriz
48e93151e9
Add 22 long rifle bullet
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Nothing currently shoots this, but I will make it the bullet of choice for the hivebot.
2021-01-21 18:23:27 -07:00
Cadyn
35543399cd
Ballistics v3.2
2021-01-19 17:31:36 -08:00
Cadyn
89b7b1d89a
Make phasers be orange like classic star trek :)
2020-11-25 22:40:59 -08:00
Razgriz
39b810d0fc
And humanoids
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Ok this should work for mercs as well
2020-11-24 17:28:09 -07:00
Razgriz
a83b1ce6e3
And xenos
2020-11-24 16:17:59 -07:00
Razgriz
eb3c70d668
SA_bonus_damage to structures, beam dam tweak
2020-11-24 15:47:52 -07:00
Razgriz
5c3991ef47
Change phaser beam-type
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Because FUN FACT: Phasers were actually using regular beams.
After looking through the code during my gun and spear size PR, I made the realization that there are two types of phasers, but we were all under the impression that they only did 5 damage to people and full damage to mobs. This is true of phasers. However the Frontier Phasers are a Virgo weapon and apparently are not phasers at all, they are lasers, and do indeed use lasers, NOT phasers. So I am fixing that.
Pros of change:
-I created a new beam type for the phaser beam. The OG Phaser uses a short-ranged, slow-moving projectile. So I made that, but made it look like the default laser beam. I also copied the damage numbers, so you do lots more damage to animals now.
-You won't friendly fire people as badly because people were under the impression that these only did 5 damage to people.
Cons:
It won't do its full damage potential vs. non-animal MOB_CLASS, i.e. mercs and mechs.
2020-11-24 03:11:29 -07:00
cadyn
148ce00235
borkfixes
2020-11-21 08:09:11 -08:00
cadyn
77a4076fd6
Forcing the glory of 5.7x28 onto my formulas
2020-11-19 21:05:47 -08:00
Cadyn
7f1579061b
Ballistics v3
2020-11-19 17:02:22 -08:00
Razgriz
e4e0b08da6
Merge pull request #788 from cadyn/ballistics-v2
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Ballistics v2
2020-11-11 19:32:40 -07:00
cadyn
e3953467d8
make buckshot not destroy walls instantly
2020-11-06 20:56:21 -08:00
Cadyn
6fa317794b
Cadyn's ballistic Overhauls V2 Finale
2020-11-05 16:44:47 -08:00
Cadyn
67499d28c5
Ballistics v2 draft v2
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Introducing debugging messages and actually working ballistics
2020-11-02 18:03:47 -08:00
Cadyn
b3ba48084f
Ballistics v2 draft
2020-10-31 12:21:21 -07:00
Razgriz
d88ccdabf6
Merge pull request #759 from CHOMPStationBot/upstream-merge-9207
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[MIRROR] [MIRROR] Phoron bore utility improvements
2020-10-28 20:21:26 -07:00
Verkister
57adb0bfca
Merge pull request #9207 from VOREStation/upstream-merge-7680
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[MIRROR] Phoron bore utility improvements
2020-10-27 08:16:22 +00:00
cadyn
13e5149a84
Actually turn that back
2020-10-22 00:10:31 -07:00
cadyn
4e362a2742
Getting rid of qdel
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Got rid of qdel and made dusting conditional on maxHealth
2020-10-22 00:05:55 -07:00
Cadyn
e14dd48263
Blitz rods
2020-10-14 16:14:40 -07:00
Sym
18bc6fb6e3
Xenomorph Balancing Act 1.1
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Simple balances and fixes due to a recent event.
- Changed plasma cost for laying eggs, from 75 to 200.
- Changed Agony damage of neurotoxin, from 80 to 60.
- Finally fixed the fact that xenomorphs cannot see in the dark. Xenomorphs can now see turfs and mobs, but lose some range when in the dark.
- Changed ability name Gut to Slaughter, to more accurately describe what it does.
2020-10-10 21:27:48 -04:00
Cadyn
07775449d7
Fixing conflicts
2020-10-05 18:10:53 -07:00
Razgriz
54e632ebf2
September 2020 Upstream Merge
2020-09-25 23:07:08 -07:00
izac112
4b051c23fc
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-09-13 15:05:53 +02:00
Kates
7177686b57
Bring shotgun slugs AP potential to 20% ( #7621 )
2020-09-05 11:11:34 -04:00
Atermonera
fb4d02df3d
Merge pull request #7561 from Mechoid/ProjectileUpkeep
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Projectile Upkeep
2020-08-31 18:23:39 -04:00
Atermonera
b2250d9b47
Improvements to mech missiles.
2020-08-25 19:16:57 -04:00
LunarFleet
843e2f36d4
Fixes my own stupidity
2020-08-18 08:19:33 -04:00
LunarFleet
1617ac4627
Flechette merc nerfs
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Praise
2020-08-17 10:58:14 -04:00
izac112
81871a960e
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-08-10 21:50:42 +02:00
Mechoid
c20bab52d4
Exosuit Modular Internals, The Squeakening
2020-08-05 19:22:23 -04:00
SplinterGP
7a2de0520d
Weapons changes
2020-07-20 22:12:01 -03:00
izac112
0f05106e95
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-07-15 12:27:54 +02:00
Cerebulon
f1f2196077
Flavour Enhancement: Guns
2020-07-13 23:06:11 -04:00
izac112
0d1fe7d706
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-05-30 16:01:43 +02:00