Commit Graph

4333 Commits

Author SHA1 Message Date
Mechoid
509addffdf Adds a whole bunch of Exosuit weapons and other miscellaneous parts. 2018-08-23 20:14:56 -07:00
Atermonera
e050f4c789 Merge pull request #5496 from Anewbe/supermatter_grenade
Ports the supermatter grenade, supporting code
2018-08-15 21:17:26 -07:00
Anewbe
2eafa13c96 Merge pull request #5494 from Neerti/weather_refactor
Refactors Weather
2018-08-12 19:39:18 -05:00
Anewbe
8f42127837 Ports the supermatter grenade, supporting code 2018-08-11 20:10:05 -05:00
Neerti
3b5874d3f1 Weather refactor. 2018-08-11 18:42:36 -04:00
Anewbe
64562eddba FBPs can have brute damage repaired externally again 2018-08-10 17:06:39 -05:00
Atermonera
bb575f0d53 Merge pull request #5468 from Anewbe/is_tool
Hopefully Unnoticeable Tool Refactor
2018-08-07 22:06:20 -07:00
Anewbe
eba2257195 Corrects noted issues 2018-08-06 13:15:18 -05:00
Anewbe
a7ffa471b7 Fixes the clusterbang grenade 2018-08-05 01:13:16 -05:00
Anewbe
f1507ebfa2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool 2018-08-04 11:20:02 -05:00
Neerti
6ffd299fd7 Merge pull request #5461 from Atermonera/supply_nanoUI
Refactors supply controller
2018-08-04 02:55:15 -04:00
Anewbe
c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe
7f84aeab9f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool 2018-08-02 22:35:14 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Atermonera
386bea3c38 Merge pull request #5456 from Mechoid/Fix_Gigaphones
Fix telepathic gigaphones.
2018-08-01 09:00:19 -07:00
atermonera
ef6c5abf15 Refactors supply controller.
Supply consoles now run nanoUI
2018-07-31 19:11:02 -07:00
Mechoid
0f56e2453a Mechoid makes mistakes. Fix telepathic gigaphones. 2018-07-30 12:58:41 -07:00
Baguette
01dafff251 Added hat functionality to Squid plushies
I added the ability to wear my Squid plushies as hats. They're damn good hats.
2018-07-29 22:44:25 +01:00
Baguette
b7f7580d4b Added Squid plushies of varying colours
I added a few Squid plushies in different colours, changing the files code/game/objects/items/toys.dm
and obj/toy.dmi
2018-07-29 19:37:18 +01:00
Anewbe
839fb2a33e Merge pull request #5444 from Mechoid/Gigglephone
Adds the Gigaphone, a suped-up Megaphone.
2018-07-27 18:27:57 -05:00
Mechoid
95f7a46979 Adds the Gigaphone, a suped-up Megaphone. 2018-07-26 00:13:11 -07:00
Mechoid
1e5a0750f9 Fixes the PDA Halogen Scanner's tendency to be number one. 2018-07-25 17:04:41 -07:00
Neerti
bca4277e4f Fixes indoor weather, hopefully for real this time. 2018-07-19 20:25:05 -04:00
Anewbe
e98b95baf9 Merge pull request #5386 from Mechoid/End_The_Tyranny_Of_Chemistry
Add a procedure for repairing limbs via surgery.
2018-07-14 14:56:46 -05:00
Atermonera
e70fb213ed Adds roofing tiles (#5409)
* Adds roofing tiles
They're used to place plating overhead without going up a floor
And to remove weather effects

Changing a turf will correctly inherit the old outdoors variable, so that roofing tiles can check it when deciding whether to roof an area

* Adds roofing tiles
They're used to place plating overhead without going up a floor
And to remove weather effects

Changing a turf will correctly inherit the old outdoors variable, so that roofing tiles can check it when deciding whether to roof an area
2018-07-14 14:24:18 -05:00
drexample
78f359c0f1 Dead Ringer + PoI (#5317)
* fixed photos

* Revert "fixed photos"

What was I thinking?

* Added stopwatch, deadringer, cultist mob and PoIs for them.
Made simplemobs ignore invisible people.

* Organ deletion fix.

* Test

* projectile fix + time adjustment

* initialize crate change

* Changed cultists into semi-transparent ghost people

* Removed Stopwatch for a separate PR

* Removed stopwatch trace

* removed cultists from dme

* Removed Stopwatch PoI

* Clean up unused files / stopwatch addition

* Replaced sounds with stock ones from
freesound.org
Removed icon modifications
Grammar fix
Removed unused sound files

* PoI tweaked

* Removed unused area
2018-07-14 14:15:08 -05:00
Anewbe
8f9e817bf0 Language and Larynx Additions (#5402)
* Various Language Improvements
2018-07-13 21:13:47 -07:00
Mechoid
4b7896678a Add a procedure for repairing limbs via surgery. 2018-07-10 23:48:14 -07:00
atermonera
a5eb8954ab new() was missing ..() 2018-07-08 13:48:40 -07:00
Hawk_v3
3e1d73bbf1 Chaplain PDA Bug Fix & Atmos Dedupe
- Chaplain PDA bug: Caused by the chaplain custom preview calling equip. Disabling it seems to have no issues with the preview and stops it making a new PDA every time it generates a new preview.

- Atmos Tech Dedupe: All engineers start with a T-Ray in their right pocket. Atmos techs also had one in their toolbelts. And now the extra one in the toolbelts is gone.
2018-07-02 17:33:34 +01:00
Atermonera
32557da8f2 Merge pull request #5356 from Anewbe/recharger_refactor
Recharger refactor
2018-06-16 14:15:15 -07:00
Mechoid
4cd51ff79f Allows AIs to produce and control maint/construction/mining drones. (#5282)
* Allows AIs to control maint/construction drones.

* Radio control online.

* Things Not Saving

* Drone control respects intellicores.

* Config control, AI drones are disableable if the AI isn't an antag.

* There's a diff so it must have saved. Right?

* No un/wrenching of the core.

* Complies to Replies.
2018-06-15 19:14:16 -05:00
Anewbe
9e28740697 Merge pull request #5322 from VOREStation/pol-planetstart
Move planets to SSplanets
2018-06-15 18:05:25 -05:00
Anewbe
91edca4434 Recharger refactor 2018-06-14 15:37:22 -05:00
Atermonera
82628ef097 Merge pull request #5323 from Anewbe/loadsamoney
Wallet money spawns as a bundle.
2018-06-06 16:07:53 -07:00
elgeonmb
e537e9b8e8 you made me do this 2018-06-02 17:56:47 -07:00
Arokha Sieyes
462effc1d2 Creates SSplanets subsystem
For SPEEDYNESS

It probably works. I mean it's hard to sit there for 8 hours and test it. But it seems to work okay. At worst if it doesn't you'll have weather that doesn't make sense. ;v
2018-06-02 19:09:35 -04:00
Anewbe
237db1e90e Wallet money spawns as a bundle. 2018-06-02 16:16:54 -05:00
Anewbe
5ee264dc21 Merge pull request #5305 from VOREStation/pol-autosay
Prevent autosay() from creating/deleting AIs
2018-06-02 11:46:38 -05:00
Anewbe
d308cb4563 Merge pull request #5269 from deathride58/fancylighting
Makes lighting a little fancier, reduces the amount of light sources with a power greater than 1
2018-05-29 13:33:27 -05:00
Arokha Sieyes
da2bb9567e Prevent autosay() from creating/deleting AIs
Now it gets one dedicated AI it can move around instead.
2018-05-27 14:01:43 -04:00
Arokha Sieyes
f9b409549e Makes closets/crates like boxes
Gives them a 'starts_with' (well, renames the existing one. Someone ported it but never actually applied it anywhere).
2018-05-24 17:26:17 -04:00
Anewbe
1a29f5f009 Merge pull request #5264 from VOREStation/pol-ssao-ex
SSAO object excludes
2018-05-16 19:28:39 -05:00
deathride58
718ca41ea0 tweaks a bunch of lighting values. reduces the amount of light_power values greater than 1 2018-05-16 01:42:01 -04:00
PrismaticGynoid
eabfa03891 Laser pointers (#5257)
* Laser pointers

Adds laser pointers, ported from tg/oldaurora (but heavily modified). They can be found in the loadout, as well as made by science. Science can also upgrade them, which makes them occasionally useful for blinding people, too.

The bugfixes which make several of the features work properly will come in a separate commit.

* Three fixes

Cats now have resting sprites for all 4 directions, instead of just east. This was needed to make cats look like they're pouncing on the laser dot.

Cameras can now be EMPed more than once, and EMPs actually are able to disable them now. This was needed for the shining lasers into cameras feature.

Flash_eyes() now actually displays a flashing animation on your screen when you get flashed (except for silicons, who for some reason are excluded from this unless EMPed). This was needed for laser pointers to have a temporary "blinding" effect when shone into someone's eyes.

(removes errant debug message too, whoops)

* Nerf

Reduced chances of laser pointers doing anything useful on silicons.

Also, fixes a duplicated proc, oops.

* Requested changes

Minor changes as requested - 'cell' to 'diode', view() to viewers(), range() to viewers().

Stops buckled or dead cats from reacting to laser pointers. Zombie cats are fun, but no.

Also, does another small nerf to the effects on silicons.
2018-05-14 15:22:19 -07:00
drexample
5d73584fa3 Adds the Statue - A hostile mob, that moves only when you don't see it (#5108)
* Statue

* Statue done!

* Testing map removed

* Grammar fix + ignoring creator

* Fixed typos, change range to oview, thanks to Atermonera

* made changes that I missed

* Nightvision handling

* diverse blind messages + requested changes

* Bugfixes, added isSynthetic to bots

* commentaries + PoI

* Finalized POI and statue

* removed misclick
2018-05-14 15:21:04 -07:00
Arokha Sieyes
91f0c05a4b SSAO object excludes
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:38:22 -04:00
Cameron653
e47fe15fbf Fixes a comment that caused developers to scratch their heads.
Glass has a hardness of 30 https://github.com/PolarisSS13/Polaris/blob/master/code/modules/materials/materials.dm#L433

Thrown_force_divisor multiplies by 1.5. 
WHY THE HELL IS THIS A MULTIPLIER INSTEAD OF A DIVISOR ???? WHAT MADMAN NAMED THESE VARIABLES? https://github.com/PolarisSS13/Polaris/blob/master/code/game/objects/items/weapons/material/material_weapons.dm#L56

p.s: Marble spear does 50 damage per hit. may wanna nerf that. It's a 2 tile attack that does 50 damage. 
When thrown, marble spear does 39 damage, since it multiplies the blunt damage (26) by 1.5
2018-05-03 22:44:07 -04:00
Atermonera
2a16467f8a Merge pull request #5219 from VOREStation/vplk-nanoui-multi-template
NanoUI multiple templates example.
2018-05-03 11:12:56 -07:00
Anewbe
70b23e905e Merge pull request #5209 from VOREStation/pol-medsound
Ports the medical item sounds from Bay
2018-05-02 22:11:03 -05:00