Commit Graph

521 Commits

Author SHA1 Message Date
Arokha Sieyes
7f93f3cca7 POLARIS: Moves daily logs into being folders rather than files 2018-03-13 18:20:59 -04:00
Arokha Sieyes
73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Arokha Sieyes
b68a943443 POLARIS: Clean up adminpm logs 2018-03-13 10:25:29 -04:00
Aronai Sieyes
de9a37495c Merge pull request #3225 from VOREStation/aro-tooltips
Tooltip framework + Mob tooltips
2018-03-12 21:28:06 -04:00
Aronai Sieyes
2f0ab06a25 Merge pull request #3223 from VOREStation/aro-fixadmpm
Readd include_name param on key_name because it's used
2018-03-12 18:38:09 -04:00
Arokha Sieyes
428db6c271 POLARIS: Tooltip framework, and mob tooltips 2018-03-12 18:25:53 -04:00
Arokha Sieyes
bcf962fc32 POLARIS: Readd include_name param on keyname because it's used for other things 2018-03-12 11:33:58 -04:00
Anewbe
9f56416684 Merge pull request #5037 from VOREStation/aro-updateicons
Rewrite human/update_icons()
2018-03-11 21:03:10 -05:00
Repede
3366ab9769 Merge branch 'master' of https://github.com/VOREStation/VOREStation 2018-03-10 21:49:15 -05:00
Arokha Sieyes
ef37b4b307 VS: HTMLDecode vorestation log types 2018-03-10 21:27:37 -05:00
Arokha Sieyes
fae2b48eab POLARIS: Moves daily logs into being folders rather than files 2018-03-10 17:18:55 -05:00
Arokha Sieyes
46f4022852 VS: Consistent logging changes to match polaris commit 2018-03-10 17:18:09 -05:00
Arokha Sieyes
2c9bdf3ae4 POLARIS: Revamp logging to be consistent 2018-03-10 17:18:09 -05:00
Arokha Sieyes
96b0416c7f U_I Phase 2.3: Further cleanup 2018-03-08 19:34:00 -05:00
Arokha Sieyes
53a185f838 U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes
62e0c122fa U_I Phase 1.4: More preview fixes, not done yet 2018-03-08 19:31:56 -05:00
Arokha Sieyes
aa9ec19118 U_I Phase 1.0: First consolidation pass 2018-03-08 19:31:43 -05:00
Anewbe
7ed36f51f2 Syringe adjustments 2018-03-07 18:46:50 -06:00
Repede
46577b7321 Merge branch 'master' of https://github.com/VOREStation/VOREStation
# Conflicts:
#	code/game/mecha/combat/gorilla.dm
#	code/modules/vore/eating/bellymodes_vr.dm
2018-03-06 18:11:39 -05:00
Leshana
741e02407a Port SSoverlays & Convert turfs to use it (#5004)
* Added "Display Initialize() Log" admin debug command so you can see it mid-round.

* Ported the core of the overlays management subsystem from /tg

- Added SSoverlays subsystem for compiling overlay lists and applying them to atoms in a controlled anti-lag subsystem.
- Added vars and procs to atom which should eventually replace all direct interaction with BYOND's /atom/overlays var outside the subsystem.
- Added OVERLAY_QUEUED flag to var/atom/flags bitfield.
- Added small framework for subsystem performance tracking. So far used only by SSoverlays
- Added admin debug command "Display overlay Log" to see performance stats mid-round.

* Fix runtime on universal pipe adaptor update_icons

* Workaround for appearance_bro not initialized

Unfortuantely BYOND's initialization order is strange, and the appearance_bro var is only half initialized when map starts to load, causing errors.  We temporarily fix by moving it to be a global-scoped global.

* Convert fire alarms to use add_overlay() A good first test.

* Convert turfs to use add_overlays(), eliminating the turf_overlay_holder!

- Converted as much as I could find about turf overlays to use add_overlay().
- This should be enough to stop BYOND from crashing, so we can eliminate the turf_overlay_holder hack.
- This also lets us remove the anti-corruption hacks from walls and open space.
- ZAS gas overlays can use priority overlays, so this also fixes the gas-goes-away-when-crowbarring-plating issue.
- Stuff like that

* Convert turf overlay interactions to use add_overlay.

Note: This is a plain and simple conversion of existing code to use SSoverlays. However I look at the line changed, and note that that line likely never fully worked as intended, as it has no way of re-applying itself.
I would make it use a priority overlay, but there is no code present for *removing* said overlay from neighbors when it is no longer required.  That code should be implemented by original author.
2018-03-05 19:43:23 -06:00
Arokha Sieyes
5ece4638a9 POLARIS: Syringes inject with one click rather than three 2018-03-04 12:21:40 -05:00
Repede
e3b03832f1 Merge branch 'master' of https://github.com/VOREStation/VOREStation
# Conflicts:
#	vorestation.dme
2018-03-03 15:14:27 -05:00
Arokha Sieyes
f37e75011b Revert "Reverse floor decal removal commit 00f8ae5"
This reverts commit 517d4a9e56.
2018-03-02 20:04:08 -05:00
Repede
c749c27e1a Merge branch 'master' of https://github.com/VOREStation/VOREStation 2018-03-01 21:49:58 -05:00
Arokha Sieyes
517d4a9e56 Reverse floor decal removal commit 00f8ae5 2018-03-01 09:43:38 -05:00
Repede
c13f73848c Merge branch 'master' of https://github.com/VOREStation/VOREStation
# Conflicts:
#	code/modules/mob/living/silicon/robot/robot_modules/station.dm
#	code/modules/vore/eating/bellymodes_vr.dm
#	vorestation.dme
2018-02-28 22:06:46 -05:00
Repede
a4202ec1d6 Implemented basic GLOB and TGS3's DMAPI 2018-02-27 18:31:13 -05:00
Leshana
00f8ae5cd8 Convert turfs to use add_overlays(), eliminating the turf_overlay_holder!
- Converted as much as I could find about turf overlays to use add_overlay().
- This should be enough to stop BYOND from crashing, so we can eliminate the turf_overlay_holder hack.
- This also lets us remove the anti-corruption hacks from walls and open space.
- ZAS gas overlays can use priority overlays, so this also fixes the gas-goes-away-when-crowbarring-plating issue.
- Stuff like that
2018-02-25 02:02:57 -05:00
Leshana
f2f630fa89 Ported the core of the overlays management subsystem from /tg
- Added SSoverlays subsystem for compiling overlay lists and applying them to atoms in a controlled anti-lag subsystem.
- Added vars and procs to atom which should eventually replace all direct interaction with BYOND's /atom/overlays var outside the subsystem.
- Added OVERLAY_QUEUED flag to var/atom/flags bitfield.
- Added small framework for subsystem performance tracking. So far used only by SSoverlays
- Added admin debug command "Display overlay Log" to see performance stats mid-round.
2018-02-24 17:40:35 -05:00
Aronai Sieyes
40357862f3 Merge pull request #3113 from VOREStation/aro-SIXHOURSAAAAHHHH
Adds a generic 'aura animation' system, applies to resizing
2018-02-24 14:43:35 -05:00
Arokha Sieyes
4fe5f37079 POLARIS: Aura animation proc
Generic proc that allows you to animate an aura around something.
2018-02-24 13:14:13 -05:00
Arokha Sieyes
919839a0ef POLARIS: Aura animation proc
Generic proc that allows you to animate an aura around something.
2018-02-24 11:01:12 -05:00
Leshana
30454ccdc3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
# Conflicts:
#	code/game/jobs/job_controller.dm
#	code/game/machinery/oxygen_pump.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/organs/internal/eyes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-02-23 21:55:42 -05:00
Anewbe
328a7c54df Merge pull request #4926 from VOREStation/vplk-gas-turbine
Make gas turbine constructable and operational
2018-02-23 13:16:56 -06:00
Atermonera
4e9a1a0fba Unobfuscates GPS locations (#4910)
* Makes GPS units more useful, adds helper to give more useful dir strings

* Re-obfuscates PoI gps locations

They keep adir direction though, so finding them should generally be easier

* Re-obfuscates PoI gps locations
2018-02-22 22:10:18 -06:00
Leshana
a1bfd1fb46 Make gas turbine constructable and operational
* Make gas turbine constructable, as well as modernizing its code. Borrowed some from /tg
* Converted the gas turbine control computer to nano ui.
2018-02-22 15:43:38 -05:00
Leshana
805b7f7b78 Make gas turbine constructable and operational
* Make gas turbine constructable, as well as modernizing its code. Borrowed some from /tg
* Converted the gas turbine control computer to nano ui.
2018-02-18 21:21:50 -05:00
Aronai Sieyes
b1b2551b9c Merge pull request #3058 from VOREStation/aro-joinspeed
Half character-join lag
2018-02-17 23:41:05 -06:00
Arokha Sieyes
0dd7a2e2e3 Initial cleanup/changes 2018-02-17 19:47:39 -06:00
Leshana
7ed3d2c2f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
2018-02-17 00:35:29 -05:00
Aronai Sieyes
78d7ef1d72 Port Bay-style attack animations (#4827)
* POLARIS: Attack animations

* POLARIS: Overlay flick system

You can't do this in Byond, unfortunately, so here's some code from /tg/

* Make attack anims a preference
2018-02-15 22:02:04 -06:00
Arokha Sieyes
a77c90bfd3 POLARIS: Overlay flick system
You can't do this in Byond, unfortunately, so here's some code from /tg/
2018-02-14 22:35:33 -06:00
Marina Gryphon
cb3a058aa3 Closing parenthesis. 2018-02-06 11:10:28 -06:00
Marina Gryphon
3b6830de50 Should compile now, oops. 2018-02-06 11:08:04 -06:00
Marina Gryphon
6a3e2fd239 Clarifies comments, reduces line change. 2018-02-06 10:53:20 -06:00
Marina Gryphon
1a005898a0 Makes sure that Z-shadows get updated on move_contents_to being called. Fixes #4669. 2018-02-06 10:51:32 -06:00
Aronai Sieyes
bb09406ea0 Merge pull request #2934 from Verkister/yummytrash
Trashcan perk refactor and slight expansion.
2018-02-04 16:56:47 -05:00
Verkister
f553219bbd Squashed commit of the following:
commit b3d348258c4c93a1df81652bdf68fd00f4130369
Author: Verkister <superverkelian@hotmail.com>
Date:   Sun Feb 4 22:40:08 2018 +0200

    Squashed commit of the following:

    commit 5faa5f9d063e57400584ab1ae458e626629b6842
    Author: Verkister <superverkelian@hotmail.com>
    Date:   Sun Feb 4 22:31:10 2018 +0200

        Update pai.dm

commit fd4bbdc6b99d74d94befb440ffe5e0c23a98a918
Author: Verkister <superverkelian@hotmail.com>
Date:   Sun Feb 4 11:28:58 2018 +0200

    Makes pAI cards, AI cards, and posis "edible"
    -Also makes it so that pAI cannot fold out if inside a gut.

commit 1d13c207240c4bc296b188533e8cf50b1424cc36
Author: Verkister <superverkelian@hotmail.com>
Date:   Sun Feb 4 10:40:38 2018 +0200

    some more trashcan refactoring

commit 28d02c272dbd218d2d91c91fb1ecec999b9dd05e
Author: Verkister <superverkelian@hotmail.com>
Date:   Sat Feb 3 13:32:14 2018 +0200

    Trashcan perk refactor
2018-02-04 22:43:02 +02:00
Leshana
4f98fad36b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-01
# Conflicts:
#	.travis.yml
#	code/_away_mission_tests.dm
#	code/modules/admin/verbs/mapping.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	nano/images/nanomap_z1.png
#	nano/images/nanomap_z10.png
#	nano/images/nanomap_z2.png
#	nano/images/nanomap_z3.png
#	nano/images/nanomap_z5.png
#	nano/images/nanomap_z6.png
2018-02-01 23:55:47 -05:00
Leshana
5a2162a264 Preliminary implementation of ZAS as a StonedMC subsystem.
* Creates the SSair subsystem which replaces the Setup, Start(), and Tick() procs of air_master.
* It may be best to have SSair completely replace air_master, but for now we are having them work together.   It does completely replace the old processScheduer air ticker however.
* Remove the obsolete Setup and Tick procs.
* Adjust admin and debug verbs that dealt with some ZAS internals to work with the new implementation.
2018-01-30 12:28:45 -05:00