Commit Graph

1117 Commits

Author SHA1 Message Date
Spamcat
b605fe84db Fixed #2706. 2013-04-27 14:37:10 +04:00
Chinsky
b207349c44 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:10 +04:00
Chinsky
b9abe55aa8 Changed Escape objective a bit.
Wording now hints at 'fail if in shuttle brig' thing.
Also now needs to have traitor properly cuffed in that area.
2013-03-11 00:57:31 +04:00
Chinsky
cce3e8e4e9 Merge pull request #2503 from CIB/feature
Improved brainloss effects.
2013-03-09 05:48:19 -08:00
cib
db707b4e5b Headrevs now get the names of 3 people who might be convertible. 2013-03-09 14:29:48 +01:00
Chinsky
55671d7485 Merge branch 'guntest' of https://github.com/Whitellama/Baystation12 into gunmode
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
	icons/mob/screen1_old.dmi
2013-03-06 17:04:45 +04:00
Cael_Aislinn
92517638bc removed double announcement for grid checks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-06 01:31:40 +10:00
Cael_Aislinn
2933069ebe Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 17:23:16 +10:00
Cael_Aislinn
950c5a84ab updated roundstart music
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 17:15:12 +10:00
Zuhayr
cbc62505e7 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-03-04 01:52:12 -08:00
cib
997c1e63ad Fix for too many changelings. 2013-03-02 19:59:16 +01:00
Christian Bielert
80b9257332 Merge pull request #2446 from Baystation12/BEF-staging
Bef staging
2013-02-25 09:58:25 -08:00
Cael_Aislinn
02ace92b04 miscellaneous tweaks to finance machines
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-26 02:59:04 +10:00
Zuhayr
2381aa2dca Rename of cyborgs to robots (in strings), addition of robot spawn name-choosing proc, addition of method for removing robot brain. 2013-02-25 19:48:00 -08:00
Cael_Aislinn
a8c2745398 cut back cached music to 2 tracks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 22:10:53 +10:00
Cael_Aislinn
9c0fb003ac some new [old] sound effects, turrets make ambient noise occasionally, bit more roundstart music, some more ambient music for areas
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 21:48:48 +10:00
Cael_Aislinn
68abeda762 when players arrive, they are assigned a new account with random starting funds and the info for it is stored in their memory + ID card. id computer can now modify the account number associated with id cards
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 19:38:50 +10:00
Cael_Aislinn
cfa317a664 added [old] roundstart music, cleaned up folders a bit
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 18:54:01 +10:00
Chinsky
eb03e35296 Fixes issue #2384
Uplink now spawns proper implanters.
Fixed missing icon for compressed matter implant.
2013-02-20 09:15:27 +04:00
Chinsky
65d79e6ec1 Fixed runtime in traitor equip. 2013-02-20 08:58:09 +04:00
Gamerofthegame
713176a466 Changes Secret-Nuke ready requirements from 15 to 25. 2013-02-14 22:50:01 -05:00
cib
484c936c6d Fixed a bug with intercept reports. 2013-02-14 16:29:07 +01:00
Cael_Aislinn
ff222c2f13 fixed biomass/spacevine spawning, tweaked event probabilities, made aliens default to disabled as a random event
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-14 23:17:54 +10:00
Cael_Aislinn
7cc207583a Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	baystation12.dme

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-13 12:30:01 +10:00
cib
f424a2c4c0 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
Conflicts:
	baystation12.dme
	code/modules/mob/living/simple_animal/hostile/giant_spider.dm
2013-02-10 23:07:55 +01:00
cib
dd4949bc62 Merge branch 'master' into feature 2013-02-10 22:58:32 +01:00
Cael_Aislinn
15bc6ed7b2 restructured event system, re-merged CIB's event system with TG's
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-10 21:24:31 +10:00
Cael_Aislinn
5b0f31e89f tweaked, reworked and restructured a bunch of events, fixed the capitalisations issue in my repo structure
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-10 21:22:02 +10:00
Cael_Aislinn
4500be323c removed unused event files, added some new events from unused ones, restructured/tweaked some event procs
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-10 21:12:40 +10:00
cib
934eae1d15 Removes new event code and reinstates old event code. 2013-02-09 18:38:35 +01:00
cib
9fa8509569 Virus event is now again virus2. 2013-02-09 18:04:24 +01:00
cib
863a9deb7b Added NT relation preference. 2013-02-09 17:55:53 +01:00
Cael_Aislinn
84877454ed removed old event files, re-added old ion storm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-09 01:08:59 +10:00
Chinsky
4d7aa320cb Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Chinsky
5fdd6462a1 Merge pull request #2265 from Gamerofthegame/bleeding-edge-freeze
Map fixes
2013-02-06 13:54:31 -08:00
Chinsky
093fcfb721 Wizard: Hugbox Edition.
Removed Ei Nath and mass gun spawn.
2013-02-06 19:58:53 +04:00
Chinsky
c4997a34f1 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/modules/mob/new_player/new_player.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
2013-02-02 20:00:10 +04:00
Whitellama
5d090b0611 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest
Conflicts:
	code/WorkInProgress/Cib/amorph/amorph_hud.dm
	code/game/objects/structures/window.dm
	code/modules/mob/living/blob/blob.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/screen.dm
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	maps/tgstation.2.0.9.1.dmm
2013-01-31 14:26:58 -08:00
cib
e54e44d495 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
Conflicts:
	code/game/gamemodes/events.dm
2013-01-31 11:15:32 +01:00
cib
9691e497b1 Event code fixes.
- Previously base event chance would get applied twice, so instead of e.g. 0.03 chance, a 0.03^2 chance
- Removed unused code
2013-01-31 11:03:48 +01:00
Chinsky
24cf3c2dd0 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/datums/supplypacks.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	icons/mob/suit.dmi
	icons/obj/drinks.dmi
2013-01-30 16:39:00 +04:00
Cael_Aislinn
e7c10c44cd made delay round end work after restart timer has started, made delay verb also delay round end
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-24 15:38:23 +10:00
Cael_Aislinn
7f05c6fdb3 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/jobs/job/captain.dm
	code/game/jobs/job/security.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mob/living/carbon/human/hud.dm
	html/changelog.html
	icons/obj/items.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 01:02:27 +10:00
Cael_Aislinn
bb5a349fcf Merge branch 'incremental_tg' r5600 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/controllers/master_controller.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/hud.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/machinery/computer/cloning.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/weapons/gift_wrappaper.dm
	code/game/objects/items/weapons/implants/implantnanoaug.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/turfs/turf.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/masks/miscellaneous.dm
	code/modules/clothing/shoes/miscellaneous.dm
	code/modules/clothing/under/ties.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/say.dm
	code/modules/mob/mob_defines.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/stamps.dm
	code/modules/projectiles/projectile.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/reagent_containers/glass.dm
	code/setup.dm
	config/config.txt
	html/changelog.html
	icons/effects/effects.dmi
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi
	icons/mob/suit.dmi
	icons/mob/ties.dmi
	icons/mob/uniform.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/clothing/ties.dmi
	maps/tgstation.2.1.0.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:23:37 +10:00
Cael_Aislinn
66ce65a680 minor tweaks and cleanup with events, readded meteor shower and grid check events, removed most unused event files (left some interesting ones)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-21 19:15:38 +10:00
Cael_Aislinn
20aa136a08 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/game/machinery/hydroponics.dm
	code/modules/reagents/Chemistry-Reagents.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-21 05:05:17 +10:00
Cael_Aislinn
082af8f638 removed some duplicate events code brought in by mistake during tg port, fixed space ninja spam, renamed 'NSV Exodus' to 'NSS Exodus'
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-21 04:56:20 +10:00
cib
5c97214b97 Removed an instance of spawning space ninjas I overlooked. This one would cause a space ninja to be spawned on every round, 6 minutes in. 2013-01-20 18:54:29 +01:00
Kortgstation@gmail.com
b0077b3498 Removed nanoaugs, they were unbalanced and never used outside of badmins shitting things up.
They also added extra checks to

-Everytime a mob attacked (checking for super strength and electric hands)
-Every time a mob was attacked (checking for dermal armour)
-Every time a human was shot (checking for reflex)
-Every time a human breathed (checking for rebreather)
-Every tick of human life (checking for regen)
-Every hud update (checking for radar)

Not to mention just cluttered mob code in general. I know there won't be any noticeable performance increase from this but seeing as they were never going to be finished (I asked Doohl beforehand) and mob code is messy enough as is, I think only good can come of removing the code.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5587 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-20 10:45:20 +00:00
cib
8de6998d83 Removed space ninja random event. 2013-01-18 23:37:51 +01:00