PsiOmegaDelta
019c147bdc
HUD element positioning.
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HUD positions are now relative the client view screen edges instead of absolute.
We don't currently use custom client view ranges, but this potentially makes it more reasonable to implement (an example is a new short sighted species of ours).
Port of https://github.com/d3athrow/vgstation13/pull/5984 .
2015-10-06 12:51:03 +02:00
HarpyEagle
7f066065d3
Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
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Conflicts:
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
PsiOmegaDelta
9dd1a54191
Destroy tweaks.
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Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091 .
Adds returns in Destroy()s, to prepare for future return values.
2015-09-25 10:44:23 +02:00
LightningIron
9e2edf5ab4
Fixes #11145 .
2015-09-20 19:42:54 -05:00
GinjaNinja32
c014866ac9
Remove unneccessary /area/start definition
2015-09-12 08:46:50 +01:00
mwerezak
af52b475ff
Fixes missing cooldowns, missing cult blade sound.
2015-09-09 15:15:43 -04:00
mwerezak
6e66ad307c
Refactors bottle smashing, apply_hit_effect() now returns the blocked status.
2015-09-09 13:58:45 -04:00
mwerezak
080e365911
Prevents attacking yourself with items unless on harm intent
2015-09-08 23:51:40 -04:00
mwerezak
41f52b3dd7
Adds some documentation to item_attack.dm
2015-09-08 23:41:50 -04:00
mwerezak
068d02c28c
Refactors various item attack() implementations
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Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
2015-09-08 23:39:33 -04:00
mwerezak
6ceffaacb5
Refactors item_attack.dm
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Refactors and cleans up item_attack.dm and related mob attack code
2015-09-08 23:23:31 -04:00
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
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Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
Neerti
3a5412df3a
Merge pull request #190 from PolarisSS13/master
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Master to Dev 9/6/2015
2015-09-06 17:30:54 -04:00
Neerti
e4267ea449
Adds chemical meter on HUD.
2015-09-04 16:57:55 -04:00
Zuhayr
c6964a9b0e
Fixes for previous commits.
2015-08-24 18:31:52 +09:30
Zuhayr
4429f027e7
Replacing hardcoded key/name checks in rig admin alert with key_name_admin().
2015-08-24 16:44:17 +09:30
Zuhayr
e8bf2e4b8f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
2015-08-24 16:41:39 +09:30
PsiOmega
579c5be239
Makes observers use forceMove.
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This ensures things like OnEnter/Exit, light updates properly for all occasions when a ghost moves, not only for manual movement.
2015-08-23 17:45:46 +02:00
Zuhayr
9cbacd6653
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
mwerezak
d44e8cc0ab
Adds missing TK move cooldowns, adjusts click move cooldowns
2015-08-21 23:21:54 -04:00
Zuhayr
a00ac82221
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
GinjaNinja32
1957029890
HUD cleanup, human/monkey HUD now turns correctly with client.dir
2015-08-18 18:21:25 +01:00
PsiOmega
0d10d53b65
Another Hurt/Harm fix.
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Apparently clicking the intents directly or cycling through them updates the icons differently. Nice.
2015-08-18 18:41:24 +02:00
PsiOmega
75c7313c46
On merge changes and map conflict fixes.
2015-08-18 18:19:51 +02:00
Zuhayr
71214d859e
Merge with master.
2015-08-18 11:31:10 -07:00
PsiOmegaDelta
edebf946d8
Harm icon state consistency.
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All icon states relating to the I_HARM intent now all use the same naming convention.
2015-08-17 10:16:39 +02:00
Zuhayr
b265b3285c
Cleaned up some errors, added logging for AI module use.
2015-08-13 17:15:51 +09:30
Zuhayr
86100ee2a4
Added procs for MMIs to use rigs as piloting AIs.
2015-08-13 17:09:25 +09:30
Zuhayr
59d0e28aff
Allowed pAIs and AIs loaded into hardsuits to move and rest when control is enabled or the user is unconcious/dead.
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Allows AIs/pAIs in rigs to use the selected module via middle click.
2015-08-13 17:09:22 +09:30
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
GinjaNinja32
ea76feb3cd
Compile fix
2015-08-11 18:47:25 +01:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
PsiOmegaDelta
617db485ee
qdel/Destroy entries.
2015-07-21 14:22:01 +02:00
PsiOmegaDelta
616b4b60e4
Magical fixes.
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The wizard den is no longer pitch black.
Fixes targeted spells using the wrong caster/source.
Adds some missing checks using the caster source above.
Re-logging should no longer cause a loss of spell UI icons.
Mind transfer should no longer cause unintended spell loss.
2015-07-21 11:34:25 +02:00
PsiOmegaDelta
388343a84e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/recharger.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob.dm
2015-07-20 08:28:32 +02:00
mwerezak
4ea1379b33
Fixes #10230
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Moves throw mode procs up to /mob level, clicking on a non-turf or an
atom that is not in a turf cancels throw mode.
2015-07-18 23:27:09 -04:00
PsiOmega
cee5f1a057
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items.dm
2015-07-06 18:33:09 +02:00
PsiOmega
cdb4270f48
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-06 17:31:41 +02:00
mwerezak
9468508226
Adds move cooldown for inventory management, clicking on adjacent atoms
2015-07-05 13:10:52 -04:00
GinjaNinja32
b8e0015be1
Changes cyborg HUD to not display a superfluous empty row
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Title. Modules with precisely 8, 16, 24 etc items were showing an extra row, this changes it from floor(X/8)+1 to just ceil(X/8).
2015-07-04 14:47:10 +01:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
GinjaNinja32
82aa88c777
Merge pull request #9862 from Zuhayr/dev
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Fixes
2015-06-20 17:27:26 +01:00
Zuhayr
868781adef
Fixes #9852
2015-06-20 21:17:10 +09:30
PsiOmegaDelta
dea924541c
Emag refactoring.
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Emags now call a dedicated emag_act proc on atoms which then returns how many charges that should be use up.
2015-06-15 15:22:32 +02:00