Commit Graph

329 Commits

Author SHA1 Message Date
volas
5fee41d4ba sanitize() refactor: third pass (misc) 2015-03-25 01:05:21 +03:00
volas
f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
PsiOmega
7f68403ae4 NanoUI - Silicon law manager
NanoUI interface for viewing silicon laws, accessible to both the silicon and admins.
Malf AIs and admins may also add, edit, and remove laws.
2015-03-17 07:22:02 +01:00
volas
e4e8ef3392 Merge remote-tracking branch 'upstream/dev' into admin_stuff
Conflicts:
	code/modules/admin/admin_verbs.dm
2015-03-09 18:11:10 +03:00
Chinsky
d8c2a36f9f Merge pull request #8387 from PsiOmegaDelta/ChangeAppearance
Mirror and ERT appearance improvement.
2015-03-09 13:42:19 +03:00
volas
c7573a0d11 Antag-OOC 2015-03-09 12:19:50 +03:00
volas
2ad8d26aeb Play server sound verb for admins 2015-03-09 12:19:47 +03:00
PsiOmega
44c7b2367a Admin verbs and white/blacklisting or races.
Makes it possible for admins to bring out the appearance changer at will, controlled either by themselves or the mob in question.
Makes it possible to define custom race white/blacklisting in the appearance changer. However, this does not override the player's own racial restrictions.
2015-03-08 12:25:34 +01:00
Zuhayr
1984ef6e51 Master into dev-freeze. 2015-03-07 11:33:39 +10:30
ccomp5950
ebabf53c6d Staff now have a "re-admin self" button after de-admining themselves.
Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
Zuhayr
08b26e8e4c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-11 14:35:58 +10:30
SkyMarshal
84c40171e7 The icarus gun now acts as a spotter. The Icarus can now be fired via adminverbs. 2015-02-08 04:03:19 -07:00
Zuhayr
402987edc3 Merge with dev. 2015-02-07 14:44:55 +10:30
Chinsky
3384f13a31 Merge pull request #8029 from GinjaNinja32/viro
Virology rework
2015-02-06 00:18:13 +03:00
Zuhayr
c5e2feb5f1 Merge with dev. 2015-02-05 20:24:06 +10:30
PsiOmega
1a1bf4a718 Silicons can now be easily renamed.
Moves the AI SetName proc down silicon level.
2015-02-04 09:48:30 +01:00
Zuhayr
11ec632c22 Merge branch 'randmap' of https://github.com/Zuhayr/Baystation12 into randmap 2015-02-04 11:03:44 +10:30
Zuhayr
43802dceb7 Removed TRAIT_LIFESPAN. 2015-02-04 10:49:30 +10:30
Zuhayr
b791c92c6e Added a fruit spawning debug proc. 2015-02-04 10:37:40 +10:30
GinjaNinja32
c4788ad6f5 Merge remote-tracking branch 'upstream/dev' into viro
Conflicts:
	code/modules/virus2/disease2.dm
2015-02-03 15:33:37 +00:00
GinjaNinja32
271fe31e64 Admin verb to toggle latejoin-ability. Wipe Core disallowed in malfunction. 2015-02-02 18:34:26 +00:00
Zuhayr
5c37b9e58c Committing some maze fixes and trying to reproduce a weird DD bug. 2015-01-23 13:40:06 +10:30
Zuhayr
07793edc85 Converted mining map over to this new system. Currently broken. 2015-01-23 13:40:03 +10:30
GinjaNinja32
a1e5194c34 Virology rebalance
- Effects can now appear and be spliced in at higher stages than their set stages (e.g. Waiting Syndrome can now occur in any block)
- Gibbingtons changed to not instantly gib infected on activation, instead either dealing massive brute damage or making humanoids' limbs fall off; this avoids three copies of Waiting Syndrome then Gibbingtons going undetected until it instagibs the entire station one after the other.
- New effect: chemical synthesis. Picks one reagent from its list, and keeps infected at 5-7u of that reagent. Infecting others, splicing the gene, etc does not change the reagent, only generating an entirely new chemical synthesis effect does that.
- Admin panel for spawning viruses
- Virus dish examine() now doesn't print 15+ lines to output, instead printing one line and a link to open a window with the rest (and it calls ..() now)
- Lowercased most virology machinery's names
- Renamed/reordered antigens, there are now 16 antigens rather than 11, and they don't use the blood markers' names despite not being affected by blood type at all
- Generating random effects does not rely so much on the GC
2015-01-20 09:57:47 +00:00
Zuhayr
aa5013fa08 Merge pull request #7885 from Baystation12/master
Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
PsiOmega
02581042d7 Fixes #7644.
Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky
ac20d0b23b Fixes #7827 2015-01-16 12:19:53 +03:00
mwerezak
1c5ca01dae Restricts Gibbingtons, Suicide, and Monkism syndromes
Restricts Gibbingtons, Suicide, and Monkism syndromes from even greater
diseases. Admins can still generate diseases with these syndromes
through secrets.

Fixes virus events potentially having people share the same virus datum.
2015-01-10 03:08:42 -05:00
Zuhayr
5730bcb885 Merged master/dev config.txt. 2014-12-10 16:35:39 +10:30
ccomp5950
3414e48ceb Adds "paranoid" option to remove more powerful debug options from R_DEBUG.
The purpose of this is to allow for testers on our test server without them having advance proc call which can do some fun stuff with python, etc.
    Also removes debug controller so that testers can't just edit the configuration to remove debugparanoid

    The default config is the status quo, you have to go out of your way and set this option in config to remove proccal from R_DEBUG
2014-12-09 21:25:07 -05:00
Amunak
93859e9652 Dead chat will get announcements when someone joins or leaves it.
This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak
5a65c85cb0 Moved OOC color definitions to stylesheet:
Removes the unused (and abused) set-player-OOC-colour verb.
Adds definitions for each rank to the stylesheet, moving it from the OOC file.
Updates the OOC-text-color verb accordingly.
Made the custom OOC text color resetable.
Cleaned up hardcoded values, old code and comments.
2014-11-26 04:04:32 +01:00
PsiOmega
8df53693b4 Admin event panel taking shape. 2014-11-05 17:19:04 +01:00
Zuhayr
ca13d1d5d8 Fixes chem splicing, bioluminescence and seed packets for xenobotany. 2014-10-15 10:05:50 +10:30
Mark Aherne
d0e01f70cc Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-07-23 21:58:13 +01:00
Mloc-Argent
d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
Mark Aherne
32a1220559 NanoUI updates.
* Map gen verb is now limited to those with server access.
* Added Z layer support.
2014-07-21 22:32:45 +01:00
Zuhayr
5ace6d3bc0 Mining rework. Added ore scanner, adjusted values for spawn, added debug verbs. 2014-07-09 19:12:32 +09:30
Ccomp5950
77c733b17c Mentor permissions fixes and such.
Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)

Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
Ccomp5950
1350115824 Mentor Unnerf.
JMP was doing a rights check in the Topic instead of doing it on the proc, just went ahead and fixed the rights check to include mentors.
Mentors now have player panel but can't see traitor panel.  The idea is so they can't tell who is an antag through this.
2014-06-02 07:09:00 -05:00
Ccomp5950
b0b7953af7 Mentor changes.
Mentors no longer see stealthmins
Mentors no longer see antagonists / have check_antagonist verbs
New debug verb:  Reload Mentors (or mods)
2014-06-01 13:51:49 -05:00
Mloc-Argent
ee2e68960a Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/cloning.dm
	code/modules/admin/admin_verbs.dm
2014-05-31 00:17:56 +01:00
mwerezak
d5b22e9125 Forgot to add VV menu entry for give_disease2 2014-05-24 12:14:16 -04:00
mwerezak
2c3ecc78d5 Fixes #4889 2014-05-24 11:54:55 -04:00
Zuhayr
04315c1d43 Merge pull request #5001 from Intercross21/dev
More nice looking give spell/disease interface
2014-05-17 10:42:31 +09:30
Intercross21
e6efa81c77 More nice looking give spell/disease interface 2014-05-15 22:03:16 +04:00
Mloc-Hibernia
f2924c9f57 Merge remote-tracking branch 'upstream/dev' into bs12-zuhweapons 2014-05-11 13:48:51 +00:00
Mloc-Hibernia
e3a8d5eb43 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Zuhayr
85279c97c4 Added toggle verb for drones. 2014-05-11 22:00:34 +09:30