Loganbacca
54971c1bf5
Projectile effects - Part 1
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- Added base projectile effects framework
- Added vector movement helper
- Added temporary effect sprites
2015-03-09 22:17:06 +13:00
GinjaNinja32
bbae1a49e5
Fixes vines spreading through doors
2015-03-09 09:04:22 +00:00
Chinsky
5b7368e627
Merge pull request #8386 from volas/heartbeat
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Heartbeat sound
2015-03-09 11:45:10 +03:00
mwerezak
a28378f819
Fixes space movement runtime
2015-03-09 03:32:18 -04:00
mwerezak
17780e196a
Fixes medical record cabinet runtime
2015-03-09 03:18:38 -04:00
mwerezak
4c7138db14
Adds four mercenary vests to the merc base, tweaks
2015-03-09 03:15:45 -04:00
mwerezak
5abf0248fc
Firing the Z8 grenade launch automatically switches back to regular firing.
2015-03-09 03:14:26 -04:00
mwerezak
0b5575897d
Updates maint drone helptext
2015-03-09 02:34:21 -04:00
mwerezak
e5a9b686aa
Fixes human examine
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Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
mwerezak
b71f6c1121
Partial breathing refactor
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Reorganizes breathing, and moves common human/monkey breathing code into
carbon. handle_breath() is largely unchanged.
Removes unnecessary handle_internal_lifeform().
Fixes monkies being held by people in mecha in space not being able to breathe.
2015-03-09 00:09:34 -04:00
PsiOmega
cfbba5c153
Station alert monitor should now only react to major alarms.
2015-03-08 17:58:48 +01:00
Zuhayr
a508651115
Merge pull request #8381 from comma/mindfuck
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More hallucinations mindufuckery
2015-03-09 03:23:36 +10:30
volas
3d55fc58b9
Additional checks for heartbeat, reduced volume
2015-03-08 19:27:31 +03:00
PsiOmega
44c7b2367a
Admin verbs and white/blacklisting or races.
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Makes it possible for admins to bring out the appearance changer at will, controlled either by themselves or the mob in question.
Makes it possible to define custom race white/blacklisting in the appearance changer. However, this does not override the player's own racial restrictions.
2015-03-08 12:25:34 +01:00
GinjaNinja32
9888120b05
Fix simple-animal grabbing
2015-03-08 11:21:38 +00:00
Chinsky
db450303c4
Merge pull request #8379 from Neerti/3-6-2015_help_text_weapons
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Examine Tab Text: (Some) Weapons
2015-03-08 10:57:36 +03:00
PsiOmega
c6b0370b6a
Mirror and ERT appearance improvement.
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NanoUI-based appearance changer, with flags to set exactly which parts of the appearance which can be changed.
2015-03-07 23:11:00 +01:00
volas
cef52c73f8
Heartbeat
2015-03-07 18:03:49 +03:00
Chinsky
64f42d592c
Gave Runtime spirit-sensing capabilites. Every tick there's a 2% chance she'd stare at a place where ghost is.
2015-03-07 16:48:21 +03:00
Chinsky
f3b6c65038
Added new hallucinations effect - spinning. Changes client dir for 3-5 second for a /real/ mindbreaking. Minor sprite oddities that appear in that mode shouldn't be an issue if you are hallucinating and only last for few seconds anyway.
2015-03-07 16:23:31 +03:00
Chinsky
b730e8309e
Fixed monkeys suffocating. Also monkeys with harm in mind are not scoopable now for balance.
2015-03-07 16:03:43 +03:00
Chinsky
fae7d1c9e9
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into monkey_revenge
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Conflicts:
code/modules/mob/holder.dm
code/modules/mob/living/carbon/monkey/monkey.dm
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2015-03-07 15:18:54 +03:00
Neerti
a49dcb2470
Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it.
2015-03-06 23:40:50 -05:00
Zuhayr
3895349787
Merge pull request #8374 from Baystation12/dev-freeze
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Dev freeze into dev
2015-03-07 12:05:32 +10:30
Zuhayr
ac860b976a
Fixing compile issues, adjusted buckle code after a weird merge.
2015-03-07 11:52:14 +10:30
Zuhayr
9f1e04aa50
Thanks TortoiseGit.
2015-03-07 11:40:00 +10:30
Zuhayr
1984ef6e51
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
PsiOmega
0262ab0de0
Runtime fixes
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Fixes
````
runtime error: Cannot read null.name
proc name: sql report cyborg death (/proc/sql_report_cyborg_death)
source file: statistics.dm,87
usr: the maintenance drone (106) (/mob/living/silicon/robot/drone)
src: null
````
````
runtime error: Cannot read null.name
proc name: sql report death (/proc/sql_report_death)
source file: statistics.dm,52
usr: null
src: null
````
````
runtime error: Cannot read null.armor
proc name: infection check (/proc/infection_check)
source file: helpers.dm,16
usr: null
src: null
````
````
runtime error: bad client
proc name: open (/datum/nanoui/proc/open)
source file: nanoui.dm,419
usr: null
src: /datum/nanoui (/datum/nanoui)
/datum/nanoui (/datum/nanoui): open()
````
````
runtime error: undefined variable /obj/effect/plantsegment/var/movable
proc name: update canmove (/mob/proc/update_canmove)
source file: mob.dm,862
usr: null
src: the monkey (643) (/mob/living/carbon/monkey)
````
2015-03-06 18:39:44 +01:00
Chinsky
07ee8424da
Merge pull request #8371 from mwerezak/gun-rewrite
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Edits Z8 desc
2015-03-06 11:56:31 +03:00
mwerezak
875f805724
Edits Z8 desc
2015-03-06 00:06:53 -05:00
Chinsky
f064305a7b
Fixes #8268
2015-03-06 07:11:19 +03:00
Daniel García Baldomir
94477bd66c
Minor fixes on the overlays. Made holosigns functional again.
2015-03-05 21:47:26 +01:00
ccomp5950
ebabf53c6d
Staff now have a "re-admin self" button after de-admining themselves.
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Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
mwerezak
3bf5a5ca99
Updates storage costs
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Storage cost of an item is now twice that of the next smallest item, instead of being equal to the w_class.
Items with w_class 1 or 2 are unaffected. This produces much better behaviour for containers that are limited
by storage space instead of slots, such as how toolboxes are planned to work in a future update.
2015-03-05 10:40:25 -05:00
PsiOmega
3e9f33136a
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/effects/decals/Cleanable/fuel.dm
maps/exodus-5.dmm
2015-03-05 09:20:20 +01:00
PsiOmega
173f0527eb
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/nano/nanomanager.dm
code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Zuhayr
5e90eba7d7
Merge pull request #8347 from PsiOmegaDelta/PushItHarderBetterStrongerFaster
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An inhabited AI core can now be pushed.
2015-03-05 12:44:28 +10:30
Zuhayr
c9a2ed84fe
Merge pull request #8352 from PsiOmegaDelta/LessEdits
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Mappings.
2015-03-05 09:20:03 +10:30
Zuhayr
b4b43a6206
Merge pull request #8350 from PsiOmegaDelta/NanoRuntime
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Fixes NanoUI transfer runtime.
2015-03-05 09:19:41 +10:30
PsiOmegaDelta
decb9a79eb
Merge pull request #8355 from Neerti/2-28-2015_teg_prettyness
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New TEG sprite, NanoUI for TEG, and a runtime fix.
2015-03-04 20:09:56 +01:00
Raptor1628
cf0e526d91
Fixes and adjustments
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Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
Neerti
f229aa479f
Adds a bunch of prettiness to the TEG, fixes a runtime.
2015-03-04 09:13:05 -05:00
PsiOmegaDelta
7d3c01c51e
Merge pull request #8341 from mwerezak/temperature-fix
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Fixes #7363
2015-03-04 12:40:54 +01:00
Graham Lloyd
7420463f73
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2015-03-04 05:15:27 -05:00
Graham Lloyd
160183ebd5
finishes work on adapting the goon process scheduler for BS12.
2015-03-04 05:14:36 -05:00
PsiOmegaDelta
6799569d16
Merge pull request #8344 from comma/surgeryfixies
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Surgerything
2015-03-04 11:00:22 +01:00
Chinsky
198abc02f6
Merge pull request #8345 from PsiOmegaDelta/Triumvirate
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Multiple AIs no longer guaranteed to receive the same ion laws.
2015-03-04 12:51:31 +03:00
PsiOmega
81b0ab3bcf
Mappings.
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Makes specific instances of the engine room air alarm and AI APC.
Includes some map cleanup by Dream Maker itself.
2015-03-04 10:21:36 +01:00
PsiOmega
05c487ca8f
Fixes NanoUI transfer runtime.
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No longer unconditionally attempts to transfer NanoUIs from one mob to another.
Previously caused runtimes if the source-mob was gibbed or otherwise destroyed.
2015-03-04 09:46:49 +01:00
mwerezak
f8831fa513
Adjusts human temperature damage intervals
2015-03-03 19:31:01 -05:00