Whitellama
09907858f3
Added fingerprints and logs when wrenching fuel tanks, and added JMP buttons to logs regarding fuel tanks.
2014-08-17 15:51:01 -07:00
JimTheCactus
e74d92370d
Added a forced, immediate refresh of the icons after the character is made.
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This eliminates a race condition between spawning in and the icon cache being updated to include the body.
2014-08-17 12:34:02 -06:00
Walter0o
e8592d4f41
fixes #6005 and broken ancient human low/high pressure code.
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-fixes low/high pressure not damaging unsealed/damaged spacesuits.
-refactors procs and adds more comments.
-removes unused/dead code.
2014-08-17 18:06:30 +02:00
Whitellama
f1494c9b76
Admins now get logs when welding fuel is spilled on the floor, and welding tanks gain fingerprints when someone gets fuel from them.
2014-08-17 02:48:08 -07:00
Chinsky
c660734299
Added probability scaling for non-damage events.
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Fixed typo.
2014-08-17 11:05:17 +04:00
mwerezak
bd397ff844
Adjusts laser cannon damage
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Increased laser cannon damage to be higher than regular laser damage.
Also updated the name var of /laser/captain so that it doesn't inherit
"laser carbine"
2014-08-16 22:34:23 -04:00
mwerezak
5b341bd810
IB initial damage now depends on damage taken
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Also, autohealing IBs no longer stop bleeding, but do stop worsening.
2014-08-16 22:00:55 -04:00
mwerezak
add9ec3b65
Makes IB bleed with same rate as external bleeding
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Also updates drip() to remove the amount of blood actually passed into
it as argument.
2014-08-16 21:45:21 -04:00
mwerezak
d8b6aecc32
Fixes escape shuttle announcing a negative ETA
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Fixes the escape shuttle announcing a negative ETA when it leaves late.
2014-08-16 21:02:05 -04:00
mwerezak
2bd96ab29e
Fixes multi docking port undocking conditions
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The undocking conditions for multidocking ports (used by the escape
shuttle) were overly strict, failing if any door was open/unlocked.
Changed to allow undocking if at least one of the inner or outer doors
can close and lock.
2014-08-16 20:50:34 -04:00
Hubblenaut
d122ec9979
Sleeping people on chairs can be woken up
2014-08-17 02:34:26 +02:00
Hubblenaut
1602cb883c
Surgical tools that are nowhere near the patient don't cause a fail step
2014-08-17 02:34:25 +02:00
Hubblenaut
cbb0a3c0b7
Fixes a surgery oversight regarding text coloring
2014-08-17 02:21:32 +02:00
Hubblenaut
48655479b7
Hardcrit is entered immediately and lasts for 300 seconds instead of 250 (at max)
2014-08-17 02:21:31 +02:00
Hubblenaut
15ae5ca2a9
Adds JMP button to certain admin logs
2014-08-17 02:21:21 +02:00
Chinsky
09561db2d0
Added coefficient to scale speed of rads. Currently it's 10x slower than it was.
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Added humans going bald on high rads levels.
Added a chance to get sick burn on highest rad level.
Replaced mutations (turning deaf/blind is unfun, and slowing rads would raise the chance of it happening) with a a chance of small genetic damage.
2014-08-16 09:32:24 +04:00
Chinsky
1de0e2cb44
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into spacearea
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Conflicts:
maps/tgstation2.dmm
2014-08-16 06:29:55 +04:00
Ccomp5950
9f57c1b16e
Merge pull request #6012 from Walter0o/gear_fix
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fixes #6007 and future bugs with gear names
2014-08-15 20:08:25 -05:00
Chinsky
f71e43d06c
Moved ambiance sounds out of horrendous ifchain to area definitions.
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Changed ambiance spamcheck to use time instead of 10 minute spawn.
2014-08-16 04:40:46 +04:00
mwerezak
9d7c5dc197
Gives filters proper names, updates airlocks to use filters
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Docking ports still don't use filters though, as it would mess with the
docking ports that are also airlocks. Docking is infrequent though so it
should be fine.
2014-08-15 20:27:00 -04:00
Chinsky
919ecc2a16
Merge pull request #5998 from Walter0o/gripper_fix
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fixes #5693
2014-08-16 03:47:51 +04:00
Walter0o
a3848871d4
fixes #6007 and future bugs with gear names
2014-08-15 11:11:13 +02:00
Walter0o
de37978995
comment adjustment according to feedback
2014-08-15 06:19:55 +02:00
mwerezak
d399fb610d
Renames "laser gun" to "laser carbine"
2014-08-14 22:59:18 -04:00
Chinsky
7351767ef7
Merge pull request #5983 from atlantiscze/co2-breath-fix
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CO2 Breath fix
2014-08-14 22:58:22 +04:00
Chinsky
07ed87ccd9
Merge pull request #5993 from GinjaNinja32/proximity2
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More proximity fixes
2014-08-14 22:55:29 +04:00
PsiOmega
46a50dc7a2
Removes the loophole ion-law. Adds in some other ion law changes.
2014-08-14 11:20:45 +02:00
Walter0o
7236995b0e
fixes #5693
2014-08-14 11:13:12 +02:00
PsiOmega
6fffe8e077
Merge remote-tracking branch 'upstream/dev' into Brig2
2014-08-14 08:58:59 +02:00
Chinsky
658941a0f9
Merge pull request #5978 from Zuhayr/journalism
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Mining changes and basic character backgrounds.
2014-08-14 10:54:49 +04:00
Chinsky
bcf0a57aa0
Merge pull request #5962 from mwerezak/wound-fixes
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Wound and infection fever fix
2014-08-14 07:55:17 +04:00
Zuhayr
e1953c66cc
Merge pull request #5995 from Hubblenaut/master
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More admin logs, Rejuvenation fix
2014-08-14 12:16:42 +09:30
Zuhayr
8b3631e6d5
Merge pull request #5972 from Walter0o/psu_fix
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fixes #5964
2014-08-14 12:03:59 +09:30
Zuhayr
04bf4c7d90
Merge pull request #5981 from Walter0o/sound_removal
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removes unused AI text2speech files and code
2014-08-14 12:02:10 +09:30
Chinsky
e23d47e6c2
Merge pull request #5996 from MrSnapwalk/hairhaireverywhere
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Adds more new hair.
2014-08-14 06:30:24 +04:00
Zuhayr
4deeacc809
Merge pull request #5950 from comma/hurties
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Hurties
2014-08-14 11:59:39 +09:30
MrSnapwalk
6b44ef8ff1
Adds new hair.
2014-08-13 20:15:07 -05:00
Hubblenaut
330ce5d088
Fixes rejuvenation ignoring infections
2014-08-14 01:55:30 +02:00
Hubblenaut
c80b921d6b
Logs finishing tank transfer valve bombs and ghosting. Changes pAI request
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to state the name of the inquirer.
2014-08-14 01:07:09 +02:00
Atlantiscze
ee3072019a
Revert "N2 buildup fix attempt. Putting this into separate commit in case it's not wanted."
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This reverts commit e8a7b58aff .
2014-08-13 23:42:58 +02:00
mwerezak
0b0380ae14
Fixes burn description saying it is salved when not
2014-08-13 17:11:25 -04:00
mwerezak
ca9fc4169d
Fixes infection fever causing burn damage
2014-08-13 17:11:03 -04:00
GinjaNinja32
d1fc12e1c7
More proximity fixes
2014-08-13 20:58:49 +01:00
Chinsky
1c5e944ce5
Merge pull request #5954 from Zuhayr/dev
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No one is going to read this all anyway
2014-08-13 18:33:09 +04:00
Walter0o
94ec887a75
removes unused AI text2speech files and code,
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saves about 4.5 MB traffic per client.
2014-08-13 11:24:23 +02:00
Atlantiscze
e8a7b58aff
N2 buildup fix attempt. Putting this into separate commit in case it's not wanted.
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- Right now, air consists of 20% O2 80% N2 (approx.). Breathing takes O2 and turns it into CO2. CO2 gets scrubbed. Pressure drops, vents refill with air which again contains 80% N2 20% O2.
- This means that only 20% of breathed-out oxygen is replenished. Rest is replaced by N2. In large areas, such as Bar, with many mobs this can eventually lead to dangerous atmosphere status.
- This fix, while OOCly slightly unrealistic handles this issue by turning both O2 and N2 into CO2. Tested in CE's office with 5 human mobs without active scrubbers. Air lasts for 2~ hrs. Larger areas of course last significantly longer.
2014-08-13 11:24:12 +02:00
Zuhayr
688cf22a67
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-08-13 17:10:37 +09:30
PsiOmega
2a46b83dce
Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928
2014-08-13 09:35:04 +02:00
Atlantiscze
ce2e34f5e5
- Fixes breathing not producing CO2. This applied to humans (untested for other races, but probably the same)
2014-08-13 09:02:49 +02:00
Zuhayr
649af28c77
Fixed the overlay issue for now. This will need replacing.
2014-08-13 12:04:51 +09:30