Commit Graph

4273 Commits

Author SHA1 Message Date
PsiOmega
533ccef0ab Robot code clean up and fixes.
Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
Zuhayr
00976aea43 Merge pull request #8417 from PsiOmegaDelta/SolidMatter
Attemps to fix #8390 + solid bonus
2015-03-10 09:29:04 +10:30
Zuhayr
fc985c2a27 Merge pull request #8416 from PsiOmegaDelta/Ninjas
Fixes ninja spawn logic.
2015-03-10 09:27:11 +10:30
PsiOmega
baed39c263 Attempts to fix persistent station alarms. Makes wardrobes solid. 2015-03-09 20:55:05 +01:00
mwerezak
b9d2517d83 Tweaks random gun spawners and supply packs
laser carbines and laser pistols spawn in the armoury with equal
probability.
Stunshells are now rare like they should be.
Shotgun crates now have two combat shotguns, as they are less likely to
spawn in the armoury anyways.
Weapons crate comes with laser pistols, energy weapons crate comes with
laser carbines. Seemed more consistent that way.
2015-03-09 15:47:25 -04:00
PsiOmega
57c0591283 Fixes ninja spawn logic.
Fixes the logic I re-made after a PR comment without double-checking it.
Changes ninjastart to use the actual landmarks instead of locs for consistency.
2015-03-09 19:22:07 +01:00
Raptor1628
cf0e526d91 Fixes and adjustments
Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
PsiOmega
8f929331d8 Fixes #8343
Fuel no longer attempts to spread itself after having been deleted.
2015-03-03 15:33:15 +01:00
Zuhayr
0beb6259f6 Partial fix for #8068. 2015-02-28 17:29:26 +10:30
Zuhayr
14321003f1 Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze 2015-02-28 17:04:22 +10:30
Zuhayr
4b15f1a249 Fixes #7877 2015-02-28 16:47:41 +10:30
Zuhayr
f7983e7732 Merge pull request #8293 from comma/interfacefix
Couple fixes
2015-02-28 16:22:36 +10:30
Chinsky
7f01af6b7d Merge pull request #8297 from PsiOmegaDelta/CameraCoverage
Camera coverage fixes.
2015-02-27 13:11:21 +03:00
PsiOmega
7e498e1cf7 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/hydroponics/seed_datums.dm
	code/modules/hydroponics/trays/tray_apiary.dm
	code/modules/power/apc.dm
	code/setup.dm
2015-02-27 09:06:48 +01:00
Chinsky
9e07708cb3 Fixes #8241 rollerbeds not collapsing due to a runtime 2015-02-26 14:41:31 +03:00
PsiOmega
98f6a4cae5 Camera coverage fixes.
Fixes issues with AI cameras coverage not updating properly in several instances during EMPs, destruction, etc.,
2015-02-26 11:39:41 +01:00
Chinsky
100d8e9fb8 Fixed buckling into chair not changing mob's facing if he had permafacing set. 2015-02-26 12:09:23 +03:00
Zuhayr
a9d23df3ff Merge pull request #8279 from PsiOmegaDelta/CameraNet
Fixes camera network changes not always being reflected in camera consoles.
2015-02-26 16:28:49 +10:30
Zuhayr
bceb01c233 Merge pull request #8290 from mwerezak/gun-rewrite
Fixes captain's laser gun
2015-02-26 16:28:43 +10:30
mwerezak
ec59f8ab07 Fixes captain's laser gun
Also updates retro laser gun path, as it isn't really conceptually
related to the carbine anymore, and should avoid inheriting things like
fire rate.
2015-02-25 23:35:20 -05:00
MrSnapwalk
f4f54dfed1 Fixes action figures not randomizing properly. 2015-02-25 21:52:36 -06:00
PsiOmega
4dca85b17c Fixes camera network changes not always being reflected in camera consoles.
Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmegaDelta
51b722485a Merge pull request #8259 from mwerezak/gun-rewrite
Gun fixes
2015-02-25 07:21:29 +01:00
mwerezak
9782140d32 Resolves #8236
Lasers deal more damage to grilles, and clicking directly on the grille
makes it more likely for the grille to absorb the projectile.
2015-02-25 00:14:42 -05:00
mwerezak
3e71802a52 Replaces colt signal pistol with a Mk58 version.
Makes more sense for the HoP, and ensures the colt remains more of a
detective signature item.
2015-02-24 21:23:19 -05:00
Snapshot
600f55bdca Merge pull request #8252 from Raptor1628/dev-freeze
Assorted Fixes
2015-02-24 17:08:33 -08:00
Raptor1628
d4870b80ee Assorted Fixes
Rebalances the random armory so there are always energy weapons,
projectile weapons, and ion weapons. Ammo no longer random. Fixes some
oversights with the EMT area and improves flow. Sec Guns fit in belts.
Fixes typos and a missing price in the vending machine.
2015-02-24 14:40:02 -05:00
Zuhayr
24dacf0169 Merge pull request #8227 from PsiOmegaDelta/Syndicate
Fixes #8223.
2015-02-25 05:46:20 +10:30
PsiOmega
afb7f7eff7 Fixes #8223.
Restores a lost, somewhat important, line.
Fixes a duplicate uplink item reference.
2015-02-24 12:27:03 +01:00
Neerti
917bad5d5b Removes all the fun from buckling. 2015-02-24 06:15:44 -05:00
Zuhayr
ee0d63a43d Merged with dev. 2015-02-24 17:03:39 +10:30
Zuhayr
09f15f98f2 Merge pull request #8215 from GinjaNinja32/language
Fixes a few issues with noise-language.
2015-02-24 07:49:37 +10:30
GinjaNinja32
e47c45591c Fixes a few issues with noise-language. 2015-02-23 18:58:41 +00:00
PsiOmega
b38d8495b3 Merge remote-tracking branch 'upstream/dev' into SuppliesOfTheGodfather
Conflicts:
	code/game/gamemodes/game_mode.dm
	code/modules/clothing/spacesuits/rig/suits/merc.dm
2015-02-23 17:38:50 +01:00
PsiOmega
5be726753f Updates paths after the projectile update. Adds rig modules to the uplink. 2015-02-23 17:33:12 +01:00
Chinsky
b5dda2b793 Merge pull request #8180 from mwerezak/mercenary
Map updates and fixes, plus hardsuit icons
2015-02-23 15:27:35 +03:00
PsiOmegaDelta
bbbde676d5 Merge pull request #8200 from mwerezak/devfixes
Misc dev updates
2015-02-23 10:15:42 +01:00
mwerezak
6c4d16774f Merge remote-tracking branch 'upstream/dev' into mercenary
Conflicts:
	code/game/objects/items/devices/uplinks.dm
2015-02-22 20:44:43 -05:00
mwerezak
115bbbe669 Nerfs merc sniper rifle and makes it uplink purchasable
Also reduces the Z8's damage a bit, just to make it more in line with
the new bullet damage ranges.
2015-02-22 20:27:06 -05:00
mwerezak
c317fb8c39 Adds ability for uplink purchases to produce more than one item 2015-02-22 20:17:18 -05:00
Chinsky
79917d57b2 Merge pull request #8187 from PsiOmegaDelta/SyndicateDescriptions
Rudimentary uplink descriptions.
2015-02-22 11:32:49 +03:00
Zuhayr
28e7411e2d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:06 +10:30
mwerezak
47cbfdd59e Keeps zone selection and gun mode toggle HUD elements visible when scoped 2015-02-21 16:01:47 -05:00
mwerezak
11719a380e Fixes #8151 2015-02-21 15:49:52 -05:00
Chinsky
4daf7161ad Merge pull request #8191 from PsiOmegaDelta/NanoFix
Fixes runtime in Topics() when called from non-NanoUI sources.
2015-02-21 14:34:09 +03:00
Zuhayr
451337476d Merge with dev. 2015-02-21 20:11:35 +10:30
PsiOmega
89da19de8a Fixes runtime in Topics() when called from non-NanoUI sources. 2015-02-21 10:32:20 +01:00
Zuhayr
0c206344b6 Master<dev 2015-02-21 19:57:31 +10:30
Zuhayr
2ecd76b07f Master merge. 2015-02-21 19:51:28 +10:30
Zuhayr
2139884244 Dev merge. 2015-02-21 19:49:47 +10:30