A few new foods are added, namely the following. Brain Burger, Chocolate Egg, Mystery Soup, Sausage and Fish Fingers.
Service/butler cyborg has a new sprite to pick from, the Maximillion one.
Chaplain now has a Flash of Holy Water in his office using the new holy water reagent.
Chef also now has an alternative apron he can find in the kitchen vending machine.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1882 316c924e-a436-60f5-8080-3fe189b3f50e
Music buttons and song files removed.
Consequently, bananaphone kitchen recipe removed.
This saves over 10MB from the resource download, making it go faster for everyone and reducing lag.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1881 316c924e-a436-60f5-8080-3fe189b3f50e
- added roller bed (for medics). Place human, buckle him to this bed, the bed raises and can be pulled.
- eggs and tomatoes can be smashed of wall, floor [s]or captain's face[/s] not yes.
Code by Balagi, sprites by Farart.
-some fixes for the crew monitoring computer. It can be disassembled now.
-added crew monitoring circuit board. Requires programming 3, biotech 2, magnets 2.
-Mech Bay Power Control Console и Solar Control can be disassembled now.
-added crew Mech Bay Power Control Console circuit. Requirements are programming=2, powerstorage=3.
-Solar Control circuit boardcan be researched. Requirements are programming=2, powerstorage=2.
-R&D Console can be researched and created (requires programming 6). But R&D Console cannot be deconstructed for tech points. That's intended.
Code by Jack Rost.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1880 316c924e-a436-60f5-8080-3fe189b3f50e
Backporting from ss13.ru:
- added trash: foor eaten food leaves empty картонный boxes and plates, husks. Janitors are doomed.
- new sprite for Soylent Viridians
- randomized pill sprite offset (as for fruits, tiles, papers).
- now chemmaster first assign label to pill, then dispence it.
- added sprite for trash bag. Wil be added to code soon.
Code by Jack Rost, sprites by Farart.
- added candle. Code by Balagi, sprites by Farart.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1879 316c924e-a436-60f5-8080-3fe189b3f50e
- Added wall mounted first aid closet for later use with the medicine and alternative treatments project
- Added lockable mounted medical closet for later use (medicine project)
- Wall mounted closets can now be walked on even when closed (set the wall_mounted variable to 1) - does not apply to fire extinguisher and axe closet as those use special code.
- Set hydrant closet as wall-mounted for later use (dangercon project)
Bugfixes:
- If you open and close an emagged closet, it will now show as broken, not normal unlocked.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1877 316c924e-a436-60f5-8080-3fe189b3f50e
AI can also choose a new sprite for itself, the Yes-man one.
Bodybags are now also added and 3 can be found in medbay. They are not entirely finished yet, but they will serve their purpose.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1874 316c924e-a436-60f5-8080-3fe189b3f50e
Hat crates now cost 200 points but start unlocked.
Fixed several issues preventing the game from compiling.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1869 316c924e-a436-60f5-8080-3fe189b3f50e
--------------------------------------------
Pete
Changelog:
Appendicitis!
It's a new disease which must be cured surgically- instructions are available on the wiki:
http://tgstation13.pretentiousfool.com/wiki/index.php/Surgery
Tell Petethegoat either on the forums or on IRC if you find any problems.
------------------------------------------------
Trubble has fixed a bug with the hat crates. They can now be correctly opened.
-----------------------------------------------
Derp has added the Medborg. YES!!!
Service borg has also recieved some minor tweaks. It can now use the Booze-o-mat. it can also extrude enzymes.
------------------------------------------------
Report any problems to them via Forums or IRC. Thankyou.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1866 316c924e-a436-60f5-8080-3fe189b3f50e
The barman can now make a drink called Silencer, which uses Nothing, Cream and Sugar. This can only make mimes drunk.
Chef has a few new recipes. Blood soup, Clowns tears, twobread, Metroid Sandwich, Metroid Burger, Chocolate Cake, Lime Cake, Orange Cake, Lemon cake, Boiled Metroid Core and Spess Law.
Captain has a new item in his office named Chain of Command.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1863 316c924e-a436-60f5-8080-3fe189b3f50e
Three new weapons added to R&D(the protolathe). The Chem Sprayer, the Shock Gun and the Stun Revolver.
A new costume is added to the theatre, the female clown suit and mask.
Thanks for the weapon sprites goes to Khodoque.
Thanks for the female clown suit sprite goes to Cheridan.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1855 316c924e-a436-60f5-8080-3fe189b3f50e
Also....Superxpdude. Check your paths next time for guns. Since you put M1911 with a capital M, but put it with a lowcase m in the pathname. Thus it would not compile.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1849 316c924e-a436-60f5-8080-3fe189b3f50e
Grape: Yes, you can now grow grapes.
Green Grapes: This is a mutation of grapes containing a certain healing chemical.
Cabbage: I also added cabbage for you kiddies to rgwo big and strong.
Pumpkins: WE GOT PUMPKINS!!!
Killer Tomatoes: These are dangerous..beware(Mutation of Tomato)
There are two new pieces of clothing added which only an admin can spawn.
Morgan's tears got renamed to Ambrosia Vulgaris.
Admins can now spawn Roaches. This is Nanotrasen afterall.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1848 316c924e-a436-60f5-8080-3fe189b3f50e
Special Operations Officer's equipment added to the admin equip list.
All 3 wizard outfits added to the admin equip list.
Some changes to creed's office on centcom.
Added in a special jumpsuit (currently adminspawned only).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1847 316c924e-a436-60f5-8080-3fe189b3f50e
New AI Traitor Objective: No humans must escape alive on the shuttle! This is a not-so-common objective.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1846 316c924e-a436-60f5-8080-3fe189b3f50e
m1911-P put back on the map in creed's office.
Rearranged xenobio a bit to make the shield gens more user friendly.
Removed the capital at the start of the m1911-P.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1845 316c924e-a436-60f5-8080-3fe189b3f50e
Lasers and pulse shots are now significantly more penetrating. Previously, even lowly assistant suits would halve the damage of pulse rifles. Not anymore!
Turrets:
Portable turrets and AI turrets are now able to shoot people even if they're on the ground. However, taser shots will still fly over people.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1844 316c924e-a436-60f5-8080-3fe189b3f50e
I added two new types of berry mutations. One is death berry, which is actually a mutation of the poison berry. It is EXTREMELY deadly if ingested. Another is the glow berry. Its brightness depends on its potency.
Last, but not least. We have a plant which is both a hydro and harvestable plant, but at the same time a livestock. It is the Walking Mushroom. It is a mutation of the plump helmet. After it is harvested and in your hand, click it to bring from the Walking Mushroom. If it dies, then use a knife on it for Huge Mushroom Slices.
Next commit will have more recipes for both chef and barman.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1843 316c924e-a436-60f5-8080-3fe189b3f50e
I also added a water cooler to the barman's backroom.
New costume in theater dubbed the Gentleman's Suit. This includes a top hat, waist coat, cane, black shoes, fake moustache, monocle and amish suit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1841 316c924e-a436-60f5-8080-3fe189b3f50e
- THE HULK CAN BREAK THESSSEE... CUFFSS... NAAAAAAUURRRRRRRRRGHHHHHHHHHHHHHHHH!!!!!!
- Tables are no longer effected by magnitis. Because it's damn stupid.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1840 316c924e-a436-60f5-8080-3fe189b3f50e
Sugary plants, blend them for sugars.
Foods Sugar packets are removed, coco paste removed (it is now a reagent), and crushed leaves are removed (due to not taking advantage of the potency system).
Blend Coco Pods for Coco! Then add sugar and milk (or soymilk) for a chocolate bar! Or add water for hot chocolate (chocolate milk TBA). Crushed chocolate renamed crushed coco (is a reagent).
Kitchen closet has a condiment bottle of sugar in it now, rather than a billion packets of sugar.
Candies apples use 5 units of sugar now, rather than a pack of sugar.
Modified some new hydroponics plants to take advantage of the potency system.
Had a go with a few drink bottles in party crates that weren't showing up due to a typo!
Feed Nuka Cola to humans or animals and they won't just spaz out, they will spaz out so much not even the cold can slow them down.
Deleted some redundant reagents (there were two lime juices, two creams, and I forget what else). Rearranged a few reagents. Capisin and frost oil never added nutriment factor to start with, and they really shouldn't. That's pretty much it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1839 316c924e-a436-60f5-8080-3fe189b3f50e
Fixed the AI decoy sprites
Marauders and Seraphs now have energy relays (the missile racks use up a LOT of charge, this helps with that)
The Seraph now has an LBX10 Scattershot instead of an Ultra AC2 LMG, as the AC2 does not damage aliens in any way.
Some changes to hopefully speed up the virology airlock.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1837 316c924e-a436-60f5-8080-3fe189b3f50e
I also nerfed the damage water inflicts on Metroids because the previous amount of damage was absolutely insane.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1835 316c924e-a436-60f5-8080-3fe189b3f50e
Some more mapping changes.
Virology airlock should go faster now.
Xenobio now has containment doors across the entire window.
Xenobio shile dgens now require xenobio access to use.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1834 316c924e-a436-60f5-8080-3fe189b3f50e
Hydro can now grow cocoa trees and harvest cocoa pods.
The chef can process the cocoa pods into cocoa and process that into chocolate bars. He can also put the chocolate bars into the blender to get crushed chocolate, which the barman can use.
Lemon, watermelon, poison berry juice and crushed chocolate is added to the reagents list.
Barman can now also serve a chocolate drink. He can also now serve Lemon, Watermelon and Poison berry juice as drinks.
Poison Berry was made a mutation of berries.
Nurse uniform was now also fully fixed.
PS. Poison berry was added to the juicer machine as well.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1833 316c924e-a436-60f5-8080-3fe189b3f50e
CODING CHANGES:
Tool Closets such as the ones found in tool storage are now less likely to contain insulated gloves, tool belts, and multitools.
Number of soft hats in Security closets reduced to one.
HoP closet no longer includes a soft hat.
"Security Coft Hat" renamed to Soft Cap.
Soft Cap is no longer hugely armoured.
MAPPING CHANGES:
Human harvest book removed from HoP office.
Toolbox removed from Hydroponics.
Two bandannas removed from Hydroponics (only two Botanists).
Several general fixes in Hydroponics, mostly placement of air/firealarms.
Slightly changed the Virology airlock (sorry Super, but the diagonal sinks were goofy. Forgive me.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1832 316c924e-a436-60f5-8080-3fe189b3f50e
Note for coders:
When dealing with job procs, you need to first equip the jumpsuit, only then can you equip the ID, PDA, pocket contents, etc.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1829 316c924e-a436-60f5-8080-3fe189b3f50e