CHOMPStation2
ab154b48b2
[MIRROR] refactors most spans ( #9139 )
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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-04 15:00:17 +02:00
Casey
416a52bbe9
Merge pull request #13827 from VOREStation/Mining-Bugfix
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Mining bugfix
2022-10-02 17:59:53 +00:00
Casey
1550c3bee5
Mining adjustments
2022-09-25 20:47:34 +00:00
Casey
734d22329e
Nerfs mining yields for SD and RP
2022-08-14 05:44:47 +00:00
Casey
38db86b3bf
Merge pull request #12036 from Heroman3003/ore-rebalance
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Makes deeper ore areas for deep drilling contain ores of all types at higher amounts, not just rare ones
2022-01-09 01:50:27 +00:00
Chompstation Bot
1b244b5de5
[MIRROR] Backports Bay/Neb random map optimizations.
2021-09-27 18:23:26 +00:00
Nadyr
744c106c86
Merge branch 'master' into upstream-merge-11179
2021-07-20 20:59:10 -04:00
Chompstation Bot
15cafbe65b
Optimize a couple things
2021-07-20 21:30:20 +00:00
Aronai Sieyes
66669af98d
Merge pull request #11170 from Heroman3003/thepurge
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Finishes purge of Industrial Expansion
2021-07-20 14:46:30 +00:00
Chompstation Bot
b85e9fc4d9
[MIRROR] Industrial Expansion
2021-03-09 21:53:03 +00:00
Kassc Zeravla
84dc1e7a99
Further fixes
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-Modified Ore generation, it should spawn ores in the mines now. Will be more numerous than normal but it's a guarantee they will spawn.
-Modified 'PrideRock.DMM' to not be a endless death-trap
-Modified 'methlab.dmm' to have stuff in the safe.
-Modified 'Oldhotel.dmm' added the correct oven
-changed name of abandonedhome.dmm to lonehome.dmm see if that fixes travis (or something)
2020-08-14 18:15:24 -04:00
Neerti
fc7c6f38b4
Base features for Precursotech and Anomalotech Expansion
2019-04-13 22:44:52 -04:00
Spades
6e2172a5ae
Merge branch 'master' into upstream-merge-5654
2019-03-01 05:42:07 -05:00
kevinz000
fc178c1e04
Makes math helpers defines for performance
2018-12-06 16:15:00 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Yoshax
547053a768
if you don't rename all of something, bad things happen m'kay kids
2017-02-04 15:46:03 +00:00
Zuhayr
b702c81060
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Zuhayr
dd41dfa16a
Random map generator fixes, cleanup
2015-08-13 16:59:16 +09:30
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
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Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30