Commit Graph

32238 Commits

Author SHA1 Message Date
Spades
707e4e560e Changelog! 2016-10-06 23:05:13 -04:00
Spades
2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
Neerti
6203c1047f Merge pull request #2582 from Anewbe/shotgun_boxes
Shotgun boxes now have 8 shells, uplink gives said boxes
2016-10-05 21:25:40 -04:00
Neerti
22097c643a Merge pull request #2595 from Anewbe/fireaxe_embed
Fireaxes no longer embed from every hit
2016-10-05 21:24:10 -04:00
Anewbe
2f5f9b5c78 Fireaxes no longer embed every hit 2016-10-05 18:00:57 -05:00
Neerti
c28e124bfc Merge pull request #2592 from Anewbe/lattice_fix
Fixes lattice issue
2016-10-04 22:29:39 -04:00
Neerti
01328c5a03 Merge pull request #2594 from redstryker/Let'sStartARiot
Crowd Control Voidsuits and Bugfix
2016-10-04 21:43:29 -04:00
Anewbe
7bef4447cd Merge pull request #2593 from Neerti/10/4/2016_technomancer_changes
Technomancer Bug Fixes & Tweaks
2016-10-04 20:30:01 -05:00
redstryker
1f3a601075 Crowd Control Voidsuits and Bugfix 2016-10-04 21:19:58 -04:00
Neerti
0d140349b3 Technomancer Bug Fixes & Tweaks
Cores can now be locked and unlocked by a verb.  Locked cores cannot be removed by anyone.  Cores automatically unlock if the wearer dies or otherwise stops existing for some reason.
Healing spells now induce a flat instability cost on the healer instead of it being split between healer and healed.  The amount healed is greatly increased if used on someone besides the healer.
Mend Organs is now called Great Mend Wounds, and now heals broken bones, IB, eye damage, and blood loss in addition to internal organs.
Radiating instability (the purple glow) now gives a warning to people afflicted.
Instability discounts should start applying correctly for specific cores.
Instability now affects all living mobs and not just humans.  This includes borgs and simple animals.
Phase shift now adds ongoing instability while hiding inside the rift.
Projectile spells should be logged now.
Wards last forever, and should not die in vacuum now.
Restoration aura is now green colored and not blue.
Simple mobs and cyborgs are now harmed by lightning.
2016-10-04 21:09:15 -04:00
Anewbe
6ca1cf19f6 Merge pull request #2591 from Woodratt/Radiation_hood_tweak
Edit of the radiation hood sprite
2016-10-04 19:33:55 -05:00
Anewbe
3bcd420e87 Fixes lattice issue 2016-10-04 19:32:40 -05:00
woodratt
d5b79a7d7b Edits to the radiation hood sprite
Adds "flags_inv = BLOCKHAIR" to the file for the radiation hood so ponytails and other hair doesn't clip through.

Adjusts the sprite of the hood as well to help hide the fact the hair is missing underneath the faceplate.
2016-10-04 14:34:24 -07:00
Anewbe
5d8ac049f7 Merge pull request #2585 from redstryker/MedicalIsStartingABand
Medic Band
2016-10-04 14:52:35 -05:00
redstryker
d6f7d0a007 Medic Band 2016-10-04 07:56:14 -04:00
Anewbe
0d0322b93c Adjusts shotgun ammo box contents 2016-10-03 21:48:16 -05:00
Anewbe
6f82e56b08 Merge pull request #2584 from Neerti/10/3/2016_embed_runtime_fix
Fixes runtime on embedding
2016-10-03 21:31:55 -05:00
Neerti
2157d42c0d Fixes runtime on embedding
Turns out heads can't be compared to numbers on their own.
2016-10-03 21:13:49 -04:00
Neerti
89bc5c4058 Merge pull request #2583 from Woodratt/1.6.0_Maintenance_MeetingRoom
Research Maintenance and Meeting Room change
2016-10-03 20:11:56 -04:00
woodratt
639becc3ae Research Maintenance and Meeting Room change
- Primary Storage tweaks, added camera and lights.
- Added missing fire alarms to areas.
- Guess pas terminal outside of kitchen.
- New research tunnel leading from cargo maintenance to where the large escape pod is located.
- Bridge Secretary desk added to meeting room, adjustment of meeting room equipment and furniture.
2016-10-03 17:02:40 -07:00
Neerti
0ea6a9f879 Merge pull request #2580 from redstryker/CrawlingInMyHand
Accurate Sec Voidsuit In-Hands
2016-10-03 18:10:48 -04:00
Anewbe
1c0613596f Merge pull request #2548 from redstryker/OpenTheFloodGatesForSpaceSuzanneCollins
Writer Alt Title
2016-10-03 17:10:43 -05:00
Neerti
fd62cbe006 Merge pull request #2560 from Anewbe/alien_metabolism
Adds code to make species level metabolism rates possible.
2016-10-03 18:10:25 -04:00
Anewbe
6c4703f742 Merge pull request #2529 from redstryker/BoneSoundV2
Bone Sound V2
2016-10-03 17:08:38 -05:00
Anewbe
29141f9606 Merge pull request #2528 from SpadesNeil/heavy-armor-suit
Heavy Armor values reworked for FUN™
2016-10-03 16:53:49 -05:00
Anewbe
934ffd0388 Merge pull request #2581 from Neerti/10/2/2016_event_fix
Correct new and old event tickers.
2016-10-02 19:53:44 -05:00
Neerti
3e3036aaa8 Correct new and old event tickers. 2016-10-02 18:39:56 -04:00
Anewbe
3c69d892df Merge pull request #2578 from Neerti/10/2/2016_gamemode_disabling
Removes Ninja & Malf Voting
2016-10-02 14:43:52 -05:00
Anewbe
9aa5faa181 Merge pull request #2573 from Neerti/10/2/2016_cracks
Adds Asteroid Cracks
2016-10-02 14:43:06 -05:00
redstryker
463f9ce3f8 Accurate Sec Voidsuit In-Hands 2016-10-02 15:31:10 -04:00
Anewbe
94d94651aa Merge pull request #2567 from SpadesNeil/booze
Fixes booze bible
2016-10-02 14:10:26 -05:00
redstryker
1d1a86a011 Adds Changelog 2016-10-02 14:51:11 -04:00
Anewbe
3b24330698 Merge pull request #2579 from Yoshax/changelogupdate
Updates changelog
2016-10-02 13:19:27 -05:00
Yoshax
9217f65d94 Updates changelog 2016-10-02 19:07:24 +01:00
Anewbe
4de3e43351 Merge pull request #2569 from redstryker/Spoopiness
Multitude of Halloween Stuffs
2016-10-02 12:51:24 -05:00
Neerti
e10c657011 Removes Ninja & Malf Voting
Malf is a terrible gamemode, the code is unmaintained, and it's not very fun for the crew or the AI.  The AI can still be evil, and more effectively, as a traitor.  At some point I plan to give traitorAIs some malf powers, but the malf mode needs to go, and I meant to do this literally a year ago.

Ninja will no longer be votable, because one ninja cannot carry the round.  The age of solo-antags is coming to an end, because solo-antagonists have been proven to be ineffective, and place massive pressure on the person playing the antag.  It also makes it difficult to balance one person to be able to fight the whole station without it being shit for the station or shit for the antag.  To fix that, Ninja is no longer a solo-antag.  The other ninja modes like Intrigue and Visitors remain, as the ninja should have more breathing room, since other baddies exist.
2016-10-02 13:50:26 -04:00
Anewbe
9f479c488a Merge pull request #2577 from Neerti/10/2/2016_votable_technomancers
Actually Makes Technomancer Votable
2016-10-02 12:47:14 -05:00
Anewbe
d6e3e792de Merge pull request #2571 from SpadesNeil/invisibility-fix
Fixes thermals making invisibility vision worse
2016-10-02 12:44:32 -05:00
Neerti
416e5d90c3 Actually Makes Technomancer Votable
Forgot to do this in the other PR.
Also turns Conflux, Lizard, Visitors, and MercWiz back on.
2016-10-02 13:39:15 -04:00
Anewbe
af11de25c1 Merge pull request #2574 from Neerti/10/2/2016_haphazard_adjustments
Tries to Recalibrate Events
2016-10-02 12:31:53 -05:00
Anewbe
ba1b34cd72 Merge pull request #2575 from Neerti/9/30/2016_event_system
Adds Groundwork for New Event System
2016-10-02 12:31:23 -05:00
Anewbe
6ba07bbb45 Merge pull request #2565 from SpadesNeil/supply-crates
Fixes supplypacks.dm invalid group
2016-10-02 12:29:36 -05:00
Anewbe
7a12bfdcba Merge pull request #2572 from Neerti/10/2/2016_technomancer_is_live
Makes Technomancer Suitable for Live Status
2016-10-02 12:26:55 -05:00
Neerti
699e04adf9 Adds Groundwork for New Event System
Adds what I hope to be able to make a sort of intelligent system that in the future will be able to decide what event would be the best to choose at any given moment.  A lot of this will probably get rewritten later.
You can use the new debug verb Show GM Status to have it show some data about itself, such as player activity across the whole server.
Currently, the system cannot actually run any events, as they don't exist and it's been disabled.  The plan is to have the events themselves do most of the heavy lifting for stuff like set-up and weights.
When the overarching system is more refined, a lot of new events will be madem and most of our old ones will be ported, and improved upon too.
For now, adding this lets me see what the system thinks about a round that has people playing on it and not just me on a test server.
2016-10-02 12:35:16 -04:00
Neerti
760e018bfc Tries to Recalibrate Events
Changes some magic numbers to be bigger magic numbers, in the hopes that more stuff happens during a low-pop round, and that some rare events like drones and meteors will fire more often.
2016-10-02 10:32:06 -04:00
Neerti
393c9899a9 Adds Asteroid Cracks
Adds a new type of turf, which is a cracked asteroid floor.  It is functionally a space tile, which means air can escape through the cracks and into the void.  These cracks can be plugged by building a floor over them using rods and tiles.  The cracks are generated randomly along with the asteroid whenever a floor is placed, with a 1 in 10 chance of it being a cracked floor.
2016-10-02 06:26:44 -04:00
Neerti
5a450024d3 Makes Technomancer Suitable for Live Status
Adds free apprentice teleporter for the technomancer.  Tests show this generally makes the round more fun for everyone, and a single antag can't carry a round.
Adds two chameleon boxes, so they can dress up as whatever they want.
2016-10-02 03:17:12 -04:00
Spades
f85bc845ed Fixes thermals making invisibility vision worse
Fixes https://github.com/PolarisSS13/Polaris/issues/2570

INVISIBILITY_LEVEL_TWO was chosen to counter ninjas.
2016-10-02 01:13:18 -04:00
redstryker
e2b432ea78 Changes .wav's to .ogg's 2016-10-02 00:30:25 -04:00
redstryker
2839d26e19 Multitude of Halloween Stuffs 2016-10-01 20:33:11 -04:00