Commit Graph

11859 Commits

Author SHA1 Message Date
silveryferret
82f09c1642 Replaces BE_MONKEY with BE_RENEGADE
As title. Also adds Renegade into the antagonism tab underneath
character set up.
2016-05-16 21:20:30 -05:00
EmperorJon
0d61e9b47e Merge pull request #1667 from Yoshax/beltfix
Belts no longer drop when dragged to /obj/screen
2016-05-16 21:45:48 +01:00
EmperorJon
56c286c073 Merge pull request #1671 from VOREStation/namedefines
Generic Station & System Name
2016-05-16 21:44:53 +01:00
EmperorJon
e740d42b79 Merge pull request #1664 from silveryferret/death_alarm_change
Changes Death Alarm
2016-05-16 21:43:34 +01:00
Arokha Sieyes
8e90199052 Generic Station & System Name
Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 15:34:03 -04:00
Yoshax
5cb4ae9879 Adds shot glasses
Cleans up a list in the booze vendor
Removes tea from contraband and puts into the normal product list in the booze vendor
Adds the shot glasses to the autolathe and makes glasses there no longer children of bucket recipes
2016-05-16 20:06:10 +01:00
Yoshax
49a249af00 Multi-tile airlock building FIX 2016-05-16 18:31:32 +01:00
Yoshax
f059a542b0 Belts no longer drop when dragged to /obj/screen 2016-05-16 16:36:27 +01:00
silveryferret
540a1cd21f Changes Death Alarm
Changes the Death Alarms from announcing to general comms, to just
Security and Medical. Because sometimes hearing your best friend has
died over Common channel is not the best scenario to hear that someone's
died.

Used the captain's headset to keep things slightly cleaner, and it gets
deleted after as far as I can tell.
2016-05-15 22:42:54 -05:00
Yoshax
be6ab03d13 Fixes a problem with discount never being displayed correctly on uplinks 2016-05-16 01:14:25 +01:00
ParadoxSpace
48ab0fbc57 Gives Cult Cultist Language (Again) (#1651)
* Spooky Speak 2.0
2016-05-15 18:32:31 -04:00
Yoshax
718b249b1d Uplink changes and additions (#1645)
* Splits uplink categories into separate files and moves other files around

* Corrects an incorrect description

* Puts uplink categories in uplink_categories into the same order as they are individual files

* Mercenaries now spawn with their own private uplink.

* Adds a random discount to uplink items that is applied every 15 minutes

no message

no message

* Adds changelog

* Fakes announcements are now once again purchasable from the uplink and actually work

* Removes a debug line

* Adds several existing items to the antag uplink including stun rounds for shotguns, metal foam grenades and more

* Refactors boxes.dm to use absolute pathing and for loops for contents

Adds changelog
2016-05-15 18:31:34 -04:00
Neerti
b2eb3211a2 Merge pull request #1650 from VOREStation/autolathe
Fix - Prevents making oversize stacks in autolathe.
2016-05-15 18:28:31 -04:00
Neerti
caa06eae18 Merge pull request #1594 from Kelenius/radioFix
Fixes broken logs
2016-05-15 18:24:45 -04:00
Neerti
d7b7d3da3c Merge pull request #1653 from VOREStation/fiximplants
Fixes Loyalty Implants
2016-05-15 18:23:32 -04:00
Datraen
a77e968b25 Merge pull request #1659 from Yoshax/floorfix
Removes tags from blue carpet
2016-05-15 09:39:08 -04:00
Hubblenaut
f09df76e4a Hacktool (#1607)
* Adds hacking tool.

In normal mode a hacking tool acts and functions just like any multitool. Use a screwdriver to toggle between normal and hacking mode.
Hacking attempts will take 20 +(0 to 20) seconds (triangular distribution, averages at +10 seconds).
Once an airlock has been successfully hacked the user will have full access to the door operation interface normally restricted to silicons.

A hacking tool will remember the last 6 to 8 hacked airlocks.  No time is needed to again hack remembered airlocks.
Once the limit has been reached the least recently accessed airlock is forgotten. Hacking a remembered airlock will update the last accessed time.

Also adds a basic observer/listener pattern implementation to, for example, make it easier to catch when objects have been destroyed and clear references.

* Corrects and adds more sanity checking.

* Adds hacktool to uplink devices
2016-05-15 09:38:10 -04:00
Yoshax
5958a4a585 Removes tags from blue carpet 2016-05-15 13:57:47 +01:00
Arokha Sieyes
c55ae551d7 Fixes Loyalty Implants
Why would you define a proc on /mob/living/carbon/human for implanting something then ask to be passed your own src? Also why would you try to pass /job/datums as something to implant? Silly.
2016-05-14 17:50:12 -04:00
Leshana
846272f3ee Fixes #21 - Prevents making oversize stacks in autolathe.
- Previously when making stack'd items in autolathe, it lets you make as big a stack as you have materials loaded, even if it is larger than the maximum stack size for that material.
- Now autolathe recipies remember this, and autolathe respects maximum stack size.
2016-05-13 20:31:07 -04:00
Datraen
25827b3b14 Merge pull request #1581 from Neerti/5/6/2016_pda_multicaster
Adds PDA Multicaster
2016-05-13 00:37:18 -04:00
Neerti
02653675ba Merge pull request #1631 from Yoshax/changelingflavourtext
Changelings will now store and use the flavor text of their victims
2016-05-13 00:30:39 -04:00
Neerti
111da494da Merge pull request #1642 from Datraen/Microwaves-ANewHope
Catches a missing removal of the circuit board.
2016-05-13 00:29:15 -04:00
Datraen
4c04c6d2b2 Catches a missing removal of the circuit board. 2016-05-12 22:21:47 -04:00
Datraen
73ee2e5ef0 Merge pull request #1637 from Yoshax/ignorefix
Fixes ignored preferences not being saved between rounds
2016-05-12 22:03:15 -04:00
Datraen
15d504eb4e Merge pull request #1626 from Yoshax/weaponupdate
Weapon sharpness and edge adjustments
2016-05-12 22:00:06 -04:00
Datraen
835a719351 Merge pull request #1639 from Yoshax/clickcase
Adds click cooldown to display case
2016-05-12 21:59:13 -04:00
Datraen
19c89532d2 Merge pull request #1627 from Yoshax/lights
Lights changes and additions
2016-05-12 21:58:52 -04:00
Yoshax
939073a0d2 Adds click cooldown to display case 2016-05-13 01:34:19 +01:00
Yoshax
75b1f53141 Comments out ignore and unignoring in character setup, properly removes ability to ignore yourself 2016-05-13 01:16:44 +01:00
Datraen
3a666dbd7f Fixes certain compile errors with the taser, baton.
Simple code certainly needs testing, regardless of the hour.
2016-05-12 18:38:41 -04:00
Yoshax
e5b863de99 Changelings will now store and use the flavor text of their victims 2016-05-12 20:08:43 +01:00
Yoshax
7fe2150d3f Removes a stray character 2016-05-12 16:36:09 +01:00
HarpyEagle
d3aacce795 Animation and cooldown only come into effect if the flash is actually used 2016-05-12 16:31:07 +01:00
HarpyEagle
7d64004c47 Improves lightswitch lighting
Now only the light part layers over darkness, and the light provided
is appropriately dim.
2016-05-12 16:26:56 +01:00
Datraen
9e116ea887 Merge pull request #1625 from Yoshax/vendingmachines
Vending machine changes and fixes
2016-05-12 11:23:25 -04:00
HarpyEagle
8079b34a27 Updates flashbangs and flash/flare rounds to take advantage of new lighting.
Main improvement is somewhat brighter flashes, coloured flares.
2016-05-12 16:21:39 +01:00
Yoshax
e2c66a3bf2 Weapon sharpness and edge adjustments 2016-05-12 16:13:41 +01:00
HarpyEagle
8f659e2263 Adds a sleep(3) between the vending of two items for effect. 2016-05-12 15:57:23 +01:00
GinjaNinja32
5490c15274 fix vending machine message 2016-05-12 15:54:37 +01:00
PsiOmegaDelta
d8e719b435 Vending machines now clear the coin var on qdel.
Fixes #12725.
2016-05-12 15:54:09 +01:00
PsiOmegaDelta
825add164c Fixes vending machines not throwing their items.
get_product() did not properly return the requested product.
2016-05-12 15:53:28 +01:00
PsiOmegaDelta
75629504fd Vending machines now store actual object instances.
These instances are not initialized until someone first adds or removes a product.
The last added item is the first item to be removed.
This prevents cases were you could insert half-eaten chocolate and get back a full bar, for example.
2016-05-12 15:52:46 +01:00
Yoshax
6b6fb4a6ca Makes blue carpet and AI floor removable 2016-05-12 14:54:40 +01:00
Neerti
4656db4aa9 Adds PDA Multicaster
Adds a new machine to telecomms, which contains special PDAs corresponding to each department on the station.  Sending a PDA message to one of these PDAs will duplicate it to everyone in the department the PDA is assigned to.  It determines what department someone is in by cartridge type.
Adds cartridges for several jobs that were missing them, for the purposes of being recognized as being in a department.  The cartridges otherwise do nothing.
New circuitboard to build the new pda multicaster.  It can also be deconstructed with the standard machinery deconstruction steps of screwdriver > crowbar.
2016-05-12 02:50:35 -04:00
Datraen
761ea91a70 Changes the colors of the occupation setup tab. 2016-05-11 21:14:33 -04:00
Yoshax
fa8bb179bf Fixes #1586 2016-05-11 17:17:43 +01:00
Neerti
cb08c07cf2 Merge pull request #1602 from redstryker/master
Adds Glowsticks
2016-05-11 02:00:51 -04:00
Neerti
861c9d7fdc Merge pull request #1560 from Yoshax/emagupgrade
Adds the ability to feed telecrystals to emags for more uses
2016-05-11 01:55:12 -04:00
Neerti
84d389a0c7 Merge pull request #1479 from Yoshax/limbfixes
Wound Changes + Fixes + Medical Changes
2016-05-11 01:53:58 -04:00