Commit Graph

217 Commits

Author SHA1 Message Date
Zuhayr
117dd18284 Adjusted ninja spawn proc to check rig internals. 2014-12-07 20:13:59 +10:30
Zuhayr
54ba518762 Fixes #7253 2014-12-07 18:51:20 +10:30
Zuhayr
8e2b0978a8 Fixes #7209 2014-12-02 11:26:44 +10:30
Zuhayr
c8e8e663f9 Merge resolution. 2014-11-22 07:31:44 +10:30
Atlantiscze
20571bf1ce Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2 2014-11-20 14:38:04 +01:00
Atlantiscze
61990872d8 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2 2014-11-19 13:15:40 +01:00
PsiOmega
ffbbf2b858 Merge remote-tracking branch 'upstream/dev' into APC
Conflicts:
	code/ATMOSPHERICS/components/unary/heat_source.dm
2014-11-16 10:38:01 +01:00
Zuhayr
823f01f4bf Changed helmet lights over to a general system/overlays. 2014-11-16 13:40:13 +10:30
Zuhayr
ebbb9b36b5 Moved everything to a module-based hardsuit system.
Generalized all ninja power and gear code to work with new rig system.
Added shurikens, weapon mount, more work on deployable items.
Readded energy nets and energy blades.
Grenade launcher/charge stuff, interface stuff.
Renamed previously existing rigs to voidsuits, restructured rig and voidsuit files.
Refactored the energy net and teleportation proc.
Totally rewrote AI core/intellicard transfer procs.
Added rig sprites by Mordeth221, added step by steap suit sealing/inability to interfere with suit sealing process.
Updated map paths to use voidsuits.
Added chemical dispenser functionality, added power sink, added atom/drain_power() proc for later use.
Added rigsuit verbs, added voice changer.
Renamed MASKINTERNALS to AIRTIGHT, added internals checks for airtight helmets.
Added drain_power() procs to vulnerable machinery.
Reimplemented data theft.
Added suit maluses for losing your cell while wearing one.
Transitioned the rig suits to a back-mounted item that also controls a chestpiece.
Converted rig module to a storage item, convert ERT voidsuits to hardsuits.
2014-11-14 22:57:26 +10:30
Zuhayr
90d65aed57 Removed attack_paw, attack_animal and attack_slime. 2014-11-13 17:15:29 +10:30
Zuhayr
40e3ea33f6 Merge resolution. 2014-11-13 16:07:16 +10:30
Atlantiscze
f29cd211e6 Implements better powernet warning system (as suggested by mwerezak) 2014-11-12 12:33:23 +01:00
Atlantiscze
ddaac3e175 Powernet Sensor
- Adds remote powernet sensors, power monitoring computers use these by default to monitor power around the station. Default range is 1 Z level + long range versions of sensors
- Powernet sensors mapped in, each subgrid has it's own one (ie: substations compatible)
- Telecomms, mining, research and engineering outposts have long range versions installed, visible even cross-Zlevels
- Powersinks and ninja gloves now trigger problem warning in powernets they affect. This warning is visible to anyone using power monitoring console. TODO: Add more stuff that triggers warnings.
- Powersinks now properly drain APC cells using CELLRATE (@2000W per APC max.)
- Powersinks buffed a bit, to compensate for CELLRATE change (previous line)
2014-11-12 07:07:08 +01:00
PsiOmega
0468f12e91 Merge remote-tracking branch 'upstream/dev' into APC
Conflicts:
	code/game/gamemodes/events/power_failure.dm
	code/modules/power/smes.dm
2014-11-11 14:13:02 +01:00
Zuhayr
b4ea25d064 Merge conflict resolution. 2014-11-10 13:00:06 +10:30
runedog48
457e398dac Fixes #6957 2014-11-08 18:11:35 -05:00
Chinsky
8078ffe079 Merge pull request #6939 from PsiOmegaDelta/VerbOptimization
Verb optimization
2014-11-05 23:23:56 +03:00
PsiOmega
bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
Atlantiscze
8a736f1c42 Typo fix from previous commit. 2014-11-05 11:45:24 +01:00
Atlantiscze
4560b7cc61 Buildable SMESs now work properly with power restore secret.
- Instead of setting SMES to output hardcoded amount, maximal value deducted from that SMESs variables is used.
- For example, the engineering SMES is quadcoil type, giving it maximal output of 1MW. However, hardcoded 200kW would be barely enough to run the station.
2014-11-05 11:43:13 +01:00
PsiOmega
fc67087d7a More Z-level compatibility
Previously missed Z-level checks in the form "z  != X".  Utilized this regex which hopefully has cought most of them [zZ](\s?)(!?)=(\s?)(\d+).
Adds more Z-level configuration, admin levels.
2014-11-03 09:57:56 +01:00
PsiOmega
bf1e6af508 Z-Level Compatibility
Now possible to configure 3 different kind of Z-levels.
Station levels: Which Z-levels the station exists on.
Contact levels: Which Z-levels are typically affected by, for example, Code Red which alters the visual state of fire alarms.
Player levels: Which Z-levels a character can typically reach.
2014-10-30 14:29:56 +01:00
PsiOmega
a1c19b78be Ports more of /tg/'s powernet code.
Among other things this fixes a a bug where SMES would draw excess power from the powergrid they were outputting to, rather than drawing from.
2014-10-29 14:01:35 +01:00
PsiOmega
9c41148a08 PDA newscaster
One can one access and view newsfeeds from the comfort of one's PDA.
Possible to change and disable the newsmessage beep.

Known issues:
Unlike browse() NanoUI does not appear to wait for browse_rsc(), the method which to transfers image to the client's cache, to finish.
This often results in newsfeeds not always displaying their images the first time they are viewed.
2014-10-28 17:10:35 +01:00
Zuhayr
99ff852e46 Removes references to the Syndicate and renames nuclear emergency mode. 2014-10-19 16:05:40 +10:30
Zuhayr
840c018689 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev 2014-10-12 02:06:27 +10:30
Zuhayr
37cb78eefa Fixes #6613 and #6492 2014-10-08 23:10:12 +10:30
PsiOmega
66483cf6dd Completes the transfer to the refreshed announcement system. 2014-10-07 13:19:20 +02:00
Zuhayr
223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Zuhayr
cc52be3192 Merge resolution, replaced 2 wires lost in map merge. 2014-09-25 23:54:24 +09:30
Zuhayr
9272bc4542 Fixes #6351 and #6350. 2014-09-25 21:19:35 +09:30
Zuhayr
0c83a95b90 Large merge resultion. Used remote for map conflicts. 2014-09-23 21:41:54 +09:30
PsiOmega
ae1a3f3860 Sanity checks ninja spawns
Reduces the risk of ninjas spawning in the middle of space, having no idea which direction the station is.
2014-09-14 21:25:42 +02:00
Chinsky
9cc0ded4e0 Merge pull request #6319 from PsiOmegaDelta/IAmNinja
Ninjas can now phase jaunt.
2014-09-13 03:53:12 +04:00
PsiOmega
3853782914 Ninjas can now phase jaunt.
Adds phase jaunt for a cost of 250 energy, compared to phase shift which costs 400E.
Randomly jumps the ninja 5-9 tiles straight ahead.
Cell use is now redacted directly in the ninjacost() proc.
Some cleanup of ninja verb-add/removal.
2014-09-11 15:02:42 +02:00
PsiOmega
34346cf308 Ninja-night vision now works.
A ninja now uses proper glasses instead of using its own hack.
Fixed a bug that would override the old ninja-night vision unless one also wore additional glasses in the glasses-inventory slot.
Adds overlays to thermals and mesons as well. Slightly reduces the intensity of the night vision overlay.
2014-09-11 13:43:13 +02:00
Chinsky
1c5e944ce5 Merge pull request #5954 from Zuhayr/dev
No one is going to read this all anyway
2014-08-13 18:33:09 +04:00
Lancer411
80305bc2fb Checks for SMES Z level at power_failure.dm
Little fix which checks Z level of SMES before drying it up at grid_check event.
2014-08-12 22:05:28 +08:00
Lancer411
784b546e93 Fixes for grid_check random event.
There was an issue, when APC with removed cell in area was powered at power_restore() proc, making area allways powered despite APC was not working.
Removed part of code which unpowers area directly, bypassing the APC process code. This makes grid_check event less laggy and smooth. Downside is lights not being shut down immediatly.
AI SMES still not being affected after this fix.
2014-08-12 19:50:20 +08:00
Zuhayr
f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
mwerezak
4b070a2de6 Fixes #5935
Also improves apc/process() (doesnt add and then remove charge from
cells when it doesn't have to).
2014-08-10 03:44:56 -04:00
mwerezak
b529d582e5 Fixes siemens_coefficent not affecting shock damage
Also cleans up electrocute_act()
2014-07-31 15:20:45 -04:00
Zuhayr
f2393d9465 Replaces antag intro text and objective announcement with a proc. 2014-07-30 21:36:31 +09:30
Zuhayr
11a2b0eb3c Merge pull request #5792 from Whitellama/flavourtext
Dynamic Flavour Text
2014-07-28 10:11:02 +09:30
Whitellama
8f1417f14c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into flavourtext 2014-07-26 17:09:12 -07:00
Whitellama
bbc9150793 Updated body_parts_covered 2014-07-26 17:06:08 -07:00
Zuhayr
bc25cca7a9 Merge branch 'hydroponics' of https://github.com/Zuhayr/Baystation12 into hydroponics 2014-07-26 15:45:26 +09:30
Zuhayr
efe1c2feb2 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into hydroponics 2014-07-26 15:39:25 +09:30
DJSnapshot
ec238be981 Revert and fix for e-nets. 2014-07-25 16:23:26 -07:00
Zuhayr
ea8b08c49b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hydroponics 2014-07-25 22:34:40 +09:30