Commit Graph

535 Commits

Author SHA1 Message Date
Raptor1628
f1c44601e5 Brig Fixes
Fixes a few lighting issues, brig cell doors, adds missing berets to the
wardrobe and closes disposals outlet.
2014-08-14 18:26:17 -04:00
GinjaNinja32
b52450f053 Allows wheelchair occupants to drive if the driving mob is incapacitated 2014-08-14 19:24:00 +01:00
PsiOmega
6fffe8e077 Merge remote-tracking branch 'upstream/dev' into Brig2 2014-08-14 08:58:59 +02:00
PsiOmega
2a46b83dce Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928 2014-08-13 09:35:04 +02:00
Zuhayr
f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Graham Lloyd
2c30af6124 Fireaxe cabinet hacking now fails if player moves away 2014-08-04 14:53:33 -04:00
Whitellama
a36becad2b Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag) 2014-08-01 17:05:54 -07:00
Mloc-Argent
d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
mwerezak
1a52aa7b06 Merge remote-tracking branch 'upstream/dev' into op-hideout 2014-07-16 17:41:30 -04:00
Zuhayr
f795712a95 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev 2014-07-16 19:30:41 +09:30
Hubblenaut
4ee6b77289 Adds new syndicate closet and adjusts nuke setup 2014-07-15 17:22:03 +02:00
mwerezak
f2845dbe76 Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.
2014-07-15 01:14:04 -04:00
Kelenius
aad89409de Slime update 2014-07-13 17:37:30 +04:00
Zuhayr
0d21889bee Fixed some bugs, did some testing, moved some procs around for robot functionality. 2014-07-11 13:50:34 +09:30
Zuhayr
70ba371658 Merge resolution. 2014-07-11 12:47:16 +09:30
Mloc-Argent
64d2a69a32 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
2014-07-06 17:50:53 +01:00
Zuhayr
21e625d89b Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules. 2014-07-05 16:48:59 +09:30
Zuhayr
34d19d16f5 Fffffff fixes crates not budging properly. 2014-07-05 04:17:12 +09:30
Zuhayr
67da4096b3 Fixes #5461 2014-07-04 17:48:01 +09:30
Zuhayr
0c11ebe8e8 Fixes #5490 2014-07-04 17:39:45 +09:30
Hubblenaut
97f997dd30 Fixes in wheelchair and different handling of movement 2014-07-02 22:42:18 +02:00
Mloc-Argent
6630e4838e Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/alarm.dm
2014-06-30 23:44:46 +01:00
Chinsky
a6c7093818 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into robust-squash
Conflicts: lots
2014-06-29 19:16:36 +04:00
Higgin
2556d3f227 Stunbatons now run on charge.
Adds improvised weapons.
Increases unarmed stun time, decreases push stun time.
Increases melee embedding chance.
2014-06-29 17:46:06 +04:00
Zuhayr
922e425a33 Fixed moving between tables freely. 2014-06-29 10:46:31 +09:30
Zuhayr
c7e9e1aa2a Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing. 2014-06-29 09:40:37 +09:30
Jarcolr
14818b312a Psychiatrists couch 2014-06-27 22:38:57 +03:00
Jarcolr
dda6ef82bd Psych bed >> Freudian couch
Vetinarix kept the icon_state name when the Medbay Renovation PR thing got in. Malsquando wanted this changed.
2014-06-27 10:22:05 +03:00
PsiOmega
906ef41522 The tactical closet now calls ..() in its New() proc, allows for swallowing items placed on-top among other things. 2014-06-25 18:32:48 +02:00
Chinsky
d96a901ea0 Merge pull request #5342 from Zuhayr/dev
Allows climbing onto tables and crates, also adds falling off if you are...
2014-06-24 13:05:17 +04:00
Zuhayr
a5c2af7a57 Shuffling around table and crate knock/climb procs. 2014-06-24 11:11:02 +09:30
Zuhayr
7fe8a89e58 Makes table/crate falling a bit more dangerous. 2014-06-24 07:17:24 +09:30
Mloc-Argent
1aca3fe7f2 atmos: make fires more destructive
Fires can now burn through walls, windows, and (with a high enough
 temperature) rwalls.
New proc: adjacent_fire_act().  Called on turfs that a fire isn't able
 to spread to. (walls, floor surrounded by windows, etc.)

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-06-23 20:58:14 +01:00
Mloc-Argent
a33cb7272b Merge remote-tracking branch 'upstream/master' into dev 2014-06-23 20:57:47 +01:00
Zuhayr
8fe013d531 Allows climbing onto tables and crates, also adds falling off if you are dumb enough to stand on one that is flipped or opened. 2014-06-24 03:21:27 +09:30
Zuhayr
65013ac5a1 Merge pull request #5325 from mwerezak/temperature-expose
Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Zuhayr
183ee20ab6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-06-22 21:58:30 +09:30
mwerezak
37e63dfcb0 Fixes FEA temperature_expose() being used...
...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
Chinsky
b7832f862a Fixes #5311 2014-06-21 00:58:31 +04:00
Hubblenaut
8a4739197e Merge branch 'backup' into medical 2014-06-19 15:36:28 +02:00
Hubblenaut
909c2d44a9 Removes medical belts from lockers 2014-06-18 22:35:56 +02:00
Chinsky
be95e54e43 Merge branch 'master' into dev
Conflicts:
	code/defines/obj/weapon.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/silicon/say.dm
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Zuhayr
0722775bda Merge pull request #5207 from mwerezak/get_turf_loc-cleanup
Cleans up get_turf_loc()
2014-06-12 18:13:01 +09:30
Zuhayr
4ee8f56c29 Merged master to dev, manually fixed merge issues in map, may be some left. 2014-06-11 18:11:41 +09:30
mwerezak
a8816823a5 Replaces get_turf_loc() with get_turf()
The former does exactly the same thing as get_turf(), except it runtimes
if one of the atoms has a null loc.
2014-06-10 13:43:11 -04:00
Zuhayr
c2f2a7cde6 Refactored material definitions a little bit, removed all bananium from the codebase. 2014-06-08 00:40:34 +09:30
Hubblenaut
5098c6a85c Makes crashing into things possible with extinguisher or harm intent 2014-06-05 22:49:38 -04:00
Hubblenaut
1e450d301d Adds Wheelchairs with basic driving functionality 2014-06-05 22:49:20 -04:00
sick-trigger
72ca3372b6 Airlock construction fix
- door electronics now stay on mob until fully installed
- text fix
2014-06-05 18:09:05 +10:00