Commit Graph

4632 Commits

Author SHA1 Message Date
Hubblenaut
15ae5ca2a9 Adds JMP button to certain admin logs 2014-08-17 02:21:21 +02:00
Chinsky
09561db2d0 Added coefficient to scale speed of rads. Currently it's 10x slower than it was.
Added humans going bald on high rads levels.
Added a chance to get sick burn on highest rad level.
Replaced mutations (turning deaf/blind is unfun, and slowing rads would raise the chance of it happening) with a a chance of small genetic damage.
2014-08-16 09:32:24 +04:00
Chinsky
919ecc2a16 Merge pull request #5998 from Walter0o/gripper_fix
fixes #5693
2014-08-16 03:47:51 +04:00
Walter0o
de37978995 comment adjustment according to feedback 2014-08-15 06:19:55 +02:00
Chinsky
7351767ef7 Merge pull request #5983 from atlantiscze/co2-breath-fix
CO2 Breath fix
2014-08-14 22:58:22 +04:00
Chinsky
07ed87ccd9 Merge pull request #5993 from GinjaNinja32/proximity2
More proximity fixes
2014-08-14 22:55:29 +04:00
Walter0o
7236995b0e fixes #5693 2014-08-14 11:13:12 +02:00
Chinsky
658941a0f9 Merge pull request #5978 from Zuhayr/journalism
Mining changes and basic character backgrounds.
2014-08-14 10:54:49 +04:00
Chinsky
bcf0a57aa0 Merge pull request #5962 from mwerezak/wound-fixes
Wound and infection fever fix
2014-08-14 07:55:17 +04:00
Zuhayr
e1953c66cc Merge pull request #5995 from Hubblenaut/master
More admin logs, Rejuvenation fix
2014-08-14 12:16:42 +09:30
Zuhayr
04bf4c7d90 Merge pull request #5981 from Walter0o/sound_removal
removes unused AI text2speech files and code
2014-08-14 12:02:10 +09:30
MrSnapwalk
6b44ef8ff1 Adds new hair. 2014-08-13 20:15:07 -05:00
Hubblenaut
330ce5d088 Fixes rejuvenation ignoring infections 2014-08-14 01:55:30 +02:00
Hubblenaut
c80b921d6b Logs finishing tank transfer valve bombs and ghosting. Changes pAI request
to state the name of the inquirer.
2014-08-14 01:07:09 +02:00
Atlantiscze
ee3072019a Revert "N2 buildup fix attempt. Putting this into separate commit in case it's not wanted."
This reverts commit e8a7b58aff.
2014-08-13 23:42:58 +02:00
mwerezak
0b0380ae14 Fixes burn description saying it is salved when not 2014-08-13 17:11:25 -04:00
GinjaNinja32
d1fc12e1c7 More proximity fixes 2014-08-13 20:58:49 +01:00
Chinsky
1c5e944ce5 Merge pull request #5954 from Zuhayr/dev
No one is going to read this all anyway
2014-08-13 18:33:09 +04:00
Walter0o
94ec887a75 removes unused AI text2speech files and code,
saves about 4.5 MB traffic per client.
2014-08-13 11:24:23 +02:00
Atlantiscze
e8a7b58aff N2 buildup fix attempt. Putting this into separate commit in case it's not wanted.
- Right now, air consists of 20% O2 80% N2 (approx.). Breathing takes O2 and turns it into CO2. CO2 gets scrubbed. Pressure drops, vents refill with air which again contains 80% N2 20% O2.
- This means that only 20% of breathed-out oxygen is replenished. Rest is replaced by N2. In large areas, such as Bar, with many mobs this can eventually lead to dangerous atmosphere status.
- This fix, while OOCly slightly unrealistic handles this issue by turning both O2 and N2 into CO2. Tested in CE's office with 5 human mobs without active scrubbers. Air lasts for 2~ hrs. Larger areas of course last significantly longer.
2014-08-13 11:24:12 +02:00
Zuhayr
688cf22a67 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-08-13 17:10:37 +09:30
Atlantiscze
ce2e34f5e5 - Fixes breathing not producing CO2. This applied to humans (untested for other races, but probably the same) 2014-08-13 09:02:49 +02:00
Walter0o
473a570b23 fixes #5970, prevents bugs in the future
this is not an issue at the moment but will become one should maxHealth ever get changed.
2014-08-13 03:43:30 +02:00
iamgoofball
88c034a30b Ports the "Family Man" Hair Pack from /vg/station. 2014-08-11 13:25:57 -07:00
PsiOmega
c3de9ca3c7 Fixes #5946 and cuts down on duplicate code across Life() procs. 2014-08-11 10:42:32 +02:00
Zuhayr
f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Walter0o
09d2acee62 fixes #5923
and a few other range issues
2014-08-11 04:45:50 +02:00
Zuhayr
beaad5a37b Merged in preferences file changes, changed None to Unset for home system. 2014-08-11 10:38:01 +09:30
Zuhayr
a2945a00d7 Merge pull request #5940 from mwerezak/power-net
Update for shield generator power use and power net fixes
2014-08-11 10:13:26 +09:30
Whitellama
49c8c6f2cb Made arcane tomes a subtype of books, fixes #5838 2014-08-10 02:23:36 -07:00
Whitellama
cfa1ff3440 Fixed Dionaea crashing on death 2014-08-10 01:00:26 -07:00
mwerezak
e1dc7d436b Fixes icons and other things not updating when the master controller updates power status.
This was due to the master controller using update_powered_status()
instead of power_change(), but many machines override power_change() to
do various things when the machine gains or loses power.
2014-08-10 03:45:20 -04:00
mwerezak
213b11601e Updates emitters and containment field power usage
As well as PA power usage. It's not used at the moment, but it might be
used by downstream or in the future.
2014-08-10 00:40:58 -04:00
Ccomp5950
882d505824 Merge pull request #5917 from mwerezak/fix
Some fixes
2014-08-08 20:45:27 -05:00
PsiOmega
00fcfa7899 Makes it possible to setup pAI configuration from the character setup screen. 2014-08-08 13:31:52 +02:00
PsiOmega
8568a6aa89 Explicit proc/Topic definitions. 2014-08-08 13:21:51 +02:00
Walter0o
4c6349f585 fixes #5914
user message blatantly stolen from /tg/ <3
2014-08-07 23:41:11 +02:00
mwerezak
170e03d736 Fixes yank out object bloodying the wrong hands 2014-08-07 16:49:44 -04:00
Zuhayr
00fc8c53ba Merge pull request #5898 from Walter0o/patch-1
fixes #5876
2014-08-05 13:22:26 +09:30
Ccomp5950
ec3262a2a9 Merge pull request #5894 from atlantiscze/cyborg_module_icons
Cyborg component icons!
2014-08-04 19:38:57 -05:00
Zuhayr
33ef081191 Merge pull request #5895 from mwerezak/fixes
Fixes
2014-08-05 08:23:38 +09:30
Walter0o
dcc3393b25 fixes #5876
stun beams killed simple animals
2014-08-04 23:41:23 +02:00
Ccomp5950
a4fc1bfd6a Merge pull request #5886 from mwerezak/stun-baton
Fixes some handcuff oversights
2014-08-04 15:15:52 -05:00
mwerezak
6a7c9e46e6 Fixes #5881 2014-08-04 13:04:34 -04:00
Atlantiscze
3627417c7b - Adds cyborg module icons. Each component has it's own specific icon now. Two icons are animated, four static. Includes broken versions.
- AI radio icon (chat icon) updated to use icon from robot_component.dmi file - removed duplicity from radio.dmi
- Cyborg radio icon (chat icon) updated to look like the radio module.
2014-08-04 09:25:53 +02:00
mwerezak
cf9fe8de76 Fixes some handcuff oversights
You now don't need to be grabbing to put handcuffs on yourself, and you
can now put hancuffs on if your grab state is higher than aggressive.
2014-08-03 11:49:37 -04:00
Loganbacca
b8f31c0b0a Train fixes and balancing
- Slows trains to 90% of running speed
- Changes train impact damage to only take into account speed, not train length (otherwise you could insta kill people with a long enough train)
- Fixes a bug with towed cars ghosting through closed airlocks
- Stuns mobs who fall off a train that has blown up
- Fixes mobs standing/lying on vehicles
- Fixes exploding trains not decoupling correctly
2014-08-03 20:45:41 +12:00
Zuhayr
eae182725a Merge pull request #5865 from mwerezak/shock-fix
Fixes siemens_coefficent not affecting shock damage
2014-08-03 13:04:52 +09:30
Zuhayr
f510c05865 Merge pull request #5862 from mwerezak/stun-baton
Stun Baton Nerf
2014-08-03 12:59:54 +09:30
Zuhayr
67799a5324 Merge pull request #5871 from PsiOmegaDelta/PhotoAI
Fixes runtime error when borgs attempt to sync photos with master AI
2014-08-03 12:58:15 +09:30