Commit Graph

4632 Commits

Author SHA1 Message Date
uporotiy
be044b18c8 -Finished work on the "cult" gamemode. I'll still add features to it later, but it is safe to be put on secret rotation now.
-Added an energy cutlass and made a pirate version of the space suit in preparation for a later nuke update.
-Changeling now ends 15 minutes after changeling death, unless he's ressurected.
-Further fixing of wizarditis teleporting into space.
-Fixed the wise beard sprite.
-Fixed missing sprite for monkeyburgers.
-Fixed Beepsky automatically adding 2 treason points to EVERYONE.
I believe that's everything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@365 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-02 19:13:32 +00:00
panurgomatic
ba5eefec27 - Added vent control to air alarms
- Added air filter pressure control and made N2O filtering a separate option
- Fixed gas sensor division by zero bug
- Some atmos changes
- Disease gib-loop debugging
- Moved alarms, scrubbers and vents initialization to more suitable place 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@352 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-26 04:50:43 +00:00
panurgomatic
c0c940db6a - Slightly rewrote the diseases. Spreading, stage updates, etc. Check the diffs if you want details.
- Fixed wizarditis teleport lagggggg

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@339 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-21 03:23:10 +00:00
uporotiy
39efab2ce3 Added the very basis of cultist mode, it doesn't have proper objectives yet, but at least I can catch some bugs via playtesting, hopefully.
Wizards now shout a spell when they're casting - not corresponding to the spell itself, though, it's a placeholder until granny finishes his voice acting.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@336 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-20 21:46:31 +00:00
uporotiy
f0fce79116 Baby metroids now leave a proper sprite when dead.
Fixed metroid sprite to be more easily clickable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@326 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 18:11:59 +00:00
uporotiy
6752bc066e Fixed brainrot.
Started work on beesease.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@324 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 17:19:38 +00:00
n3ophyt3@gmail.com
5c3275dc9d Added some debug code to hunt down the cause of some inexplicable gibbing.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@311 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-18 05:06:06 +00:00
uporotiy
420810b5ad Mime emote fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@310 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-17 17:03:45 +00:00
uporotiy
5490a3e40e Changed a lot of things, too lazy to recall them atm. Attempted a shotgun-on-back fix, but didn't work.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@305 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-17 14:27:57 +00:00
uporotiy
d981500978 Half-finished mime job (yes, I like releasing raw things).
Cuban Pete Time button for admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@293 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 20:16:52 +00:00
n3ophyt3@gmail.com
a310b6ddd4 Made it impossible for non-malfunctioning AIs to disable the malf AI's APC.
Made malf AIs uncardable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@292 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 17:50:22 +00:00
uporotiy
54ead02130 Added trollface and Friend Computer AI status display. Friend Computer overrides all displays except for supply shuttle and prison ones.
Renamed "Goat Fart" admin rank to "Filthy Xeno" for /tg/ness.
Emagging cyborgs works now.
Changed rune icons.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@286 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-15 19:27:50 +00:00
n3ophyt3@gmail.com
208091d903 Added a second computer to the AI upload chamber. Its purpose is to modify the laws of cyborgs that do not get their laws from an existing AI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@279 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-14 21:41:37 +00:00
uporotiy
118320e84a Added three new runes, more work on cultists, as always.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@274 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-13 17:16:00 +00:00
panurgomatic
1909ee2e91 - Tweaked cryo healing speed
- Added crawl-trough-vent travel time
- Tweaked placement of utility belt contents window & fixed one related small bug
- Added metabolization for several reagents 
- Other small tweaks

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@273 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-13 13:12:25 +00:00
musketstgstation@gmail.com
6011668e18 Found out why alien spit wasn't working right - the check for having a riot shield equipped was backwards.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@271 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 23:35:52 +00:00
uporotiy
4f01bd3500 Fixed rune 7.
Fixed examine on runes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@268 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 19:34:57 +00:00
uporotiy
a3b50fc504 Added a spacesuit to syndie PDA summoning.
Further work on cultism.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@263 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-10 17:04:55 +00:00
n3ophyt3@gmail.com
7391fac4e9 Another stack of runtime errors dealt with.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@260 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-10 05:36:31 +00:00
uporotiy
139e7fd7e3 Library computer now has two additional functions, one of them only available via emag.
Added a new emote per request.
Added a description for the cap's antique laser gun.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@256 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-08 18:49:51 +00:00
musketstgstation@gmail.com
6cc0c0a43e Testing an upgraded changeling neurotoxin dart, works like a ranged sleepypen. This will get changed back quickly if it turns out to be ridiculously overpowered. Also, changed 'sythe-like arm' to 'scythe-like arm'.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@245 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-05 00:13:00 +00:00
n3ophyt3@gmail.com
015b43a773 Malf AIs are no longer treated as inactive for the purposes of law uploads and cyborg creation while they are hacking an APC.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@237 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-01 22:05:45 +00:00
uporotiy
b2d281d0b6 Fixed a few bugs, I'm bad at finding them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@234 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-30 20:45:55 +00:00
uporotiy
2d21a52a42 Blob upgrade and reskin. Apparently it's nigh invincible, but playtesting will sort out if it's too much powerful.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@233 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-30 20:28:45 +00:00
n3ophyt3@gmail.com
2d6ad4b55e Modified AI Malfunction
The timer does not start until the AI starts it
  Starting the timer causes a CentComm report
  Humans can see the timer when it starts

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@232 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-30 19:18:14 +00:00
n3ophyt3@gmail.com
81b0fdea10 More runtime errors squashed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@231 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-30 18:30:49 +00:00
n3ophyt3@gmail.com
21f5efb892 Fixed another stack of runtime errors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@225 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-29 20:51:24 +00:00
n3ophyt3@gmail.com
b8c40cfca5 Malf AIs now need at least three APCs hacked for the timer to progress.
APCs have 1/3rd the effect on malf timer as before.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@204 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 05:45:41 +00:00
uhangi@gmail.com
f14e6b1d7b Barman's shotgun update.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@195 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 00:18:56 +00:00
uhangi@gmail.com
fef2b5baa5 riot shield nerf, also blocks spit. four in armory, one in hos locker, orderable from QM
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@192 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 21:52:02 +00:00
n3ophyt3@gmail.com
f339792009 Gave AI Malfunction a makeover.
The AI now has to actually do stuff to win!
    Malf AIs now have the ability to hack APCs.
    The timer does not start until at least one station APC is hacked.
    The hack takes 60 seconds (give or take lag), and the AI is unable to interact with other objects during the process.
    The more APCs you hack, the faster the timer goes.
  This change is very much experimental, and subject to change/being erased from the annals of time.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@185 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 03:30:03 +00:00
uhangi@gmail.com
15118fb23b Added riot shields. Block bullets a large percent of the time, and blunt objects just as much as armor does. Also readded riot crate in QM. I did the inhand sprites, yay.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@183 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 03:13:49 +00:00
n3ophyt3@gmail.com
f7cc37e445 Further tweaks to my tweak, it is now working as intended with no unintended side-effects.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@179 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 20:22:55 +00:00
n3ophyt3@gmail.com
ce72f54d96 Tweaked the observe verb.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@177 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 06:40:40 +00:00
n3ophyt3@gmail.com
26bc2276f4 Fixed a bunch of the runtime errors cropping up in the server logs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@175 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 01:55:42 +00:00
n3ophyt3@gmail.com
5454bbdd32 Decoy AIs should now be properly anchored into place so they can't be moved.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@173 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 00:50:28 +00:00
n3ophyt3@gmail.com
32dee0587f Made the RD's office harder to break into.
Moved the AI Core circuit to the RD's office.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@172 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 00:25:52 +00:00
n3ophyt3@gmail.com
e591ff05d2 Round end reports now specify which AI's laws it is listing.
Malf rounds no longer end if a non-malfunctioning AI is killed.

Silicon-based life once again creates robogibs, not sure when that got reverted.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@170 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-25 03:47:59 +00:00
n3ophyt3@gmail.com
93fa2f9f06 Station-built AIs now default to having Asimov laws, as opposed to no laws.
AIs can no longer take the same name as an existing AI.

Removing the glass panel from a partially-constructed AI core now gives the proper iconstate if there was a brain inserted.

Removed obsolete statement in malf's post-setup.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@169 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-25 03:06:44 +00:00
n3ophyt3@gmail.com
1bea183609 Moved the AI selection code to a separate proc so I can just activeais() instead of copying the whole damn pile of code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@162 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-24 01:17:00 +00:00
n3ophyt3@gmail.com
705debd161 The AI upload module now requires you to select an AI to upload to (for if/when multiple AIs happen)
Robots now select an AI to sync laws with at creation (for if/when multiple AIs happen)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@161 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-24 00:23:50 +00:00
n3ophyt3@gmail.com
83b68e04d8 AIs can now see their 'health' on the status tab, since they lack a HUD.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@160 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-23 23:18:59 +00:00
n3ophyt3@gmail.com
9d570e4baa Created framework for making cyborgs that aren't shackled to the laws of an AI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@157 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-23 09:45:03 +00:00
uhangi@gmail.com
bff9b2df04 more choking stuff, you should be able to choke people with hats now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@155 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-23 03:04:55 +00:00
n3ophyt3@gmail.com
09a85d8c39 Fixed a bunch of broken code relating to AI malfunction
Malf AIs now appear red-tinted
  Malf AIs now get their 30-second window of ability to explode the station when they win
  
AIs and Ghosts can now enjoy the glorious station explosion cinematics.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@153 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-23 02:38:42 +00:00
n3ophyt3@gmail.com
02984e2269 Decoy AIs should no longer explode constantly when interacted with.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@151 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-23 00:52:12 +00:00
n3ophyt3@gmail.com
e576382d79 Manually-constructed AIs should now be properly intelicardable.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@149 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-22 22:54:20 +00:00
n3ophyt3@gmail.com
0fd0f41ade Fixed round-start AIs not having the proper iconstate.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@146 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-22 17:05:24 +00:00
n3ophyt3@gmail.com
a8657551f9 Tweaked the intelicard so you can tell when an AI wipe is in progress. Made sure you can't offload an AI that is being wiped, mainly so I don't have to deal with working out any code fuckups that might happen as a result.
Removed redundant code from the AI fixer.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@144 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-22 16:48:18 +00:00
n3ophyt3@gmail.com
483bd9a421 The AI fixer should now properly set an AI's stat to 0 once it has been repaired enough to not die.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@143 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-22 16:38:22 +00:00