Commit Graph

20 Commits

Author SHA1 Message Date
mwerezak
550e5f63ea Makes forced launch handled by shuttle/process()
Forced launches are now run by the shuttle controller through process()
instead of in a separate 'thread' launched from the ui.
2014-12-06 18:07:21 -05:00
Mark Aherne
7e7e6cd8ac Continued work in progress on a major revision of the NanoUI templating system. 2014-07-11 10:48:42 +01:00
Walter0o
3e95ad9786 adds shuttle_control access check to proper place 2014-07-04 21:38:39 +02:00
mwerezak
93c13a06d5 Fixes base shuttle console requiring engine access 2014-06-26 14:48:29 -04:00
mwerezak
d892099ea3 Adds direction arg for area/move_contents_to()
Attempts to fix shuttle corner transition effect
Fixes bad ETAs appearing on status displays
2014-06-23 23:51:47 -04:00
mwerezak
e17b8bffab Replaces the emergency shuttle control console
Replaces the old emergency shuttle control console with a nice new
NanoUI one. Improves the NanoUI for the docking controllers.
2014-06-23 22:01:21 -04:00
mwerezak
9e0562b16c Adds shuttle controller
Moves all ferry shuttle processing into one place: the new shuttle
controller.

Also cleans up the emergency shuttle controller a bit more and fixes
multi-shuttle cooldown.
2014-06-23 22:00:57 -04:00
mwerezak
dc304026a9 shuttle_controller now uses a shuttle datum 2014-06-22 18:10:56 -04:00
Zuhayr
69d25ea048 Merge pull request #5301 from mwerezak/cargo-shuttle2
Docking Controllers Stage 3: Cargo Shuttle
2014-06-19 21:08:29 +09:30
mwerezak
462593f0b5 Adds supply shuttle datum 2014-06-18 19:37:30 -04:00
mwerezak
2daab86c89 Fixes special shuttle consoles being...
...deconstructible
2014-06-18 09:37:30 -04:00
mwerezak
6d07d99885 Fixes old ferry shuttles (e.g. supply) not being able to use move() directly.
This shouldn't be necessary once the supply and emergency shuttles are
updated to the new system, however it will keep them working in the meantime.
2014-06-15 11:57:57 -04:00
mwerezak
d837e5d246 Streamlined docking code
Server and client now have more consistent responsibilities.
Ferry shuttles will always be forced undocked when moved, even if moved
by admin magic.
2014-06-14 15:51:26 -04:00
mwerezak
dc7d8fafe0 Adjusts how undocking signals are used
Now both server and client will to undock concurrently. It looks much
more natural.
2014-06-14 15:16:05 -04:00
mwerezak
232e50e415 Shuttle console refactoring
Also adjusted the way undocking signals were used.
2014-06-14 15:15:48 -04:00
mwerezak
acec01fb14 Docking overrides now have a clear purpose
Originally the purpose of the docking override was to allow the shuttle
to move even if it couldn't undock properly (e.g. the doors were stuck
open), however it makes more sense just to have the shuttle take care of
that. This commit now makes the behaviour of the docking overrides line
up with it's new purpose.
2014-06-14 15:15:30 -04:00
mwerezak
ed4fb8d3c6 Shuttles now dock on arrival and departure
Squashes 3 commits:

Shuttles now dock on arrival and departure

Adds docking controller to outpost, tweaks

Finishes off shuttle_console
Could use some cleanup, though.
Commented out the debug stuff.
2014-06-10 00:05:08 -04:00
mwerezak
b4bb8ab31d Reworks shuttles to be more extensible
Kudos to Zuhayr for laying the groundwork for this.
2014-06-09 23:41:29 -04:00
mwerezak
0319c96502 Adds docking support to shuttles, NanoUI 2014-06-09 23:41:08 -04:00
mwerezak
730623e6e4 Adds support for different shuttle states
Also cleans up shuttle move states a bit.
Moves shuttle_console to it's own file
2014-06-09 23:38:53 -04:00