mwerezak
550e5f63ea
Makes forced launch handled by shuttle/process()
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Forced launches are now run by the shuttle controller through process()
instead of in a separate 'thread' launched from the ui.
2014-12-06 18:07:21 -05:00
Mark Aherne
7e7e6cd8ac
Continued work in progress on a major revision of the NanoUI templating system.
2014-07-11 10:48:42 +01:00
Walter0o
3e95ad9786
adds shuttle_control access check to proper place
2014-07-04 21:38:39 +02:00
mwerezak
93c13a06d5
Fixes base shuttle console requiring engine access
2014-06-26 14:48:29 -04:00
mwerezak
d892099ea3
Adds direction arg for area/move_contents_to()
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Attempts to fix shuttle corner transition effect
Fixes bad ETAs appearing on status displays
2014-06-23 23:51:47 -04:00
mwerezak
e17b8bffab
Replaces the emergency shuttle control console
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Replaces the old emergency shuttle control console with a nice new
NanoUI one. Improves the NanoUI for the docking controllers.
2014-06-23 22:01:21 -04:00
mwerezak
9e0562b16c
Adds shuttle controller
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Moves all ferry shuttle processing into one place: the new shuttle
controller.
Also cleans up the emergency shuttle controller a bit more and fixes
multi-shuttle cooldown.
2014-06-23 22:00:57 -04:00
mwerezak
dc304026a9
shuttle_controller now uses a shuttle datum
2014-06-22 18:10:56 -04:00
Zuhayr
69d25ea048
Merge pull request #5301 from mwerezak/cargo-shuttle2
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Docking Controllers Stage 3: Cargo Shuttle
2014-06-19 21:08:29 +09:30
mwerezak
462593f0b5
Adds supply shuttle datum
2014-06-18 19:37:30 -04:00
mwerezak
2daab86c89
Fixes special shuttle consoles being...
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...deconstructible
2014-06-18 09:37:30 -04:00
mwerezak
6d07d99885
Fixes old ferry shuttles (e.g. supply) not being able to use move() directly.
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This shouldn't be necessary once the supply and emergency shuttles are
updated to the new system, however it will keep them working in the meantime.
2014-06-15 11:57:57 -04:00
mwerezak
d837e5d246
Streamlined docking code
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Server and client now have more consistent responsibilities.
Ferry shuttles will always be forced undocked when moved, even if moved
by admin magic.
2014-06-14 15:51:26 -04:00
mwerezak
dc7d8fafe0
Adjusts how undocking signals are used
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Now both server and client will to undock concurrently. It looks much
more natural.
2014-06-14 15:16:05 -04:00
mwerezak
232e50e415
Shuttle console refactoring
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Also adjusted the way undocking signals were used.
2014-06-14 15:15:48 -04:00
mwerezak
acec01fb14
Docking overrides now have a clear purpose
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Originally the purpose of the docking override was to allow the shuttle
to move even if it couldn't undock properly (e.g. the doors were stuck
open), however it makes more sense just to have the shuttle take care of
that. This commit now makes the behaviour of the docking overrides line
up with it's new purpose.
2014-06-14 15:15:30 -04:00
mwerezak
ed4fb8d3c6
Shuttles now dock on arrival and departure
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Squashes 3 commits:
Shuttles now dock on arrival and departure
Adds docking controller to outpost, tweaks
Finishes off shuttle_console
Could use some cleanup, though.
Commented out the debug stuff.
2014-06-10 00:05:08 -04:00
mwerezak
b4bb8ab31d
Reworks shuttles to be more extensible
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Kudos to Zuhayr for laying the groundwork for this.
2014-06-09 23:41:29 -04:00
mwerezak
0319c96502
Adds docking support to shuttles, NanoUI
2014-06-09 23:41:08 -04:00
mwerezak
730623e6e4
Adds support for different shuttle states
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Also cleans up shuttle move states a bit.
Moves shuttle_console to it's own file
2014-06-09 23:38:53 -04:00