Mloc
59821a2174
examples for fileList.txt
2013-08-12 13:55:54 +01:00
comma
1bca7c7454
Made character HUD show pain level instead of actual health.
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Pain are calculated based on health, but all damages contribute differently, for example 50u burn will feel like 100u, but 50u poisoning would only feel like 25u.
2013-08-04 00:12:38 +04:00
Chinsky
9e1aec0027
Virus2 machinery in Virology.
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IA office.
2013-01-24 17:35:52 +04:00
Cael_Aislinn
d4b3d19793
cleaned up a bunch of away missions, made only the peaceful-ish ones spawn, added my jungle map and susu's research labs map
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 14:52:43 +10:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
SueTheCake
1f630254da
Actually added my map to the selection file.
2012-12-29 14:09:27 -06:00
Kortgstation@gmail.com
67ee202a2e
Fixed everyone seeing in the dark.
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Committing my almost finished away mission listeningpost.dmm so Giacom can look/help me with the telecomms.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5171 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-23 04:09:32 +00:00
Kortgstation@gmail.com
042fb8a8b6
Accidentally left files out of the last commit.
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Accidentally changed emitter projectile damage to 30 last commmit as well (I'd been testing making Ikarrus's map harder). I dunno if it should be switched back or what, it won't really make a difference in normal gameplay.
Committing Ikarrus's new map.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5161 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 08:18:50 +00:00
Kortgstation@gmail.com
afe9e93c05
Fixed name of the medical rig
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Fixed the exile implant locker.
Made syndicate simple animals slightly squishier (block chance lowered).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5160 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 08:15:07 +00:00
Kortgstation@gmail.com
a814ff7be4
Syndicate simple animals will only attempt to destroy obstacles when chasing a target. Now the away missions wont start horribly smashed up.
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Committing Brotemis's away mission and related code. I think he wanted to make a few more changes, but it should be functional.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5085 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-16 02:32:38 +00:00
Cael_Aislinn
e8b44dca13
made away missions actually load properly, also added a command report / admin report when they become active. made all away missions except wizard academy possible destinations
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-27 19:59:05 +10:00
Cael_Aislinn
2f853fe23a
Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/objects/items/devices/radio/radio.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/mob/living/say.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/paperwork/paperbin.dm
html/changelog.html
icons/turf/areas.dmi
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-21 00:25:05 +10:00
Kortgstation@gmail.com
4bb0e22624
Fixed palm trees. You can no longer shove them around, and you'll no longer appear standing over the top half of them.
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Ticked Academy.dm so the Academy map can actually be played.
Removed desert.dmm and assistantChamber.dmm as they were both unfinished/terrible. One was literally just a z level of sand and bears, the other was a tiny room full of turrets. Neither even had gates.
Added a small, simple beach map and a new area for it (with tanning re-added). Just a place for the crew to relax. Nothing dangerous, nothing notable loot wise.
Updated the away mission fileList.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4896 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 05:12:39 +00:00
Cael_Aislinn
548f60d25d
Merge remote-tracking branch 'remotes/git-svn' r4881 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/gamemodes/events.dm
code/game/machinery/doors/door.dm
code/game/machinery/gateway.dm
code/game/objects/items/devices/flashlight.dm
code/game/sound.dm
code/global.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/handlabeler.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/photocopier.dm
code/modules/paperwork/stamps.dm
code/world.dm
html/changelog.html
maps/RandomZLevels/fileList.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-15 23:17:18 +10:00
Kortgstation@gmail.com
304ac5e6c3
Changed the way corpses get named (cause the old one isn't working). They just take the landmark name as their name.
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Tweaked my away mission spawn points/loot/enemy locations, and named all the corpses correctly this time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4852 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 04:06:32 +00:00
Cael_Aislinn
e645d78f11
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/organs/organ_internal.dm
code/datums/vote.dm
code/defines/atom.dm
code/defines/procs/gamehelpers.dm
code/defines/turf.dm
code/game/algorithm.dm
code/game/cellautomata.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/law.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/weapons/cigs_lighters.dm
code/game/objects/structures/electricchair.dm
code/game/turfs/turf.dm
code/game/vote.dm
code/hub.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client defines.dm
code/modules/food/food.dm
code/modules/food/meat.dm
code/modules/food/recipes_microwave.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/hud.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/login.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_defines.dm
code/modules/mob/new_player/login.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/photocopier.dm
code/setup.dm
icons/effects/genetics.dmi
interface/interface.dm
interface/skin.dmf
maps/RandomZLevels/fileList.txt
various misc mergefixes and todos
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-09-22 21:29:04 +10:00
johnsonmt88@gmail.com
a8c1116d45
Nodrak's away mission map!
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It's a small research station that has been rammed by a syndicate shuttle.
Note that power slowly drains from the map, the SMES does not appear to be outputting any power. Any additional code is contained in stationCollision.dm
I've removed the line about z-level transitions from fileList.txt as those got removed from awaymission zlevels.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4725 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-19 02:24:08 +00:00
petethegoat@gmail.com
870027282c
Fix for cheri being the wurst
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(removed away missions from the list- not yet ready for live server action)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4687 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-13 17:06:58 +00:00
d_h2005@yahoo.com
54c4e52598
Commiting my away mission map. Explore the interior of a dark and damaged black market ship.
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A minor note: I encountered some issues with the APCs not charging from the SMES cells on the ship. If this happens, it can be fixed with the debug verb Remake Powernets.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4683 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-13 03:23:14 +00:00
Cael_Aislinn
c4bd191222
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport (r4618)
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Conflicts:
baystation12.dme
code/controllers/master_controller.dm
code/defines/obj.dm
code/game/gamemodes/events.dm
code/game/machinery/newscaster.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/turfs/turf.dm
code/modules/awaymissions/zlevel.dm
code/modules/maps/fromdmp.dm
code/modules/mob/living/silicon/ai/freelook/eye.dm
code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
code/modules/mob/living/silicon/silicon.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_movement.dm
code/setup.dm
icons/mob/uniform.dmi
icons/obj/closet.dmi
icons/obj/clothing/uniforms.dmi
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
maps/tgstation.2.0.9.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-09-04 22:19:03 +10:00
petethegoat@gmail.com
08f350acda
Committing work on away missions.
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Standardised cigs_lighters.dm a bit.
Removed the SORD, and some unused and shit flasks.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4609 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-02 23:58:11 +00:00
Erthilo
b86f71dc71
TG: Adds the framework for randomlly loading an additional external z-level at
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server start. Loading during the game should also be possible.
Fixes assorted bugs
Revision: r3559
Author: VivianFoxfoot
2012-05-10 02:12:12 +01:00
VivianFoxfoot@gmail.com
f1696eb47c
Adds the framework for randomlly loading an additional external z-level at server start. Loading during the game should also be possible.
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Fixes assorted bugs
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3559 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-06 18:04:31 +00:00