Mloc
90378111e1
Fixes #3777
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Signed-off-by: Mloc <colmohici@gmail.com >
2013-10-16 11:21:51 +01:00
Chinsky
a7be4d9353
Fixes #3781
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Magical thingies now go zzap instead of click click when empty.
2013-10-16 11:06:43 +04:00
Aranclanos
9af5c85c58
Duplicates the speed of the gameticker!
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The emtiter beams were holding back the gameticker, 0.3 seconds per beam, now the sleep() is replaced with a spawn() instead.
This will add lag due to everything being faster.
2013-10-13 17:11:39 -03:00
Segrain
35621466e1
Merge conflict fix.
2013-09-14 22:49:11 +03:00
jack-fractal
474f44645d
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-09-12 00:10:12 -04:00
jack-fractal
e73c06e51c
Fixing a bug in the cyborg taser that caused it to continue draining cell-power from the cyborg even after it had finished recharging.
2013-09-11 23:33:23 -04:00
Zuhayr
7ab7a61812
Merge resolution, using dev-freeze map.
2013-09-09 21:59:47 -07:00
Chinsky
cafa176548
Merge pull request #3647 from SkyMarshal/patch-2
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ZAS fix, Stops lasertag guns from killing you if you shoot it into your mouth.
2013-09-04 07:20:15 -07:00
SkyMarshal
99bf9db04c
Fixes lastertag guns killing you if you stick it in your mouth.
2013-09-03 22:51:37 -07:00
Erthilo
3b61ba850f
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
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Conflicts:
baystation12.dme
code/modules/projectiles/ammunition/bullets.dm
2013-09-02 23:32:33 +01:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
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Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Erthilo
5d1c4548fa
Cell.use checks instead of just minuses. Yay for code!
2013-09-01 00:16:11 +01:00
Erthilo
b75d97a488
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
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Conflicts:
code/game/machinery/kitchen/gibber.dm
code/modules/mob/living/carbon/human/inventory.dm
code/modules/reagents/reagent_containers/hypospray.dm
maps/tgstation2.dmm
2013-08-31 17:45:31 +01:00
Erthilo
0cb361f737
Removed undeeded "ATTACK:"
2013-08-28 03:37:11 +01:00
Erthilo
3fbdc99079
Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs.
2013-08-28 03:33:04 +01:00
Mloc-Argent
e2e747fa0a
Merge branch 'dev' of github.com:Baystation12/Baystation12 into dev
2013-08-13 22:21:09 +01:00
meyar
551fee16eb
Removes nook awps stunlock. Nerfs SAW back to where it should be, 25 damage, not 60. Fuckin' SAW.
2013-08-13 16:51:48 -04:00
Mloc-Argent
71bdaa1698
Fully reverts clickdelay change.
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It was immensely buggy with certain mobs, and server lag all but negated the benefits.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-08-13 13:10:09 +01:00
Segrain
292b04399c
Doublesuperheating fix.
2013-08-08 02:43:23 +03:00
Zuhayr
6f9b6e9704
Fixed language datum comparison, fixed staff of change runtime.
2013-08-06 07:33:07 -07:00
Zuhayr
98bbb095ad
Swapped languages and datums over to global lists. Updated verbs.
2013-08-05 20:34:38 -07:00
Zuhayr
b875ff021b
Vast array of changes to replace mutantrace with species datum
2013-08-03 15:08:54 -07:00
Mloc-Argent
9d2e107005
Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-25 18:30:24 +01:00
Mloc-Argent
f29cd5946f
Merge branch 'master' into bleeding-edge-freeze
2013-07-19 14:48:40 +01:00
Mloc-Argent
cf53dd7a10
Revert "Adds in the Kida"
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This reverts commit a2fddc0fc1 .
2013-07-12 12:22:35 +01:00
comma
bdaeb2c6fb
Adds fire delay to all weapons (except automatics).
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For most weapons it is only slightly bigger than clicking own delay, but still can see difference between revolver and SMG.
Shotungs do not get special delay because they are slow as they are anyway.
Biggest delays go to laser cannon (40 damage per shot) and pulse rifle, ~2 seconds for one shot.
2013-07-10 21:19:21 +04:00
Zuhayr
b33e91fbb1
Cleaned up a lot of the module selection code, added Combat module.
2013-06-29 22:14:43 -07:00
Zuhayr
94c3c7ef49
Armalis additions, tweaks.
2013-06-16 13:17:20 -07:00
Zuhayr
23299809f6
Armalis sprites, simple animal/mob yank-out verb and embedding.
2013-06-16 00:38:40 -07:00
Zuhayr
5c15ce687c
SHUT UP SPAMCAT. Bow fix, vox raider message fix.
2013-06-15 14:18:40 -07:00
Zuhayr
b41b1fc2f3
Armalis simple_animal/sprite.
2013-06-15 04:09:49 -07:00
Zuhayr
b1cac56e9a
Merge resolution.
2013-06-15 03:54:22 -07:00
Zuhayr
3cb36272cb
Adjusted yank verb to apply to others as well as yourself.
2013-06-13 22:18:26 -07:00
Zuhayr
6b73b8ec2f
Adjusted kitchen knives. Added projectile pinning. Various tweaks.
2013-06-13 20:46:09 -07:00
Zuhayr
4aa577bef3
Powered crossbows, sprites, ammo.
2013-06-13 15:31:47 -07:00
NicholasDV
a2fddc0fc1
Adds in the Kida
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Adds in the Kida Race to all parts.
2013-06-13 18:22:05 -04:00
Zuhayr
c57f2bb137
Polished off some pneumatic cannon bugs. All done.
2013-06-11 12:19:20 -07:00
Zuhayr
96d9a41ea7
Pneumatic cannon sprites, gas loss code.
2013-06-11 00:57:15 -07:00
Zuhayr
0fb234d6a4
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-06-10 22:35:42 -07:00
Zuhayr
98d31e9191
Preliminary work for pneumatic cannons (WIP, no sprites, broken gun)
2013-06-10 22:35:01 -07:00
MisterBook
b835ab4bd2
Fix of breacher chasis to keep anyone but Ughanti from wearing it.
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Fix of gun suicide - lethal is lethal, nonlethal just hurts like a mother.
Despamming electrode resistance.
2013-06-09 14:10:11 -05:00
Zuhayr
8b518f5639
Sprites and equipment for a psychic villain wizard variant. Mental focus is fairly experimental.
2013-06-08 19:20:02 -07:00
MisterBook
8e401489e7
Making sure I don't break anyone else calling apply_effects.
2013-06-06 19:50:32 -05:00
MisterBook
a34174e124
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-05 18:39:43 -05:00
Zuhayr
06f04e6374
Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite.
2013-06-05 17:35:38 +09:30
MisterBook
f240edcdb8
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-04 22:42:45 -05:00
MisterBook
fd8d61aa8b
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
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New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.
HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.
Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.
Icon adjustments.
2013-06-04 22:41:23 -05:00
Chinsky
b2aeed8fba
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-01 08:26:43 +04:00
Chinsky
4749d6016d
Made syringe gun work with aiming system.
2013-06-01 08:23:38 +04:00
Asanadas
2d6bb6a768
Merge pull request #2934 from Baystation12/master
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Bleeding Edge gonna bleed.
2013-05-31 21:12:37 -07:00