Albert Iordache
96df31b9cd
Fixed compiling error.
2012-02-08 13:23:57 +02:00
SkyMarshal
be9bcd626d
Merge pull request #376 from Tastyfish/master
...
streamlined copy machine, mainly to not use process()
2012-02-06 19:59:01 -08:00
Tastyfish
b0113eaac9
Merge pull request #375 from caelaislinn/master
...
bug / map fixes
2012-02-06 19:30:51 -08:00
SkyMarshal
14743ca3c0
Derp. That would have been dumb.
2012-02-06 20:27:06 -07:00
SkyMarshal
e432958ab5
Bugfixes for airlocks
...
Added detective work manual, that spawns on top of the detective's computer
Added RadioAlert proc
Added the capability to title the NanoTrasen updates
2012-02-06 20:24:00 -07:00
Tastyfish
b6ba1b74fa
streamlined copy machine code
2012-02-06 17:16:16 -05:00
CaelAislinn
647ed920eb
removed redundant proc, updated old blood in multiz
...
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-07 03:53:01 +10:00
CaelAislinn
87838c7cc5
Merge git://github.com/Baystation12/Baystation12
...
Conflicts:
code/game/gamemodes/meteor/meteors.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/new_player/new_player.dm
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-07 03:28:09 +10:00
CaelAislinn
32a37c6001
fixed taj speak and taj whisper (not working over radio chat). use :j after the radio/headset commands to speak or whisper in tajaran (only taj mobs can speak / understand it)
...
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-06 21:27:27 +10:00
SkyMarshal
1f25c49c06
MOAR BUGFIXES
2012-02-05 21:56:12 -07:00
CaelAislinn
14f0f8418c
readded scary sound files. got somehow removed from the git tracker
...
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-06 03:41:11 +10:00
CaelAislinn
b1c66d2342
Merge branch 'master' of git://github.com/Baystation12/Baystation12
...
Conflicts:
code/WorkInProgress/Cael_Aislinn/MultiZ.dm
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-06 02:51:49 +10:00
CaelAislinn
9e4539fdce
most cameras on the station are now split up into networks. the larger departments all have camera computers to monitor their departments (security and ai can see everywhere). ai can now see multiple networks at once, legacy proc ai_network_change() now acts as a shortcut to let the ai jump to a specific network (picks a random cam in that network). cleaned up / added / removed numerous cameras all over the station to be in line with this update. all camera monitor computers can be built with a single camera circuitboard, simply click the circuitboard when in hand and select a department (must be authorised by a department head).
...
scattered minor updates, including removing unnecessary preceeding whitespace in the examine() verb.
added the tajaran as an adminspawnable race, see the forum topic for more information. features: new non-human (feline) playable mob, slightly more vulnerable to heat than humans, can speak in private language understood only by other tajarans (and possibly adept adminhackers), uses mob/living/carbon/human as a base template, so there will be unintended side effects (such as human hair overlays).
known bugs: ears/tail overlays, hud health (and temp?) display not updating, genetics will probably go haywire, speech bug means nothing can be said (high priority).
for the love of god, let this commit go through without trouble.
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-06 02:46:00 +10:00
Albert Iordache
ec77e9da19
Revert "More fingerprint fixes"
...
This reverts commit c11502eb53 due to a bug where blood appears on objects when the blood_DNA variable is not null.
2012-02-05 16:22:48 +02:00
SkyMarshal
c11502eb53
More fingerprint fixes
2012-02-04 23:12:53 -07:00
SkyMarshal
1d7b00a0fc
Bugfixes for adminhelp and the Power Offline event.
2012-02-04 16:20:19 -07:00
SkyMarshal
7a4b21382e
Fixes for *custom v/h emotes
...
Blood type is now a variable of the DNA datum
Fixed runtime from blood
Fixed the AI prompt being missed.
Added breath holding.
2012-02-04 14:17:17 -07:00
CaelAislinn
42c41c1ee9
Merge branch 'master' of git://github.com/Baystation12/Baystation12
...
Conflicts:
code/unused/toilets.dm
maps/tgstation.2.0.8.dmm
2012-02-04 22:36:42 +10:00
Miniature
51043ef9f8
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-02-03 20:29:16 +10:30
Miniature
4aa8f73128
AI freelook! I am no longer aware of any issues with it (other than one minor one involving it not removing the dim overlay sometimes, but that is very easy to ignore)
...
If someone goes over the map and fixes the camera coverage, I suggest we force AIs to use this (and I'll be making a thread about it)
2012-02-03 20:28:43 +10:30
SkyMarshal
4290c35af8
Several detective fixes. 3 hour tape recorder.
2012-02-02 21:41:30 -07:00
SkyMarshal
a2237a10dc
Fixes for singularity beacon glitching
...
further gibber fix.
Ghosts can no longer print autopsy reports
Shrunk evidence bags so they can be put in lockers.
2012-02-02 19:59:15 -07:00
SkyMarshal
0e15736ba9
Fixes for gibber and detective computer.
...
Fixed some hallucination and fingerprint stuff.
2012-02-02 19:30:12 -07:00
SkyMarshal
3b9efc849e
Updates to fingerprints/bugfixes.
2012-02-02 12:22:46 -07:00
SkyMarshal
2ed57e0cc6
Finished up the last parts of my fingerprints work. Added a rag which lets you smudge away prints, and sinks do the same.
...
Added hallucinations properly.
Added LSD (with hallucinations.)
Remapped slightly.
2012-02-02 00:35:48 -07:00
CaelAislinn
8eb550f794
Merge branch 'master' of git://github.com/Baystation12/Baystation12
...
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-02-01 18:18:04 +10:00
SkyMarshal
e7a7b8017d
Fix for fingerprints. (They work right, now!)
...
Fixed the runtime related to brainmobs (sanity check)
do_after now works right.
Added the Decapitate objective, that is admin only ATM, which requires you remove their head and take it on the escape shuttle.
Fixes for a lot of surgery related bugs
Added a prompt to AI players when they are greeted, warning them not to stalk the traitor and so on. Cacophony and Spaceman approved of it.
Sanity check for limb removal and blood stuff.
Added in sprites for a Syndicate statis/sleeper for a secret thing I have planned!
2012-01-31 21:23:37 -07:00
SkyMarshal
39f170b4b3
Final updates:
...
Fingerprints done.
A mob's be_syndicate is a direct copy of their preferences.
2012-01-31 02:30:54 -07:00
SkyMarshal
beffc2299a
Final updates on Fingerprints
...
fix for traitors getting assassinate and protect targets for the same person
Ported blood rejection
2012-01-31 02:01:39 -07:00
SkyMarshal
6648061dcb
MAJOR UPDATE: Detective/Fingerprints update
...
bugfix for wardrobes
blood type is now handled by datum/dna, and blood_DNA for atoms is a list of list, each sub list containing DNA and blood-type. (This allows multiple blood splatters)
added BS12 give command and explosives
Map update to remove blob spawn.
2012-01-31 02:01:38 -07:00
SkyMarshal
5dba3ccf88
WIP on detective work overhaul
...
Give command ported, with more sanity checks (It works, now!)
Added BS12 c4 in addition to TG c4
Fixed server air alarm
Book length increased 3 fold.
Blood and gibs now maintains DNA
Fixed evidence bags
Ported the awesome BS12 handcuff stuff, with flavor text.
2012-01-31 02:01:37 -07:00
SkyMarshal
d2eff85c17
Porting much of Aryn's stuff
...
-Sounds
-Detective Work
-Hallucinations
Tweaked server air alarm
Tweaked gibs
Working on de-derping surgery
Ported some BS12 stuff (stunned radio and adminwho)
Player's mind datum now holds their antagonist preferences.
2012-01-31 02:01:36 -07:00
Albert Iordache
888730e196
Fixed a runtime error with the filling cabinet
2012-01-31 10:14:15 +02:00
CaelAislinn
a711259856
added pressure sealed hatches for testing / WIP purposes
...
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-30 22:23:01 +10:00
SkyMarshal
1e03fb9d72
bugfixes
2012-01-28 15:55:00 -07:00
SkyMarshal
795d07fc6a
Suicide bugfix, uplink bugfix, Made the electrical storm disrupt radio again, buugfix for the new door stuff, retoring UI+UE recovers identity.
2012-01-28 15:47:26 -07:00
SkyMarshal
3e9146f99a
Merge branch 'master' of github.com:Baystation12/Baystation12
...
Conflicts:
maps/tgstation.2.0.8.dmm
2012-01-28 02:03:42 -07:00
SkyMarshal
0e51764af4
Final load of bugfixes. Moved ported stuff to a subdirectory in Work in Progress, telecomms bugfix, fix for solar trackers, some human and monkey procs.
2012-01-27 22:55:16 -07:00
SkyMarshal
12afd61ffc
Ported Uplinks, Door stuff, Hacktools, Compressed Matter implant.
2012-01-27 20:15:06 -07:00
SkyMarshal
21fe68972f
Lots of stuff, will elaborate later.
2012-01-27 11:18:14 -07:00
SkyMarshal
351ed2a250
Deeeerp. Bugfix.
2012-01-26 23:21:02 -07:00
SkyMarshal
e8de0a1dca
Bugfixes for some of the previous commit. Added new icons that are less derpy.
2012-01-26 23:18:57 -07:00
SkyMarshal
cd5e2476bd
Added a new object, for storing premade outfits, that is in clothing closets.
...
Added clothing closets for several new jobs (Chef, Bartender, Virologist, etc.) and outfitted them.
Paper can now be burned, and acts as a hotspot and a light source when it is on fire.
Tweaked the Allinone broadcasters
Nerfed electrical storms
Response Team leader gets a special assignment/title.
Remapped to add Copiers, Filing Cabinets, and wardrobes
2012-01-26 22:19:33 -07:00
Tastyfish
a0e9986b50
fixed livestock attack flavor again, derp
2012-01-26 22:25:30 -05:00
Tastyfish
40dbc8a659
Merge remote-tracking branch 'upstream/master'
2012-01-24 15:47:07 -05:00
Tastyfish
d6de48663e
livestock spelling/grammer fixes
2012-01-24 15:41:54 -05:00
cib
f9cbc78790
Map error fix, and diseasedisk icon fix.
2012-01-22 22:14:55 -08:00
SkyMarshal
f509cda7b0
Merge pull request #284 from Tastyfish/master
...
added orderable chickens and cows
2012-01-16 23:17:36 -08:00
SkyMarshal
0d7ce5f347
Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
...
We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Tastyfish
53baf4755f
Merge remote-tracking branch 'upstream/master'
2012-01-16 20:27:36 -05:00