Commit Graph

9 Commits

Author SHA1 Message Date
Casey
fe8c4753eb Offmap Tweaks 2021-12-03 07:14:17 +00:00
Chompstation Bot
d9cb00a124 Add skybox planet sprite for Virgo3b, modify midpoint 2021-07-10 23:48:50 +00:00
Chompstation Bot
877b582a85 Replace all the overmap icons 2021-07-03 20:34:03 +00:00
Novacat
9dcda80a06 Merge pull request #10754 from VOREStation/Arokha/shiplight
2 Overmap Fixes
2021-06-25 18:26:05 +00:00
Aronai Sieyes
fabbdd8c8d Update ships, add ATTRIBUTIONS.md 2020-05-04 14:27:46 -04:00
Aronai Sieyes
3551edd8cc Improve ship scanners 2020-04-17 13:11:03 -04:00
Aronai Sieyes
92ae9dca42 Move skybox representation into procs and vars 2020-04-16 18:08:41 -04:00
Leshana
9cbdf184ff Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-11 11:11:40 -04:00
Leshana
c837078105 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in https://github.com/Baystation12/Baystation12/pull/17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.
2020-03-05 10:29:08 -05:00