mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
Offmap Tweaks
This commit is contained in:
@@ -231,6 +231,7 @@ var/global/list/edible_trash = list(/obj/item/broken_device,
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/obj/item/weapon/storage/wallet,
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/obj/item/weapon/storage/vore_egg,
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/obj/item/weapon/bikehorn/tinytether,
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<<<<<<< HEAD
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/obj/item/weapon/material/kitchen, //chompstation addition start
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/obj/item/weapon/storage/mre,
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/obj/item/weapon/storage/mrebag,
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@@ -254,6 +255,9 @@ var/global/list/edible_trash = list(/obj/item/broken_device,
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/obj/item/weapon/clipboard,
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/obj/item/weapon/coin,
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/obj/item/clothing/ears //chompstation addition end
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=======
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/obj/item/capture_crystal
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>>>>>>> 60011ecd0b... Merge pull request #11928 from Very-Soft/whalesandcrystals
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)
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var/global/list/contamination_flavors = list(
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@@ -1 +1,2 @@
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#define isbelly(A) istype(A, /obj/belly)
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#define iscapturecrystal(A) istype(A, /obj/item/capture_crystal)
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@@ -32,10 +32,11 @@ SUBSYSTEM_DEF(ai)
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while(currentrun.len)
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var/datum/ai_holder/A = currentrun[currentrun.len]
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--currentrun.len
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if(!A || QDELETED(A) || !A.holder?.loc || A.busy) // Doesn't exist or won't exist soon or not doing it this tick
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var/mob/living/L = A.holder //VOREStation Edit Start
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if(!A || QDELETED(A) || !L?.loc || A.busy) // Doesn't exist or won't exist soon or not doing it this tick
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continue
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if(process_z[get_z(A.holder)])
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if(process_z[get_z(L)] || !L.low_priority) //VOREStation Edit End
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A.handle_strategicals()
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else
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slept_mobs++
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@@ -76,7 +76,9 @@ SUBSYSTEM_DEF(mapping)
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// VOREStation Edit Start: Enable This
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/datum/controller/subsystem/mapping/proc/loadLateMaps()
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var/list/deffo_load = using_map.lateload_z_levels
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var/list/maybe_load = using_map.lateload_single_pick
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var/list/maybe_load = using_map.lateload_gateway
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var/list/also_load = using_map.lateload_overmap
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for(var/list/maplist in deffo_load)
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if(!islist(maplist))
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@@ -110,6 +112,28 @@ SUBSYSTEM_DEF(mapping)
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error("Randompick Z level \"[map]\" is not a valid map!")
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else
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MT.load_new_z(centered = FALSE)
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if(LAZYLEN(also_load)) //Just copied from gateway picking, this is so we can have a kind of OM map version of the same concept.
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var/picklist = pick(also_load)
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if(!picklist) //No lateload maps at all
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return
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if(!islist(picklist)) //So you can have a 'chain' of z-levels that make up one away mission
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error("Randompick Z level [picklist] is not a list! Must be in a list!")
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return
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for(var/map in picklist)
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if(islist(map))
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// TRIPLE NEST. In this situation we pick one at random from the choices in the list.
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//This allows a sort of a1,a2,a3,b1,b2,b3,c1,c2,c3 setup where it picks one 'a', one 'b', one 'c'
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map = pick(map)
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var/datum/map_template/MT = map_templates[map]
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if(!istype(MT))
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error("Randompick Z level \"[map]\" is not a valid map!")
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else
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MT.load_new_z(centered = FALSE)
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/datum/controller/subsystem/mapping/proc/preloadShelterTemplates()
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for(var/datum/map_template/shelter/shelter_type as anything in subtypesof(/datum/map_template/shelter))
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@@ -55,7 +55,10 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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list(/mob/living/simple_mob/animal/passive/yithian),
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list(
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/mob/living/simple_mob/animal/wolf = 10,
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/mob/living/simple_mob/animal/wolf/direwolf = 1
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/mob/living/simple_mob/animal/wolf/direwolf = 5,
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/mob/living/simple_mob/vore/greatwolf = 1,
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/mob/living/simple_mob/vore/greatwolf/black = 1,
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/mob/living/simple_mob/vore/greatwolf/grey = 1
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),
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list(/mob/living/simple_mob/vore/rabbit),
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list(/mob/living/simple_mob/vore/redpanda),
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@@ -109,12 +112,8 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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/mob/living/simple_mob/animal/giant_spider/phorogenic = 10,
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/mob/living/simple_mob/animal/giant_spider/thermic = 5,
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/mob/living/simple_mob/animal/giant_spider/tunneler = 10,
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/mob/living/simple_mob/animal/giant_spider/webslinger = 5
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),
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list(
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/mob/living/simple_mob/animal/wolf = 10,
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/mob/living/simple_mob/animal/wolf/direwolf = 1
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),
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/mob/living/simple_mob/animal/giant_spider/webslinger = 5,
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/mob/living/simple_mob/animal/giant_spider/broodmother = 1),
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list(/mob/living/simple_mob/creature/strong),
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list(/mob/living/simple_mob/faithless/strong),
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list(/mob/living/simple_mob/animal/goat),
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@@ -244,7 +243,6 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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list(/mob/living/simple_mob/mechanical/wahlem),
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list(/mob/living/simple_mob/animal/passive/fox/syndicate),
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list(/mob/living/simple_mob/animal/passive/fox),
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list(/mob/living/simple_mob/animal/wolf/direwolf),
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list(/mob/living/simple_mob/animal/space/jelly),
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list(
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/mob/living/simple_mob/otie/feral,
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@@ -253,12 +251,12 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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/mob/living/simple_mob/otie/red/chubby
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),
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list(
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/mob/living/simple_mob/shadekin/blue/ai = 100,
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/mob/living/simple_mob/shadekin/green/ai = 50,
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/mob/living/simple_mob/shadekin/orange/ai = 20,
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/mob/living/simple_mob/shadekin/purple/ai = 60,
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/mob/living/simple_mob/shadekin/red/ai = 40,
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/mob/living/simple_mob/shadekin/yellow/ai = 1
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/mob/living/simple_mob/shadekin/blue = 100,
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/mob/living/simple_mob/shadekin/green = 50,
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/mob/living/simple_mob/shadekin/orange = 20,
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/mob/living/simple_mob/shadekin/purple = 60,
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/mob/living/simple_mob/shadekin/red = 40,
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/mob/living/simple_mob/shadekin/yellow = 1
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),
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list(
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/mob/living/simple_mob/vore/aggressive/corrupthound,
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@@ -292,7 +290,21 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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),
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list(/mob/living/simple_mob/vore/solargrub),
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list(/mob/living/simple_mob/vore/woof),
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list(/mob/living/simple_mob/vore/alienanimals/teppi)
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list(/mob/living/simple_mob/vore/alienanimals/teppi),
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list(/mob/living/simple_mob/vore/alienanimals/space_ghost),
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list(/mob/living/simple_mob/vore/alienanimals/catslug),
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list(/mob/living/simple_mob/vore/alienanimals/space_jellyfish),
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list(/mob/living/simple_mob/vore/alienanimals/startreader),
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list(
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/mob/living/simple_mob/vore/bigdragon,
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/mob/living/simple_mob/vore/bigdragon/friendly),
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list(
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/mob/living/simple_mob/vore/leopardmander = 50,
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/mob/living/simple_mob/vore/leopardmander/blue = 10,
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/mob/living/simple_mob/vore/leopardmander/exotic = 1
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),
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list(/mob/living/simple_mob/vore/sheep),
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list(/mob/living/simple_mob/vore/weretiger)
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)
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/obj/random/mob/semirandom_mob_spawner/item_to_spawn()
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@@ -363,7 +375,10 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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list(/mob/living/simple_mob/animal/passive/yithian) = 10,
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list(
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/mob/living/simple_mob/animal/wolf = 10,
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/mob/living/simple_mob/animal/wolf/direwolf = 1
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/mob/living/simple_mob/animal/wolf/direwolf = 5,
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/mob/living/simple_mob/vore/greatwolf = 1,
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/mob/living/simple_mob/vore/greatwolf/black = 1,
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/mob/living/simple_mob/vore/greatwolf/grey = 1
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) = 10,
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list(/mob/living/simple_mob/vore/rabbit) = 10,
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list(/mob/living/simple_mob/vore/redpanda) = 10,
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@@ -407,7 +422,18 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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) = 5,
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list(/mob/living/simple_mob/animal/sif/siffet) = 5,
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list(/mob/living/simple_mob/animal/sif/tymisian) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/teppi) = 10
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list(/mob/living/simple_mob/vore/alienanimals/teppi) = 10,
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list(/mob/living/simple_mob/vore/alienanimals/dustjumper) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/space_jellyfish) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/space_ghost) = 5,
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list(
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/mob/living/simple_mob/vore/leopardmander = 50,
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/mob/living/simple_mob/vore/leopardmander/blue = 10,
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/mob/living/simple_mob/vore/leopardmander/exotic = 1
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) = 5,
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list(/mob/living/simple_mob/vore/sheep) = 5,
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list(/mob/living/simple_mob/vore/weretiger) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/skeleton) = 5
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)
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/obj/random/mob/semirandom_mob_spawner/monster
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@@ -433,14 +459,17 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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/mob/living/simple_mob/animal/giant_spider/webslinger = 5
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) = 100,
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list(
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/mob/living/simple_mob/shadekin/red/ai = 5,
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/mob/living/simple_mob/shadekin/orange/ai = 1,
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/mob/living/simple_mob/shadekin/purple/ai = 10
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/mob/living/simple_mob/shadekin/red = 5,
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/mob/living/simple_mob/shadekin/orange = 1,
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/mob/living/simple_mob/shadekin/purple = 10
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) = 1,
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list(
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/mob/living/simple_mob/animal/wolf = 10,
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/mob/living/simple_mob/animal/wolf/direwolf = 1,
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) = 80,
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/mob/living/simple_mob/animal/wolf/direwolf = 5,
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/mob/living/simple_mob/vore/greatwolf = 1,
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/mob/living/simple_mob/vore/greatwolf/black = 1,
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/mob/living/simple_mob/vore/greatwolf/grey = 1
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) = 40,
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list(/mob/living/simple_mob/creature/strong) = 40,
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list(/mob/living/simple_mob/faithless/strong) = 20,
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list(/mob/living/simple_mob/animal/goat) = 1,
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@@ -501,7 +530,18 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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/mob/living/simple_mob/vore/oregrub = 5,
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/mob/living/simple_mob/vore/oregrub/lava = 1
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) = 15,
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list(/mob/living/simple_mob/vore/alienanimals/teppi) = 15
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list(/mob/living/simple_mob/vore/alienanimals/teppi) = 15,
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list(/mob/living/simple_mob/vore/alienanimals/space_jellyfish) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/space_ghost) = 5,
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list(
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/mob/living/simple_mob/vore/leopardmander = 50,
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/mob/living/simple_mob/vore/leopardmander/blue = 10,
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/mob/living/simple_mob/vore/leopardmander/exotic = 1
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) = 5,
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list(/mob/living/simple_mob/vore/sheep) = 5,
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list(/mob/living/simple_mob/vore/weretiger) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/skeleton) = 5,
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list(/mob/living/simple_mob/vore/alienanimals/catslug) = 5
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)
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/obj/random/mob/semirandom_mob_spawner/humanoid
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@@ -512,9 +552,9 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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possible_mob_types = list(
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list(
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/mob/living/simple_mob/shadekin/blue/ai = 25,
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/mob/living/simple_mob/shadekin/green/ai = 10,
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/mob/living/simple_mob/shadekin/purple/ai = 1,
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/mob/living/simple_mob/shadekin/blue = 25,
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/mob/living/simple_mob/shadekin/green = 10,
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/mob/living/simple_mob/shadekin/purple = 1,
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) = 1,
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list(/mob/living/simple_mob/vore/catgirl) = 100,
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list(/mob/living/simple_mob/vore/wolfgirl) = 100,
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@@ -675,7 +715,12 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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mob_faction = "vore"
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possible_mob_types = list(
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list(/mob/living/simple_mob/animal/wolf/direwolf) = 100,
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list(
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/mob/living/simple_mob/animal/wolf/direwolf = 5,
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/mob/living/simple_mob/vore/greatwolf = 1,
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/mob/living/simple_mob/vore/greatwolf/black = 1,
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/mob/living/simple_mob/vore/greatwolf/grey = 1
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) = 100,
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list(/mob/living/simple_mob/animal/space/jelly) = 70,
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list(
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/mob/living/simple_mob/otie/feral,
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@@ -684,12 +729,12 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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/mob/living/simple_mob/otie/red/chubby
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) = 50,
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list(
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/mob/living/simple_mob/shadekin/blue/ai = 100,
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/mob/living/simple_mob/shadekin/green/ai = 50,
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/mob/living/simple_mob/shadekin/orange/ai = 20,
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/mob/living/simple_mob/shadekin/purple/ai = 60,
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/mob/living/simple_mob/shadekin/red/ai = 40,
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/mob/living/simple_mob/shadekin/yellow/ai = 1
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/mob/living/simple_mob/shadekin/blue = 100,
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/mob/living/simple_mob/shadekin/green = 50,
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/mob/living/simple_mob/shadekin/orange = 20,
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/mob/living/simple_mob/shadekin/purple = 60,
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/mob/living/simple_mob/shadekin/red = 40,
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/mob/living/simple_mob/shadekin/yellow = 1
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) = 1,
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list(
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/mob/living/simple_mob/vore/aggressive/corrupthound,
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@@ -95,6 +95,10 @@
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to_chat(D, "<span class='notice'>Sorry, someone else has already inhabited [src].</span>")
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return FALSE
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if(capture_caught && !D.client.prefs.capture_crystal)
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to_chat(D, "<span class='notice'>Sorry, [src] is participating in capture mechanics, and your preferences do not allow for that.</span>")
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return FALSE
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// Insert whatever ban checks you want here if we ever add simplemob bans
|
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return TRUE
|
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|
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752
code/game/objects/items/weapons/capture_crystal.dm
Normal file
752
code/game/objects/items/weapons/capture_crystal.dm
Normal file
@@ -0,0 +1,752 @@
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/obj/item/capture_crystal
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||||
name = "Curious Crystal"
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||||
desc = "A silent, unassuming crystal in what appears to be some kind of steel housing."
|
||||
icon = 'icons/obj/capture_crystal_vr.dmi'
|
||||
icon_state = "inactive"
|
||||
drop_sound = 'sound/items/drop/ring.ogg'
|
||||
pickup_sound = 'sound/items/pickup/ring.ogg'
|
||||
throwforce = 0
|
||||
force = 0
|
||||
action_button_name = "Command"
|
||||
|
||||
var/active = FALSE //Is it set up?
|
||||
var/mob/living/owner //Reference to the owner
|
||||
var/mob/living/bound_mob //Reference to our bound mob
|
||||
var/spawn_mob_type //The kind of mob an inactive crystal will try to spawn when activated
|
||||
var/activate_cooldown = 30 SECONDS //How long do we wait between unleashing and recalling
|
||||
var/last_activate //Automatically set by things that try to move the bound mob or capture things
|
||||
var/empty_icon = "empty"
|
||||
var/full_icon = "full"
|
||||
var/capture_chance_modifier = 1 //So we can have special subtypes with different capture rates!
|
||||
|
||||
/obj/item/capture_crystal/Initialize()
|
||||
. = ..()
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||||
update_icon()
|
||||
|
||||
//Let's make sure we clean up our references and things if the crystal goes away (such as when it's digested)
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||||
/obj/item/capture_crystal/Destroy()
|
||||
if(bound_mob)
|
||||
if(bound_mob in contents)
|
||||
unleash()
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||||
to_chat(bound_mob, "<span class='notice'>You feel like yourself again. You are no longer under the influince of \the [src]'s command.</span>")
|
||||
UnregisterSignal(bound_mob, COMSIG_PARENT_QDELETING)
|
||||
bound_mob.capture_caught = FALSE
|
||||
bound_mob = null
|
||||
if(owner)
|
||||
UnregisterSignal(owner, COMSIG_PARENT_QDELETING)
|
||||
owner = null
|
||||
return ..()
|
||||
|
||||
/obj/item/capture_crystal/examine(user)
|
||||
. = ..()
|
||||
if(user == owner && bound_mob)
|
||||
. += "<span class = 'notice'>[bound_mob]'s crystal</span>"
|
||||
if(isanimal(bound_mob))
|
||||
. += "<span class = 'notice'>[bound_mob.health / bound_mob.maxHealth * 100]%</span>"
|
||||
if(bound_mob.ooc_notes)
|
||||
. += "<span class = 'deptradio'>OOC Notes:</span> <a href='?src=\ref[bound_mob];ooc_notes=1'>\[View\]</a>"
|
||||
. += "<span class='deptradio'><a href='?src=\ref[bound_mob];vore_prefs=1'>\[Mechanical Vore Preferences\]</a></span>"
|
||||
|
||||
//Command! This lets the owner toggle hostile on AI controlled mobs, or send a silent command message to your bound mob, wherever they may be.
|
||||
/obj/item/capture_crystal/ui_action_click()
|
||||
if(!ismob(loc))
|
||||
return
|
||||
var/mob/living/M = src.loc
|
||||
if(M != owner)
|
||||
to_chat(M, "<span class='notice'>\The [src] emits an unpleasant tone... It does not respond to your command.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(!bound_mob)
|
||||
to_chat(M, "<span class='notice'>\The [src] emits an unpleasant tone... There is nothing to command.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(isanimal(bound_mob) && !bound_mob.client)
|
||||
if(!isnull(bound_mob.get_AI_stance()))
|
||||
var/datum/ai_holder/AI = bound_mob.ai_holder
|
||||
AI.hostile = !AI.hostile
|
||||
if(!AI.hostile)
|
||||
AI.set_stance(STANCE_IDLE)
|
||||
to_chat(M, span("notice", "\The [bound_mob] is now [AI.hostile ? "hostile" : "passive"]."))
|
||||
else if(bound_mob.client)
|
||||
var/transmit_msg
|
||||
transmit_msg = sanitizeSafe(input(usr, "What is your command?", "Command", null) as text, MAX_NAME_LEN)
|
||||
if(isnull(transmit_msg))
|
||||
to_chat(M, "<span class='notice'>You decided against it.</span>")
|
||||
return
|
||||
to_chat(bound_mob, "<span class='notice'>\The [owner] commands, '[transmit_msg]'</span>")
|
||||
to_chat(M, "<span class='notice'>Your command has been transmitted, '[transmit_msg]'</span>")
|
||||
else
|
||||
to_chat(M, "<span class='notice'>\The [src] emits an unpleasant tone... \The [bound_mob] is unresponsive.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
|
||||
//Lets the owner get AI controlled bound mobs to follow them, or tells player controlled mobs to follow them.
|
||||
/obj/item/capture_crystal/verb/follow_owner()
|
||||
set name = "Toggle Follow"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
if(!ismob(loc))
|
||||
return
|
||||
var/mob/living/M = src.loc
|
||||
if(M != owner)
|
||||
to_chat(M, "<span class='notice'>\The [src] emits an unpleasant tone... It does not respond to your command.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(bound_mob.stat != CONSCIOUS)
|
||||
to_chat(M, "<span class='notice'>\The [src] emits an unpleasant tone... \The [bound_mob] is not able to hear your command.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(bound_mob.client)
|
||||
to_chat(bound_mob, "<span class='notice'>\The [owner] wishes for you to follow them.</span>")
|
||||
else if(bound_mob in contents)
|
||||
var/datum/ai_holder/AI = bound_mob.ai_holder
|
||||
if(AI.leader)
|
||||
to_chat(M, "<span class='notice'>\The [src] chimes~ \The [bound_mob] stopped following [AI.leader].</span>")
|
||||
AI.lose_follow(AI.leader)
|
||||
else
|
||||
AI.set_follow(M)
|
||||
to_chat(M, "<span class='notice'>\The [src] chimes~ \The [bound_mob] started following following [AI.leader].</span>")
|
||||
else if(!(bound_mob in view(M)))
|
||||
to_chat(M, "<span class='notice'>\The [src] emits an unpleasant tone... \The [bound_mob] is not able to hear your command.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
var/datum/ai_holder/AI = bound_mob.ai_holder
|
||||
if(AI.leader)
|
||||
to_chat(M, "<span class='notice'>\The [src] chimes~ \The [bound_mob] stopped following [AI.leader].</span>")
|
||||
AI.lose_follow(AI.leader)
|
||||
else
|
||||
AI.set_follow(M)
|
||||
to_chat(M, "<span class='notice'>\The [src] chimes~ \The [bound_mob] started following following [AI.leader].</span>")
|
||||
|
||||
/obj/item/capture_crystal/update_icon()
|
||||
. = ..()
|
||||
if(spawn_mob_type)
|
||||
icon_state = full_icon
|
||||
else if(!bound_mob)
|
||||
icon_state = "inactive"
|
||||
else if(bound_mob in contents)
|
||||
icon_state = full_icon
|
||||
else
|
||||
icon_state = empty_icon
|
||||
if(!cooldown_check())
|
||||
icon_state = "[icon_state]-busy"
|
||||
spawn(activate_cooldown) //If it's busy then we want to wait a bit to fix the sprite after the cooldown is done.
|
||||
update_icon()
|
||||
|
||||
/obj/item/capture_crystal/proc/cooldown_check()
|
||||
if(world.time < last_activate + activate_cooldown)
|
||||
return FALSE
|
||||
else return TRUE
|
||||
|
||||
/obj/item/capture_crystal/attack(mob/living/M, mob/living/user)
|
||||
if(bound_mob)
|
||||
if(!bound_mob.devourable) //Don't eat if prefs are bad
|
||||
return
|
||||
if(user.zone_sel.selecting == "mouth") //Click while targetting the mouth and you eat/feed the stored mob to whoever you clicked on
|
||||
if(bound_mob in contents)
|
||||
user.visible_message("\The [user] moves \the [src] to [M]'s [M.vore_selected]...")
|
||||
M.perform_the_nom(M, bound_mob, M, M.vore_selected)
|
||||
else if(M == user) //You don't have a mob, you ponder the orb instead of trying to capture yourself
|
||||
user.visible_message("\The [user] ponders \the [src]...", "You ponder \the [src]...")
|
||||
else if (cooldown_check()) //Try to capture someone without throwing
|
||||
user.visible_message("\The [user] taps \the [M] with \the [src].")
|
||||
activate(user, M)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] emits an unpleasant tone... It is not ready yet.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
|
||||
//Tries to unleash or recall your stored mob
|
||||
/obj/item/capture_crystal/attack_self(mob/living/user)
|
||||
if(!cooldown_check())
|
||||
to_chat(user, "<span class='notice'>\The [src] emits an unpleasant tone... It is not ready yet.</span>")
|
||||
if(bound_mob)
|
||||
playsound(src, 'sound/effects/capture-crystal-problem.ogg', 75, 1, -1)
|
||||
else
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(user == bound_mob) //You can't recall yourself
|
||||
to_chat(user, "<span class='notice'>\The [src] emits an unpleasant tone... It does not activate for you.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(!active)
|
||||
activate(user)
|
||||
else
|
||||
determine_action(user)
|
||||
|
||||
//Make it so the crystal knows if its mob references get deleted to make sure things get cleaned up
|
||||
/obj/item/capture_crystal/proc/knowyoursignals(mob/living/M, mob/living/U)
|
||||
RegisterSignal(M, COMSIG_PARENT_QDELETING, .proc/mob_was_deleted, TRUE)
|
||||
RegisterSignal(U, COMSIG_PARENT_QDELETING, .proc/owner_was_deleted, TRUE)
|
||||
|
||||
//The basic capture command does most of the registration work.
|
||||
/obj/item/capture_crystal/proc/capture(mob/living/M, mob/living/U)
|
||||
if(!M.capture_crystal || M.capture_caught)
|
||||
to_chat(U, "<span class='warning'>This creature is not suitable for capture.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
return
|
||||
knowyoursignals(M, U)
|
||||
owner = U
|
||||
if(!bound_mob)
|
||||
bound_mob = M
|
||||
bound_mob.capture_caught = TRUE
|
||||
desc = "A glowing crystal in what appears to be some kind of steel housing."
|
||||
|
||||
//Determines the capture chance! So you can't capture AI mobs if they're perfectly healthy and all that
|
||||
/obj/item/capture_crystal/proc/capture_chance(mob/living/M, user)
|
||||
if(capture_chance_modifier >= 100) //Master crystal always work
|
||||
return 100
|
||||
var/capture_chance = ((1 - (M.health / M.maxHealth)) * 100) //Inverted health percent! 100% = 0%
|
||||
//So I don't know how this works but here's a kind of explanation
|
||||
//Basic chance + ((Mob's max health - minimum calculated health) / (Max allowed health - Min allowed health)*(Chance at Max allowed health - Chance at minimum allowed health)
|
||||
capture_chance += 35 + ((M.maxHealth - 5)/ (1000-5)*(-100 - 35))
|
||||
//Basically! Mobs over 1000 max health will be unable to be caught without using status effects.
|
||||
//Thanks Aronai!
|
||||
var/effect_count = 0 //This will give you a smol chance to capture if you have applied status effects, even if the chance would ordinarily be <0
|
||||
if(M.stat == UNCONSCIOUS)
|
||||
capture_chance += 0.1
|
||||
effect_count += 1
|
||||
else if(M.stat == CONSCIOUS)
|
||||
capture_chance *= 0.9
|
||||
else
|
||||
capture_chance = 0
|
||||
if(M.weakened) //Haha you fall down
|
||||
capture_chance += 0.1
|
||||
effect_count += 1
|
||||
if(M.stunned) //What's the matter???
|
||||
capture_chance += 0.1
|
||||
effect_count += 1
|
||||
if(M.on_fire) //AAAAAAAA
|
||||
capture_chance += 0.1
|
||||
effect_count += 1
|
||||
if(M.paralysis) //Oh noooo
|
||||
capture_chance += 0.1
|
||||
effect_count += 1
|
||||
if(M.ai_holder.stance == STANCE_IDLE) //SNEAK ATTACK???
|
||||
capture_chance += 0.1
|
||||
effect_count += 1
|
||||
|
||||
capture_chance *= capture_chance_modifier
|
||||
|
||||
if(capture_chance <= 0)
|
||||
capture_chance = 0 + effect_count
|
||||
if(capture_chance <= 0)
|
||||
capture_chance = 0
|
||||
to_chat(user, "<span class='notice'>There's no chance... It needs to be weaker.</span>")
|
||||
|
||||
last_activate = world.time
|
||||
log_and_message_admins("I got [capture_chance].")
|
||||
return capture_chance
|
||||
|
||||
//Handles checking relevent bans, preferences, and asking the player if they want to be caught
|
||||
/obj/item/capture_crystal/proc/capture_player(mob/living/M, mob/living/U)
|
||||
if(jobban_isbanned(M, "GhostRoles"))
|
||||
to_chat(U, "<span class='warning'>This creature is not suitable for capture.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(!M.capture_crystal || M.capture_caught)
|
||||
to_chat(U, "<span class='warning'>This creature is not suitable for capture.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(tgui_alert(M, "Would you like to be caught by in [src] by [U]? You will be bound to their will.", "Become Caught",list("No","Yes")) == "Yes")
|
||||
if(tgui_alert(M, "Are you really sure? The only way to undo this is to OOC escape while you're in the crystal.", "Become Caught", list("No","Yes")) == "Yes")
|
||||
log_admin("[key_name(M)] has agreed to become caught by [key_name(U)].")
|
||||
capture(M, U)
|
||||
recall(U)
|
||||
|
||||
//The clean up procs!
|
||||
/obj/item/capture_crystal/proc/mob_was_deleted()
|
||||
UnregisterSignal(bound_mob, COMSIG_PARENT_QDELETING)
|
||||
UnregisterSignal(owner, COMSIG_PARENT_QDELETING)
|
||||
bound_mob.capture_caught = FALSE
|
||||
bound_mob = null
|
||||
owner = null
|
||||
active = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/item/capture_crystal/proc/owner_was_deleted()
|
||||
UnregisterSignal(owner, COMSIG_PARENT_QDELETING)
|
||||
owner = null
|
||||
active = FALSE
|
||||
update_icon()
|
||||
|
||||
//If the crystal hasn't been set up, it does this
|
||||
/obj/item/capture_crystal/proc/activate(mob/living/user, target)
|
||||
if(!cooldown_check()) //Are we ready to do things yet?
|
||||
to_chat(thrower, "<span class='notice'>\The [src] clicks unsatisfyingly... It is not ready yet.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(spawn_mob_type && !bound_mob) //We don't already have a mob, but we know what kind of mob we want
|
||||
bound_mob = new spawn_mob_type(src) //Well let's spawn it then!
|
||||
bound_mob.faction = user.faction
|
||||
spawn_mob_type = null
|
||||
capture(bound_mob, user)
|
||||
else if(bound_mob) //We have a mob! Let's finish setting up.
|
||||
user.visible_message("\The [src] clicks, and then emits a small chime.", "\The [src] grows warm in your hand, something inside is awake.")
|
||||
active = TRUE
|
||||
if(!owner) //Do we have an owner? It's pretty unlikely that this would ever happen! But it happens, let's claim the crystal.
|
||||
owner = user
|
||||
unleash(user, target)
|
||||
else if(isliving(target)) //So we don't have a mob, let's try to claim one! Is the target a mob?
|
||||
var/mob/living/M = target
|
||||
last_activate = world.time
|
||||
if(M.capture_caught) //Can't capture things that were already caught.
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
to_chat(user, "<span class='notice'>\The [src] clicks unsatisfyingly... \The [M] is already under someone else's control.</span>")
|
||||
else if(M.stat == DEAD) //Is it dead? We can't influence dead things.
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
to_chat(user, "<span class='notice'>\The [src] clicks unsatisfyingly... \The [M] is not in a state to be captured.</span>")
|
||||
else if(M.client) //Is it player controlled?
|
||||
capture_player(M, user) //We have to do things a little differently if so.
|
||||
else if(!isanimal(M)) //So it's not player controlled, but it's also not a simplemob?
|
||||
to_chat(user, "<span class='warning'>This creature is not suitable for capture.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
var/mob/living/simple_mob/S = M
|
||||
if(!S.ai_holder) //We don't really want to capture simplemobs that don't have an AI
|
||||
to_chat(user, "<span class='warning'>This creature is not suitable for capture.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(prob(capture_chance(S, user))) //OKAY! So we have an NPC simplemob with an AI, let's calculate its capture chance! It varies based on the mob's condition.
|
||||
capture(S, user) //We did it! Woo! We capture it!
|
||||
user.visible_message("\The [src] clicks, and then emits a small chime.", "Alright! \The [S] was caught!")
|
||||
recall(user)
|
||||
active = TRUE
|
||||
else //Shoot, it didn't work and now it's mad!!!
|
||||
S.ai_holder.go_wake()
|
||||
S.ai_holder.target = user
|
||||
S.ai_holder.track_target_position()
|
||||
S.ai_holder.set_stance(STANCE_FIGHT)
|
||||
user.visible_message("\The [src] bonks into \the [S], angering it!")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
to_chat(user, "<span class='notice'>\The [src] clicks unsatisfyingly.</span>")
|
||||
update_icon()
|
||||
return
|
||||
//The target is not a mob, so let's not do anything.
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
to_chat(user, "<span class='notice'>\The [src] clicks unsatisfyingly.</span>")
|
||||
|
||||
//We're using the crystal, but what will it do?
|
||||
/obj/item/capture_crystal/proc/determine_action(mob/living/U)
|
||||
if(!cooldown_check()) //Are we ready yet?
|
||||
to_chat(thrower, "<span class='notice'>\The [src] clicks unsatisfyingly... It is not ready yet.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
return //No
|
||||
if(bound_mob in contents) //Do we have our mob?
|
||||
unleash(U) //Yes, let's let it out!
|
||||
else if (bound_mob) //Do we HAVE a mob?
|
||||
recall(U) //Yes, let's try to put it back in the crystal
|
||||
else //No we don't have a mob, let's reset the crystal.
|
||||
to_chat(U, "<span class='notice'>\The [src] clicks unsatisfyingly.</span>")
|
||||
active = FALSE
|
||||
update_icon()
|
||||
owner = null
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
|
||||
//Let's try to call our mob back!
|
||||
/obj/item/capture_crystal/proc/recall(mob/living/user, atom/target)
|
||||
if(bound_mob in view(user)) //We can only recall it if we can see it
|
||||
var/turf/turfmemory = get_turf(bound_mob)
|
||||
if(isanimal(bound_mob))
|
||||
var/mob/living/simple_mob/M = bound_mob
|
||||
M.ai_holder.go_sleep() //AI doesn't need to think when it's in the crystal
|
||||
bound_mob.forceMove(src)
|
||||
last_activate = world.time
|
||||
bound_mob.visible_message("\The [user]'s [src] flashes, disappearing [bound_mob] in an instant!!!", "\The [src] pulls you back into confinement in a flash of light!!!")
|
||||
animate_action(turfmemory)
|
||||
playsound(src, 'sound/effects/capture-crystal-in.ogg', 75, 1, -1)
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] clicks and emits a small, unpleasant tone. \The [bound_mob] cannot be recalled.</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
|
||||
//Let's let our mob out!
|
||||
/obj/item/capture_crystal/proc/unleash(mob/living/user, atom/target)
|
||||
if(!user && !target) //We got thrown but we're not sure who did it, let's go to where the crystal is
|
||||
bound_mob.forceMove(src.drop_location())
|
||||
return
|
||||
if(!target) //We know who wants to let us out, but they didn't say where, so let's drop us on them
|
||||
bound_mob.forceMove(user.drop_location())
|
||||
else //We got thrown! Let's go where we got thrown
|
||||
bound_mob.forceMove(target.drop_location())
|
||||
last_activate = world.time
|
||||
if(isanimal(bound_mob))
|
||||
var/mob/living/simple_mob/M = bound_mob
|
||||
M.ai_holder.go_wake() //Okay it's time to do work, let's wake up!
|
||||
if(!M.client && !M.ghostjoin)
|
||||
M.ghostjoin = 1 //Players playing mobs is fun!
|
||||
bound_mob.faction = owner.faction //Let's make sure we aren't hostile to our owner or their friends
|
||||
bound_mob.visible_message("\The [user]'s [src] flashes, \the [bound_mob] appears in an instant!!!", "The world around you rematerialize as you are unleashed from the [src] next to \the [user]. You feel a strong compulsion to enact \the [owner]'s will.")
|
||||
animate_action(get_turf(bound_mob))
|
||||
playsound(src, 'sound/effects/capture-crystal-out.ogg', 75, 1, -1)
|
||||
update_icon()
|
||||
|
||||
//Let's make a flashy sparkle when someone appears or disappears!
|
||||
/obj/item/capture_crystal/proc/animate_action(atom/thing)
|
||||
var/image/coolanimation = image('icons/obj/capture_crystal_vr.dmi', null, "animation")
|
||||
coolanimation.plane = PLANE_LIGHTING_ABOVE
|
||||
thing.overlays += coolanimation
|
||||
sleep(11)
|
||||
thing.overlays -= coolanimation
|
||||
|
||||
//IF the crystal somehow ends up in a tummy and digesting with a bound mob who doesn't want to be eaten, let's move them to the ground
|
||||
/obj/item/capture_crystal/digest_act(var/atom/movable/item_storage = null)
|
||||
if(bound_mob in contents && !bound_mob.devourable)
|
||||
bound_mob.forceMove(src.drop_location())
|
||||
return ..()
|
||||
|
||||
//We got thrown! Let's figure out what to do
|
||||
/obj/item/capture_crystal/throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, datum/callback/callback)
|
||||
. = ..()
|
||||
if(target == bound_mob && thrower != bound_mob) //We got thrown at our bound mob (and weren't thrown by the bound mob) let's ignore the cooldown and just put them back in
|
||||
recall(thrower)
|
||||
else if(!cooldown_check()) //OTHERWISE let's obey the cooldown
|
||||
to_chat(thrower, "<span class='notice'>\The [src] emits an soft tone... It is not ready yet.</span>")
|
||||
if(bound_mob)
|
||||
playsound(src, 'sound/effects/capture-crystal-problem.ogg', 75, 1, -1)
|
||||
else
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(!active) //The ball isn't set up, let's try to set it up.
|
||||
if(isliving(target)) //We're hitting a mob, let's try to capture it.
|
||||
sleep(10)
|
||||
activate(thrower, target)
|
||||
return
|
||||
sleep(10)
|
||||
activate(thrower, src)
|
||||
else if(!bound_mob) //We hit something else, and we don't have a mob, so we can't really do anything!
|
||||
to_chat(thrower, "<span class='notice'>\The [src] clicks unpleasantly...</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
else if(bound_mob in contents) //We have our mob! Let's try to let it out.
|
||||
sleep(10)
|
||||
unleash(thrower, src)
|
||||
update_icon()
|
||||
else //Our mob isn't here, we can't do anything.
|
||||
to_chat(thrower, "<span class='notice'>\The [src] clicks unpleasantly...</span>")
|
||||
playsound(src, 'sound/effects/capture-crystal-negative.ogg', 75, 1, -1)
|
||||
|
||||
/obj/item/capture_crystal/great
|
||||
capture_chance_modifier = 1.5
|
||||
|
||||
/obj/item/capture_crystal/ultra
|
||||
capture_chance_modifier = 2
|
||||
|
||||
/obj/item/capture_crystal/master
|
||||
capture_chance_modifier = 100
|
||||
|
||||
/obj/item/capture_crystal/cass
|
||||
spawn_mob_type = /mob/living/simple_mob/vore/woof/cass
|
||||
/obj/item/capture_crystal/adg
|
||||
spawn_mob_type = /mob/living/simple_mob/mechanical/mecha/combat/gygax/dark/advanced
|
||||
/obj/item/capture_crystal/bigdragon
|
||||
spawn_mob_type = /mob/living/simple_mob/vore/bigdragon
|
||||
/obj/item/capture_crystal/bigdragon/friendly
|
||||
spawn_mob_type = /mob/living/simple_mob/vore/bigdragon/friendly
|
||||
/obj/item/capture_crystal/teppi
|
||||
spawn_mob_type = /mob/living/simple_mob/vore/alienanimals/teppi
|
||||
/obj/item/capture_crystal/broodmother
|
||||
spawn_mob_type = /mob/living/simple_mob/animal/giant_spider/broodmother
|
||||
/obj/item/capture_crystal/skeleton
|
||||
spawn_mob_type = /mob/living/simple_mob/vore/alienanimals/skeleton
|
||||
/obj/item/capture_crystal/dustjumper
|
||||
spawn_mob_type = /mob/living/simple_mob/vore/alienanimals/dustjumper
|
||||
|
||||
/obj/item/capture_crystal/random
|
||||
var/static/list/possible_mob_types = list(
|
||||
list(/mob/living/simple_mob/animal/goat),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/passive/bird,
|
||||
/mob/living/simple_mob/animal/passive/bird/azure_tit,
|
||||
/mob/living/simple_mob/animal/passive/bird/black_bird,
|
||||
/mob/living/simple_mob/animal/passive/bird/european_robin,
|
||||
/mob/living/simple_mob/animal/passive/bird/goldcrest,
|
||||
/mob/living/simple_mob/animal/passive/bird/ringneck_dove,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/black_headed_caique,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/budgerigar,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/budgerigar/blue,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/budgerigar/bluegreen,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel/grey,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel/white,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel/yellowish,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/eclectus,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/grey_parrot,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/kea,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/pink_cockatoo,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/sulphur_cockatoo,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/white_caique,
|
||||
/mob/living/simple_mob/animal/passive/bird/parrot/white_cockatoo
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/passive/cat,
|
||||
/mob/living/simple_mob/animal/passive/cat/black
|
||||
),
|
||||
list(/mob/living/simple_mob/animal/passive/chick),
|
||||
list(/mob/living/simple_mob/animal/passive/cow),
|
||||
list(/mob/living/simple_mob/animal/passive/dog/brittany),
|
||||
list(/mob/living/simple_mob/animal/passive/dog/corgi),
|
||||
list(/mob/living/simple_mob/animal/passive/dog/tamaskan),
|
||||
list(/mob/living/simple_mob/animal/passive/fox),
|
||||
list(/mob/living/simple_mob/animal/passive/hare),
|
||||
list(/mob/living/simple_mob/animal/passive/lizard),
|
||||
list(/mob/living/simple_mob/animal/passive/mouse),
|
||||
list(/mob/living/simple_mob/animal/passive/mouse/jerboa),
|
||||
list(/mob/living/simple_mob/animal/passive/opossum),
|
||||
list(/mob/living/simple_mob/animal/passive/pillbug),
|
||||
list(/mob/living/simple_mob/animal/passive/snake),
|
||||
list(/mob/living/simple_mob/animal/passive/tindalos),
|
||||
list(/mob/living/simple_mob/animal/passive/yithian),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/wolf,
|
||||
/mob/living/simple_mob/animal/wolf/direwolf
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/rabbit),
|
||||
list(/mob/living/simple_mob/vore/redpanda),
|
||||
list(/mob/living/simple_mob/vore/woof),
|
||||
list(/mob/living/simple_mob/vore/fennec),
|
||||
list(/mob/living/simple_mob/vore/fennix),
|
||||
list(/mob/living/simple_mob/vore/hippo),
|
||||
list(/mob/living/simple_mob/vore/horse),
|
||||
list(/mob/living/simple_mob/vore/bee),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/space/bear,
|
||||
/mob/living/simple_mob/animal/space/bear/brown
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/otie/feral,
|
||||
/mob/living/simple_mob/otie/feral/chubby,
|
||||
/mob/living/simple_mob/otie/red,
|
||||
/mob/living/simple_mob/otie/red/chubby
|
||||
),
|
||||
list(/mob/living/simple_mob/animal/sif/diyaab),
|
||||
list(/mob/living/simple_mob/animal/sif/duck),
|
||||
list(/mob/living/simple_mob/animal/sif/frostfly),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/sif/glitterfly =50,
|
||||
/mob/living/simple_mob/animal/sif/glitterfly/rare = 1
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/sif/kururak = 10,
|
||||
/mob/living/simple_mob/animal/sif/kururak/leader = 1,
|
||||
/mob/living/simple_mob/animal/sif/kururak/hibernate = 2,
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/sif/sakimm = 10,
|
||||
/mob/living/simple_mob/animal/sif/sakimm/intelligent = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/animal/sif/savik) = 5,
|
||||
list(
|
||||
/mob/living/simple_mob/animal/sif/shantak = 10,
|
||||
/mob/living/simple_mob/animal/sif/shantak/leader = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/animal/sif/siffet),
|
||||
list(/mob/living/simple_mob/animal/sif/tymisian),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/giant_spider/nurse = 10,
|
||||
/mob/living/simple_mob/animal/giant_spider/electric = 5,
|
||||
/mob/living/simple_mob/animal/giant_spider/frost = 5,
|
||||
/mob/living/simple_mob/animal/giant_spider/hunter = 10,
|
||||
/mob/living/simple_mob/animal/giant_spider/ion = 5,
|
||||
/mob/living/simple_mob/animal/giant_spider/lurker = 10,
|
||||
/mob/living/simple_mob/animal/giant_spider/pepper = 10,
|
||||
/mob/living/simple_mob/animal/giant_spider/phorogenic = 10,
|
||||
/mob/living/simple_mob/animal/giant_spider/thermic = 5,
|
||||
/mob/living/simple_mob/animal/giant_spider/tunneler = 10,
|
||||
/mob/living/simple_mob/animal/giant_spider/webslinger = 5,
|
||||
/mob/living/simple_mob/animal/giant_spider/broodmother = 1),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/wolf = 10,
|
||||
/mob/living/simple_mob/animal/wolf/direwolf = 5,
|
||||
/mob/living/simple_mob/vore/greatwolf = 1,
|
||||
/mob/living/simple_mob/vore/greatwolf/black = 1,
|
||||
/mob/living/simple_mob/vore/greatwolf/grey = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/creature/strong),
|
||||
list(/mob/living/simple_mob/faithless/strong),
|
||||
list(/mob/living/simple_mob/animal/goat),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/sif/shantak/leader = 1,
|
||||
/mob/living/simple_mob/animal/sif/shantak = 10),
|
||||
list(/mob/living/simple_mob/animal/sif/savik,),
|
||||
list(/mob/living/simple_mob/animal/sif/hooligan_crab),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/space/alien = 50,
|
||||
/mob/living/simple_mob/animal/space/alien/drone = 40,
|
||||
/mob/living/simple_mob/animal/space/alien/sentinel = 25,
|
||||
/mob/living/simple_mob/animal/space/alien/sentinel/praetorian = 15,
|
||||
/mob/living/simple_mob/animal/space/alien/queen = 10,
|
||||
/mob/living/simple_mob/animal/space/alien/queen/empress = 5,
|
||||
/mob/living/simple_mob/animal/space/alien/queen/empress/mother = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/animal/space/bats/cult/strong),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/space/bear,
|
||||
/mob/living/simple_mob/animal/space/bear/brown
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/animal/space/carp = 50,
|
||||
/mob/living/simple_mob/animal/space/carp/large = 10,
|
||||
/mob/living/simple_mob/animal/space/carp/large/huge = 5
|
||||
),
|
||||
list(/mob/living/simple_mob/animal/space/goose),
|
||||
list(/mob/living/simple_mob/animal/space/jelly),
|
||||
list(/mob/living/simple_mob/animal/space/tree),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/aggressive/corrupthound = 10,
|
||||
/mob/living/simple_mob/vore/aggressive/corrupthound/prettyboi = 1,
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/aggressive/deathclaw),
|
||||
list(/mob/living/simple_mob/vore/aggressive/dino),
|
||||
list(/mob/living/simple_mob/vore/aggressive/dragon),
|
||||
list(/mob/living/simple_mob/vore/aggressive/dragon/virgo3b),
|
||||
list(/mob/living/simple_mob/vore/aggressive/frog),
|
||||
list(/mob/living/simple_mob/vore/aggressive/giant_snake),
|
||||
list(/mob/living/simple_mob/vore/aggressive/mimic),
|
||||
list(/mob/living/simple_mob/vore/aggressive/panther),
|
||||
list(/mob/living/simple_mob/vore/aggressive/rat),
|
||||
list(/mob/living/simple_mob/vore/bee),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/sect_drone = 10,
|
||||
/mob/living/simple_mob/vore/sect_queen = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/solargrub),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/oregrub = 5,
|
||||
/mob/living/simple_mob/vore/oregrub/lava = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/catgirl),
|
||||
list(/mob/living/simple_mob/vore/wolfgirl),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/lamia,
|
||||
/mob/living/simple_mob/vore/lamia/albino,
|
||||
/mob/living/simple_mob/vore/lamia/albino/bra,
|
||||
/mob/living/simple_mob/vore/lamia/albino/shirt,
|
||||
/mob/living/simple_mob/vore/lamia/bra,
|
||||
/mob/living/simple_mob/vore/lamia/cobra,
|
||||
/mob/living/simple_mob/vore/lamia/cobra/bra,
|
||||
/mob/living/simple_mob/vore/lamia/cobra/shirt,
|
||||
/mob/living/simple_mob/vore/lamia/copper,
|
||||
/mob/living/simple_mob/vore/lamia/copper/bra,
|
||||
/mob/living/simple_mob/vore/lamia/copper/shirt,
|
||||
/mob/living/simple_mob/vore/lamia/green,
|
||||
/mob/living/simple_mob/vore/lamia/green/bra,
|
||||
/mob/living/simple_mob/vore/lamia/green/shirt,
|
||||
/mob/living/simple_mob/vore/lamia/zebra,
|
||||
/mob/living/simple_mob/vore/lamia/zebra/bra,
|
||||
/mob/living/simple_mob/vore/lamia/zebra/shirt
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/humanoid/merc = 100,
|
||||
/mob/living/simple_mob/humanoid/merc/melee/sword = 50,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged = 25,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/grenadier = 1,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/ionrifle = 10,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/laser = 5,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/rifle = 5,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/smg = 5,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/sniper = 1,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/space = 10,
|
||||
/mob/living/simple_mob/humanoid/merc/ranged/technician = 5
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/humanoid/pirate = 3,
|
||||
/mob/living/simple_mob/humanoid/pirate/ranged = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/mechanical/combat_drone),
|
||||
list(/mob/living/simple_mob/mechanical/corrupt_maint_drone),
|
||||
list(
|
||||
/mob/living/simple_mob/mechanical/hivebot = 100,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline = 10,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/basic = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/dot = 5,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/ion = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/laser = 10,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/rapid = 2,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/siege = 1,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/siege/emp = 5,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/siege/fragmentation = 1,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/siege/radiation = 1,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong = 3,
|
||||
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong/guard = 3,
|
||||
/mob/living/simple_mob/mechanical/hivebot/support = 8,
|
||||
/mob/living/simple_mob/mechanical/hivebot/support/commander = 5,
|
||||
/mob/living/simple_mob/mechanical/hivebot/support/commander/autofollow = 10,
|
||||
/mob/living/simple_mob/mechanical/hivebot/swarm = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/tank = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/tank/armored = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/tank/armored/anti_bullet = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/tank/armored/anti_laser = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/tank/armored/anti_melee = 20,
|
||||
/mob/living/simple_mob/mechanical/hivebot/tank/meatshield = 20
|
||||
),
|
||||
list(/mob/living/simple_mob/mechanical/infectionbot),
|
||||
list(/mob/living/simple_mob/mechanical/mining_drone),
|
||||
list(/mob/living/simple_mob/mechanical/technomancer_golem),
|
||||
list(
|
||||
/mob/living/simple_mob/mechanical/viscerator,
|
||||
/mob/living/simple_mob/mechanical/viscerator/piercing
|
||||
),
|
||||
list(/mob/living/simple_mob/mechanical/wahlem),
|
||||
list(/mob/living/simple_mob/animal/passive/fox/syndicate),
|
||||
list(/mob/living/simple_mob/animal/passive/fox),
|
||||
list(/mob/living/simple_mob/animal/wolf/direwolf),
|
||||
list(/mob/living/simple_mob/animal/space/jelly),
|
||||
list(
|
||||
/mob/living/simple_mob/otie/feral,
|
||||
/mob/living/simple_mob/otie/feral/chubby,
|
||||
/mob/living/simple_mob/otie/red,
|
||||
/mob/living/simple_mob/otie/red/chubby
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/shadekin/blue = 100,
|
||||
/mob/living/simple_mob/shadekin/green = 50,
|
||||
/mob/living/simple_mob/shadekin/orange = 20,
|
||||
/mob/living/simple_mob/shadekin/purple = 60,
|
||||
/mob/living/simple_mob/shadekin/red = 40,
|
||||
/mob/living/simple_mob/shadekin/yellow = 1
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/aggressive/corrupthound,
|
||||
/mob/living/simple_mob/vore/aggressive/corrupthound/prettyboi
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/aggressive/deathclaw),
|
||||
list(/mob/living/simple_mob/vore/aggressive/dino),
|
||||
list(/mob/living/simple_mob/vore/aggressive/dragon),
|
||||
list(/mob/living/simple_mob/vore/aggressive/dragon/virgo3b),
|
||||
list(/mob/living/simple_mob/vore/aggressive/frog),
|
||||
list(/mob/living/simple_mob/vore/aggressive/giant_snake),
|
||||
list(/mob/living/simple_mob/vore/aggressive/mimic),
|
||||
list(/mob/living/simple_mob/vore/aggressive/panther),
|
||||
list(/mob/living/simple_mob/vore/aggressive/rat),
|
||||
list(/mob/living/simple_mob/vore/bee),
|
||||
list(/mob/living/simple_mob/vore/catgirl),
|
||||
list(/mob/living/simple_mob/vore/cookiegirl),
|
||||
list(/mob/living/simple_mob/vore/fennec),
|
||||
list(/mob/living/simple_mob/vore/fennix),
|
||||
list(/mob/living/simple_mob/vore/hippo),
|
||||
list(/mob/living/simple_mob/vore/horse),
|
||||
list(/mob/living/simple_mob/vore/oregrub),
|
||||
list(/mob/living/simple_mob/vore/rabbit),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/redpanda = 50,
|
||||
/mob/living/simple_mob/vore/redpanda/fae = 1
|
||||
),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/sect_drone = 10,
|
||||
/mob/living/simple_mob/vore/sect_queen = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/solargrub),
|
||||
list(/mob/living/simple_mob/vore/woof),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/teppi),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/space_ghost),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/catslug),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/space_jellyfish),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/startreader),
|
||||
list(/mob/living/simple_mob/vore/bigdragon),
|
||||
list(
|
||||
/mob/living/simple_mob/vore/leopardmander = 50,
|
||||
/mob/living/simple_mob/vore/leopardmander/blue = 10,
|
||||
/mob/living/simple_mob/vore/leopardmander/exotic = 1
|
||||
),
|
||||
list(/mob/living/simple_mob/vore/sheep),
|
||||
list(/mob/living/simple_mob/vore/weretiger),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/skeleton),
|
||||
list(/mob/living/simple_mob/vore/alienanimals/dustjumper)
|
||||
)
|
||||
|
||||
/obj/item/capture_crystal/random/Initialize()
|
||||
var/subchoice = pickweight(possible_mob_types) //Some of the lists have nested lists, so let's pick one of them
|
||||
var/choice = pickweight(subchoice) //And then we'll pick something from whatever's left
|
||||
spawn_mob_type = choice //Now when someone uses this, we'll spawn whatever we picked!
|
||||
return ..()
|
||||
|
||||
/mob/living
|
||||
var/capture_crystal = TRUE //If TRUE, the mob is capturable. Otherwise it isn't.
|
||||
var/capture_caught = FALSE //If TRUE, the mob has already been caught, and so cannot be caught again.
|
||||
@@ -23,6 +23,7 @@
|
||||
prob(30);/obj/item/weapon/aliencoin/gold,
|
||||
prob(20);/obj/item/weapon/aliencoin/phoron,
|
||||
prob(10);/obj/item/device/denecrotizer,
|
||||
prob(5);/obj/item/capture_crystal,
|
||||
prob(5);/obj/item/device/perfect_tele,
|
||||
prob(5);/obj/item/weapon/bluespace_harpoon,
|
||||
prob(1);/obj/item/weapon/cell/infinite,
|
||||
@@ -43,9 +44,59 @@
|
||||
prob(3);/obj/fiftyspawner/silver,
|
||||
prob(1);/obj/fiftyspawner/diamond,
|
||||
prob(5);/obj/fiftyspawner/phoron,
|
||||
prob(1);/obj/item/weapon/telecube/randomized
|
||||
prob(1);/obj/item/weapon/telecube/randomized,
|
||||
prob(1);/obj/item/capture_crystal/random
|
||||
)
|
||||
|
||||
/obj/random/awayloot/nofail
|
||||
name = "garunteed random away mission loot"
|
||||
spawn_nothing_percentage = 0
|
||||
|
||||
/obj/random/awayloot/looseloot
|
||||
/obj/random/awayloot/looseloot/item_to_spawn()
|
||||
return pick(prob(50);/obj/item/weapon/aliencoin,
|
||||
prob(40);/obj/item/weapon/aliencoin/silver,
|
||||
prob(30);/obj/item/weapon/aliencoin/gold,
|
||||
prob(20);/obj/item/weapon/aliencoin/phoron,
|
||||
prob(10);/obj/item/device/denecrotizer,
|
||||
prob(5);/obj/item/capture_crystal,
|
||||
prob(3);/obj/item/capture_crystal/great,
|
||||
prob(1);/obj/item/capture_crystal/ultra,
|
||||
prob(4);/obj/item/capture_crystal/random,
|
||||
prob(5);/obj/item/device/perfect_tele,
|
||||
prob(5);/obj/item/weapon/bluespace_harpoon,
|
||||
prob(1);/obj/item/weapon/cell/infinite,
|
||||
prob(1);/obj/item/weapon/cell/void,
|
||||
prob(1);/obj/item/weapon/cell/device/weapon/recharge/alien,
|
||||
prob(1);/obj/item/clothing/shoes/boots/speed,
|
||||
prob(1);/obj/item/device/nif,
|
||||
prob(1);/obj/item/device/paicard,
|
||||
prob(2);/obj/item/weapon/storage/backpack/dufflebag/syndie,
|
||||
prob(2);/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo,
|
||||
prob(2);/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
|
||||
prob(2);/obj/item/clothing/mask/gas/voice,
|
||||
prob(2);/obj/item/device/radio_jammer,
|
||||
prob(1);/obj/item/toy/bosunwhistle,
|
||||
prob(1);/obj/item/weapon/bananapeel,
|
||||
prob(5);/obj/fiftyspawner/platinum,
|
||||
prob(3);/obj/fiftyspawner/gold,
|
||||
prob(3);/obj/fiftyspawner/silver,
|
||||
prob(1);/obj/fiftyspawner/diamond,
|
||||
prob(5);/obj/fiftyspawner/phoron,
|
||||
prob(1);/obj/item/weapon/telecube/randomized,
|
||||
prob(10);/obj/random/empty_or_lootable_crate,
|
||||
prob(10);/obj/random/medical,
|
||||
prob(5);/obj/random/firstaid,
|
||||
prob(30);/obj/random/maintenance,
|
||||
prob(10);/obj/random/mre,
|
||||
prob(15);/obj/random/snack,
|
||||
prob(10);/obj/random/tech_supply,
|
||||
prob(15);/obj/random/tech_supply/component,
|
||||
prob(10);/obj/random/tool,
|
||||
prob(5);/obj/random/tool/power,
|
||||
prob(1);/obj/random/tool/alien,
|
||||
prob(5);/obj/random/weapon,
|
||||
prob(5);/obj/random/ammo_all,
|
||||
prob(3);/obj/random/projectile/random,
|
||||
prob(5);/obj/random/multiple/voidsuit
|
||||
)
|
||||
|
||||
@@ -450,6 +450,43 @@
|
||||
desc = "This is a tiny well lit decorative christmas tree."
|
||||
icon_state = "plant-xmas"
|
||||
|
||||
/obj/random/pottedplant
|
||||
name = "random potted plant"
|
||||
desc = "This is a random potted plant."
|
||||
|
||||
/obj/random/pottedplant/item_to_spawn()
|
||||
return pick(
|
||||
prob(10);/obj/structure/flora/pottedplant,
|
||||
prob(10);/obj/structure/flora/pottedplant/large,
|
||||
prob(10);/obj/structure/flora/pottedplant/fern,
|
||||
prob(10);/obj/structure/flora/pottedplant/overgrown,
|
||||
prob(10);/obj/structure/flora/pottedplant/bamboo,
|
||||
prob(10);/obj/structure/flora/pottedplant/largebush,
|
||||
prob(10);/obj/structure/flora/pottedplant/thinbush,
|
||||
prob(10);/obj/structure/flora/pottedplant/mysterious,
|
||||
prob(10);/obj/structure/flora/pottedplant/smalltree,
|
||||
prob(10);/obj/structure/flora/pottedplant/unusual,
|
||||
prob(10);/obj/structure/flora/pottedplant/orientaltree,
|
||||
prob(10);/obj/structure/flora/pottedplant/smallcactus,
|
||||
prob(10);/obj/structure/flora/pottedplant/tall,
|
||||
prob(10);/obj/structure/flora/pottedplant/sticky,
|
||||
prob(10);/obj/structure/flora/pottedplant/smelly,
|
||||
prob(10);/obj/structure/flora/pottedplant/small,
|
||||
prob(10);/obj/structure/flora/pottedplant/aquatic,
|
||||
prob(10);/obj/structure/flora/pottedplant/shoot,
|
||||
prob(10);/obj/structure/flora/pottedplant/flower,
|
||||
prob(10);/obj/structure/flora/pottedplant/crystal,
|
||||
prob(10);/obj/structure/flora/pottedplant/subterranean,
|
||||
prob(10);/obj/structure/flora/pottedplant/minitree,
|
||||
prob(10);/obj/structure/flora/pottedplant/stoutbush,
|
||||
prob(10);/obj/structure/flora/pottedplant/drooping,
|
||||
prob(10);/obj/structure/flora/pottedplant/tropical,
|
||||
prob(10);/obj/structure/flora/pottedplant/dead,
|
||||
prob(10);/obj/structure/flora/pottedplant/decorative,
|
||||
prob(1);/obj/structure/flora/pottedplant/xmas
|
||||
)
|
||||
|
||||
|
||||
/obj/structure/flora/sif
|
||||
icon = 'icons/obj/flora/sifflora.dmi'
|
||||
|
||||
|
||||
@@ -263,7 +263,8 @@
|
||||
prob(1);/obj/item/weapon/storage/box/survival/space,
|
||||
prob(1);/obj/item/weapon/storage/secure/briefcase/trashmoney,
|
||||
prob(1);/obj/item/device/survivalcapsule/popcabin,
|
||||
prob(1);/obj/item/weapon/reagent_containers/syringe/steroid)
|
||||
prob(1);/obj/item/weapon/reagent_containers/syringe/steroid,
|
||||
prob(1);/obj/item/capture_crystal)
|
||||
|
||||
var/obj/item/I = new path()
|
||||
return I
|
||||
|
||||
131
code/game/turfs/weird_turfs_vr.dm
Normal file
131
code/game/turfs/weird_turfs_vr.dm
Normal file
@@ -0,0 +1,131 @@
|
||||
/turf/simulated/floor/weird_things
|
||||
icon = 'icons/turf/flooring/weird_vr.dmi'
|
||||
|
||||
/turf/simulated/floor/weird_things/dark
|
||||
name = "dark"
|
||||
desc = "It's a strange, impenetrable darkness."
|
||||
icon_state = "dark"
|
||||
can_dirty = FALSE
|
||||
|
||||
/turf/simulated/floor/weird_things/dark/Initialize(mapload)
|
||||
. = ..()
|
||||
if(prob(5))
|
||||
add_glow()
|
||||
|
||||
/turf/simulated/floor/weird_things/dark/Crossed(O)
|
||||
. = ..()
|
||||
if(!isliving(O))
|
||||
return
|
||||
cut_overlays()
|
||||
if(prob(5))
|
||||
add_glow()
|
||||
if(istype(O, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/L = O
|
||||
if(istype(L.species, /datum/species/crew_shadekin))
|
||||
L.halloss += 5
|
||||
if(prob(50))
|
||||
to_chat(L, "<span class='danger'>The more you move through this darkness, the more you can feel a throbbing, shooting ache in your bones.</span>")
|
||||
if(prob(5))
|
||||
L.visible_message("[L]'s body gives off a faint, sparking, haze...", "Your body gives off a faint, sparking, haze...", runemessage = "gives off a faint, sparking haze")
|
||||
else if(istype(L.species, /datum/species/shadekin))
|
||||
var/obj/item/organ/internal/brain/shadekin/B = L.internal_organs_by_name["brain"]
|
||||
B.dark_energy += 10
|
||||
if(prob(10))
|
||||
to_chat(L, "<span class='notice'>You can feel the energy flowing into you!</span>")
|
||||
else
|
||||
if(prob(0.25))
|
||||
to_chat(L, "<span class='danger'>The darkness seethes under your feet...</span>")
|
||||
L.hallucination += 50
|
||||
|
||||
/turf/simulated/floor/weird_things/dark/proc/add_glow()
|
||||
var/choice = "overlay-[rand(1,6)]"
|
||||
var/image/i = image('icons/turf/flooring/weird_vr.dmi', choice)
|
||||
i.plane = PLANE_LIGHTING_ABOVE
|
||||
add_overlay(i)
|
||||
|
||||
/turf/simulated/floor/weird_things/dark/ChangeTurf()
|
||||
. = ..()
|
||||
cut_overlays()
|
||||
|
||||
/turf/unsimulated/wall/dark
|
||||
name = "dark"
|
||||
desc = "It's a strange, impenetrable darkness."
|
||||
icon = 'icons/turf/flooring/weird_vr.dmi'
|
||||
icon_state = "dark"
|
||||
|
||||
/turf/unsimulated/wall/dark/Initialize(mapload)
|
||||
. = ..()
|
||||
if(prob(5))
|
||||
add_glow()
|
||||
|
||||
/turf/unsimulated/wall/dark/proc/add_glow()
|
||||
var/choice = "overlay-[rand(1,6)]"
|
||||
var/image/i = image('icons/turf/flooring/weird_vr.dmi', choice)
|
||||
i.plane = PLANE_LIGHTING_ABOVE
|
||||
add_overlay(i)
|
||||
|
||||
/turf/unsimulated/wall/dark/ChangeTurf()
|
||||
. = ..()
|
||||
cut_overlays()
|
||||
|
||||
|
||||
/turf/unsimulated/floor/dark
|
||||
name = "dark"
|
||||
desc = "It's a strange, impenetrable darkness."
|
||||
icon = 'icons/turf/flooring/weird_vr.dmi'
|
||||
icon_state = "dark"
|
||||
|
||||
/turf/unsimulated/floor/dark/Initialize(mapload)
|
||||
. = ..()
|
||||
if(prob(5))
|
||||
add_glow()
|
||||
|
||||
/turf/unsimulated/floor/dark/Crossed(O)
|
||||
. = ..()
|
||||
if(!isliving(O))
|
||||
return
|
||||
cut_overlays()
|
||||
if(prob(5))
|
||||
add_glow()
|
||||
if(istype(O, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/L = O
|
||||
if(istype(L.species, /datum/species/crew_shadekin))
|
||||
L.halloss += 5
|
||||
if(prob(50))
|
||||
to_chat(L, "<span class='danger'>The more you move through this darkness, the more you can feel a throbbing, shooting ache in your bones.</span>")
|
||||
if(prob(5))
|
||||
L.visible_message("[L]'s body gives off a faint, sparking, haze...", "Your body gives off a faint, sparking, haze...", runemessage = "gives off a faint, sparking haze")
|
||||
else if(istype(L.species, /datum/species/shadekin))
|
||||
var/obj/item/organ/internal/brain/shadekin/B = L.internal_organs_by_name["brain"]
|
||||
B.dark_energy += 10
|
||||
if(prob(10))
|
||||
to_chat(L, "<span class='notice'>You can feel the energy flowing into you!</span>")
|
||||
else
|
||||
if(prob(0.25))
|
||||
to_chat(L, "<span class='danger'>The darkness seethes under your feet...</span>")
|
||||
L.hallucination += 50
|
||||
|
||||
/turf/unsimulated/floor/dark/proc/add_glow()
|
||||
var/flip = rand(1,2)
|
||||
var/choice
|
||||
var/choiceb
|
||||
if(flip == 1)
|
||||
choice = "overlay-[rand(1,6)]"
|
||||
if(flip == 2)
|
||||
choice = "overlay-[rand(7,12)]"
|
||||
var/image/i = image('icons/turf/flooring/weird_vr.dmi', choice)
|
||||
i.plane = PLANE_LIGHTING_ABOVE
|
||||
add_overlay(i)
|
||||
if(prob(10))
|
||||
if(flip == 1)
|
||||
choiceb = "overlay-[rand(7,12)]"
|
||||
if(flip == 2)
|
||||
choiceb = "overlay-[rand(1,6)]"
|
||||
var/image/ii = image('icons/turf/flooring/weird_vr.dmi', choiceb)
|
||||
add_overlay(ii)
|
||||
|
||||
|
||||
|
||||
/turf/unsimulated/floor/dark/ChangeTurf()
|
||||
. = ..()
|
||||
cut_overlays()
|
||||
@@ -34,7 +34,7 @@
|
||||
if(!Ts)
|
||||
return //Didn't find shadekin spawn turf
|
||||
|
||||
var/mob/living/simple_mob/shadekin/red/ai/shadekin = new(Ts)
|
||||
var/mob/living/simple_mob/shadekin/red/shadekin = new(Ts)
|
||||
//Abuse of shadekin
|
||||
shadekin.real_name = shadekin.name
|
||||
shadekin.init_vore()
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
S["directory_erptag"] >> pref.directory_erptag
|
||||
S["directory_ad"] >> pref.directory_ad
|
||||
S["sensorpref"] >> pref.sensorpref
|
||||
S["capture_crystal"] >> pref.capture_crystal
|
||||
|
||||
/datum/category_item/player_setup_item/vore/misc/save_character(var/savefile/S)
|
||||
S["show_in_directory"] << pref.show_in_directory
|
||||
@@ -15,17 +16,21 @@
|
||||
S["directory_erptag"] << pref.directory_erptag
|
||||
S["directory_ad"] << pref.directory_ad
|
||||
S["sensorpref"] << pref.sensorpref
|
||||
S["capture_crystal"] << pref.capture_crystal
|
||||
|
||||
|
||||
/datum/category_item/player_setup_item/vore/misc/copy_to_mob(var/mob/living/carbon/human/character)
|
||||
if(pref.sensorpref > 5 || pref.sensorpref < 1)
|
||||
pref.sensorpref = 5
|
||||
character.sensorpref = pref.sensorpref
|
||||
character.capture_crystal = pref.capture_crystal
|
||||
|
||||
/datum/category_item/player_setup_item/vore/misc/sanitize_character()
|
||||
pref.show_in_directory = sanitize_integer(pref.show_in_directory, 0, 1, initial(pref.show_in_directory))
|
||||
pref.directory_tag = sanitize_inlist(pref.directory_tag, GLOB.char_directory_tags, initial(pref.directory_tag))
|
||||
pref.directory_erptag = sanitize_inlist(pref.directory_erptag, GLOB.char_directory_erptags, initial(pref.directory_erptag))
|
||||
pref.sensorpref = sanitize_integer(pref.sensorpref, 1, sensorpreflist.len, initial(pref.sensorpref))
|
||||
pref.capture_crystal = sanitize_integer(pref.capture_crystal, 0, 1, initial(pref.capture_crystal))
|
||||
|
||||
/datum/category_item/player_setup_item/vore/misc/content(var/mob/user)
|
||||
. += "<br>"
|
||||
@@ -34,6 +39,7 @@
|
||||
. += "<b>Character Directory ERP Tag:</b> <a href='?src=\ref[src];directory_erptag=1'><b>[pref.directory_erptag]</b></a><br>"
|
||||
. += "<b>Character Directory Advertisement:</b> <a href='?src=\ref[src];directory_ad=1'><b>Set Directory Ad</b></a><br>"
|
||||
. += "<b>Suit Sensors Preference:</b> <a [pref.sensorpref ? "" : ""] href='?src=\ref[src];toggle_sensor_setting=1'><b>[sensorpreflist[pref.sensorpref]]</b></a><br>"
|
||||
. += "<b>Capture Crystal Preference</b> <a [pref.capture_crystal ? "class='linkOn'" : ""] href='?src=\ref[src];toggle_capture_crystal=1'><b>[pref.capture_crystal ? "Yes" : "No"]</b></a><br>"
|
||||
|
||||
/datum/category_item/player_setup_item/vore/misc/OnTopic(var/href, var/list/href_list, var/mob/user)
|
||||
if(href_list["toggle_show_in_directory"])
|
||||
@@ -60,4 +66,8 @@
|
||||
if (!isnull(new_sensorpref) && CanUseTopic(user))
|
||||
pref.sensorpref = sensorpreflist.Find(new_sensorpref)
|
||||
return TOPIC_REFRESH
|
||||
else if(href_list["toggle_capture_crystal"])
|
||||
pref.capture_crystal = pref.capture_crystal ? 0 : 1;
|
||||
return TOPIC_REFRESH
|
||||
|
||||
return ..();
|
||||
|
||||
@@ -4,6 +4,11 @@
|
||||
var/directory_erptag = "Unset" //ditto, but for non-vore scenes
|
||||
var/directory_ad = "" //Advertisement stuff to show in character directory.
|
||||
var/sensorpref = 5 //Set character's suit sensor level
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
var/capture_crystal = 1 //Whether or not someone is able to be caught with capture crystals
|
||||
|
||||
>>>>>>> 60011ecd0b... Merge pull request #11928 from Very-Soft/whalesandcrystals
|
||||
var/job_talon_high = 0
|
||||
var/job_talon_med = 0
|
||||
var/job_talon_low = 0
|
||||
@@ -71,7 +76,7 @@
|
||||
feedback_add_details("admin_verb","TEmoteNoise") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/verb/toggle_ghost_quiets()
|
||||
set name = "Toggle Whisper/Subtle Vis"
|
||||
set name = "Toggle Ghost Privacy"
|
||||
set category = "Preferences"
|
||||
set desc = "Toggle ghosts viewing your subtles/whispers."
|
||||
|
||||
@@ -84,3 +89,22 @@
|
||||
SScharacter_setup.queue_preferences_save(prefs)
|
||||
|
||||
feedback_add_details("admin_verb","TWhisubtleVis") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/verb/toggle_capture_crystal()
|
||||
set name = "Toggle Catchable"
|
||||
set category = "Preferences"
|
||||
set desc = "Toggle being catchable with capture crystals."
|
||||
|
||||
var/mob/living/L = mob
|
||||
|
||||
if(prefs.capture_crystal)
|
||||
to_chat(src, "You are no longer catchable.")
|
||||
prefs.capture_crystal = 0
|
||||
else
|
||||
to_chat(src, "You are now catchable.")
|
||||
prefs.capture_crystal = 1
|
||||
if(L)
|
||||
L.capture_crystal = prefs.capture_crystal
|
||||
SScharacter_setup.queue_preferences_save(prefs)
|
||||
|
||||
feedback_add_details("admin_verb","TCaptureCrystal") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -70,6 +70,7 @@
|
||||
|
||||
if(stat == DEAD)
|
||||
return 0
|
||||
SEND_SIGNAL(src, COMSIG_MOB_DEATH, gibbed)
|
||||
if(src.loc && istype(loc,/obj/belly) || istype(loc,/obj/item/device/dogborg/sleeper)) deathmessage = "no message" //VOREStation Add - Prevents death messages from inside mobs
|
||||
facing_dir = null
|
||||
|
||||
|
||||
@@ -19,8 +19,9 @@
|
||||
selected_image = image(icon = buildmode_hud, loc = src, icon_state = "ai_sel")
|
||||
|
||||
/mob/living/Destroy()
|
||||
dsoverlay.loc = null //I'll take my coat with me
|
||||
dsoverlay = null
|
||||
if(dsoverlay)
|
||||
dsoverlay.loc = null //I'll take my coat with me
|
||||
dsoverlay = null
|
||||
if(nest) //Ew.
|
||||
if(istype(nest, /obj/structure/prop/nest))
|
||||
var/obj/structure/prop/nest/N = nest
|
||||
|
||||
112
code/modules/mob/living/simple_mob/overmap_mob_vr.dm
Normal file
112
code/modules/mob/living/simple_mob/overmap_mob_vr.dm
Normal file
@@ -0,0 +1,112 @@
|
||||
//So this is a bit weird, but I tried to make this as adaptable as I could
|
||||
//There are two working parts of an overmap mob, but I made it look like there is only one as far as the players are concerned.
|
||||
//The /obj/effect/overmap/visitable/simplemob is the part people will actually see. It follows the mob around and changes dir to look as mob-ish as it can.
|
||||
//The /mob/living/simple_mob/vore/overmap is NOT VISIBLE normally, and is the part that actually does the work most of the time.
|
||||
//Being a simplemob, the mob can wander around and affect the overmap in whatever way you might desire.
|
||||
//Whatever it does, the /visitable/simplemob will follow it, and does all the functional parts relating to the OM
|
||||
//including scanning, and housing Z levels people might land on.
|
||||
|
||||
//The MOB being invisible presents some problems though, which I am not entirely sure how to resolve
|
||||
//Such as, being unable to be attacked by other mobs, and possibly unable to be attacked by players.
|
||||
//This does not at all prevent the mob from attacking other things though
|
||||
//so in general, please ensure that you never spawn these where players can ordinarily access them.
|
||||
|
||||
//The mob was made invisible though, because the sensors can't detect invisible objects, so when the /visitable/simplemob was made invisible
|
||||
//it refused to show up on sensors, and a few simple changes to the sensors didn't rectify this. So, rather than adding in more spaghetti to make
|
||||
//simplemobs scannable (WHICH I DID, AND IT WORKED SOMEHOW), Aronai and I found that this was the better solution for making all the parts function like I'd like.
|
||||
//Since I also want it to be possible to land on the overmap object.
|
||||
|
||||
/////OM LANDMARK/////
|
||||
/obj/effect/overmap/visitable/simplemob
|
||||
name = "unknown ship"
|
||||
icon = 'icons/obj/overmap.dmi'
|
||||
icon_state = "ship"
|
||||
scannable = TRUE
|
||||
known = FALSE
|
||||
in_space = FALSE //Just cuz we don't want people getting here via map edge transitions normally.
|
||||
unknown_name = "unknown ship"
|
||||
unknown_state = "ship"
|
||||
|
||||
var/mob/living/simple_mob/vore/overmap/parent_mob_type
|
||||
var/mob/living/simple_mob/vore/overmap/parent
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/New(newloc, new_parent)
|
||||
if(new_parent)
|
||||
parent = new_parent
|
||||
return ..()
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/Initialize()
|
||||
. = ..()
|
||||
if(!parent_mob_type && !parent)
|
||||
log_and_message_admins("An improperly configured OM mob event tried to spawn, and was deleted.")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
if(!parent)
|
||||
var/mob/living/simple_mob/vore/overmap/P = new parent_mob_type(loc, src)
|
||||
parent = P
|
||||
om_mob_event_setup()
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/proc/om_mob_event_setup()
|
||||
scanner_desc = parent.scanner_desc
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/on_parent_moved)
|
||||
skybox_pixel_x = rand(-100,100)
|
||||
if(known)
|
||||
name = initial(parent.name)
|
||||
icon = initial(parent.icon)
|
||||
icon_state = initial(parent.icon_state)
|
||||
color = initial(parent.color)
|
||||
desc = initial(parent.desc)
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/Destroy()
|
||||
UnregisterSignal(parent, COMSIG_MOVABLE_MOVED)
|
||||
qdel_null(parent)
|
||||
return ..()
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/get_scan_data(mob/user)
|
||||
if(!known)
|
||||
known = TRUE
|
||||
name = initial(parent.name)
|
||||
icon = initial(parent.icon)
|
||||
icon_state = initial(parent.icon_state)
|
||||
color = initial(parent.color)
|
||||
desc = initial(parent.desc)
|
||||
|
||||
var/dat = {"\[b\]Scan conducted at\[/b\]: [stationtime2text()] [stationdate2text()]\n\[b\]Grid coordinates\[/b\]: [x],[y]\n\n[scanner_desc]"}
|
||||
|
||||
return dat
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/proc/on_parent_moved(atom/movable/source, OldLoc, Dir, Forced)
|
||||
forceMove(parent.loc)
|
||||
set_dir(parent.dir)
|
||||
|
||||
/////OM MOB///// DO NOT SPAWN THESE ANYWHERE IN THE WORLD, THAT'S SCARY /////
|
||||
/mob/living/simple_mob/vore/overmap
|
||||
invisibility = INVISIBILITY_ABSTRACT //We're making an overmap icon pretend to be a mob
|
||||
name = "DONT SPAWN ME"
|
||||
desc = "I'm a bad person I'm sorry"
|
||||
|
||||
faction = "overmap"
|
||||
low_priority = FALSE
|
||||
devourable = FALSE
|
||||
digestable = FALSE
|
||||
var/scanner_desc
|
||||
var/obj/effect/overmap/visitable/simplemob/child_om_marker
|
||||
var/om_child_type
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/New(mapload, new_child)
|
||||
if(new_child)
|
||||
child_om_marker = new_child
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/Initialize()
|
||||
. = ..()
|
||||
if(!om_child_type && !om_child_type)
|
||||
log_and_message_admins("An improperly configured OM mob tried to spawn, and was deleted.")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
if(!child_om_marker)
|
||||
var/obj/effect/overmap/visitable/simplemob/C = new om_child_type(loc, src)
|
||||
child_om_marker = C
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/Destroy()
|
||||
qdel_null(child_om_marker)
|
||||
return ..()
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
/datum/category_item/catalogue/fauna/skeleton
|
||||
name = "Alien Wildlife - Space Skeleton"
|
||||
desc = "A creature consisting primarily of what appears to be bones with no apparent connective tissue, muscle, or organs.\
|
||||
It is not clear at all how this creature even operates."
|
||||
value = CATALOGUER_REWARD_MEDIUM
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/skeleton
|
||||
name = "skeleton"
|
||||
desc = "An arrangement of what appears to be bones, given life and mobility. It looks REALLY spooky."
|
||||
catalogue_data = list(/datum/category_item/catalogue/fauna/skeleton)
|
||||
|
||||
icon = 'icons/mob/alienanimals_x32.dmi'
|
||||
icon_state = "skeleton"
|
||||
icon_living = "skeleton"
|
||||
icon_dead = "skeleton_dead"
|
||||
|
||||
faction = "space skeleton"
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
movement_cooldown = 1
|
||||
movement_sound = 'sound/effects/skeleton_walk.ogg' //VERY IMPORTANT
|
||||
|
||||
see_in_dark = 10
|
||||
|
||||
response_help = "rattles"
|
||||
response_disarm = "shoves aside"
|
||||
response_harm = "smashes"
|
||||
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 10
|
||||
attack_sharp = FALSE
|
||||
attacktext = list("spooked", "startled", "jumpscared", "rattled at")
|
||||
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive/skeleton
|
||||
|
||||
min_oxy = 0
|
||||
max_oxy = 0
|
||||
min_tox = 0
|
||||
max_tox = 0
|
||||
min_co2 = 0
|
||||
max_co2 = 0
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 900
|
||||
|
||||
loot_list = list(
|
||||
/obj/item/weapon/bone = 25,
|
||||
/obj/item/weapon/bone/skull = 25,
|
||||
/obj/item/weapon/bone/ribs = 25,
|
||||
/obj/item/weapon/bone/arm = 25,
|
||||
/obj/item/weapon/bone/leg = 25
|
||||
)
|
||||
|
||||
speak_emote = list("rattles")
|
||||
|
||||
say_list_type = /datum/say_list/skeleton
|
||||
|
||||
vore_active = 1
|
||||
vore_capacity = 1
|
||||
vore_bump_chance = 5
|
||||
vore_ignores_undigestable = 0
|
||||
vore_default_mode = DM_DRAIN
|
||||
vore_icons = SA_ICON_LIVING
|
||||
vore_stomach_name = "stomach"
|
||||
vore_default_contamination_flavor = "Wet"
|
||||
vore_default_contamination_color = "grey"
|
||||
vore_default_item_mode = IM_DIGEST
|
||||
|
||||
/datum/say_list/skeleton
|
||||
speak = list("Nyeh heh heeeh","NYAAAAHHHH", "Books are the real treasures of the world!", "Why are skeletons so calm? Because nothing gets under their skin.","When does a skeleton laugh? When someone tickels their funny bone!","What is a skeleton’s favorite mode of transport? A scare-plane.", "What did the skeleton say to the vampire? 'You suck.'","What is a skeleton’s favorite thing to do with their cell phone? Take skelfies.", "How did the skeleton know the other skeleton was lying? He could see right through him.","What’s a skeleton’s least favorite room in the house? The living room.", "How much does an elephant skeleton weigh? Skele-tons.", "Why do skeletons drink so much milk? It’s good for the bones!", "Where do bad jokes about skeletons belong? In the skelebin.","What does a skeleton use to cut through objects? A shoulder blade.", "What kind of jokes do skeletons tell? Humerus ones.")
|
||||
emote_see = list("spins its head around", "shuffles","shambles","practices on the xylophone","drinks some milk","looks at you. Its hollow, bottomless sockets gaze into you greedily.")
|
||||
emote_hear = list("rattles","makes a spooky sound","cackles madly","plinks","clacks")
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/skeleton/init_vore()
|
||||
..()
|
||||
var/obj/belly/B = vore_selected
|
||||
B.name = "stomach"
|
||||
B.desc = "You're not sure quite how, but you've found your way inside of the skeleton's stomach! It's cramped and cold and sounds heavily of xylophones!"
|
||||
B.mode_flags = 40
|
||||
B.digest_brute = 0.5
|
||||
B.digest_burn = 0.5
|
||||
B.digestchance = 10
|
||||
B.absorbchance = 0
|
||||
B.escapechance = 25
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/skeleton/death(gibbed, deathmessage = "falls down and stops moving...")
|
||||
. = ..()
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/evasive/skeleton
|
||||
hostile = TRUE
|
||||
retaliate = TRUE
|
||||
destructive = TRUE
|
||||
violent_breakthrough = TRUE
|
||||
@@ -0,0 +1,92 @@
|
||||
/datum/category_item/catalogue/fauna/dustjumper
|
||||
name = "Alien Wildlife - Dust Jumper"
|
||||
desc = "A small, quick creature, the dust jumper is a rare space creature.\
|
||||
They have striking similarities to the common mouse, but these creatures are actually most commonly found in space.\
|
||||
They are known to make their homes in asteroids, and leap from one to another when food is scarce.\
|
||||
Dust jumpers are omnivorous, eating what scraps of organic material they can get their little paws on.\
|
||||
They hybernate during long floats through space."
|
||||
value = CATALOGUER_REWARD_MEDIUM
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/dustjumper
|
||||
name = "dust jumper"
|
||||
desc = "A small, unassuming mammal. It looks quite soft and fluffy, and has bright blue eyes."
|
||||
catalogue_data = list(/datum/category_item/catalogue/fauna/dustjumper)
|
||||
|
||||
icon = 'icons/mob/alienanimals_x32.dmi'
|
||||
icon_state = "space_mouse"
|
||||
icon_living = "space_mouse"
|
||||
icon_dead = "space_mouse_dead"
|
||||
|
||||
faction = "space mouse"
|
||||
maxHealth = 20
|
||||
health = 20
|
||||
movement_cooldown = 1
|
||||
|
||||
see_in_dark = 10
|
||||
|
||||
response_help = "pets"
|
||||
response_disarm = "pushes"
|
||||
response_harm = "punches"
|
||||
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 2
|
||||
attack_sharp = FALSE
|
||||
attacktext = list("nipped", "squeaked at", "hopped on", "kicked")
|
||||
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive/dustjumper
|
||||
|
||||
min_oxy = 0
|
||||
max_oxy = 0
|
||||
min_tox = 0
|
||||
max_tox = 0
|
||||
min_co2 = 0
|
||||
max_co2 = 0
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 900
|
||||
|
||||
speak_emote = list("squeaks")
|
||||
|
||||
say_list_type = /datum/say_list/mouse
|
||||
|
||||
vore_active = 1
|
||||
vore_capacity = 1
|
||||
vore_bump_chance = 0
|
||||
vore_ignores_undigestable = 0
|
||||
vore_default_mode = DM_DRAIN
|
||||
vore_icons = SA_ICON_LIVING
|
||||
vore_stomach_name = "stomach"
|
||||
vore_default_contamination_flavor = "Wet"
|
||||
vore_default_contamination_color = "grey"
|
||||
vore_default_item_mode = IM_DIGEST
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/dustjumper/init_vore()
|
||||
..()
|
||||
var/obj/belly/B = vore_selected
|
||||
B.name = "stomach"
|
||||
B.desc = "You've been packed into the impossibly tight stomach of the dust jumper!!! The broiling heat seeps into you while the walls churn in powerfully, forcing you to curl up in the darkness."
|
||||
B.mode_flags = DM_FLAG_THICKBELLY | DM_FLAG_NUMBING
|
||||
B.digest_brute = 0.5
|
||||
B.digest_burn = 0.5
|
||||
B.digestchance = 10
|
||||
B.absorbchance = 0
|
||||
B.escapechance = 25
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/dustjumper/Life()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
if(vore_fullness == 0 && movement_cooldown == 50)
|
||||
movement_cooldown = initial(movement_cooldown)
|
||||
/mob/living/simple_mob/vore/alienanimals/dustjumper/perform_the_nom(mob/living/user, mob/living/prey, mob/living/pred, obj/belly/belly, delay)
|
||||
. = ..()
|
||||
movement_cooldown = 50
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/evasive/dustjumper
|
||||
hostile = FALSE
|
||||
retaliate = TRUE
|
||||
destructive = FALSE
|
||||
violent_breakthrough = FALSE
|
||||
can_flee = TRUE
|
||||
flee_when_dying = TRUE
|
||||
@@ -0,0 +1,201 @@
|
||||
/datum/category_item/catalogue/fauna/spacewhale
|
||||
name = "Alien Wildlife - Space Whale"
|
||||
desc = "A massive space creature! These are typically peaceful to anything smaller than themselves, with exception given to space carp, which it eats.\
|
||||
It is known to ravage and devour other large space dwelling species.\
|
||||
It occasionally gets restless and moves around erratically, which may affect the local space weather.\
|
||||
This creature shows no real interest in or aversion to spacecraft."
|
||||
value = CATALOGUER_REWARD_SUPERHARD
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale
|
||||
name = "space whale"
|
||||
desc = "It's a space whale. I don't know what more you expected."
|
||||
scanner_desc = "It's a space whale! Woah!"
|
||||
catalogue_data = list(/datum/category_item/catalogue/fauna/spacewhale)
|
||||
|
||||
icon = 'icons/mob/alienanimals_x32.dmi'
|
||||
icon_state = "space_whale"
|
||||
icon_living = "space_whale"
|
||||
icon_dead = "space_ghost_dead"
|
||||
|
||||
om_child_type = /obj/effect/overmap/visitable/simplemob/spacewhale
|
||||
|
||||
maxHealth = 100000
|
||||
health = 100000
|
||||
movement_cooldown = 50
|
||||
|
||||
see_in_dark = 10
|
||||
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "punches"
|
||||
|
||||
harm_intent_damage = 1
|
||||
melee_damage_lower = 50
|
||||
melee_damage_upper = 100
|
||||
attack_sharp = FALSE
|
||||
attacktext = list("chomped", "bashed", "monched", "bumped")
|
||||
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/spacewhale
|
||||
|
||||
min_oxy = 0
|
||||
max_oxy = 0
|
||||
min_tox = 0
|
||||
max_tox = 0
|
||||
min_co2 = 0
|
||||
max_co2 = 0
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 900
|
||||
|
||||
loot_list = list(/obj/random/underdark/uncertain)
|
||||
|
||||
armor = list(
|
||||
"melee" = 1000,
|
||||
"bullet" = 1000,
|
||||
"laser" = 1000,
|
||||
"energy" = 1000,
|
||||
"bomb" = 1000,
|
||||
"bio" = 1000,
|
||||
"rad" = 1000)
|
||||
|
||||
armor_soak = list(
|
||||
"melee" = 1000,
|
||||
"bullet" = 1000,
|
||||
"laser" = 1000,
|
||||
"energy" = 1000,
|
||||
"bomb" = 1000,
|
||||
"bio" = 1000,
|
||||
"rad" = 1000
|
||||
)
|
||||
|
||||
speak_emote = list("rumbles")
|
||||
|
||||
say_list_type = /datum/say_list/spacewhale
|
||||
|
||||
var/hazard_pickup_chance = 35
|
||||
var/hazard_drop_chance = 35
|
||||
var/held_hazard
|
||||
var/restless = FALSE
|
||||
|
||||
vore_active = 1
|
||||
vore_capacity = 99
|
||||
vore_bump_chance = 99
|
||||
vore_pounce_chance = 99
|
||||
vore_ignores_undigestable = 0
|
||||
vore_default_mode = DM_DIGEST
|
||||
vore_icons = SA_ICON_LIVING
|
||||
vore_stomach_name = "stomach"
|
||||
vore_default_contamination_flavor = "Wet"
|
||||
vore_default_contamination_color = "grey"
|
||||
vore_default_item_mode = IM_DIGEST
|
||||
|
||||
/datum/say_list/spacewhale
|
||||
emote_see = list("ripples and flows", "flashes rhythmically","glows faintly","investigates something")
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale/init_vore()
|
||||
..()
|
||||
var/obj/belly/B = vore_selected
|
||||
B.name = "stomach"
|
||||
B.desc = "It's warm and wet, makes sense, considering it's inside of a space whale. You should take a moment to reflect upon how you got here, and how you might avoid situations like this in the future, while this whale attempts to mercilessly destroy you through various gastric processes."
|
||||
B.mode_flags = DM_FLAG_THICKBELLY | DM_FLAG_NUMBING
|
||||
B.digest_brute = 50
|
||||
B.digest_burn = 50
|
||||
B.escapechance = 0
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale/Initialize()
|
||||
. = ..()
|
||||
handle_restless()
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale/Moved()
|
||||
. = ..()
|
||||
if(restless && prob(5))
|
||||
handle_restless()
|
||||
|
||||
for(var/obj/effect/decal/cleanable/C in loc)
|
||||
qdel(C)
|
||||
for(var/obj/item/organ/O in loc)
|
||||
qdel(O)
|
||||
var/detected = FALSE
|
||||
for(var/obj/effect/overmap/event/E in loc)
|
||||
detected = TRUE
|
||||
if(istype(E, /obj/effect/overmap/event/carp))
|
||||
qdel(E)
|
||||
continue
|
||||
else if(!held_hazard && prob(hazard_pickup_chance))
|
||||
held_hazard = E.type
|
||||
qdel(E)
|
||||
return
|
||||
if(held_hazard && !detected && prob(hazard_drop_chance))
|
||||
if(!(locate(/obj/effect/overmap/visitable/sector) in loc))
|
||||
new held_hazard(loc)
|
||||
held_hazard = null
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale/Life()
|
||||
. = ..()
|
||||
if(!restless && prob(0.5))
|
||||
handle_restless()
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale/proc/handle_restless()
|
||||
if(restless)
|
||||
restless = FALSE
|
||||
hazard_pickup_chance = initial(hazard_pickup_chance)
|
||||
hazard_drop_chance = initial(hazard_drop_chance)
|
||||
movement_cooldown = initial(movement_cooldown)
|
||||
ai_holder.base_wander_delay = initial(ai_holder.base_wander_delay)
|
||||
if(child_om_marker.known == TRUE)
|
||||
child_om_marker.icon_state = "space_whale"
|
||||
visible_message("<span class='notice'>\The [child_om_marker.name] settles down.</span>")
|
||||
else
|
||||
restless = TRUE
|
||||
hazard_pickup_chance *= 1.5
|
||||
hazard_drop_chance *= 1.5
|
||||
movement_cooldown = 1
|
||||
ai_holder.base_wander_delay = 2
|
||||
ai_holder.wander_delay = 2
|
||||
if(child_om_marker.known == TRUE)
|
||||
child_om_marker.icon_state = "space_whale_restless"
|
||||
visible_message("<span class='notice'>\The [child_om_marker.name] ripples excitedly.</span>")
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/spacewhale
|
||||
hostile = TRUE
|
||||
retaliate = TRUE
|
||||
destructive = TRUE
|
||||
violent_breakthrough = TRUE
|
||||
unconscious_vore = TRUE
|
||||
handle_corpse = TRUE
|
||||
mauling = TRUE
|
||||
base_wander_delay = 50
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/spacewhale/set_stance(var/new_stance)
|
||||
. = ..()
|
||||
var/mob/living/simple_mob/vore/overmap/spacewhale/W = holder
|
||||
if(stance == STANCE_FIGHT)
|
||||
W.movement_cooldown = 0
|
||||
W.child_om_marker.glide_size = 0
|
||||
if(stance == STANCE_IDLE)
|
||||
W.hazard_pickup_chance = initial(W.hazard_pickup_chance)
|
||||
W.hazard_drop_chance = initial(W.hazard_drop_chance)
|
||||
W.movement_cooldown = 50
|
||||
base_wander_delay = 50
|
||||
W.restless = FALSE
|
||||
W.handle_restless()
|
||||
W.movement_cooldown = initial(W.movement_cooldown)
|
||||
W.child_om_marker.glide_size = 0.384
|
||||
|
||||
/mob/living/simple_mob/vore/overmap/spacewhale/apply_melee_effects(var/atom/A)
|
||||
. = ..()
|
||||
if(istype(A, /mob/living))
|
||||
var/mob/living/L = A
|
||||
if(L.stat == DEAD && !L.allowmobvore)
|
||||
L.gib()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/spacewhale
|
||||
skybox_icon = 'icons/skybox/anomaly.dmi'
|
||||
skybox_icon_state = "space_whale"
|
||||
skybox_pixel_x = 0
|
||||
skybox_pixel_y = 0
|
||||
glide_size = 0.384
|
||||
parent_mob_type = /mob/living/simple_mob/vore/overmap/spacewhale
|
||||
@@ -0,0 +1,219 @@
|
||||
/datum/category_item/catalogue/fauna/space_ghost
|
||||
name = "Alien Wildlife - Space Ghost"
|
||||
desc = "A mysterious and unknown creature made of radical energy.\
|
||||
This creature's energy interferes the nervous system in many kinds of creatures, which may result in hallucinations.\
|
||||
This creature's lack of a physical form leaves it quite resistant to physical damage.\
|
||||
Smaller variants of this creature seem to be vulnerable to bright light.\
|
||||
While both variants are quite vulnerable to laser and energy weapons."
|
||||
value = CATALOGUER_REWARD_EASY
|
||||
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/space_ghost
|
||||
name = "space ghost"
|
||||
desc = "A pulsing mass of darkness that seems to have gained sentience."
|
||||
tt_desc = "?????"
|
||||
catalogue_data = list(/datum/category_item/catalogue/fauna/space_ghost)
|
||||
|
||||
icon = 'icons/mob/alienanimals_x32.dmi'
|
||||
icon_state = "space_ghost"
|
||||
icon_living = "space_ghost"
|
||||
icon_dead = "space_ghost_dead"
|
||||
has_eye_glow = TRUE
|
||||
hovering = TRUE
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
faction = "space ghost"
|
||||
maxHealth = 50
|
||||
health = 50
|
||||
movement_cooldown = 3.25
|
||||
|
||||
see_in_dark = 10
|
||||
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "punches"
|
||||
|
||||
harm_intent_damage = 0
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 1
|
||||
attack_sharp = FALSE
|
||||
attacktext = list("spooked", "startled", "jumpscared", "screamed at")
|
||||
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/space_ghost
|
||||
|
||||
min_oxy = 0
|
||||
max_oxy = 0
|
||||
min_tox = 0
|
||||
max_tox = 0
|
||||
min_co2 = 0
|
||||
max_co2 = 0
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 999999
|
||||
|
||||
armor = list(
|
||||
"melee" = 100,
|
||||
"bullet" = 100,
|
||||
"laser" = 0,
|
||||
"energy" = 0,
|
||||
"bomb" = 0,
|
||||
"bio" = 0,
|
||||
"rad" = 100)
|
||||
|
||||
armor_soak = list(
|
||||
"melee" = 100,
|
||||
"bullet" = 100,
|
||||
"laser" = 0,
|
||||
"energy" = 0,
|
||||
"bomb" = 0,
|
||||
"bio" = 0,
|
||||
"rad" = 100
|
||||
)
|
||||
|
||||
loot_list = list(/obj/item/weapon/ore/diamond = 100)
|
||||
|
||||
speak_emote = list("rumbles")
|
||||
|
||||
vore_active = 0
|
||||
|
||||
projectiletype = /mob/living/simple_mob/vore/alienanimals/spooky_ghost
|
||||
projectilesound = null
|
||||
projectile_accuracy = 0
|
||||
projectile_dispersion = 0
|
||||
|
||||
needs_reload = TRUE
|
||||
reload_max = 1
|
||||
reload_count = 0
|
||||
reload_time = 7 SECONDS
|
||||
|
||||
|
||||
/datum/ai_holder/simple_mob/ranged/kiting/space_ghost
|
||||
hostile = TRUE
|
||||
retaliate = TRUE
|
||||
destructive = TRUE
|
||||
violent_breakthrough = TRUE
|
||||
speak_chance = 0
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/space_ghost/apply_melee_effects(var/atom/A)
|
||||
var/mob/living/L = A
|
||||
L.hallucination += 50
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/space_ghost/shoot(atom/A) //We're shooting ghosts at people and need them to have the same faction as their parent, okay?
|
||||
if(!projectiletype)
|
||||
return
|
||||
if(A == get_turf(src))
|
||||
return
|
||||
face_atom(A)
|
||||
if(reload_count >= reload_max)
|
||||
return
|
||||
var/mob/living/simple_mob/P = new projectiletype(loc, src)
|
||||
|
||||
if(!P)
|
||||
return
|
||||
if(needs_reload)
|
||||
reload_count++
|
||||
|
||||
P.faction = faction
|
||||
playsound(src, projectilesound, 80, 1)
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/space_ghost/death(gibbed, deathmessage = "fades away!")
|
||||
. = ..()
|
||||
qdel(src)
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/spooky_ghost
|
||||
name = "space ghost"
|
||||
desc = "A pulsing mass of darkness that seems to have gained sentience."
|
||||
tt_desc = "?????"
|
||||
catalogue_data = list(/datum/category_item/catalogue/fauna/space_ghost)
|
||||
|
||||
icon = 'icons/mob/alienanimals_x32.dmi'
|
||||
icon_state = "spookyghost-1"
|
||||
icon_living = "spookyghost-1"
|
||||
icon_dead = "space_ghost_dead"
|
||||
hovering = TRUE
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
faction = "space ghost"
|
||||
maxHealth = 5
|
||||
health = 5
|
||||
movement_cooldown = 1
|
||||
|
||||
see_in_dark = 10
|
||||
alpha = 128
|
||||
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "punches"
|
||||
|
||||
harm_intent_damage = 0
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 1
|
||||
attack_sharp = FALSE
|
||||
attacktext = list("spooked", "startled", "jumpscared", "screamed at")
|
||||
|
||||
min_oxy = 0
|
||||
max_oxy = 0
|
||||
min_tox = 0
|
||||
max_tox = 0
|
||||
min_co2 = 0
|
||||
max_co2 = 0
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 999999
|
||||
|
||||
armor = list(
|
||||
"melee" = 100,
|
||||
"bullet" = 100,
|
||||
"laser" = 0,
|
||||
"energy" = 0,
|
||||
"bomb" = 0,
|
||||
"bio" = 0,
|
||||
"rad" = 100)
|
||||
|
||||
armor_soak = list(
|
||||
"melee" = 100,
|
||||
"bullet" = 100,
|
||||
"laser" = 0,
|
||||
"energy" = 0,
|
||||
"bomb" = 0,
|
||||
"bio" = 0,
|
||||
"rad" = 100
|
||||
)
|
||||
|
||||
speak_emote = list("rumbles")
|
||||
|
||||
vore_active = 0
|
||||
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/space_ghost
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/spooky_ghost/Initialize()
|
||||
. = ..()
|
||||
icon_living = "spookyghost-[rand(1,2)]"
|
||||
icon_state = icon_living
|
||||
addtimer(CALLBACK(src, .proc/death), 2 MINUTES)
|
||||
update_icon()
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/space_ghost
|
||||
hostile = TRUE
|
||||
retaliate = TRUE
|
||||
destructive = TRUE
|
||||
violent_breakthrough = TRUE
|
||||
speak_chance = 0
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/spooky_ghost/death(gibbed, deathmessage = "fades away!")
|
||||
. = ..()
|
||||
qdel(src)
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/spooky_ghost/apply_melee_effects(var/atom/A)
|
||||
var/mob/living/L = A
|
||||
L.hallucination += rand(1,50)
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/spooky_ghost/Life()
|
||||
. = ..()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
return
|
||||
if(T.get_lumcount() >= 0.5)
|
||||
adjustBruteLoss(1)
|
||||
@@ -0,0 +1,177 @@
|
||||
/datum/category_item/catalogue/fauna/startreader
|
||||
name = "Alien Wildlife - Star Treader"
|
||||
desc = "A hard shelled creature that lives on asteroids.\
|
||||
It is quite durable and very opportunistic in its feeding habits.\
|
||||
It is vulnerable to extreme vibrations, and from the bottom."
|
||||
value = CATALOGUER_REWARD_EASY
|
||||
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/startreader
|
||||
name = "asteroid star treader"
|
||||
desc = "A slow, hard shelled creature that stalks asteroids."
|
||||
tt_desc = "Testudines Stellarus"
|
||||
catalogue_data = list(/datum/category_item/catalogue/fauna/startreader)
|
||||
|
||||
icon = 'icons/mob/alienanimals_x32.dmi'
|
||||
icon_state = "startreader"
|
||||
icon_living = "startreader"
|
||||
icon_dead = "startreader_dead"
|
||||
|
||||
faction = "space turtle"
|
||||
maxHealth = 1000
|
||||
health = 1000
|
||||
movement_cooldown = 20
|
||||
|
||||
see_in_dark = 10
|
||||
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "punches"
|
||||
|
||||
harm_intent_damage = 1
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 10
|
||||
attack_sharp = FALSE
|
||||
attacktext = list("chomped", "bashed", "monched", "bumped")
|
||||
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/startreader
|
||||
|
||||
min_oxy = 0
|
||||
max_oxy = 0
|
||||
min_tox = 0
|
||||
max_tox = 0
|
||||
min_co2 = 0
|
||||
max_co2 = 0
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 900
|
||||
|
||||
loot_list = list(/obj/random/underdark/uncertain = 25)
|
||||
|
||||
armor = list(
|
||||
"melee" = 100,
|
||||
"bullet" = 100,
|
||||
"laser" = 100,
|
||||
"energy" = 100,
|
||||
"bomb" = 0,
|
||||
"bio" = 100,
|
||||
"rad" = 100)
|
||||
|
||||
armor_soak = list(
|
||||
"melee" = 30,
|
||||
"bullet" = 30,
|
||||
"laser" = 10,
|
||||
"energy" = 10,
|
||||
"bomb" = 0,
|
||||
"bio" = 100,
|
||||
"rad" = 100
|
||||
)
|
||||
|
||||
speak_emote = list("rumbles")
|
||||
|
||||
say_list_type = /datum/say_list/startreader
|
||||
|
||||
vore_active = 1
|
||||
vore_capacity = 2
|
||||
vore_bump_chance = 25
|
||||
vore_ignores_undigestable = 0
|
||||
vore_default_mode = DM_DRAIN
|
||||
vore_icons = SA_ICON_LIVING
|
||||
vore_stomach_name = "gastric sac"
|
||||
vore_default_contamination_flavor = "Wet"
|
||||
vore_default_contamination_color = "grey"
|
||||
vore_default_item_mode = IM_DIGEST
|
||||
|
||||
var/flipped = FALSE
|
||||
var/flip_cooldown = 0
|
||||
|
||||
/datum/say_list/startreader
|
||||
emote_see = list("bobs", "digs around","gnashes at something","yawns","snaps at something")
|
||||
emote_hear = list("thrumms","clicks","rattles","groans","burbles")
|
||||
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/startreader/init_vore()
|
||||
..()
|
||||
var/obj/belly/B = vore_selected
|
||||
B.name = "gastric sac"
|
||||
B.desc = "It's cramped and hot! You're forced into a small ball as your shape is squeezed into the slick, wet chamber. Despite being swallowed into the creature, you find that you actually stretch out of the top a ways, and can JUST BARELY wiggle around..."
|
||||
B.mode_flags = 40
|
||||
B.digest_brute = 0.5
|
||||
B.digest_burn = 0.5
|
||||
B.digestchance = 10
|
||||
B.absorbchance = 0
|
||||
B.escapechance = 15
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/startreader
|
||||
hostile = TRUE
|
||||
retaliate = TRUE
|
||||
destructive = TRUE
|
||||
violent_breakthrough = TRUE
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/startreader/apply_melee_effects(var/atom/A)
|
||||
if(weakened) //Don't stun people while they're already stunned! That's SILLY!
|
||||
return
|
||||
if(prob(15))
|
||||
var/mob/living/L = A
|
||||
if(isliving(A))
|
||||
visible_message("<span class='danger'>\The [src] trips \the [L]!</span>!")
|
||||
L.weakened += rand(1,10)
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/startreader/Life()
|
||||
. = ..()
|
||||
if(flip_cooldown == 1)
|
||||
flip_cooldown = 0
|
||||
flipped = FALSE
|
||||
handle_flip()
|
||||
visible_message("<span class='notice'>\The [src] rights itself!!!</span>")
|
||||
return
|
||||
if(flip_cooldown)
|
||||
flip_cooldown --
|
||||
SetStunned(2)
|
||||
|
||||
/mob/living/simple_mob/vore/alienanimals/startreader/proc/handle_flip()
|
||||
if(flipped)
|
||||
armor = list(
|
||||
"melee" = 0,
|
||||
"bullet" = 0,
|
||||
"laser" = 0,
|
||||
"energy" = 0,
|
||||
"bomb" = 0,
|
||||
"bio" = 0,
|
||||
"rad" = 0)
|
||||
|
||||
armor_soak = list(
|
||||
"melee" = 0,
|
||||
"bullet" = 0,
|
||||
"laser" = 0,
|
||||
"energy" = 0,
|
||||
"bomb" = 0,
|
||||
"bio" = 0,
|
||||
"rad" = 0
|
||||
)
|
||||
icon_living = "startreader_flipped"
|
||||
AdjustStunned(flip_cooldown)
|
||||
else
|
||||
armor = list(
|
||||
"melee" = 100,
|
||||
"bullet" = 100,
|
||||
"laser" = 100,
|
||||
"energy" = 100,
|
||||
"bomb" = 0,
|
||||
"bio" = 100,
|
||||
"rad" = 100)
|
||||
|
||||
armor_soak = list(
|
||||
"melee" = 30,
|
||||
"bullet" = 30,
|
||||
"laser" = 10,
|
||||
"energy" = 10,
|
||||
"bomb" = 0,
|
||||
"bio" = 100,
|
||||
"rad" = 100
|
||||
)
|
||||
icon_living = "startreader"
|
||||
SetStunned(0)
|
||||
|
||||
update_icon()
|
||||
@@ -76,6 +76,8 @@
|
||||
var/obj/screen/energyhud //Holder to update this icon
|
||||
|
||||
var/list/shadekin_abilities
|
||||
var/check_for_observer = FALSE
|
||||
var/check_timer = 0
|
||||
|
||||
/mob/living/simple_mob/shadekin/Initialize()
|
||||
//You spawned the prototype, and want a totally random one.
|
||||
@@ -86,6 +88,7 @@
|
||||
/mob/living/simple_mob/shadekin/red = 20, //Actively seek people out to nom, so fairly common to see (relatively speaking),
|
||||
/mob/living/simple_mob/shadekin/blue = 15, //Explorers that like to interact with people, so still fairly common,
|
||||
/mob/living/simple_mob/shadekin/purple = 15, //Also explorers that may or may not homf people,
|
||||
/mob/living/simple_mob/shadekin/green = 5,
|
||||
/mob/living/simple_mob/shadekin/yellow = 1 //Very rare, usually never leaves their home
|
||||
)
|
||||
var/new_type = pickweight(sk_types)
|
||||
@@ -198,7 +201,18 @@
|
||||
if(. && nutrition > initial(nutrition) && energy < 100)
|
||||
nutrition = max(0, nutrition-5)
|
||||
energy = min(100,energy+1)
|
||||
|
||||
if(!client && check_for_observer && check_timer++ > 5)
|
||||
check_timer = 0
|
||||
var/non_kin_count = 0
|
||||
for(var/mob/living/M in view(6,src))
|
||||
if(!istype(M, /mob/living/simple_mob/shadekin))
|
||||
non_kin_count ++
|
||||
// Technically can be combined with ||, they call the same function, but readability is poor
|
||||
if(!non_kin_count && (ability_flags & AB_PHASE_SHIFTED))
|
||||
phase_shift() // shifting back in, nobody present
|
||||
else if (non_kin_count && !(ability_flags & AB_PHASE_SHIFTED))
|
||||
phase_shift() // shifting out, scaredy
|
||||
|
||||
/mob/living/simple_mob/shadekin/update_icon()
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
a brawl, but you barely generate any of your own energy. You can stand in a dark spot to gather scraps \
|
||||
of energy in a pinch, but otherwise need to take it, by force if necessary."
|
||||
|
||||
/mob/living/simple_mob/shadekin/red
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee
|
||||
|
||||
/mob/living/simple_mob/shadekin/red/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/red/dark
|
||||
@@ -35,16 +38,6 @@
|
||||
/mob/living/simple_mob/shadekin/red/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/red/ai
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee
|
||||
|
||||
/mob/living/simple_mob/shadekin/red/ai/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/red/ai/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/red/ai/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
/mob/living/simple_mob/shadekin/blue
|
||||
name = "blue-eyed shadekin"
|
||||
@@ -85,6 +78,9 @@
|
||||
without doing so, albeit slowly. Dark and light are irrelevant to you, they are just different places to explore and \
|
||||
discover new things and new people."
|
||||
|
||||
/mob/living/simple_mob/shadekin/blue/
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
||||
|
||||
/mob/living/simple_mob/shadekin/blue/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/blue/dark
|
||||
@@ -92,16 +88,6 @@
|
||||
/mob/living/simple_mob/shadekin/blue/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/blue/ai
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
||||
|
||||
/mob/living/simple_mob/shadekin/blue/ai/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/blue/ai/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/blue/ai/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
/mob/living/simple_mob/shadekin/purple
|
||||
name = "purple-eyed shadekin"
|
||||
@@ -137,6 +123,9 @@
|
||||
areas is taxing on your energy. You can harvest energy from others in a fight, but since you don't need to, you may \
|
||||
just choose to simply not fight."
|
||||
|
||||
/mob/living/simple_mob/shadekin/purple
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/retaliate
|
||||
|
||||
/mob/living/simple_mob/shadekin/purple/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/purple/dark
|
||||
@@ -144,16 +133,6 @@
|
||||
/mob/living/simple_mob/shadekin/purple/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/purple/ai
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/retaliate
|
||||
|
||||
/mob/living/simple_mob/shadekin/purple/ai/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/purple/ai/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/purple/ai/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
/mob/living/simple_mob/shadekin/yellow
|
||||
name = "yellow-eyed shadekin"
|
||||
@@ -177,6 +156,7 @@
|
||||
|
||||
eye_desc = "yellow eyes"
|
||||
stalker = FALSE
|
||||
check_for_observer = TRUE
|
||||
vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, slippery gullet \
|
||||
of the creature. It's warm, and the air is thick. You can hear its body squelch and shift around you \
|
||||
as you settle into its stomach! The doughy walls within cling to you heavily, churning down on you, wearing \
|
||||
@@ -187,6 +167,9 @@
|
||||
area is very taxing on you, but you gain energy extremely fast in any very dark area. You're weaker than other \
|
||||
shadekin, but your fast energy generation in the dark allows you to phase shift more often."
|
||||
|
||||
/mob/living/simple_mob/shadekin/yellow
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/hit_and_run
|
||||
|
||||
/mob/living/simple_mob/shadekin/yellow/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/yellow/dark
|
||||
@@ -194,24 +177,14 @@
|
||||
/mob/living/simple_mob/shadekin/yellow/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/yellow/ai
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/hit_and_run
|
||||
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/retaliate
|
||||
/mob/living/simple_mob/shadekin/yellow/retaliate
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/retaliate
|
||||
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/retaliate/white
|
||||
/mob/living/simple_mob/shadekin/yellow/retaliate/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/retaliate/dark
|
||||
/mob/living/simple_mob/shadekin/yellow/retaliate/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/yellow/ai/retaliate/brown
|
||||
/mob/living/simple_mob/shadekin/yellow/retaliate/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
@@ -237,6 +210,7 @@
|
||||
|
||||
eye_desc = "green eyes"
|
||||
stalker = TRUE
|
||||
check_for_observer = TRUE
|
||||
vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, slippery gullet \
|
||||
of the creature. It's warm, and the air is thick. You can hear its body squelch and shift around you \
|
||||
as you settle into its stomach! The doughy walls within cling to you heavily, churning down on you, wearing \
|
||||
@@ -247,6 +221,9 @@
|
||||
have more experience than your yellow-eyed cousins. You gain energy decently fast in any very dark area. You're weaker than other \
|
||||
shadekin, but your slight energy generation constnatly, and especially in the dark allows for a good mix of uses."
|
||||
|
||||
/mob/living/simple_mob/shadekin/green
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
||||
|
||||
/mob/living/simple_mob/shadekin/green/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/green/dark
|
||||
@@ -254,16 +231,6 @@
|
||||
/mob/living/simple_mob/shadekin/green/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/green/ai
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
||||
|
||||
/mob/living/simple_mob/shadekin/green/ai/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/green/ai/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/green/ai/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
/mob/living/simple_mob/shadekin/orange
|
||||
name = "orange-eyed shadekin"
|
||||
@@ -294,6 +261,9 @@
|
||||
You're stronger than most shadekin, faster, and more capable in a brawl, but you don't generate much of your own energy. \
|
||||
You can stand in a dark spot to gather some energy, but otherwise need to take it, by force if necessary."
|
||||
|
||||
/mob/living/simple_mob/shadekin/orange
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee
|
||||
|
||||
/mob/living/simple_mob/shadekin/orange/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/orange/dark
|
||||
@@ -301,22 +271,13 @@
|
||||
/mob/living/simple_mob/shadekin/orange/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/mob/living/simple_mob/shadekin/orange/ai
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee
|
||||
|
||||
/mob/living/simple_mob/shadekin/orange/ai/white
|
||||
icon_state = "white"
|
||||
/mob/living/simple_mob/shadekin/orange/ai/dark
|
||||
icon_state = "dark"
|
||||
/mob/living/simple_mob/shadekin/orange/ai/brown
|
||||
icon_state = "brown"
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
//Fluffy specific fluffer
|
||||
/mob/living/simple_mob/shadekin/blue/rivyr
|
||||
name = "Rivyr"
|
||||
desc = "She appears to be a fluffer of some sort. Deep blue eyes and curious attitude."
|
||||
icon_state = "rivyr"
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/passive
|
||||
eye_desc = ""
|
||||
vore_stomach_flavor = "Blue flesh gleams in the fading light as you slip down the little mar's gullet! \
|
||||
Gooey flesh and heat surrounds your form as you're tucked away into the darkness of her stomach! Thick slimes cling \
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
/// For showing to the pilot of the ship, so they see the 'real' appearance, despite others seeing the unknown ones
|
||||
var/image/real_appearance
|
||||
|
||||
light_system = MOVABLE_LIGHT
|
||||
//light_system = MOVABLE_LIGHT
|
||||
light_on = FALSE
|
||||
|
||||
/obj/effect/overmap/Initialize()
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
else
|
||||
data["status"] = "OK"
|
||||
var/list/contacts = list()
|
||||
for(var/obj/effect/overmap/O in view(7,linked))
|
||||
for(var/obj/effect/overmap/O in range(7,linked))
|
||||
if(linked == O)
|
||||
continue
|
||||
if(!O.scannable)
|
||||
@@ -125,10 +125,9 @@
|
||||
return
|
||||
if(sensors && sensors.use_power && sensors.powered())
|
||||
var/sensor_range = round(sensors.range*1.5) + 1
|
||||
linked.set_light_range(sensor_range + 0.5)
|
||||
linked.set_light_on(TRUE)
|
||||
linked.set_light(sensor_range + 0.5)
|
||||
else
|
||||
linked.set_light_on(FALSE)
|
||||
linked.set_light(0)
|
||||
|
||||
/obj/machinery/shipsensors
|
||||
name = "sensors suite"
|
||||
|
||||
@@ -457,6 +457,14 @@
|
||||
var/obj/effect/overlay/aiholo/holo = loc
|
||||
holo.drop_prey() //Easiest way
|
||||
log_and_message_admins("[key_name(src)] used the OOC escape button to get out of [key_name(holo.master)] (AI HOLO) ([holo ? "<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[holo.x];Y=[holo.y];Z=[holo.z]'>JMP</a>" : "null"])")
|
||||
|
||||
//You're in a capture crystal! ((It's not vore but close enough!))
|
||||
else if(iscapturecrystal(loc))
|
||||
var/obj/item/capture_crystal/crystal = loc
|
||||
crystal.unleash()
|
||||
crystal.bound_mob = null
|
||||
crystal.bound_mob = capture_crystal = 0
|
||||
log_and_message_admins("[key_name(src)] used the OOC escape button to get out of [crystal] owned by [crystal.owner]. [ADMIN_FLW(src)]")
|
||||
|
||||
//Don't appear to be in a vore situation
|
||||
else
|
||||
@@ -670,7 +678,11 @@
|
||||
if(S.holding)
|
||||
to_chat(src, "<span class='warning'>There's something inside!</span>")
|
||||
return
|
||||
|
||||
if(iscapturecrystal(I))
|
||||
var/obj/item/capture_crystal/C = I
|
||||
if(!C.bound_mob.devourable)
|
||||
to_chat(src, "<span class='warning'>That doesn't seem like a good idea. (\The [C.bound_mob]'s prefs don't allow it.)</span>")
|
||||
return
|
||||
drop_item()
|
||||
I.forceMove(vore_selected)
|
||||
updateVRPanel()
|
||||
@@ -724,6 +736,7 @@
|
||||
else if (istype(I,/obj/item/clothing/accessory/collar))
|
||||
visible_message("<span class='warning'>[src] demonstrates their voracious capabilities by swallowing [I] whole!</span>")
|
||||
to_chat(src, "<span class='notice'>You can taste the submissiveness in the wearer of [I]!</span>")
|
||||
<<<<<<< HEAD
|
||||
//kcin2000 1/29/21 - lets you eat the news digitally and adds a text for the paper news
|
||||
else if(istype(I,/obj/item/device/starcaster_news))
|
||||
to_chat(src, "<span class='notice'>You can taste the dry flavor of digital garbage, oh wait its just the news.</span>")
|
||||
@@ -733,6 +746,15 @@
|
||||
else if (istype(I,/obj/item/weapon/cell))
|
||||
visible_message("<span class='warning'>[src] sates their electric appeite with a [I]!</span>")
|
||||
to_chat(src, "<span class='notice'>You can taste the spicy flavor of electrolytes, yum.</span>")
|
||||
=======
|
||||
else if(iscapturecrystal(I))
|
||||
var/obj/item/capture_crystal/C = I
|
||||
if(C.bound_mob && (C.bound_mob in C.contents))
|
||||
if(isbelly(C.loc))
|
||||
var/obj/belly/B = C.loc
|
||||
to_chat(C.bound_mob, "<span class= 'notice'>Outside of your crystal, you can see; <B>[B.desc]</B></span>")
|
||||
to_chat(src, "<span class='notice'>You can taste the the power of command.</span>")
|
||||
>>>>>>> 60011ecd0b... Merge pull request #11928 from Very-Soft/whalesandcrystals
|
||||
else
|
||||
to_chat(src, "<span class='notice'>You can taste the flavor of garbage. Delicious.</span>")
|
||||
return
|
||||
|
||||
BIN
icons/obj/capture_crystal_vr.dmi
Normal file
BIN
icons/obj/capture_crystal_vr.dmi
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.7 KiB |
BIN
icons/turf/flooring/weird_vr.dmi
Normal file
BIN
icons/turf/flooring/weird_vr.dmi
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 15 KiB |
@@ -220,6 +220,33 @@
|
||||
mappath = 'maps/gateway_vr/wildwest.dmm'
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/gateway_destination
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/map_template/common_lateload/om_adventure
|
||||
name = "OM Adventure Submap"
|
||||
desc = "Please do not use this."
|
||||
mappath = null
|
||||
associated_map_datum = null
|
||||
|
||||
/datum/map_z_level/common_lateload/om_adventure_destination
|
||||
name = "OM Adventure Destination"
|
||||
z = Z_LEVEL_OM_ADVENTURE
|
||||
|
||||
#include "../om_adventure/grasscave.dm"
|
||||
/datum/map_template/common_lateload/om_adventure/grasscave
|
||||
name = "Grass Cave"
|
||||
desc = "Looks like a cave with some grass in it."
|
||||
mappath = 'maps/om_adventure/grasscave.dmm'
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/om_adventure_destination
|
||||
|
||||
/datum/map_template/common_lateload/om_adventure/grasscave/on_map_loaded(z)
|
||||
. = ..()
|
||||
seed_submaps(list(z), 60, /area/om_adventure/grasscave/unexplored, /datum/map_template/om_adventure/outdoor)
|
||||
seed_submaps(list(z), 60, /area/om_adventure/grasscave/rocks, /datum/map_template/om_adventure/cave)
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx - 4, world.maxy - 4)
|
||||
new /datum/random_map/noise/ore/grasscave(null, 1, 1, z, 64, 64)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// Admin-use z-levels for loading whenever an admin feels like
|
||||
#if AWAY_MISSION_TEST
|
||||
|
||||
335
maps/om_adventure/grasscave.dm
Normal file
335
maps/om_adventure/grasscave.dm
Normal file
@@ -0,0 +1,335 @@
|
||||
#if MAP_TEST
|
||||
#include "pois/darkstar.dmm"
|
||||
#include "pois/darktear1.dmm"
|
||||
#include "pois/darktear2.dmm"
|
||||
#include "pois/darktear3.dmm"
|
||||
#include "pois/darktear4.dmm"
|
||||
#include "pois/fleshtear1.dmm"
|
||||
#include "pois/fleshtear2.dmm"
|
||||
#include "pois/fleshtear3.dmm"
|
||||
#include "pois/fleshtear4.dmm"
|
||||
#include "pois/cabin1.dmm"
|
||||
#include "pois/cabin2.dmm"
|
||||
#include "pois/cabin3.dmm"
|
||||
#include "pois/camp.dmm"
|
||||
#include "pois/shuttlewreck1.dmm"
|
||||
#include "pois/shuttlewreck2.dmm"
|
||||
#include "pois/shuttlewreck3.dmm"
|
||||
#include "pois/shuttlewreck4.dmm"
|
||||
#endif
|
||||
|
||||
|
||||
/obj/effect/shuttle_landmark/premade/om_adventure/grasscave/center
|
||||
name = "Anomaly - Center"
|
||||
landmark_tag = "om-grasscave-center"
|
||||
|
||||
/obj/effect/shuttle_landmark/premade/om_adventure/grasscave/southeast
|
||||
name = "Anomaly - Southeast"
|
||||
landmark_tag = "om-grasscave-southeast"
|
||||
|
||||
|
||||
/area/om_adventure/grasscave
|
||||
name = "Grass Cave"
|
||||
icon = 'icons/turf/areas_vr.dmi'
|
||||
icon_state = "bluwhicir"
|
||||
requires_power = TRUE
|
||||
dynamic_lighting = TRUE
|
||||
flags = RAD_SHIELDED
|
||||
base_turf = /turf/simulated/floor/weird_things/dark
|
||||
ambience = AMBIENCE_FOREBODING
|
||||
|
||||
/area/om_adventure/grasscave/explored
|
||||
|
||||
/area/om_adventure/grasscave/unexplored
|
||||
ambience = AMBIENCE_RUINS
|
||||
|
||||
/area/om_adventure/grasscave/rocks
|
||||
|
||||
/obj/effect/overmap/visitable/simplemob/spacewhale/grasscave
|
||||
initial_generic_waypoints = list("om-grasscave-center", "om-grasscave-southeast")
|
||||
|
||||
/turf/simulated/mineral/omadventure/make_ore(var/rare_ore)
|
||||
if(mineral)
|
||||
return
|
||||
var/mineral_name
|
||||
if(rare_ore)
|
||||
mineral_name = pickweight(list(
|
||||
"marble" = 3,
|
||||
"uranium" = 10,
|
||||
"platinum" = 10,
|
||||
"hematite" = 20,
|
||||
"carbon" = 30,
|
||||
"diamond" = 20,
|
||||
"gold" = 8,
|
||||
"silver" = 8,
|
||||
"phoron" = 18,
|
||||
"lead" = 5,
|
||||
"verdantium" = 5))
|
||||
else
|
||||
mineral_name = pickweight(list(
|
||||
"marble" = 2,
|
||||
"uranium" = 5,
|
||||
"platinum" = 5,
|
||||
"hematite" = 35,
|
||||
"carbon" = 30,
|
||||
"gold" = 3,
|
||||
"silver" = 3,
|
||||
"phoron" = 25,
|
||||
"lead" = 1))
|
||||
|
||||
if(mineral_name && (mineral_name in GLOB.ore_data))
|
||||
mineral = GLOB.ore_data[mineral_name]
|
||||
UpdateMineral()
|
||||
update_icon()
|
||||
|
||||
/datum/random_map/noise/ore/grasscave
|
||||
descriptor = "grasscave ore distribution map"
|
||||
deep_val = 0.6 //More riches, normal is 0.7 and 0.8
|
||||
rare_val = 0.5
|
||||
|
||||
/datum/map_template/om_adventure
|
||||
|
||||
/area/om_adventure/poi
|
||||
name = "POI - OM-A"
|
||||
icon = 'icons/turf/areas_vr.dmi'
|
||||
icon_state = "orawhisqu"
|
||||
ambience = AMBIENCE_FOREBODING
|
||||
|
||||
/area/om_adventure/poi/darkstar
|
||||
name = "POI - Darkstar"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/darkstar
|
||||
name = "Darkstar"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darkstar.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear1
|
||||
name = "POI - Darktear 1"
|
||||
|
||||
/datum/map_template/om_adventure/cave/darktear1
|
||||
name = "darktear1"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear1.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear2
|
||||
name = "POI - Darktear 2"
|
||||
|
||||
/datum/map_template/om_adventure/cave/darktear2
|
||||
name = "darktear2"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear2.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear3
|
||||
name = "POI - Darktear 3"
|
||||
|
||||
/datum/map_template/om_adventure/cave/darktear3
|
||||
name = "darktear3"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear3.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear4
|
||||
name = "POI - Darktear 4"
|
||||
|
||||
/datum/map_template/om_adventure/cave/darktear4
|
||||
name = "darktear4"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear4.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear1
|
||||
name = "POI - Fleshtear 1"
|
||||
|
||||
/datum/map_template/om_adventure/cave/fleshtear1
|
||||
name = "fleshtear1"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear1.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear2
|
||||
name = "POI - Fleshtear 2"
|
||||
|
||||
/datum/map_template/om_adventure/cave/fleshtear2
|
||||
name = "fleshtear2"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear2.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear3
|
||||
name = "POI - Fleshtear 3"
|
||||
|
||||
/datum/map_template/om_adventure/cave/fleshtear3
|
||||
name = "fleshtear3"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear3.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear4
|
||||
name = "POI - Fleshtear 4"
|
||||
|
||||
/datum/map_template/om_adventure/cave/fleshtear4
|
||||
name = "fleshtear4"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear4.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/cabin1
|
||||
name = "POI - Cabin 1"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/cabin1
|
||||
name = "cabin1"
|
||||
desc = "A comfy home!"
|
||||
mappath = 'pois/cabin1.dmm'
|
||||
cost = 20
|
||||
|
||||
/area/om_adventure/poi/cabin2
|
||||
name = "POI - Cabin 2"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/cabin2
|
||||
name = "cabin2"
|
||||
desc = "A comfy home!"
|
||||
mappath = 'pois/cabin2.dmm'
|
||||
cost = 20
|
||||
|
||||
/area/om_adventure/poi/cabin3
|
||||
name = "POI - Cabin 3"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/cabin3
|
||||
name = "cabin3"
|
||||
desc = "A comfy... home?"
|
||||
mappath = 'pois/cabin3.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/camp
|
||||
name = "POI - Camp"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/camp
|
||||
name = "Camp"
|
||||
desc = "A camp!"
|
||||
mappath = 'pois/camp.dmm'
|
||||
cost = 20
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck1
|
||||
name = "POI - Shuttlewreck 1"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck1
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck1.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck2
|
||||
name = "POI - Shuttlewreck 2"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck2
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck2.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck3
|
||||
name = "POI - Shuttlewreck 3"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck3
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck3.dmm'
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck4
|
||||
name = "POI - Shuttlewreck 4"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck4
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck4.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/medicalcenter
|
||||
name = "POI - medical center"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/medicalcenter
|
||||
name = "Medical Center"
|
||||
desc = "Maybe they used to heal people here."
|
||||
mappath = 'pois/medicalcenter.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/shippart1
|
||||
name = "POI - ship part 1"
|
||||
|
||||
/datum/map_template/om_adventure/outdoor/shippart1
|
||||
name = "Ship Part"
|
||||
desc = "Something bad happened here."
|
||||
mappath = 'pois/shippart1.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/woodentemple
|
||||
name = "POI - Wooden Temple"
|
||||
|
||||
/datum/map_template/om_adventure/cave/woodentemple
|
||||
name = "Wooden Temple"
|
||||
desc = "A comfy wooden temple."
|
||||
mappath = 'pois/woodentemple.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber1
|
||||
name = "POI - Alien Chamber 1"
|
||||
|
||||
/datum/map_template/om_adventure/cave/alienchamber1
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber1.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber2
|
||||
name = "POI - Alien Chamber 2"
|
||||
|
||||
/datum/map_template/om_adventure/cave/alienchamber2
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber2.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber3
|
||||
name = "POI - Alien Chamber 3"
|
||||
|
||||
/datum/map_template/om_adventure/cave/alienchamber3
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber3.dmm'
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber4
|
||||
name = "POI - Alien Chamber 4"
|
||||
|
||||
/datum/map_template/om_adventure/cave/alienchamber4
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber4.dmm'
|
||||
cost = 10
|
||||
|
||||
/obj/tether_away_spawner/spookyland
|
||||
name = "Spookyland Spawner"
|
||||
icon = 'icons/mob/randomlandmarks.dmi'
|
||||
icon_state = "monster"
|
||||
|
||||
faction = "spookyland"
|
||||
prob_spawn = 50
|
||||
prob_fall = 10
|
||||
//guard = 10 //Don't wander too far, to stay alive.
|
||||
mobs_to_pick_from = list(
|
||||
/mob/living/simple_mob/shadekin/blue = 1,
|
||||
/mob/living/simple_mob/shadekin/red = 1,
|
||||
/mob/living/simple_mob/shadekin/green = 10,
|
||||
/mob/living/simple_mob/shadekin/purple = 1,
|
||||
/mob/living/simple_mob/shadekin/yellow = 20,
|
||||
/mob/living/simple_mob/vore/alienanimals/space_ghost = 100,
|
||||
/mob/living/simple_mob/vore/alienanimals/space_jellyfish = 100,
|
||||
/mob/living/simple_mob/faithless = 50,
|
||||
/mob/living/simple_mob/mechanical/infectionbot = 30,
|
||||
/mob/living/simple_mob/animal/passive/cat/bluespace = 1,
|
||||
/mob/living/simple_mob/animal/passive/dog/void_puppy = 1
|
||||
)
|
||||
19919
maps/om_adventure/grasscave.dmm
Normal file
19919
maps/om_adventure/grasscave.dmm
Normal file
File diff suppressed because it is too large
Load Diff
151
maps/om_adventure/pois/alienchamber1.dmm
Normal file
151
maps/om_adventure/pois/alienchamber1.dmm
Normal file
@@ -0,0 +1,151 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
"e" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
"f" = (
|
||||
/obj/structure/loot_pile/surface/alien/security,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
"n" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"x" = (
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
"D" = (
|
||||
/obj/structure/table/alien,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
"P" = (
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
"Z" = (
|
||||
/obj/structure/table/alien,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber1)
|
||||
|
||||
(1,1,1) = {"
|
||||
n
|
||||
n
|
||||
n
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
n
|
||||
n
|
||||
n
|
||||
a
|
||||
Z
|
||||
Z
|
||||
x
|
||||
x
|
||||
x
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
n
|
||||
n
|
||||
n
|
||||
a
|
||||
Z
|
||||
x
|
||||
e
|
||||
x
|
||||
x
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
x
|
||||
P
|
||||
P
|
||||
e
|
||||
x
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
D
|
||||
Z
|
||||
x
|
||||
x
|
||||
x
|
||||
P
|
||||
x
|
||||
Z
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
Z
|
||||
x
|
||||
P
|
||||
x
|
||||
x
|
||||
x
|
||||
Z
|
||||
D
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
x
|
||||
e
|
||||
f
|
||||
P
|
||||
x
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
x
|
||||
x
|
||||
e
|
||||
x
|
||||
Z
|
||||
a
|
||||
n
|
||||
n
|
||||
n
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
x
|
||||
x
|
||||
x
|
||||
Z
|
||||
Z
|
||||
a
|
||||
n
|
||||
n
|
||||
n
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
n
|
||||
n
|
||||
n
|
||||
"}
|
||||
261
maps/om_adventure/pois/alienchamber2.dmm
Normal file
261
maps/om_adventure/pois/alienchamber2.dmm
Normal file
@@ -0,0 +1,261 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"i" = (
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"q" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"u" = (
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"x" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/structure/table/alien,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"H" = (
|
||||
/obj/structure/loot_pile/surface/alien/security,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"M" = (
|
||||
/obj/structure/table/alien,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"P" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"Q" = (
|
||||
/obj/machinery/door/airlock/alien/public,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
"W" = (
|
||||
/obj/structure/table/alien,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber2)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
M
|
||||
M
|
||||
M
|
||||
x
|
||||
P
|
||||
P
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
x
|
||||
i
|
||||
q
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
M
|
||||
i
|
||||
i
|
||||
u
|
||||
i
|
||||
P
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
P
|
||||
P
|
||||
W
|
||||
M
|
||||
M
|
||||
i
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
P
|
||||
Q
|
||||
P
|
||||
P
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
P
|
||||
i
|
||||
i
|
||||
u
|
||||
i
|
||||
i
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
P
|
||||
i
|
||||
q
|
||||
H
|
||||
u
|
||||
i
|
||||
Q
|
||||
i
|
||||
q
|
||||
i
|
||||
P
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
P
|
||||
i
|
||||
i
|
||||
u
|
||||
i
|
||||
i
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
P
|
||||
Q
|
||||
P
|
||||
P
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
P
|
||||
P
|
||||
M
|
||||
x
|
||||
M
|
||||
i
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
i
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
M
|
||||
i
|
||||
i
|
||||
u
|
||||
i
|
||||
P
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
x
|
||||
i
|
||||
q
|
||||
i
|
||||
i
|
||||
P
|
||||
"}
|
||||
(16,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
M
|
||||
i
|
||||
i
|
||||
x
|
||||
P
|
||||
P
|
||||
"}
|
||||
(17,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
a
|
||||
"}
|
||||
221
maps/om_adventure/pois/alienchamber3.dmm
Normal file
221
maps/om_adventure/pois/alienchamber3.dmm
Normal file
@@ -0,0 +1,221 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber3)
|
||||
"f" = (
|
||||
/obj/structure/loot_pile/surface/alien/security,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber3)
|
||||
"r" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/alienchamber3)
|
||||
"P" = (
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber3)
|
||||
"V" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber3)
|
||||
"X" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber3)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
c
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
V
|
||||
P
|
||||
X
|
||||
P
|
||||
V
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
c
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
r
|
||||
P
|
||||
P
|
||||
c
|
||||
X
|
||||
c
|
||||
f
|
||||
c
|
||||
X
|
||||
c
|
||||
P
|
||||
P
|
||||
r
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
c
|
||||
P
|
||||
P
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
V
|
||||
X
|
||||
P
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
c
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
P
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
P
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
r
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
295
maps/om_adventure/pois/alienchamber4.dmm
Normal file
295
maps/om_adventure/pois/alienchamber4.dmm
Normal file
@@ -0,0 +1,295 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"h" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/structure/table/alien,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"n" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"o" = (
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"q" = (
|
||||
/obj/structure/table/alien,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"s" = (
|
||||
/obj/structure/table/alien,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"L" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"N" = (
|
||||
/obj/structure/loot_pile/surface/alien/security,
|
||||
/turf/simulated/shuttle/floor/alien/blue,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"O" = (
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
"R" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/shuttle/floor/alienplating/vacuum,
|
||||
/area/om_adventure/poi/alienchamber4)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
L
|
||||
L
|
||||
L
|
||||
q
|
||||
h
|
||||
q
|
||||
L
|
||||
L
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
L
|
||||
q
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
L
|
||||
h
|
||||
O
|
||||
n
|
||||
O
|
||||
O
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
L
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
L
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
L
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
L
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
L
|
||||
O
|
||||
O
|
||||
R
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
L
|
||||
L
|
||||
L
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
L
|
||||
O
|
||||
O
|
||||
o
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
s
|
||||
L
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
L
|
||||
q
|
||||
o
|
||||
N
|
||||
o
|
||||
R
|
||||
O
|
||||
O
|
||||
O
|
||||
n
|
||||
O
|
||||
q
|
||||
L
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
L
|
||||
q
|
||||
O
|
||||
o
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
q
|
||||
L
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
L
|
||||
L
|
||||
L
|
||||
s
|
||||
q
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
O
|
||||
q
|
||||
q
|
||||
L
|
||||
L
|
||||
L
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
a
|
||||
a
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
L
|
||||
a
|
||||
a
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
a
|
||||
a
|
||||
L
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
L
|
||||
a
|
||||
a
|
||||
"}
|
||||
324
maps/om_adventure/pois/cabin1.dmm
Normal file
324
maps/om_adventure/pois/cabin1.dmm
Normal file
@@ -0,0 +1,324 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"c" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"d" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"f" = (
|
||||
/obj/structure/closet/secure_closet/freezer/fridge,
|
||||
/obj/random/meat,
|
||||
/obj/random/meat,
|
||||
/obj/random/meat,
|
||||
/obj/random/meat,
|
||||
/obj/random/meat,
|
||||
/obj/random/snack,
|
||||
/obj/random/snack,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"g" = (
|
||||
/obj/structure/bed/chair/sofa/brown,
|
||||
/obj/random/snack,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"i" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"j" = (
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"k" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/flame/candle,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"r" = (
|
||||
/obj/structure/bookcase,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"s" = (
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"t" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"u" = (
|
||||
/obj/structure/simple_door/wood,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"v" = (
|
||||
/obj/item/weapon/bedsheet/browndouble,
|
||||
/obj/structure/bed/double/padded,
|
||||
/obj/structure/curtain/black,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"w" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"x" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/random/snack,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"z" = (
|
||||
/obj/structure/simple_door/wood,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"B" = (
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"C" = (
|
||||
/obj/structure/bed/chair/sofa/brown/corner,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"D" = (
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"F" = (
|
||||
/obj/structure/table/darkglass,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/item/weapon/flame/candle,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"H" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"I" = (
|
||||
/obj/structure/closet,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"L" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"Q" = (
|
||||
/turf/simulated/wall/log,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"R" = (
|
||||
/obj/structure/bed/chair/sofa/brown/left{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"S" = (
|
||||
/obj/structure/bed/chair/sofa/brown/right,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"T" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"X" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/reinforced/full,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
"Z" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin1)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
X
|
||||
Q
|
||||
Q
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
Q
|
||||
x
|
||||
k
|
||||
x
|
||||
d
|
||||
Q
|
||||
b
|
||||
j
|
||||
v
|
||||
Q
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
X
|
||||
d
|
||||
i
|
||||
D
|
||||
D
|
||||
Q
|
||||
I
|
||||
j
|
||||
j
|
||||
X
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
X
|
||||
c
|
||||
D
|
||||
D
|
||||
D
|
||||
z
|
||||
j
|
||||
T
|
||||
j
|
||||
X
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
Q
|
||||
f
|
||||
D
|
||||
D
|
||||
D
|
||||
Q
|
||||
j
|
||||
j
|
||||
j
|
||||
Q
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
Q
|
||||
Q
|
||||
k
|
||||
D
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
Q
|
||||
L
|
||||
s
|
||||
s
|
||||
s
|
||||
r
|
||||
Q
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
Q
|
||||
S
|
||||
s
|
||||
s
|
||||
s
|
||||
H
|
||||
Q
|
||||
B
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
Q
|
||||
g
|
||||
s
|
||||
F
|
||||
s
|
||||
s
|
||||
u
|
||||
B
|
||||
B
|
||||
w
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
Q
|
||||
C
|
||||
R
|
||||
t
|
||||
s
|
||||
Z
|
||||
Q
|
||||
B
|
||||
a
|
||||
a
|
||||
B
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
Q
|
||||
Q
|
||||
X
|
||||
X
|
||||
X
|
||||
Q
|
||||
Q
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
404
maps/om_adventure/pois/cabin2.dmm
Normal file
404
maps/om_adventure/pois/cabin2.dmm
Normal file
@@ -0,0 +1,404 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"e" = (
|
||||
/obj/structure/simple_door/wood,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"g" = (
|
||||
/obj/structure/table/rack/shelf,
|
||||
/obj/random/mre,
|
||||
/obj/random/mre,
|
||||
/obj/random/mre,
|
||||
/obj/random/mre,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"i" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/outdoors/sidewalk/side,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"k" = (
|
||||
/turf/simulated/wall/log,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"l" = (
|
||||
/obj/structure/table/steel,
|
||||
/obj/random/multiple/underdark/treasure,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"n" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"p" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"q" = (
|
||||
/obj/structure/table/steel,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"r" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"s" = (
|
||||
/obj/structure/bed/chair/sofa/corp/right,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"t" = (
|
||||
/obj/structure/bed/chair/sofa/brown/corner,
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"u" = (
|
||||
/obj/structure/toilet/prison{
|
||||
dir = 8
|
||||
},
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"v" = (
|
||||
/obj/structure/bed/chair/sofa/brown/left{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"w" = (
|
||||
/obj/structure/table/rack,
|
||||
/obj/random/maintenance,
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"x" = (
|
||||
/obj/structure/bed/double/padded,
|
||||
/obj/item/weapon/bedsheet/browndouble,
|
||||
/obj/structure/curtain/black,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"y" = (
|
||||
/obj/structure/table/steel,
|
||||
/obj/random/material,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"z" = (
|
||||
/turf/simulated/floor/outdoors/sidewalk/side,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"A" = (
|
||||
/obj/structure/bed/chair/sofa/brown,
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"B" = (
|
||||
/obj/structure/table/rack,
|
||||
/obj/random/maintenance,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"D" = (
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"E" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"F" = (
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"H" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/snack,
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"I" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/random/maintenance,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"J" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"K" = (
|
||||
/obj/structure/bed/chair/sofa/brown/right{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"L" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/maintenance,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"M" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/reinforced/full,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"N" = (
|
||||
/obj/structure/sink{
|
||||
pixel_y = 18
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"O" = (
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"P" = (
|
||||
/obj/structure/bed/chair/sofa/brown/corner{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"Q" = (
|
||||
/turf/simulated/floor/carpet/bcarpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"S" = (
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"T" = (
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"V" = (
|
||||
/obj/structure/table/rack,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/random/tech_supply,
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/bmarble,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"X" = (
|
||||
/obj/structure/bed/chair/sofa/corp/left,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
"Y" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/random/maintenance,
|
||||
/obj/random/maintenance,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin2)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
k
|
||||
k
|
||||
M
|
||||
M
|
||||
k
|
||||
k
|
||||
a
|
||||
a
|
||||
a
|
||||
k
|
||||
k
|
||||
M
|
||||
M
|
||||
M
|
||||
k
|
||||
k
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
k
|
||||
P
|
||||
K
|
||||
Q
|
||||
B
|
||||
k
|
||||
a
|
||||
i
|
||||
a
|
||||
k
|
||||
I
|
||||
D
|
||||
T
|
||||
T
|
||||
x
|
||||
k
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
k
|
||||
A
|
||||
H
|
||||
r
|
||||
Q
|
||||
M
|
||||
a
|
||||
z
|
||||
a
|
||||
M
|
||||
L
|
||||
D
|
||||
T
|
||||
E
|
||||
T
|
||||
M
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
k
|
||||
t
|
||||
v
|
||||
Q
|
||||
w
|
||||
k
|
||||
k
|
||||
e
|
||||
k
|
||||
k
|
||||
D
|
||||
D
|
||||
T
|
||||
T
|
||||
T
|
||||
M
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
k
|
||||
k
|
||||
k
|
||||
e
|
||||
k
|
||||
k
|
||||
V
|
||||
O
|
||||
V
|
||||
k
|
||||
D
|
||||
D
|
||||
J
|
||||
p
|
||||
L
|
||||
k
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
k
|
||||
Y
|
||||
L
|
||||
D
|
||||
D
|
||||
k
|
||||
g
|
||||
c
|
||||
O
|
||||
k
|
||||
D
|
||||
D
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
M
|
||||
s
|
||||
n
|
||||
D
|
||||
D
|
||||
e
|
||||
O
|
||||
O
|
||||
O
|
||||
e
|
||||
D
|
||||
D
|
||||
e
|
||||
S
|
||||
S
|
||||
k
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
k
|
||||
X
|
||||
D
|
||||
D
|
||||
p
|
||||
k
|
||||
y
|
||||
q
|
||||
l
|
||||
k
|
||||
p
|
||||
L
|
||||
k
|
||||
N
|
||||
u
|
||||
k
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
k
|
||||
k
|
||||
M
|
||||
M
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
k
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
161
maps/om_adventure/pois/cabin3.dmm
Normal file
161
maps/om_adventure/pois/cabin3.dmm
Normal file
@@ -0,0 +1,161 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/simulated/wall/wood,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"d" = (
|
||||
/obj/structure/bonfire,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"i" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"k" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"n" = (
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"r" = (
|
||||
/obj/effect/decal/remains,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"z" = (
|
||||
/turf/template_noop,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"M" = (
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"S" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"T" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/template_noop,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
"V" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/cabin3)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
z
|
||||
z
|
||||
z
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
k
|
||||
M
|
||||
M
|
||||
z
|
||||
T
|
||||
z
|
||||
z
|
||||
M
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
z
|
||||
z
|
||||
M
|
||||
M
|
||||
z
|
||||
z
|
||||
n
|
||||
k
|
||||
M
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
z
|
||||
z
|
||||
n
|
||||
M
|
||||
M
|
||||
n
|
||||
n
|
||||
S
|
||||
M
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
z
|
||||
T
|
||||
n
|
||||
n
|
||||
r
|
||||
n
|
||||
M
|
||||
M
|
||||
M
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
z
|
||||
z
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
M
|
||||
z
|
||||
n
|
||||
n
|
||||
n
|
||||
a
|
||||
i
|
||||
i
|
||||
i
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
z
|
||||
z
|
||||
k
|
||||
z
|
||||
n
|
||||
n
|
||||
a
|
||||
i
|
||||
i
|
||||
i
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
M
|
||||
M
|
||||
z
|
||||
V
|
||||
n
|
||||
a
|
||||
i
|
||||
d
|
||||
i
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
z
|
||||
z
|
||||
z
|
||||
a
|
||||
i
|
||||
i
|
||||
i
|
||||
"}
|
||||
258
maps/om_adventure/pois/camp.dmm
Normal file
258
maps/om_adventure/pois/camp.dmm
Normal file
@@ -0,0 +1,258 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"n" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/fiftyspawner/log,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/camp)
|
||||
"x" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/camp)
|
||||
"y" = (
|
||||
/obj/structure/flora/tree/bigtree,
|
||||
/turf/template_noop,
|
||||
/area/om_adventure/poi/camp)
|
||||
"z" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/camp)
|
||||
"A" = (
|
||||
/obj/structure/bonfire,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/camp)
|
||||
"H" = (
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/camp)
|
||||
"M" = (
|
||||
/turf/simulated/wall/log,
|
||||
/area/om_adventure/poi/camp)
|
||||
"U" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/storage/box/matches,
|
||||
/turf/simulated/floor/outdoors/newdirt,
|
||||
/area/om_adventure/poi/camp)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
M
|
||||
M
|
||||
M
|
||||
M
|
||||
M
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
y
|
||||
a
|
||||
a
|
||||
a
|
||||
M
|
||||
n
|
||||
z
|
||||
U
|
||||
M
|
||||
a
|
||||
H
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
H
|
||||
a
|
||||
M
|
||||
H
|
||||
x
|
||||
H
|
||||
M
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
H
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
x
|
||||
H
|
||||
H
|
||||
a
|
||||
a
|
||||
H
|
||||
a
|
||||
a
|
||||
H
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
H
|
||||
H
|
||||
H
|
||||
H
|
||||
H
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
H
|
||||
H
|
||||
a
|
||||
H
|
||||
H
|
||||
H
|
||||
A
|
||||
H
|
||||
H
|
||||
H
|
||||
a
|
||||
H
|
||||
H
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
H
|
||||
H
|
||||
H
|
||||
H
|
||||
H
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
H
|
||||
H
|
||||
x
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
y
|
||||
a
|
||||
a
|
||||
H
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
y
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
93
maps/om_adventure/pois/darkstar.dmm
Normal file
93
maps/om_adventure/pois/darkstar.dmm
Normal file
@@ -0,0 +1,93 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"e" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darkstar)
|
||||
"z" = (
|
||||
/mob/living/simple_mob/vore/alienanimals/space_ghost,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darkstar)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
e
|
||||
e
|
||||
e
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
e
|
||||
e
|
||||
e
|
||||
z
|
||||
e
|
||||
e
|
||||
e
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
e
|
||||
e
|
||||
e
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
93
maps/om_adventure/pois/darktear1.dmm
Normal file
93
maps/om_adventure/pois/darktear1.dmm
Normal file
@@ -0,0 +1,93 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear1)
|
||||
"I" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"Z" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear1)
|
||||
|
||||
(1,1,1) = {"
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
I
|
||||
I
|
||||
a
|
||||
I
|
||||
I
|
||||
a
|
||||
I
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
a
|
||||
a
|
||||
I
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
I
|
||||
I
|
||||
I
|
||||
a
|
||||
a
|
||||
a
|
||||
I
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
I
|
||||
I
|
||||
a
|
||||
Z
|
||||
a
|
||||
I
|
||||
I
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
I
|
||||
I
|
||||
a
|
||||
a
|
||||
a
|
||||
I
|
||||
I
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
I
|
||||
a
|
||||
a
|
||||
a
|
||||
I
|
||||
I
|
||||
I
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
I
|
||||
a
|
||||
I
|
||||
I
|
||||
I
|
||||
a
|
||||
I
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
I
|
||||
"}
|
||||
93
maps/om_adventure/pois/darktear2.dmm
Normal file
93
maps/om_adventure/pois/darktear2.dmm
Normal file
@@ -0,0 +1,93 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear2)
|
||||
"Q" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear2)
|
||||
"S" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
S
|
||||
a
|
||||
a
|
||||
S
|
||||
S
|
||||
a
|
||||
S
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
S
|
||||
Q
|
||||
a
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
S
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
S
|
||||
S
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
S
|
||||
S
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
S
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
S
|
||||
S
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
S
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
S
|
||||
S
|
||||
a
|
||||
a
|
||||
Q
|
||||
a
|
||||
S
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
S
|
||||
a
|
||||
S
|
||||
a
|
||||
a
|
||||
a
|
||||
S
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
S
|
||||
a
|
||||
"}
|
||||
89
maps/om_adventure/pois/darktear3.dmm
Normal file
89
maps/om_adventure/pois/darktear3.dmm
Normal file
@@ -0,0 +1,89 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"v" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear3)
|
||||
"Y" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear3)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
v
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
v
|
||||
v
|
||||
v
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
v
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
v
|
||||
v
|
||||
v
|
||||
v
|
||||
v
|
||||
v
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
a
|
||||
v
|
||||
v
|
||||
Y
|
||||
v
|
||||
v
|
||||
v
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
v
|
||||
v
|
||||
v
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
89
maps/om_adventure/pois/darktear4.dmm
Normal file
89
maps/om_adventure/pois/darktear4.dmm
Normal file
@@ -0,0 +1,89 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"g" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear4)
|
||||
"j" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/darktear4)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
j
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
j
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
g
|
||||
j
|
||||
j
|
||||
j
|
||||
a
|
||||
j
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
j
|
||||
a
|
||||
a
|
||||
a
|
||||
j
|
||||
j
|
||||
g
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
j
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
j
|
||||
a
|
||||
a
|
||||
"}
|
||||
166
maps/om_adventure/pois/fleshtear1.dmm
Normal file
166
maps/om_adventure/pois/fleshtear1.dmm
Normal file
@@ -0,0 +1,166 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/mob/living/simple_mob/creature,
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear1)
|
||||
"K" = (
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear1)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
K
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
K
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
K
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
K
|
||||
K
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
b
|
||||
K
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
K
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
K
|
||||
b
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
K
|
||||
K
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
K
|
||||
a
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
K
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
K
|
||||
a
|
||||
a
|
||||
K
|
||||
K
|
||||
K
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
K
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
79
maps/om_adventure/pois/fleshtear2.dmm
Normal file
79
maps/om_adventure/pois/fleshtear2.dmm
Normal file
@@ -0,0 +1,79 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear2)
|
||||
"B" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"H" = (
|
||||
/mob/living/simple_mob/creature,
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear2)
|
||||
|
||||
(1,1,1) = {"
|
||||
B
|
||||
B
|
||||
B
|
||||
B
|
||||
B
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
B
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
B
|
||||
B
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
B
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
B
|
||||
B
|
||||
a
|
||||
H
|
||||
a
|
||||
a
|
||||
B
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
B
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
B
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
B
|
||||
B
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
B
|
||||
B
|
||||
B
|
||||
B
|
||||
B
|
||||
"}
|
||||
115
maps/om_adventure/pois/fleshtear3.dmm
Normal file
115
maps/om_adventure/pois/fleshtear3.dmm
Normal file
@@ -0,0 +1,115 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"M" = (
|
||||
/mob/living/simple_mob/creature,
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear3)
|
||||
"Q" = (
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear3)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
Q
|
||||
a
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
Q
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
Q
|
||||
a
|
||||
Q
|
||||
M
|
||||
Q
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
a
|
||||
a
|
||||
Q
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
Q
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
Q
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
a
|
||||
Q
|
||||
Q
|
||||
a
|
||||
Q
|
||||
Q
|
||||
Q
|
||||
a
|
||||
"}
|
||||
86
maps/om_adventure/pois/fleshtear4.dmm
Normal file
86
maps/om_adventure/pois/fleshtear4.dmm
Normal file
@@ -0,0 +1,86 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"m" = (
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear4)
|
||||
"n" = (
|
||||
/mob/living/simple_mob/creature,
|
||||
/turf/simulated/floor/flesh{
|
||||
base_icon = 'icons/turf/stomach_vr.dmi'
|
||||
},
|
||||
/area/om_adventure/poi/fleshtear4)
|
||||
|
||||
(1,1,1) = {"
|
||||
m
|
||||
m
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
m
|
||||
m
|
||||
m
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
n
|
||||
m
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
m
|
||||
m
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
a
|
||||
m
|
||||
m
|
||||
m
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
m
|
||||
m
|
||||
m
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
m
|
||||
m
|
||||
m
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
n
|
||||
m
|
||||
m
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
m
|
||||
m
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
m
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
328
maps/om_adventure/pois/medicalcenter.dmm
Normal file
328
maps/om_adventure/pois/medicalcenter.dmm
Normal file
@@ -0,0 +1,328 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"j" = (
|
||||
/obj/machinery/door/airlock/angled_bay/standard/glass,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"k" = (
|
||||
/obj/random/pottedplant,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"m" = (
|
||||
/obj/structure/bed/padded,
|
||||
/obj/item/weapon/bedsheet/medical,
|
||||
/obj/structure/curtain/medical,
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"q" = (
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"r" = (
|
||||
/obj/structure/salvageable/machine,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"t" = (
|
||||
/obj/effect/low_wall_spawner/eris/reinforced/rphoron,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"v" = (
|
||||
/obj/structure/table/glass,
|
||||
/obj/structure/salvageable/personal,
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"y" = (
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"z" = (
|
||||
/obj/structure/bed/chair/sofa/blue/left{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"A" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"C" = (
|
||||
/obj/structure/bed/chair/sofa/blue/right,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"D" = (
|
||||
/obj/structure/table/glass,
|
||||
/obj/random/medical,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"E" = (
|
||||
/obj/structure/salvageable/computer,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"G" = (
|
||||
/obj/structure/table/glass,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"H" = (
|
||||
/obj/structure/table/glass,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"I" = (
|
||||
/obj/structure/bed/padded,
|
||||
/obj/item/weapon/bedsheet/medical,
|
||||
/obj/structure/curtain/medical,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"P" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"Q" = (
|
||||
/obj/machinery/door/airlock/angled_bay/standard/glass{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"T" = (
|
||||
/obj/structure/table/glass,
|
||||
/obj/random/medical,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"W" = (
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"X" = (
|
||||
/obj/structure/table/glass,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
"Z" = (
|
||||
/obj/structure/bed/chair/sofa/blue/corner,
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/tiled/eris/white/orangecorner,
|
||||
/area/om_adventure/poi/medicalcenter)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
A
|
||||
a
|
||||
A
|
||||
a
|
||||
a
|
||||
A
|
||||
a
|
||||
A
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
t
|
||||
t
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
A
|
||||
C
|
||||
q
|
||||
q
|
||||
q
|
||||
q
|
||||
H
|
||||
A
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
A
|
||||
a
|
||||
A
|
||||
Z
|
||||
z
|
||||
q
|
||||
q
|
||||
q
|
||||
T
|
||||
A
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
k
|
||||
y
|
||||
q
|
||||
X
|
||||
A
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
A
|
||||
E
|
||||
G
|
||||
q
|
||||
A
|
||||
A
|
||||
A
|
||||
Q
|
||||
A
|
||||
A
|
||||
A
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
t
|
||||
q
|
||||
H
|
||||
q
|
||||
A
|
||||
q
|
||||
W
|
||||
q
|
||||
k
|
||||
A
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
A
|
||||
q
|
||||
P
|
||||
q
|
||||
j
|
||||
q
|
||||
q
|
||||
P
|
||||
q
|
||||
j
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
t
|
||||
q
|
||||
T
|
||||
q
|
||||
A
|
||||
q
|
||||
y
|
||||
q
|
||||
k
|
||||
A
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
A
|
||||
r
|
||||
v
|
||||
q
|
||||
A
|
||||
A
|
||||
A
|
||||
Q
|
||||
A
|
||||
A
|
||||
A
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
m
|
||||
D
|
||||
q
|
||||
I
|
||||
A
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
A
|
||||
a
|
||||
A
|
||||
k
|
||||
q
|
||||
q
|
||||
q
|
||||
q
|
||||
k
|
||||
A
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
A
|
||||
H
|
||||
I
|
||||
H
|
||||
I
|
||||
T
|
||||
I
|
||||
A
|
||||
a
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
a
|
||||
a
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
t
|
||||
t
|
||||
A
|
||||
A
|
||||
A
|
||||
A
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
A
|
||||
a
|
||||
A
|
||||
a
|
||||
a
|
||||
A
|
||||
a
|
||||
A
|
||||
a
|
||||
"}
|
||||
396
maps/om_adventure/pois/shippart1.dmm
Normal file
396
maps/om_adventure/pois/shippart1.dmm
Normal file
@@ -0,0 +1,396 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"d" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"g" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"h" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/effect/floor_decal/rust,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"j" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"p" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"q" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"r" = (
|
||||
/obj/item/weapon/material/shard,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"s" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"t" = (
|
||||
/obj/structure/frame/computer,
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"v" = (
|
||||
/obj/effect/floor_decal/rust,
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"w" = (
|
||||
/obj/effect/decal/remains/tajaran,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"D" = (
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"F" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"I" = (
|
||||
/obj/effect/floor_decal/rust,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"J" = (
|
||||
/obj/structure/salvageable/bliss,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"M" = (
|
||||
/obj/item/weapon/material/shard,
|
||||
/obj/effect/floor_decal/rust,
|
||||
/turf/simulated/floor/plating/eris/under,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"O" = (
|
||||
/obj/effect/decal/remains/ribcage,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"Q" = (
|
||||
/obj/item/weapon/material/shard,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"R" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"T" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
"X" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"Z" = (
|
||||
/obj/effect/decal/remains/deer,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shippart1)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
j
|
||||
a
|
||||
X
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
X
|
||||
a
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
X
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
w
|
||||
a
|
||||
F
|
||||
F
|
||||
g
|
||||
g
|
||||
v
|
||||
g
|
||||
a
|
||||
r
|
||||
j
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
X
|
||||
a
|
||||
X
|
||||
a
|
||||
F
|
||||
g
|
||||
g
|
||||
g
|
||||
t
|
||||
I
|
||||
p
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
F
|
||||
g
|
||||
M
|
||||
g
|
||||
d
|
||||
D
|
||||
Z
|
||||
D
|
||||
I
|
||||
I
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
a
|
||||
a
|
||||
F
|
||||
F
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
F
|
||||
T
|
||||
M
|
||||
t
|
||||
b
|
||||
q
|
||||
s
|
||||
b
|
||||
b
|
||||
b
|
||||
I
|
||||
I
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
r
|
||||
F
|
||||
g
|
||||
I
|
||||
g
|
||||
R
|
||||
Q
|
||||
d
|
||||
D
|
||||
M
|
||||
v
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
g
|
||||
g
|
||||
g
|
||||
J
|
||||
I
|
||||
h
|
||||
D
|
||||
I
|
||||
I
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
a
|
||||
j
|
||||
T
|
||||
a
|
||||
F
|
||||
F
|
||||
g
|
||||
g
|
||||
I
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
a
|
||||
a
|
||||
F
|
||||
F
|
||||
F
|
||||
a
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
X
|
||||
a
|
||||
a
|
||||
X
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
T
|
||||
a
|
||||
a
|
||||
a
|
||||
j
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
X
|
||||
a
|
||||
a
|
||||
a
|
||||
O
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
F
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
152
maps/om_adventure/pois/shuttlewreck1.dmm
Normal file
152
maps/om_adventure/pois/shuttlewreck1.dmm
Normal file
@@ -0,0 +1,152 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"e" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"g" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"i" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"m" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"s" = (
|
||||
/obj/structure/shuttle/window,
|
||||
/obj/structure/grille,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"t" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"v" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"D" = (
|
||||
/obj/structure/shuttle/engine/propulsion,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"M" = (
|
||||
/turf/simulated/shuttle/wall,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"P" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 1
|
||||
},
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck1)
|
||||
"W" = (
|
||||
/obj/random/tech_supply,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
W
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
e
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
e
|
||||
t
|
||||
e
|
||||
g
|
||||
a
|
||||
e
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
e
|
||||
M
|
||||
M
|
||||
M
|
||||
M
|
||||
D
|
||||
g
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
e
|
||||
e
|
||||
s
|
||||
P
|
||||
m
|
||||
i
|
||||
e
|
||||
e
|
||||
e
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
e
|
||||
M
|
||||
M
|
||||
M
|
||||
M
|
||||
D
|
||||
t
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
e
|
||||
e
|
||||
e
|
||||
a
|
||||
e
|
||||
v
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
330
maps/om_adventure/pois/shuttlewreck2.dmm
Normal file
330
maps/om_adventure/pois/shuttlewreck2.dmm
Normal file
@@ -0,0 +1,330 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"e" = (
|
||||
/obj/machinery/atmospherics/portables_connector/fuel{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/phoron{
|
||||
start_pressure = 0
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"g" = (
|
||||
/obj/structure/cable/green{
|
||||
icon_state = "4-10"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"h" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/shuttle/wall,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"l" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"m" = (
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"n" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"o" = (
|
||||
/obj/structure/frame/computer,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"p" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/obj/random/tech_supply,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"q" = (
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"r" = (
|
||||
/obj/structure/shuttle/engine/propulsion,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"s" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"v" = (
|
||||
/obj/structure/cable/green,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"w" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"x" = (
|
||||
/obj/machinery/power/port_gen/pacman,
|
||||
/obj/structure/cable/green{
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"y" = (
|
||||
/turf/simulated/shuttle/wall/hard_corner,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"A" = (
|
||||
/turf/simulated/shuttle/wall,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"B" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"D" = (
|
||||
/obj/structure/cable/green{
|
||||
icon_state = "2-5"
|
||||
},
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"E" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/tech_supply/component,
|
||||
/obj/random/tech_supply,
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"J" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/frame/apc,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"K" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/tank/phoron,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"N" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/shuttle/wall,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"P" = (
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"R" = (
|
||||
/obj/machinery/atmospherics/portables_connector/fuel{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/phoron{
|
||||
start_pressure = 0
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"T" = (
|
||||
/obj/structure/shuttle/window,
|
||||
/obj/structure/grille,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"U" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"V" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
"W" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck2)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
U
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
w
|
||||
U
|
||||
A
|
||||
A
|
||||
A
|
||||
N
|
||||
A
|
||||
A
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
A
|
||||
A
|
||||
K
|
||||
E
|
||||
e
|
||||
W
|
||||
r
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
A
|
||||
A
|
||||
P
|
||||
m
|
||||
m
|
||||
m
|
||||
W
|
||||
r
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
U
|
||||
A
|
||||
c
|
||||
n
|
||||
P
|
||||
P
|
||||
q
|
||||
y
|
||||
A
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
T
|
||||
o
|
||||
P
|
||||
P
|
||||
P
|
||||
A
|
||||
A
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
T
|
||||
o
|
||||
V
|
||||
P
|
||||
P
|
||||
s
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
T
|
||||
o
|
||||
P
|
||||
P
|
||||
P
|
||||
A
|
||||
A
|
||||
U
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
A
|
||||
p
|
||||
B
|
||||
P
|
||||
D
|
||||
v
|
||||
y
|
||||
A
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
U
|
||||
A
|
||||
A
|
||||
P
|
||||
g
|
||||
m
|
||||
m
|
||||
l
|
||||
r
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
U
|
||||
A
|
||||
A
|
||||
x
|
||||
J
|
||||
R
|
||||
l
|
||||
r
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
A
|
||||
A
|
||||
A
|
||||
h
|
||||
A
|
||||
A
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
U
|
||||
a
|
||||
a
|
||||
a
|
||||
w
|
||||
a
|
||||
"}
|
||||
210
maps/om_adventure/pois/shuttlewreck3.dmm
Normal file
210
maps/om_adventure/pois/shuttlewreck3.dmm
Normal file
@@ -0,0 +1,210 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"f" = (
|
||||
/obj/random/tech_supply,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"h" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"k" = (
|
||||
/turf/simulated/shuttle/wall,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"m" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"p" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"u" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"x" = (
|
||||
/obj/structure/door_assembly/door_assembly_ext,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"D" = (
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"F" = (
|
||||
/obj/structure/grille/broken,
|
||||
/obj/item/weapon/material/shard,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"H" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"I" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"K" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"Q" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/obj/effect/gibspawner/human,
|
||||
/obj/random/contraband/nofail,
|
||||
/turf/simulated/shuttle/floor/white,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"S" = (
|
||||
/obj/random/contraband/nofail,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
"Z" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck3)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
h
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
h
|
||||
a
|
||||
a
|
||||
h
|
||||
a
|
||||
a
|
||||
h
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
K
|
||||
a
|
||||
h
|
||||
h
|
||||
h
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
h
|
||||
a
|
||||
h
|
||||
h
|
||||
h
|
||||
f
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
h
|
||||
S
|
||||
h
|
||||
H
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
c
|
||||
h
|
||||
h
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
m
|
||||
h
|
||||
Z
|
||||
h
|
||||
h
|
||||
h
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
H
|
||||
D
|
||||
h
|
||||
I
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
h
|
||||
k
|
||||
x
|
||||
k
|
||||
h
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
h
|
||||
k
|
||||
u
|
||||
k
|
||||
h
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
h
|
||||
k
|
||||
Q
|
||||
k
|
||||
H
|
||||
m
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
a
|
||||
h
|
||||
k
|
||||
F
|
||||
k
|
||||
h
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
h
|
||||
p
|
||||
h
|
||||
p
|
||||
a
|
||||
h
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
Z
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
a
|
||||
h
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
392
maps/om_adventure/pois/shuttlewreck4.dmm
Normal file
392
maps/om_adventure/pois/shuttlewreck4.dmm
Normal file
@@ -0,0 +1,392 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"e" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"g" = (
|
||||
/obj/item/frame/apc,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"h" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"j" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"o" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"p" = (
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"q" = (
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"t" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"u" = (
|
||||
/obj/structure/shuttle/engine/propulsion,
|
||||
/turf/simulated/floor/plating/eris/airless,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"v" = (
|
||||
/turf/simulated/wall/eris/r_wall,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"x" = (
|
||||
/turf/simulated/floor/plating/eris/airless,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"y" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 4
|
||||
},
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"C" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"D" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 1
|
||||
},
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"H" = (
|
||||
/obj/random/tech_supply/component,
|
||||
/turf/simulated/floor/weird_things/dark,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"I" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"J" = (
|
||||
/obj/machinery/door/blast/multi_tile/three_tile_ver{
|
||||
density = 0;
|
||||
icon_state = "open";
|
||||
opacity = 0
|
||||
},
|
||||
/turf/simulated/floor/plating/eris/airless,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"K" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"M" = (
|
||||
/obj/structure/low_wall/eris/reinforced,
|
||||
/obj/structure/window/eris,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"O" = (
|
||||
/obj/random/tech_supply,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"P" = (
|
||||
/obj/structure/frame/computer,
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"S" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"T" = (
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"V" = (
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/tiled/eris/dark/monofloor,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"X" = (
|
||||
/obj/structure/bed/chair/bay/shuttle,
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
"Y" = (
|
||||
/obj/structure/bed/chair/bay/shuttle{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
|
||||
/area/om_adventure/poi/shuttlewreck4)
|
||||
|
||||
(1,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
a
|
||||
j
|
||||
j
|
||||
j
|
||||
H
|
||||
j
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
j
|
||||
a
|
||||
a
|
||||
j
|
||||
j
|
||||
a
|
||||
j
|
||||
h
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
a
|
||||
j
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
o
|
||||
a
|
||||
g
|
||||
a
|
||||
a
|
||||
a
|
||||
j
|
||||
o
|
||||
a
|
||||
a
|
||||
v
|
||||
j
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
h
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
H
|
||||
H
|
||||
v
|
||||
v
|
||||
j
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
v
|
||||
v
|
||||
x
|
||||
x
|
||||
J
|
||||
v
|
||||
v
|
||||
a
|
||||
v
|
||||
v
|
||||
u
|
||||
j
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
j
|
||||
a
|
||||
a
|
||||
v
|
||||
V
|
||||
q
|
||||
e
|
||||
q
|
||||
O
|
||||
v
|
||||
M
|
||||
v
|
||||
v
|
||||
v
|
||||
j
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
o
|
||||
v
|
||||
M
|
||||
M
|
||||
q
|
||||
I
|
||||
I
|
||||
I
|
||||
q
|
||||
t
|
||||
Y
|
||||
y
|
||||
v
|
||||
j
|
||||
j
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
j
|
||||
M
|
||||
P
|
||||
C
|
||||
q
|
||||
D
|
||||
v
|
||||
X
|
||||
q
|
||||
q
|
||||
T
|
||||
q
|
||||
M
|
||||
j
|
||||
j
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
v
|
||||
M
|
||||
M
|
||||
e
|
||||
Y
|
||||
Y
|
||||
Y
|
||||
q
|
||||
S
|
||||
I
|
||||
I
|
||||
v
|
||||
j
|
||||
j
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
v
|
||||
p
|
||||
q
|
||||
q
|
||||
q
|
||||
e
|
||||
v
|
||||
M
|
||||
v
|
||||
v
|
||||
v
|
||||
j
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
v
|
||||
v
|
||||
x
|
||||
x
|
||||
J
|
||||
v
|
||||
v
|
||||
j
|
||||
v
|
||||
v
|
||||
u
|
||||
j
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
v
|
||||
v
|
||||
j
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
v
|
||||
j
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
K
|
||||
j
|
||||
j
|
||||
j
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
j
|
||||
"}
|
||||
533
maps/om_adventure/pois/woodentemple.dmm
Normal file
533
maps/om_adventure/pois/woodentemple.dmm
Normal file
@@ -0,0 +1,533 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/bed/chair/sofa/pew/right{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"c" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/wmarble,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"d" = (
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"e" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/outdoors/grass,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"f" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/turf/simulated/floor,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"g" = (
|
||||
/obj/tether_away_spawner/spookyland,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"j" = (
|
||||
/obj/item/weapon/material/shard/shrapnel,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"k" = (
|
||||
/obj/structure/bed/pod,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"m" = (
|
||||
/obj/structure/bed/chair/sofa/pew/right{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"o" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/wmarble,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"r" = (
|
||||
/turf/simulated/floor/outdoors/grass,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"s" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/item/trash/candle,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"v" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/maintenance,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"w" = (
|
||||
/obj/structure/bed/chair/sofa/pew/left,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"x" = (
|
||||
/obj/structure/curtain/black{
|
||||
anchored = 1;
|
||||
icon_state = "open";
|
||||
opacity = 0
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"A" = (
|
||||
/obj/structure/curtain/black{
|
||||
anchored = 1
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"C" = (
|
||||
/obj/item/weapon/material/shard,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"E" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"F" = (
|
||||
/obj/structure/bed/chair/sofa/pew/right,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"G" = (
|
||||
/obj/structure/simple_door/wood,
|
||||
/turf/simulated/floor/wmarble,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"H" = (
|
||||
/turf/simulated/floor/wmarble,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"J" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/obj/item/trash/candle,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"K" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/random/awayloot/looseloot,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"M" = (
|
||||
/obj/structure/table/woodentable,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"N" = (
|
||||
/obj/structure/bed/chair/sofa/pew/left{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"Q" = (
|
||||
/obj/structure/flora/pottedplant/orientaltree,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"R" = (
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"S" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/reinforced/full,
|
||||
/turf/simulated/floor,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"U" = (
|
||||
/obj/structure/bed/chair/sofa/pew/left{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
"Z" = (
|
||||
/turf/simulated/wall/hardwood,
|
||||
/area/om_adventure/poi/woodentemple)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
Z
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
r
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
S
|
||||
f
|
||||
S
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
S
|
||||
S
|
||||
S
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
r
|
||||
r
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
J
|
||||
v
|
||||
d
|
||||
C
|
||||
j
|
||||
d
|
||||
A
|
||||
d
|
||||
m
|
||||
N
|
||||
Q
|
||||
J
|
||||
v
|
||||
Z
|
||||
r
|
||||
r
|
||||
r
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
r
|
||||
r
|
||||
S
|
||||
Q
|
||||
d
|
||||
j
|
||||
g
|
||||
d
|
||||
d
|
||||
x
|
||||
d
|
||||
d
|
||||
d
|
||||
g
|
||||
d
|
||||
d
|
||||
S
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
r
|
||||
r
|
||||
S
|
||||
w
|
||||
d
|
||||
d
|
||||
d
|
||||
C
|
||||
d
|
||||
A
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
K
|
||||
K
|
||||
Z
|
||||
r
|
||||
Z
|
||||
r
|
||||
r
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
r
|
||||
r
|
||||
S
|
||||
F
|
||||
d
|
||||
d
|
||||
Z
|
||||
Z
|
||||
G
|
||||
Z
|
||||
Z
|
||||
d
|
||||
R
|
||||
d
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
r
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
M
|
||||
d
|
||||
d
|
||||
S
|
||||
r
|
||||
r
|
||||
r
|
||||
S
|
||||
R
|
||||
R
|
||||
R
|
||||
Z
|
||||
o
|
||||
H
|
||||
H
|
||||
Z
|
||||
r
|
||||
r
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
E
|
||||
g
|
||||
d
|
||||
S
|
||||
r
|
||||
e
|
||||
r
|
||||
S
|
||||
R
|
||||
R
|
||||
R
|
||||
G
|
||||
H
|
||||
c
|
||||
H
|
||||
G
|
||||
r
|
||||
r
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
v
|
||||
d
|
||||
d
|
||||
S
|
||||
r
|
||||
r
|
||||
r
|
||||
S
|
||||
R
|
||||
R
|
||||
R
|
||||
Z
|
||||
o
|
||||
H
|
||||
H
|
||||
Z
|
||||
r
|
||||
r
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
r
|
||||
r
|
||||
S
|
||||
w
|
||||
d
|
||||
d
|
||||
Z
|
||||
Z
|
||||
G
|
||||
Z
|
||||
Z
|
||||
d
|
||||
R
|
||||
d
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
r
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
r
|
||||
r
|
||||
S
|
||||
F
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
A
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
Z
|
||||
r
|
||||
Z
|
||||
r
|
||||
r
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
r
|
||||
r
|
||||
S
|
||||
Q
|
||||
d
|
||||
d
|
||||
d
|
||||
g
|
||||
d
|
||||
x
|
||||
d
|
||||
g
|
||||
d
|
||||
d
|
||||
d
|
||||
s
|
||||
S
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
s
|
||||
E
|
||||
k
|
||||
k
|
||||
k
|
||||
d
|
||||
A
|
||||
d
|
||||
U
|
||||
b
|
||||
Q
|
||||
v
|
||||
E
|
||||
Z
|
||||
r
|
||||
r
|
||||
r
|
||||
a
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
r
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
S
|
||||
S
|
||||
S
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
S
|
||||
S
|
||||
S
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
Z
|
||||
r
|
||||
r
|
||||
a
|
||||
"}
|
||||
(16,1,1) = {"
|
||||
r
|
||||
r
|
||||
Z
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
Z
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
"}
|
||||
(17,1,1) = {"
|
||||
a
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
@@ -4,6 +4,7 @@
|
||||
#define Z_LEVEL_SHIP_HIGH 3
|
||||
#define Z_LEVEL_CENTCOM 4
|
||||
#define Z_LEVEL_MISC 5
|
||||
<<<<<<< HEAD
|
||||
#define Z_LEVEL_BEACH 6
|
||||
#define Z_LEVEL_BEACH_CAVE 7
|
||||
#define Z_LEVEL_AEROSTAT 8
|
||||
@@ -13,6 +14,19 @@
|
||||
#define Z_LEVEL_OVERMAP 12
|
||||
#define Z_LEVEL_OFFMAP1 13
|
||||
#define Z_LEVEL_GATEWAY 14
|
||||
=======
|
||||
#define Z_LEVEL_SPACE_ROCKS 6
|
||||
#define Z_LEVEL_BEACH 7
|
||||
#define Z_LEVEL_BEACH_CAVE 8
|
||||
#define Z_LEVEL_AEROSTAT 9
|
||||
#define Z_LEVEL_AEROSTAT_SURFACE 10
|
||||
#define Z_LEVEL_DEBRISFIELD 11
|
||||
#define Z_LEVEL_FUELDEPOT 12
|
||||
#define Z_LEVEL_OVERMAP 13
|
||||
#define Z_LEVEL_OFFMAP1 14
|
||||
#define Z_LEVEL_GATEWAY 15
|
||||
#define Z_LEVEL_OM_ADVENTURE 16
|
||||
>>>>>>> 60011ecd0b... Merge pull request #11928 from Very-Soft/whalesandcrystals
|
||||
|
||||
//Camera networks
|
||||
#define NETWORK_HALLS "Halls"
|
||||
@@ -134,7 +148,7 @@
|
||||
list("Offmap Ship - Talon V2")
|
||||
)
|
||||
|
||||
lateload_single_pick = list(
|
||||
lateload_overmap = list(
|
||||
list("Carp Farm"),
|
||||
list("Snow Field"),
|
||||
list("Listening Post"),
|
||||
@@ -145,6 +159,10 @@
|
||||
list("Wild West")
|
||||
)
|
||||
|
||||
lateload_overmap = list(
|
||||
list("Grass Cave")
|
||||
)
|
||||
|
||||
ai_shell_restricted = TRUE
|
||||
ai_shell_allowed_levels = list(
|
||||
Z_LEVEL_SHIP_LOW,
|
||||
@@ -164,7 +182,7 @@
|
||||
mining_station_z = list(Z_LEVEL_SPACE_LOW)
|
||||
mining_outpost_z = list(Z_LEVEL_SURFACE_MINE)
|
||||
*/
|
||||
lateload_single_pick = null //Nothing right now.
|
||||
lateload_gateway = null //Nothing right now.
|
||||
|
||||
planet_datums_to_make = list(/datum/planet/virgo3b,
|
||||
/datum/planet/virgo4)
|
||||
|
||||
@@ -161,7 +161,7 @@
|
||||
list("Fuel Depot - Z1 Space")
|
||||
)
|
||||
|
||||
lateload_single_pick = list(
|
||||
lateload_gateway = list(
|
||||
list("Carp Farm"),
|
||||
list("Snow Field"),
|
||||
list("Listening Post"),
|
||||
@@ -193,7 +193,7 @@
|
||||
mining_station_z = list(Z_LEVEL_SPACE_LOW)
|
||||
mining_outpost_z = list(Z_LEVEL_SURFACE_MINE)
|
||||
|
||||
lateload_single_pick = null //Nothing right now.
|
||||
lateload_gateway = null //Nothing right now.
|
||||
|
||||
planet_datums_to_make = list(/datum/planet/virgo3b,
|
||||
/datum/planet/virgo4)
|
||||
|
||||
@@ -54,7 +54,8 @@ var/list/all_maps = list()
|
||||
var/list/lateload_z_levels = list()
|
||||
|
||||
//Similar to above, but only pick ONE to load, useful for random away missions and whatnot
|
||||
var/list/lateload_single_pick = list()
|
||||
var/list/lateload_gateway = list()
|
||||
var/list/lateload_overmap = list() //VOREStation Add - The same thing as gateway, but not
|
||||
|
||||
var/list/allowed_jobs = list() //Job datums to use.
|
||||
//Works a lot better so if we get to a point where three-ish maps are used
|
||||
|
||||
BIN
sound/effects/capture-crystal-in.ogg
Normal file
BIN
sound/effects/capture-crystal-in.ogg
Normal file
Binary file not shown.
BIN
sound/effects/capture-crystal-negative.ogg
Normal file
BIN
sound/effects/capture-crystal-negative.ogg
Normal file
Binary file not shown.
BIN
sound/effects/capture-crystal-out.ogg
Normal file
BIN
sound/effects/capture-crystal-out.ogg
Normal file
Binary file not shown.
BIN
sound/effects/capture-crystal-problem.ogg
Normal file
BIN
sound/effects/capture-crystal-problem.ogg
Normal file
Binary file not shown.
BIN
sound/effects/skeleton_walk.ogg
Normal file
BIN
sound/effects/skeleton_walk.ogg
Normal file
Binary file not shown.
@@ -1317,6 +1317,7 @@
|
||||
#include "code\game\objects\items\weapons\bones.dm"
|
||||
#include "code\game\objects\items\weapons\candle.dm"
|
||||
#include "code\game\objects\items\weapons\canes.dm"
|
||||
#include "code\game\objects\items\weapons\capture_crystal.dm"
|
||||
#include "code\game\objects\items\weapons\cards_ids_vr.dm"
|
||||
#include "code\game\objects\items\weapons\chewables.dm"
|
||||
#include "code\game\objects\items\weapons\cigs_lighters.dm"
|
||||
@@ -1676,7 +1677,11 @@
|
||||
#include "code\game\turfs\turf_changing.dm"
|
||||
#include "code\game\turfs\turf_flick_animations.dm"
|
||||
#include "code\game\turfs\unsimulated.dm"
|
||||
<<<<<<< HEAD
|
||||
#include "code\game\turfs\flooring\floor_yw.dm"
|
||||
=======
|
||||
#include "code\game\turfs\weird_turfs_vr.dm"
|
||||
>>>>>>> 60011ecd0b... Merge pull request #11928 from Very-Soft/whalesandcrystals
|
||||
#include "code\game\turfs\flooring\flooring.dm"
|
||||
#include "code\game\turfs\flooring\flooring_ch.dm"
|
||||
#include "code\game\turfs\flooring\flooring_decals.dm"
|
||||
@@ -3121,6 +3126,7 @@
|
||||
#include "code\modules\mob\living\simple_mob\harvesting.dm"
|
||||
#include "code\modules\mob\living\simple_mob\life.dm"
|
||||
#include "code\modules\mob\living\simple_mob\on_click.dm"
|
||||
#include "code\modules\mob\living\simple_mob\overmap_mob_vr.dm"
|
||||
#include "code\modules\mob\living\simple_mob\sd_pets.dm"
|
||||
#include "code\modules\mob\living\simple_mob\simple_hud.dm"
|
||||
#include "code\modules\mob\living\simple_mob\simple_mob.dm"
|
||||
@@ -3130,6 +3136,15 @@
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\animal.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\vox.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\catslug.dm"
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\jellyfish.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\skeleton.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\space_mouse.dm"
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||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\spacewhale.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\spookyghost.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\startreader.dm"
|
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>>>>>>> 60011ecd0b... Merge pull request #11928 from Very-Soft/whalesandcrystals
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||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\alien animals\teppi.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer.dm"
|
||||
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer_captive.dm"
|
||||
|
||||
Reference in New Issue
Block a user