Atlantis
47f0b47c46
Borosilicate windows
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- This is the second part of my PR that added phoron windows to protect the SM core from fires
- Borosilicate windows are heat resistant versions of regular glass windows. This PR renames them (from phoron windows/phoron glass/etc.) and adjusts the fire resistances
- They are no longer completely fireproof. Instead, all window types have fire resistance variables - maximal safe temperature and amount of damage taken if temperature exceeds this limit.
- Regular: 100C, Regular Reinforced: 750C, Borosilicate: 2000C, Borosilicate Reinforced: 4000C.
- Adds alloying recipe to make borosilicate glass. 2 sand + 1 platinum alloy.
2015-07-27 13:49:12 +02:00
Kearel
94df140755
Library changes
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-Added ability to build/dismantle book shelves using wood or a
screwdriver, respectively.
-Added ability to move book shelves using a wrench.
-Added buttons to library computer to help sort the list of books
available.
2015-07-23 23:48:26 -05:00
PsiOmegaDelta
df83203356
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/hydroponics/seed_mobs.dm
code/modules/materials/materials.dm
2015-07-09 08:45:49 +02:00
Zuhayr
550ea5f127
Fixes #9740
2015-07-09 03:40:26 +09:30
Zuhayr
76571bf758
Fixes #9646
2015-07-09 03:29:24 +09:30
Kelenius
876dde550a
Beekeeping: spans, sprites, wood recipes, fixes
2015-07-08 12:55:55 +03:00
PsiOmegaDelta
b5a47fd43b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/silicon/ai/life.dm
code/modules/power/rust/circuits_and_design.dm
code/modules/power/rust/core_gen.dm
code/modules/power/rust/fuel_compressor_construction.dm
code/modules/power/rust/fuel_injector.dm
2015-07-01 22:46:40 +02:00
Zuhayr
8ab80b7394
Removes the RUST engine.
2015-07-01 15:50:55 +09:30
PsiOmega
f25e8a7a67
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/stacks/tiles/plasteel.dm
code/game/objects/items/stacks/tiles/tile_types.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/pai/pai.dm
code/modules/surgery/implant.dm
code/setup.dm
2015-06-26 20:28:47 +02:00
mwerezak
aae29d8b6e
Adds 'melting' and ignition points for various materials
2015-06-26 00:41:19 -04:00
mwerezak
9d7a1b9ad6
Fixes misleading path and proc name
2015-06-26 00:40:31 -04:00
PsiOmegaDelta
405131a54e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/guns/projectile/pistol.dm
code/modules/projectiles/guns/projectile/revolver.dm
2015-06-20 20:40:06 +02:00
Zuhayr
7d9378748d
Comments out fire and rads for material objects since they are very imbalanced atm.
2015-06-20 22:48:08 +09:30
Zuhayr
062f06ecb9
Fixes #9835
2015-06-20 21:00:02 +09:30
PsiOmegaDelta
772488fadc
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
.travis.yml
code/setup.dm
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-06-17 09:33:34 +02:00
PsiOmegaDelta
06a1ece4b8
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/ZAS/Controller.dm
code/datums/mind.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/brain/posibrain.dm
code/modules/mob/living/silicon/pai/pai.dm
2015-06-16 10:52:33 +02:00
mwerezak
637306eb14
Adds holographic plastic
2015-06-14 22:18:11 -04:00
mwerezak
eb0f1fa69e
Makes R-walls double plasteel
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Makes R-walls double plasteel like on master, adjusts plasteel integrity
so that R-walls have the same health as on master as well.
2015-06-14 15:33:48 -04:00
Zuhayr
f9134028b6
Fixes #9777
2015-06-10 23:14:34 +09:30
Zuhayr
8a2c0226dc
Fixes #9597
2015-06-10 23:14:32 +09:30
PsiOmegaDelta
81ee9178bd
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-06-08 09:57:33 +02:00
Chinsky
bb824dba42
Merge pull request #9721 from atlantiscze/apcfix
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Refactors /obj/item/apc_frame to /obj/item/frame/apc
2015-06-07 12:43:01 +03:00
PsiOmega
b5c0478ae2
Fixes compilation errors.
2015-06-07 11:14:06 +02:00
PsiOmega
fc6de24042
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/materials/material_sheets.dm
code/modules/organs/organ_icon.dm
code/setup.dm
2015-06-07 10:51:41 +02:00
Atlantis
41d4c2eb13
Refactors /obj/item/apc_frame to /obj/item/frame/apc
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- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
GinjaNinja32
8d799293ba
Merge pull request #9701 from Zuhayr/dev-freeze
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Fixes #9597
2015-06-07 03:14:06 +01:00
Atlantis
265719b4aa
Fixes #9705
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- Carboard now has Integrity of 10. For comparsion, wood has 25, steel 150 and plasteel 800.
2015-06-06 17:30:43 +02:00
Zuhayr
f03fc826f1
Fixes #9597
2015-06-06 11:20:56 +09:30
PsiOmega
3d49ad3927
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/jobs/job/job.dm
code/game/jobs/job/silicon.dm
code/game/objects/items/weapons/surgery_tools.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/mob/living/carbon/human/species/station/station.dm
code/modules/organs/organ_external.dm
icons/obj/objects.dmi
2015-06-01 09:07:03 +02:00
Chinsky
10218eb8c9
Merge pull request #9573 from Zuhayr/chairs
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Chair update.
2015-05-31 11:33:24 +03:00
Zuhayr
201712eb3d
Added MATERIAL_PADDING flag.
2015-05-31 17:19:32 +09:30
Zuhayr
b3102824a0
Fixes #9544
2015-05-31 03:56:06 +09:30
Zuhayr
f9e99e1ee9
Fixes #9581
2015-05-31 03:34:29 +09:30
PsiOmega
d0232732d4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/floodlight.dm
code/game/objects/items/devices/suit_cooling.dm
code/modules/organs/subtypes/diona.dm
code/modules/paperwork/pen.dm
code/modules/reagents/reagent_containers/hypospray.dm
html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
Zuhayr
c5df326533
Fixes #9414
2015-05-30 03:15:19 +09:30
Zuhayr
3cf0018fb8
Fixing up bed icons etc.
2015-05-30 01:13:11 +09:30
Zuhayr
93aaa48cd8
Fixes #9571 , various other tweaks.
2015-05-30 00:59:39 +09:30
Zuhayr
e9f2f5cf55
Converted comfy chairs to material system, cleaned up colours/icons.
2015-05-30 00:45:36 +09:30
Kelenius
5be2bd6a1b
Updates to properly DA materials
2015-05-23 15:21:11 +03:00
Zuhayr
a6f59edc22
Bit of documentation.
2015-05-20 14:00:14 +09:30
Zuhayr
8ce787ef68
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
a540e97e1b
Stool and table tweaks, adjusted tables on the map.
2015-05-17 13:41:22 +09:30
Zuhayr
4cd2a5a532
Updating stools/stool padding.
2015-05-17 12:53:23 +09:30
Zuhayr
14df1e5fb5
Converts beds, chairs and stools.
2015-05-17 03:43:59 +09:30
Zuhayr
ae3ad84634
Updated ashtrays and mineral doors.
2015-05-17 03:02:03 +09:30
Zuhayr
8f6666a32e
Converted barricades to material system.
2015-05-17 02:01:20 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Zuhayr
966d797e07
Converts bat to use the material system.
2015-05-16 19:59:21 +09:30