Commit Graph

109 Commits

Author SHA1 Message Date
GinjaNinja32
76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
Zuhayr
95ea7c110c Fixes several wall issues. 2015-05-15 13:43:00 +09:30
GinjaNinja32
354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32
a3662a9088 Fixes, improvements, suggestions. 2015-05-15 00:06:47 +01:00
GinjaNinja32
63f28ee0e0 Fixes
- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
GinjaNinja32
5f65565f45 Bugfixes, removing the remnants of table_parts, changelog. 2015-05-13 20:40:00 +01:00
GinjaNinja32
4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00
Zuhayr
495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Zuhayr
79e3acc95e Finalized wall refactor. 2015-04-26 12:58:57 +09:30