Datraen
3fb4620199
Merge pull request #1395 from ParadoxSpace/BuffsAdminGuns
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Buffs Back Pulse Rifles
2016-05-11 01:51:13 -04:00
Datraen
beda3185eb
Reverts the second mob clean up because of incomplete implementation.
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This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Datraen
3baf91b46e
Merge pull request #1307 from Neerti/3/30/2016_dumb_gun_balance
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Dumb Gun Balance Patch
2016-05-01 17:42:25 -04:00
Kelenius
98badae45f
Merge branch 'master' into cleanupTwo
2016-04-21 11:41:32 +03:00
Neerti
3c92193bf5
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/30/2016_dumb_gun_balance
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# Conflicts resolved:
# code/modules/projectiles/projectile/beams.dm
2016-04-20 05:41:36 -04:00
EmperorJon
482316ed55
Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
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Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
ParadoxSpace
582fd09624
Update pulse.dm
2016-04-09 18:09:35 -06:00
Anewbe
d2318ca1b2
Spike regen rate changed
2016-04-07 16:38:42 -05:00
Neerti
25c04df5bd
Polaris tweaks.
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Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks
Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Neerti
75c0c5cc38
Changes lots of gun stuff, see PR for details.
2016-03-30 03:41:54 -04:00
Kelenius
df5a0d7941
Mob inventory cleanup
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Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Mark9013100
e62863e1b3
Renames the security .45
2016-03-22 23:03:21 -04:00
Kelenius
afbc235b96
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
Zuhayr
a628ae2a56
Removed the Vox Pox.
2016-02-20 11:24:19 +10:30
Datraen
129965b1c4
Adds a variable to check for grenade loading, makes frags unloadable.
2016-02-16 12:58:17 -05:00
Zuhayr
7c3993b68b
Revert "Revert "Bay update.""
2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
Zuhayr
d5b904ca2a
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
2016-01-26 11:11:55 +10:30
Zuhayr
ab9574ee06
Fixing some infinite loops in gun update_icon() calls.
2016-01-22 04:27:00 +10:30
Zuhayr
e557a71fdc
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
Dibasic
6b77ec868e
antique laser description typo fix
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there wasn't a period this adds a period
2016-01-16 18:02:41 -06:00
Mark9013100
a4b891f5ef
Replaces the standard .45 pistol with the Detective's.
2015-12-20 15:36:26 -05:00
PsiOmegaDelta
f382626075
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/asteroid.dm
code/game/verbs/ooc.dm
code/modules/admin/verbs/icarus.dm
code/modules/mob/living/silicon/robot/robot_items.dm
code/modules/projectiles/projectile/special.dm
code/modules/random_map/random_map.dm
code/setup.dm
2015-12-13 10:15:29 +01:00
SkyMarshal
d10118e3d0
Fixes #11346
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Fixes #8123
Removes adminbus ability to call down the Icarus... because it's pretty broken.
2015-12-12 12:03:15 -07:00
Zuhayr
565e39a28f
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
Neerti
c56e6d173c
Merge pull request #463 from Sabess/master
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Added more reskins for the M1911 and some other stuff.
2015-12-08 08:15:19 -05:00
EmperorJon
2dc59a5c96
Merge pull request #469 from EmperorJon/07_Dec._Fix_SMG_desc
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Changes 12mm to 10mm.
2015-12-07 23:59:50 +00:00
Jon
ef987c5124
Changes 12mm to 10mm.
2015-12-07 23:59:11 +00:00
sabess
7e0a8f9145
Fixed notes, oops
2015-12-07 18:31:53 +11:00
sabess
76a11a1fd0
Fixed stuff
2015-12-07 18:11:17 +11:00
sabess
47a6e38a8d
Added more reskins for the M1911, all of which have different sprites when empty. Added this functionality for the default M1911 as well as the default MK58s.
2015-12-07 14:25:06 +11:00
Neerti
e0986cb7ab
Ballistic weapons will now correctly say that the firing mode was changed.
2015-12-02 08:04:34 -05:00
Neerti
062a092cfe
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
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Also fixes a bug with the auto shotgun causing runtimes.
2015-12-01 03:45:47 -05:00
Neerti
5b59945032
Fixes gun aiming, adds logging for aiming and firing, and ballistic weapons should no longer be named 'the three round burst' or such.
2015-11-29 12:44:10 -05:00
Neerti
05ec2e7c28
Fixes gun mode switching.
2015-11-19 07:27:34 -05:00
Datraen
39d384cbe4
Makes Deckard's gun usable.
2015-10-14 19:05:14 -04:00
Mark9013100
ce4b21550a
Edits the Z8, L6, and A12
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Conflicts:
code/modules/projectiles/guns/projectile/automatic.dm
2015-10-11 00:44:47 -04:00
Mark9013100
0714ce3f93
Update automatic.dm
2015-10-11 00:44:22 -04:00
Mark9013100
fa361890ff
Minor change to the auto shotgun and SAW
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Conflicts:
code/modules/projectiles/guns/projectile/automatic.dm
icons/obj/rig_modules.dmi
2015-10-11 00:44:18 -04:00
Mark9013100
488ebc89b2
Balances fm-t2, nerfs burstfire
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Conflicts:
code/modules/projectiles/guns/projectile/automatic.dm
2015-10-11 00:42:26 -04:00
Mark9013100
3cc7a77846
The detective colt can now be reskinned
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Conflicts:
code/modules/projectiles/guns/projectile/pistol.dm
2015-10-11 00:30:06 -04:00
Neerti
e52a0ea332
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
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Conflicts:
.travis.yml
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/turfs/simulated.dm
code/global.dm
icons/misc/fullscreen.dmi
polaris.dme
2015-10-10 23:17:26 -04:00
GinjaNinja32
c8eb26326a
Merge pull request #11208 from mwerezak/firemode-cleanup
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Fixes #10850
2015-09-28 11:41:03 +01:00
mwerezak
13c184c2a8
Fixes #10850
2015-09-27 14:13:37 -04:00
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
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Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
Neerti
3a5412df3a
Merge pull request #190 from PolarisSS13/master
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Master to Dev 9/6/2015
2015-09-06 17:30:54 -04:00
Neerti
0451544692
Update nuclear.dm
2015-09-06 16:43:25 -04:00
Neerti
b93595c19f
Merge branch 'master' into 9/4/2015_master_to_dev
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Conflicts:
code/game/jobs/job/security.dm
code/modules/projectiles/guns/energy/nuclear.dm
code/modules/projectiles/guns/projectile/automatic.dm
maps/colony-1.dmm
maps/colony-5.dmm
2015-09-04 08:43:37 -04:00
SinTwo
4e360779ed
Guns, Coats, and Hair Oh My
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Hair gender fix, the attack of the multicolor labcoats and hoodies, and
the addition of a new SMG E-Gun.
2015-09-03 19:51:26 -04:00
PsiOmegaDelta
7bcf9aaea9
Merge pull request #10340 from comma/russian_roulette
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Russian roulette and russian roulette accessories
2015-09-03 19:40:01 +02:00