* Splits uplink categories into separate files and moves other files around
* Corrects an incorrect description
* Puts uplink categories in uplink_categories into the same order as they are individual files
* Mercenaries now spawn with their own private uplink.
* Adds a random discount to uplink items that is applied every 15 minutes
no message
no message
* Adds changelog
* Fakes announcements are now once again purchasable from the uplink and actually work
* Removes a debug line
* Adds several existing items to the antag uplink including stun rounds for shotguns, metal foam grenades and more
* Refactors boxes.dm to use absolute pathing and for loops for contents
Adds changelog
* Adds hacking tool.
In normal mode a hacking tool acts and functions just like any multitool. Use a screwdriver to toggle between normal and hacking mode.
Hacking attempts will take 20 +(0 to 20) seconds (triangular distribution, averages at +10 seconds).
Once an airlock has been successfully hacked the user will have full access to the door operation interface normally restricted to silicons.
A hacking tool will remember the last 6 to 8 hacked airlocks. No time is needed to again hack remembered airlocks.
Once the limit has been reached the least recently accessed airlock is forgotten. Hacking a remembered airlock will update the last accessed time.
Also adds a basic observer/listener pattern implementation to, for example, make it easier to catch when objects have been destroyed and clear references.
* Corrects and adds more sanity checking.
* Adds hacktool to uplink devices
Adds a new machine to telecomms, which contains special PDAs corresponding to each department on the station. Sending a PDA message to one of these PDAs will duplicate it to everyone in the department the PDA is assigned to. It determines what department someone is in by cartridge type.
Adds cartridges for several jobs that were missing them, for the purposes of being recognized as being in a department. The cartridges otherwise do nothing.
New circuitboard to build the new pda multicaster. It can also be deconstructed with the standard machinery deconstruction steps of screwdriver > crowbar.
Players can now choose to not receive messages in OOC and deadchat from specific players, with the Ignore verb, or in the global preferences tab.
Ignores can be reverted with the Unignore verb, or with the global preferences tab as well.
This has no effect on IC chat. LOOC is also exempted from this. Admin messages cannot be blocked.
* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.
* Fixes Maps due to working on ancient versions.
* Path error.
* Adds a missing ..()
- Adds "Fix Atmospheric Problems" verb, that is accessible to server admins.
- This verb will perform full reset of atmosphere. Unlike reboot-zas this fixes any possible griefs or bugs, by completely purging all existing gases and resetting them to roundstart values.
Also allows gear tweaks to take up a whole row on their own, due to potential length.
Also fixes a couple of incorrect && logical operations. Should have been ||.
Lings transform name and species together
Ling always get languages from the DNA, be it by absorb, channel, or DNA
sting
Removed gender honorifics in lingchat because sometimes there's only one
female in the crew and it's easy to guess
Improves camera EMP handling. Now uses a var and processing to determine when the EMP should end, preventing inconsistent states when a camera is EMPd multiple times.
Reduces the process and bandwidth need for cameras.
* There is now a common camera repository, responsible for setting up cameras once for every invalidation.
* Camera consoles now only updates when the camera cache is invalidated, not every second.
* The console now only presents one network at a time, and only sends the data necessary to view that network (as opposed to sending the data for all cameras).
Also fixes what appears to be a merge error in condiments, which made my compiler complain.
oh, someone also added FILE_DIR previously, as well. Fixed that too.