Adds it to science. Has a high materials and research cost, and is considered ***contraband***, as it says in the description.
Also included in this PR is device_alt.dmi, a bunch of alternate device sprites which can be fun for stuff.
Now you can start with them in loadout. They are no longer SUNglasses though, so they won't protect you from flashes.
There are several models, the loadout ones are the civilian ones.
- Civilian: Displays job ID icon based on the person's ID, and shows a health bar only if they are injured.
- Medical: Same as civlian, but displays advanced status (virus, borer, etc) along with backup implant status, and allows medical records access.
- Security: Same as civilian, but displays warrant and arrest status, and will automatically darken (electrochromic) in response to flashes, making the wearer immune, plus security records access.
- Engineering: Same as civilian, but will automatically darken to protect one's eyes during welding.
- Research: Same as civilian, but has a trendy goggle form factor for SCIENCE reasons.
- Omni: Has the combined features of all of the above. The only pair available spawns in the CD's office. (CC officers also)
Also fixes *flip to not print an error message (emotes must have messages that they display) and redoes how vials start with reagents to make it easier to code them. Also swapping genders as a promethean won't randomize your hair anymore. That was silly, and relevant to Dragor's thing.
~changes Joan's bag and its icon
+Adds Dhael's gun and permit to her spawnlist
~debug attempt on Crescent Rose's sprite changing code. Also changes sprites.
Adds 2.5 new guns (one isn't finished yet, it's got weird code so it's going to take a bit). They 'eat' the ammo they're loaded with and destroy the casings. So, if anyone wants caseless ammo, look at how I did it here.
Also renews my permit. Haven't done it IC yet, but I'll just delete it and the gun until I have. (Gosh if you can trust me to not just spawn random guns for myself you can trust me to do that :V)
1. Oxygen tank has been changed from emergency_oxygen to
emergency/oxygen. Fixed this in custom clothings and the map
2. The vending_vr had some redundant things (repeating name, desc,
product ads, icon state, icon deny, contra.) and also the securivendor
code was causing problems since it's now been ported to polaris and is
accessable on all vending machines. Commented out the securivendor
vorestation logging.
It's incapable of spawning this belt, and apparently if I ready up before round start, it will spawn everyone who readies up in space for some reason? Orbis and I tested and aren't suuuper sure why. It's probably the belt though. So, easy solution is a box.