It was already just editing the charge to the exact same values as the non-high power cell. Why give it a high-power cell? So silly. And misleading if you take the cells and put them other places.
I couldn't update his PR so I did my own. It turns out that the if(..()) thing is how all the other can_mob_equip things handle their calls to ..() so we'll just do that too. Also I named my things backwards, derp.
* The world/Topic() bot integration API's manifest output uses the same logic as datacore's get_manifest(), except it omits the part that includes synthetics. The `set_names` variable clearly shows bots are intended to be included, they are just arent.
* Copying the logic from datacore.dm ensures a consistent view of bots and AI.
+Adds Octavious suit, coat, cane, bowler hat, and mask
+Adds new .357 flash, rubber, stun ammunition.
~Changes Tasald's .38 SA to .357 SA because the SA code isn't broken anymore. Permit changed to reflect this. Also changes default ammo to rubber.
+Jacob Dragon's Earthen Breath items
~Added the following already in-game items to the spawn list:
+Serkii's bunny slippers
+Killjaden's character Lassara's Knife Harness
+SilverTalismen's character Tasy Ruffle's sexy clown stuff
+Viveret's character Silentio sexy mime stuff
+Added sprites for:
+Zaeperry99's character Lexi's Prayer mat
+Viveret's character We-B's holopen
Seriously, why the hell is this suit such a nightmare to move around in?
Mechanically, it has ZERO armor besides bio/radiation protection, and
the only real perk of it is that it's space worthy.
Xenoarcheology is just tedious and annoying with these dumb suits being
so clunky, so I've eliminated the slowdown to only slow you down as much
as voidsuits.
* Transmit a message to a webhook that sends a message to discord when an admin fax is sent.
* Its not feasible to send the text of the fax (considering it might be just a picture!) to discord, so instead we export it to a file, and discord links back to it.
* Obviously to fully work this also requires a webhook script and webhosting of the faxes folder.
# Conflicts:
# html/changelogs/.all_changelog.yml
# icons/mob/hud.dmi
# maps/polaris-1.dmm
Fake conflicts from a merge error previously. No real conflicts.
It returned before it got to the bottom with robotic limb repair, which would leave the wound sprites on them unless an admin forced an icon update on them. So now we update them just like we do for organics a few lines below when wound levels change.
It returned before it got to the bottom with robotic limb repair, which would leave the wound sprites on them unless an admin forced an icon update on them. So now we update them just like we do for organics a few lines below when wound levels change.
Allows an admin to fabricate radio messages, like the arrivals announcements, but with arbitrary sender and message content, as well as being on any channel.
* Fixes#2643, unifies list syntax within /code/modules/clothing/suits/jobs.dm
* Capitalizes "Hush" in chaplain's hoodie examine text.
* Pulls Anewbe's Sec Gear Tweak changes, should resolve the conflicts.
* Ok, now I think I did it. Forgot to add cigarettes and lighters to the forensics jacket inventory.
* Forgot a comma, thanks Yosh
* Revert fix. I'm a donk
* Properly reverts fix for #2643
* Fixes#2643
* Unifies List syntax within /code/modules/clothing/suits/jobs.dm
* Config snuck into a commit