Commit Graph

421 Commits

Author SHA1 Message Date
Heroman
7f53eb35c3 Provides proper shielding to areas meant to be shielded 2019-04-05 05:13:35 +10:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Heroman3003
9690843fd9 Cleanup of numerous issues and oversights. 2019-02-25 16:24:51 +10:00
Anewbe
eb54117edf Merge pull request #5733 from Neerti/area_initialize_fix
Fixes Area Initialization
2018-11-04 18:42:42 -05:00
Arokha Sieyes
b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Neerti
3de28fa6b2 Ambience Refactor (#5476)
* Refactors how ambience is assigned, removes bad ambience, ports good ambience from tg

* Apparently that file is still used, not worth the salt to remove it.

* Changelog
2018-08-06 11:12:17 -05:00
Anewbe
f5312bcedd Refactors supply controller 2018-07-24 11:04:16 -04:00
atermonera
95398466de refactors supply controller 2018-07-22 13:44:44 -07:00
Arokha Sieyes
6b42df0685 Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
# Conflicts:
#	code/__defines/misc.dm
#	code/controllers/master_controller.dm
#	code/game/machinery/computer3/computers/card.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/stacks/medical.dm
#	code/game/objects/structures/signs.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/client/client defines.dm
#	code/modules/client/client procs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/under/accessories/holster.dm
#	code/modules/events/radiation_storm.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/species/station/prometheans.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_dispenser.dm
#	config/example/config.txt
#	html/changelogs/.all_changelog.yml
#	interface/skin.dmf
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-05-25 13:23:47 -04:00
Neerti
be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Arokha Sieyes
6c686e6a2f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-04252018
# Conflicts:
#	README.md
#	code/game/jobs/job/job.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/mob/living/carbon/human/examine.dm
#	code/modules/mob/living/carbon/human/npcs.dm
#	code/modules/mob/living/carbon/human/species/station/prometheans.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/Academy.dmm
#	maps/RandomZLevels/beach.dmm
#	maps/RandomZLevels/blackmarketpackers.dmm
#	maps/RandomZLevels/challenge.dmm
#	maps/RandomZLevels/example.dmm
#	maps/RandomZLevels/jungle.dmm
#	maps/RandomZLevels/listeningpost.dmm
#	maps/RandomZLevels/spacebattle.dmm
#	maps/RandomZLevels/stationCollision.dmm
#	maps/RandomZLevels/wildwest.dmm
#	maps/RandomZLevels/zresearchlabs.dmm
#	maps/northern_star/polaris-1.dmm
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm
#	maps/submaps/surface_submaps/plains/Boathouse.dmm
#	maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
#	maps/submaps/surface_submaps/wilderness/Boombase.dmm
#	maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm
#	maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm
#	maps/submaps/surface_submaps/wilderness/Drugden.dmm
#	maps/submaps/surface_submaps/wilderness/Rockybase.dmm
#	maps/submaps/surface_submaps/wilderness/Shack1.dmm
#	maps/virgo/virgo-6.dmm
#	vorestation.dme
2018-04-25 17:23:33 -04:00
MarinaGryphon
9e57b11a87 Fixes various implant/admin verb typos (#5177)
* Removes 'independant'

* Update Space Station 13 areas.dm

* Fixes the AI law typo

* Fixes another typo.

Somewhat out of scope(?), but it's just a typo.
2018-04-17 23:05:12 -05:00
Leshana
e08cbef044 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-04-04
# Conflicts:
#	code/modules/economy/lorenews.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
2018-04-06 15:40:06 -04:00
Woodratt
266b25232d Map fixes and tweaks
- Flashers in brig cells now should work, extra floor flash in communal brig to deal with crims.
- Inproper access, SMES rooms.
- Trader start point being dark now fixed.
- Medical Vendor Plus has more advanced burn and trauma kits. Also splints.
- Cell 1 and 2 in the brig can now be accessed by detectives.
- Additional r-walls next to the engine room to help with rads.
- Floor decals in a couple areas.
- RD office now has its telescreen back.
2018-03-31 22:33:11 -07:00
Leshana
6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes
7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Anewbe
d36e67d90d Merge pull request #5064 from VOREStation/vs-port-3142
[PORT] Improved playsound and drop_location() from /tg
2018-03-17 15:01:07 -05:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Arokha Sieyes
6158cd1d26 POLARIS: Use drop_location() for things 2018-03-13 19:23:46 -04:00
Arokha Sieyes
24ccae5a24 POLARIS: Call procs on areas when shuttles arrive/depart 2018-03-13 19:23:45 -04:00
Arokha Sieyes
4686f6fcc4 POLARIS: Port's /tg/'s current sound.dm, plus pref
It's mostly the same, just a little more efficient. I added a 'preferences' var to pass a datum and decide whether or not to play the sound for that client based on some preference.
2018-03-13 17:46:40 -04:00
Serithi
bb66e03f18 I heckin' did a music. As far as i can tell i implemented it properly, testing it out has been finicky as all hell. I figure if i did a goof, the Reddit method of giving the wrong answer first so someone replies with the correct one will work. 2018-03-12 02:46:32 -07:00
Arokha Sieyes
4538a6859f POLARIS: Use drop_location() for things 2018-03-08 13:03:09 -05:00
Arokha Sieyes
f87fcd37f1 POLARIS: Port's /tg/'s current sound.dm, plus pref
It's mostly the same, just a little more efficient. I added a 'preferences' var to pass a datum and decide whether or not to play the sound for that client based on some preference.
2018-02-27 13:29:39 -05:00
Leshana
7ed3d2c2f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
2018-02-17 00:35:29 -05:00
Cyantime
b0b821cb71 Adds hidden alarms, for air alarms, fire alarms, and APCs (#4816)
* Adds hidden alarms

* TRUE/FALSE defines

* Renames var to alarms_hidden
2018-02-16 12:50:06 -06:00
Leshana
5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Leshana
44dc4b7286 Implement SSatoms
* Moves proc/initialize() from being on /atom/movable, /are and /turf/simulated to being on /atom - Now turfs can initialize too
* Added the SSatoms subsystem which controls initialization of atoms at roundstart and during normal conditions.
* Disabled the old auto_init = 0 behavior, ALL atoms should get initialized() called on them now.
* Refactored the way initialize() is called during /New() to utilize SSatoms instead of SScreation
* Removed SScreation, as it was only a stop-gap until SSatoms could be ported.
* Updated the maploader to inform SSatoms when it is loading maps instead of SScreation.
* Updated the template map loader to use SSatoms to perform initTemplateBounds
* Renamed 'initialized' var in seed_storage to deconflict.
* Removed usage of auto_init = 0, replaced with a no-op initialize() proc for atoms that don't need initialization.
2018-02-05 15:50:06 -05:00
Leshana
38f20304ca Initialize procs for virgo 2018-02-03 01:00:57 -05:00
Leshana
cef001bf2a Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Leshana
ef73c090ab Implement SSatoms
* Moves proc/initialize() from being on /atom/movable, /are and /turf/simulated to being on /atom - Now turfs can initialize too
* Added the SSatoms subsystem which controls initialization of atoms at roundstart and during normal conditions.
* Disabled the old auto_init = 0 behavior, ALL atoms should get initialized() called on them now.
* Refactored the way initialize() is called during /New() to utilize SSatoms instead of SScreation
* Removed SScreation, as it was only a stop-gap until SSatoms could be ported.
* Updated the maploader to inform SSatoms when it is loading maps instead of SScreation.
* Updated the template map loader to use SSatoms to perform initTemplateBounds
* Renamed 'initialized' var in seed_storage to deconflict.
* Removed usage of auto_init = 0, replaced with a no-op initialize() proc for atoms that don't need initialization.
2018-02-03 00:59:06 -05:00
Arokha Sieyes
54865f2fbe POLARIS: Call procs on areas when shuttles arrive/depart 2018-01-30 19:23:36 -05:00
Leshana
27c3272821 Merge remote-tracking branch 'upstream-polaris/master' into polaris-sync-2018-01-27
# Conflicts:
#	code/ZAS/_docs.dm
#	code/__defines/mobs.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/game/turfs/simulated/walls.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/life.dm
#	code/modules/mob/living/living_defines.dm
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	maps/southern_cross/southern_cross_jobs.dm
#	vorestation.dme
2018-01-27 23:08:53 -05:00
Neerti
d71a610a97 Adds Missing Ceiling Overlay + Fixes Space on Roof
On Multi-Z compatible maps, if a tile is missing a ceiling (IE there is an open space above it), it will display an overlay to show this. This makes it easier to know where the hole in the ceiling is without having to go to the ceiling. Overlay sprite by Mechoid.
Also fixes space tiles appearing when meteors/explosions/other fun things occur on the Southern Cross map instead of open space.
2018-01-22 14:27:19 -05:00
Leshana
71b3ef47a9 Add checks to allow Tesla to fully dissipate once it runs out of energy. 2018-01-21 16:19:13 -05:00
Arokha Sieyes
ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes
10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
Neerti
96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Arokha Sieyes
3cb0dc8ddb Redoes the small cruiser
On the ships map, the little one that was in the top left. Am I the only admin who's ever used the admin lewdship in our maps? This one is too big to fit at the station so it has a little shuttle. Maximum class, for hosting parties.

While editing the docking thing for the shuttle, also fixes the tether 'goodluckmcgee' shuttle docking at the station. Now it docks properly and the doors open like one might expect.
2018-01-02 03:17:48 -05:00
Arokha Sieyes
d998f36c38 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync2018
# Conflicts:
#	code/game/objects/structures/signs.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/organs/organ_icon.dm
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2017-12-26 23:07:58 -05:00
Woodratt
ed9395e58f SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple.

- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions

Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
Spades
28c33b6e10 Fixes
- Added area for the range.
- Added a new route into that big maint tunnel, but I won't explain how
to get there. You can figure it out.
2017-11-18 16:10:56 -05:00
Cyantime
36e78b48f1 Adds plasma research outpost. 2017-09-29 02:28:43 -04:00
killer653
2755d3ddb1 HOTFIX 2017-09-21 20:26:48 -04:00
killer653
bddfa16f82 Polaris sync 2017-09-15 21:17:34 -04:00
Belsima
1fc7bc7674 Adds a metric assload of sounds. 2017-09-10 14:34:43 -04:00
Woodratt
07a503a05a SC Map Changes 972017
- Added files, cable ender and technically 'southern_cross-8.dmm'
- Adjustment of areas dm to give color to centcomm beach area icons
- Fixed SC centcomm dmm file, 'southern_cross-6.dmm'
- Overhaul of xenobio/xenoflora on 'southern_cross-3.dmm'
- addition of heavy duty cables to SC-3.dmm and SC-4.dmm
- Adjustments of southern cross files.
- Changelog?
2017-09-07 17:33:34 -07:00
killer653
468e73c7f3 Polaris sync 2017-08-06 19:07:17 -04:00
Spades
4367bc2da7 sleepy commit 2017-07-04 06:38:32 -04:00