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https://github.com/CHOMPStation2/CHOMPStation2.git
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I heckin' did a music. As far as i can tell i implemented it properly, testing it out has been finicky as all hell. I figure if i did a goof, the Reddit method of giving the wrong answer first so someone replies with the correct one will work.
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@@ -104,7 +104,7 @@ var/list/ghostteleportlocs = list()
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power_light = 0
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power_equip = 0
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power_environ = 0
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ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg')
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ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg','sound/ambience/serspaceamb1.ogg')
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base_turf = /turf/space
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area/space/atmosalert()
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@@ -122,7 +122,7 @@
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flags = RAD_SHIELDED
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/area/surface/cave
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ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg')
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ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg', 'sound/ambience/serspaceamb1.ogg')
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// The bottom half that connects to the outpost and is safer.
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/area/surface/cave/explored/normal
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BIN
sound/ambience/serspaceamb1.ogg
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BIN
sound/ambience/serspaceamb1.ogg
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