mwerezak
4062f81f20
Fixes #7910
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Partial port from vgstation.
Notable differences:
handle_regular_hud_updates() is called anytime view is reset, instead of
just from the cancel camera verb. check_eye() now returns the vision
flags to be set on the viewer. Moved cameraFollow to silicon. Camera
consoles now call reset_view explicitly when they want to change a mob's
view, instead of leaving it as a side effect of check_eye()
2015-06-28 11:59:19 -04:00
PsiOmegaDelta
93c3d03801
Merge pull request #9817 from GinjaNinja32/records
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'Fixes' NanoUI locking up on medical/security records
2015-06-15 15:30:08 +02:00
GinjaNinja32
4da75dba68
Fixes some more unbalanced HTML
2015-06-15 10:48:30 +01:00
GinjaNinja32
3c525e907a
'Fixes' NanoUI locking up on medical/security records
2015-06-14 14:44:38 +01:00
Kelenius
86b080769c
Fixes two log destroyers
2015-06-14 15:54:07 +03:00
Zuhayr
84ae0dd3d1
Merge pull request #9768 from LightningIron/master
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Fixes #9731 and #9469
2015-06-10 13:35:41 +09:30
unknown
13a43e6cfd
Changes description update spawn() to use 0 instead of small decimal.
2015-06-09 22:35:16 -05:00
unknown
2dbd0ac007
Fixes formatting for spawn() before updating description.
2015-06-09 22:02:14 -05:00
unknown
b1368fb712
Changes chemgrenade time in description to be correct after failed detonation.
2015-06-09 19:51:33 -05:00
unknown
17488168ab
Fixes for #9731 and #9469 .
2015-06-09 18:49:09 -05:00
PsiOmegaDelta
ddc1f888dd
Merge pull request #9717 from mwerezak/bombcap
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Adjusts how reagents_explosion applies bombcap.
2015-06-07 08:50:45 +02:00
mwerezak
821285bcee
Adds defines for bombcap components
2015-06-06 22:38:56 -04:00
mwerezak
636ead5bbe
Makes reagents_explosion apply bombcap in the same manner as tank transfer valves.
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Also fixed reagents_explosion/start() checking the flash var instead of the flashing var.
Fixes #8280
2015-06-06 22:17:11 -04:00
GinjaNinja32
fb1904ef4e
Fixes a pair of null.z runtimes
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Fixes explosions with multiz maps breaking if the epicenter is null
Fixes supermatter trying to irradiate mobs in nullspace crashing the proc
2015-06-06 02:23:06 +01:00
PsiOmegaDelta
65fc980b20
Stack splitting and cable merging fixes.
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Split stacks will now keep the same colors.
Can now only join cables of the same color together, unless you are a borg.
2015-06-04 13:24:12 +02:00
GinjaNinja32
cf722a2d34
Closes some span tags
2015-05-29 18:01:50 +01:00
PsiOmega
5ee1e3df56
Fixes #9443 .
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Restores an old sunflower sprite for use by toys.
2015-05-23 19:38:31 +02:00
Zuhayr
3377f8bbf1
Merge pull request #9407 from GinjaNinja32/floorpainter
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Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
GinjaNinja32
0aff37a72c
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 06:03:15 +01:00
mwerezak
defc4c1f94
Adds check_charge(), checked_use()
2015-05-18 20:09:09 -04:00
mwerezak
53855d2398
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge
2015-05-18 18:47:45 -04:00
Zuhayr
3ed1917c3a
Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque.
2015-05-18 13:23:21 +09:30
mwerezak
aeb1f5ae68
Updates instances of if(cell.use(...))
2015-05-14 01:52:04 -04:00
ccomp5950
569e785014
Holodeck items no longer spam admin attack logs.
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/obj/items now has no_attack_log variable if set to 1, it won't log.
All holodeck items and lasertag weapons have no_attack_log set.
<3 Mangled
2015-05-11 22:11:46 -04:00
PsiOmega
d1eae14343
Fixes #9183
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Very critical. No lewdness allowed.
2015-05-11 09:08:27 +02:00
PsiOmega
9d883ea914
Corrects implanter attack log.
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The contents of the implant was reported in the attacker/victim log but not the admin log.
2015-05-10 15:11:37 +02:00
Chinsky
d1b4289b74
Merge pull request #9118 from PsiOmegaDelta/HaltSecurity
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Fixes #9065 .
2015-05-06 17:25:11 +03:00
PsiOmega
4af458ef6c
Fixes #9065 .
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Central Command ids now at least makes security equipment respect you.
2015-05-06 15:23:44 +02:00
PsiOmega
767c6a151b
Fixes #9107 .
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The empty donut box no longer uses a non-existing item state.
2015-05-06 15:06:19 +02:00
Atlantiscze
91e3ced65e
Powersink Fix
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- Fixes powersinks lasting for infinite duration before exploding.
- Minor adjustment to powersink drain rates. Powersink now drains up to 1.5MW instead of 1MW. It also attempts to drain up to 5kW instead of 2kW from each APC, unless powernet supplies enough power. They can still be overpowered by pumping more than 1.5MW into the grid, which is possible if you either install more coils into main SMES, or use the solars. Even 1MW of default SMES is enough to slow the drain effect considerably, espicially if you can isolate it with breakers.
- Fixes "APC Flickering" issues caused by powersinks. Powersinks are now processed immediately after powernets, which ensures they are first to take power from that powernet. This is unfortunately necessary as APCs would take power first, which is not desired.
- Minor refactor while i was at it - absolute paths, span classes, visible_message() instead of for cycle. No gameplay effect.
2015-05-05 18:49:11 +02:00
Ccomp5950
4a7d970bce
Merge pull request #9090 from Kelenius/ofLogsAndTypos
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Fixes a few log-destroying lines
2015-05-04 15:30:13 -04:00
Kelenius
33dde892e2
Fixes a few log-destroying lines
2015-05-04 21:33:30 +03:00
PsiOmegaDelta
d86dd60c63
Merge pull request #9064 from Loganbacca/smokeFix
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Chem smoke fadeOut sanity checks
2015-05-04 14:52:33 +02:00
Loganbacca
6238dabf88
Chem smoke fadeOut sanity checks
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Ported updates from /tg/ to fadeOut code. Updates written by vista-
2015-05-02 13:33:25 +12:00
mwerezak
b10c64d48b
Adds a closet breakout animation, fixes spamming the breakout proc
2015-05-01 16:19:52 -04:00
mwerezak
98a4f54b88
Adds span classes, moves secure closet procs
2015-05-01 01:23:53 -04:00
mwerezak
cd707d8279
Resist verb cleanup
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Fixes #8922 and cleans up resisting.
Moves various code pieces to new procs, subtypes, or other objects where
appropriate.
2015-05-01 01:23:26 -04:00
PsiOmegaDelta
1e457f6e34
Merge pull request #9009 from Yoshax/icanintosurgery
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Fixes antag surgery kit
2015-04-28 07:35:58 +02:00
Yoshax
aa115f5bb2
Fixes antag surgery kit
2015-04-27 16:41:47 +01:00
RavingManiac
89a72fb326
Candle burn time increased to ~30 minutes
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Some fluff added to candle description explaining how they burn in space
2015-04-27 12:10:54 +10:00
Chinsky
392cc1b0bb
Merge pull request #8938 from GinjaNinja32/floorpainter
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Fixes floor painter white-bot and white-delivery states
2015-04-23 09:20:13 +03:00
GinjaNinja32
bc6daf5b5f
Fixes floor painter white-bot and white-delivery states
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Fixes #8937
2015-04-22 05:21:03 +01:00
PsiOmega
f6d0ab1578
Shower curtains no longer lose their default color upon being washed.
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NT has now invested in slightly less budget curtains.
2015-04-20 14:42:43 +02:00
Chinsky
511d3764e7
Merge pull request #8846 from PsiOmegaDelta/CantClickMeDontClickMe
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Makes objects without moues opacity not appear via alt-click.
2015-04-18 16:57:01 +03:00
GinjaNinja32
159dccbfab
Fixes floor painter solid-dark icon
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Fixes #8873
2015-04-17 03:18:53 +01:00
PsiOmega
3eab61e154
Soap can now clean turfs as well.
2015-04-16 08:20:00 +02:00
Chinsky
5fc3a2a511
Merge pull request #8792 from GinjaNinja32/runtime
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Runtime fixes
2015-04-10 12:24:35 +03:00
Kelenius
20d62c87ff
Borg module fixes
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Fixes #8775
Fixes #8797
2015-04-10 09:50:47 +03:00
GinjaNinja32
958a1c64b3
Fixes PDA detonation runtime
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Fixes #8609
2015-04-09 16:05:53 +01:00
RavingManiac
e2b9657ca4
Minor fixes to supermatter manual text
2015-04-05 22:40:19 +10:00