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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Fixes some more unbalanced HTML
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@@ -99,7 +99,7 @@ REAGENT SCANNER
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user.show_message("\t Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FFA500'>Burns</font>/<font color='red'>Brute</font>", 1)
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user.show_message("\t Damage Specifics: <font color='blue'>?</font> - <font color='green'>?</font> - <font color='#FFA500'>?</font> - <font color='red'>?</font>")
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user.show_message("\blue Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)", 1)
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user.show_message("\red <b>Warning: Blood Level ERROR: --% --cl.\blue Type: ERROR")
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user.show_message("\red <b>Warning: Blood Level ERROR: --% --cl.\blue Type: ERROR</b>")
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user.show_message("\blue Subject's pulse: <font color='red'>-- bpm.</font>")
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return
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@@ -203,9 +203,9 @@ REAGENT SCANNER
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var/blood_type = M.dna.b_type
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blood_percent *= 100
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if(blood_volume <= 500 && blood_volume > 336)
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user.show_message("\red <b>Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl.\blue Type: [blood_type]")
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user.show_message("\red <b>Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl.</b>\blue Type: [blood_type]")
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else if(blood_volume <= 336)
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user.show_message("\red <b>Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl.\blue Type: [blood_type]")
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user.show_message("\red <b>Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl.</b>\blue Type: [blood_type]")
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else
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user.show_message("\blue Blood Level Normal: [blood_percent]% [blood_volume]cl. Type: [blood_type]")
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user.show_message("\blue Subject's pulse: <font color='[H.pulse == PULSE_THREADY || H.pulse == PULSE_NONE ? "red" : "blue"]'>[H.get_pulse(GETPULSE_TOOL)] bpm.</font>")
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@@ -206,7 +206,7 @@
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src.sleeping = max(0,src.sleeping-5)
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if(src.sleeping == 0)
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src.resting = 0
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M.visible_message("<span class='notice'>[M] shakes [src] trying to wake [t_him] up!", \
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M.visible_message("<span class='notice'>[M] shakes [src] trying to wake [t_him] up!</span>", \
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"<span class='notice'>You shake [src] trying to wake [t_him] up!")
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else
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var/mob/living/carbon/human/H = M
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@@ -29,7 +29,7 @@
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if(!src.client) msg += "It appears to be in stand-by mode.\n" //afk
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if(UNCONSCIOUS) msg += "<span class='warning'>It doesn't seem to be responding.</span>\n"
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if(DEAD) msg += "<span class='deadsay'>It looks completely unsalvageable.</span>\n"
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msg += "*---------*</span>"
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msg += "*---------*"
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if(print_flavor_text()) msg += "\n[print_flavor_text()]\n"
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@@ -60,10 +60,10 @@
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attack_self()
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..()
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if (is_open_container())
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usr << "<span class = 'notice'>You put the lid on \the [src]."
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usr << "<span class = 'notice'>You put the lid on \the [src].</span>"
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flags ^= OPENCONTAINER
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else
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usr << "<span class = 'notice'>You take the lid off \the [src]."
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usr << "<span class = 'notice'>You take the lid off \the [src].</span>"
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flags |= OPENCONTAINER
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update_icon()
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