-Applies the suggested durability tweak.
-Makes backups save nif examine message.
-Makes new nifs spawn with the examine message if provided upon resleeving and such. Basically the initial character spawn pref loading was the only case that wasn't resetting the message to default.
-Fixes soulcatcher backups breaking ooc notes. (Applies ooc notes from character to the brainmob before saving it. Also includes brainmobs into the formerly human exclusive backup part responsible of saving nif and ooc notes to backups.)
-Makes soulcatcher backup feature back up the owner if dying inside a belly of a soulcatcher lacking pred. (SC backup setting was completely voided if the pred didn't have SC themselves so your shit would be gone for good)
-Fixes contaminate/digest_act sending holder mobs to shadow realm if holder is contained inside the equipment(storage/pockets) of a prey getting gurgled instead of the pred's gut. (As prey gear gets all contaminated at once while getting dumped in the gut, which would contaminate>digest_act the holder items prematurely during the gurgle dump.)
Recoded it a little different. The verb is in OOC, if you have a NIF. It's saved as part of the NIF, so if your head explodes and you lose your NIF, you'll need to describe your new one.
Also fixes an unrelated bug where ghosts examining people print all sorts of crazy messages about being able to trample people.
Removes translators from loadout (departments still have them spawn for dealing with their work), removes EAL implant from loadout, remove omni language implant from R&D.
(Also fixes bug with soulcatchers that keeps the brains from hearing borgs, so you can still know all the languages while in a soulcatcher. So if you want to understand everything, get a translator in your head :p)
Makes it properly auto-register your name instead of coming as Unset every time.
Makes messages to Commlinks properly stay in the commlink user's head.
Just shove it directly into their face. Make sure it's a bioadaptive one though otherwise it won't do anything.
Target head, click, wait a while. They ARE slime people or whatever so... makes sense :V
Ghosts now have a verb "Join Into Soulcatcher" that lists all players, and they can pick one to ask them if they can join into their SC. If they don't have one, it notifies the ghost (this is less expensive than trying to crunch who has a soulcatcher and shortening the list. You can just deal with it okay??). You cannot get backed up if you joined this way, like there's no way to move from being a ghost to being in someone's head to being in a mob. You'd need to ghost and respawn normally. (This is intentional... no sneaky no-manifest people getting in).
And various other SC QOL things:
- Adds NMe and NSay verbs when you get a soulcatcher installed so you can use them in the text parser at the bottom of the window or click them in the verb list like a crazy person. The older emotes also still work.
- Prevents 'loop of madness' where both pred and prey have soulcatchers and it floods your log as it tries to decide who catches who
- Removes minds if the client is disconnected for a long time, or if the player ghosts out of the NIF
Wow, this ran out super fast. You get like 2 minutes of use, jeez. This makes it much longer. You also get a % heat sunk thing next to it in the NIF menu so you can see how far along you are.
-Adds a nifsoft that can be used for manual mind backups on the go sleevemate style.
-Fixes one-time backups not saving nifs (sleevemate and this thing)
-Apparently the backup proc only saved nifs on the second sync.
There are now disk boxes in medical, security, mining, and engineering containing 7 nifsoft disks with software packs, each having 2 common useful NIFsofts for that department.
* Medical - AR (Medical), Crew Monitor
* Security - AR (Security), Responsive Filter
* Engineering - AR (Engineering), Nictating Membrane
* Mining - Respirocytes, Material Scanners
* /datum/nifsoft/uninstall() sets nif = null, so any overriden uninstall() that calls parent can't access the nif after that. Luckily the only nifsofts that did this were just clearing flags that they set on install().
* We have an automatic flag set/clearing mechanism using some variables which sets them on install and clears on uninstall, so we switch to that and its all good.
* Since the transcore has a ticker process, it really should be a subsystem. Converted it over. However, because its ticker is so fast, I did not bother implementing MC_TICK_CHECK into it. Therefore it has the SS_NO_TICK_CHECK flag.
* Because its a subsystem, the global variable is now SStranscore instead of transcore.
* Because subsystems are so easy to debug, I removed the "TC" debugging variable from the machines that used it.
* Organized a few files. The transcore subsystem is in the subsystems folder. Defines had to be moved to defines folder so they are included first.
* Remove remaining hard del()'s in our code.
* Replace deleted() and gcDestroyed with QDELETED macro.
* Fix some strange calls directly to Del() (capital D)
* Make Destroy() return qdel hints.
* Make a few of the Destroy()'s more comprehensive in cleaning up references.
* In edited Destroy() procs, converted to use qdel_null and qdel_null_list macros when possible for pretty code.
* Removed unused variable `sleevecard`